Smogon Champions League - Administrative Decisions

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Merritt

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Merritt

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Last edited:

Merritt

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Head TD
Re: Sagiri vs Santu

During Santu and Sagiri's game yesterday, Santu timed out. Prior to running out of time and afterwards, Santu claimed that the simulator was not registering when they selected a move, and that their attempts to fix the issue by reloading the battle did not fix it either time they tried.

The host team agreed to a recreation under the assumption of a simulator glitch, as Santu's behavior in the battle log lined up with their claims, it was both early in the battle and Santu had a fair amount of time remaining when they claimed to be experiencing issues, Santu stated their issues with the simulator accepting their moves in battle chat before timing out, this is an infrequently reported but not unprecedented glitch, and a quick recreation would not provide a significant advantage to either player.

I personally failed to perform the recreation correctly and put Santu and Sagiri in the wrong playing positions, resulting in a team leak. The responsibility for this failure is on me alone, not on any actions made by Santu, Sagiri, or any fault of how recreations are done. Due to this, a fair recreation was no longer possible.

At this point, alternative options such as forcing a rematch with different teams require a higher threshold of proof that the simulator was glitching. As Santu was unable to provide conclusive evidence that they were experiencing a true simulator glitch, the host team is forced to rule as though it did not actually occur. Since Santu's normal timer ran out, Sagiri is given the win by timer.


Re: March Fires vs Skypenguin

During March Fires and Skypenguin's game today, March Fires timed out. After the battle ended, March Fires claimed that the simulator had caused them to time out despite having selected a move.

The host team elected not to allow for a recreation primarily due to lacking any supporting evidence that March Fires was experiencing a simulator glitch, either in the form of their behavior prior to running out of time or via any sort of screenshotted evidence. The timer logs provided as evidence do not indicate that March Fires was experiencing a simulator glitch over alternative explanations, and March Fires being on a low timer at the start of the turn near the end of the game mean that the host team was unwilling to give the benefit of the doubt for a recreation without evidence of a simulator glitch.

Skypenguin is given the win by timer.

---

The dev team has been notified of the elevated reports of simulator glitches that leave players unable to select moves. The host team would strongly recommend that all players be aware and to please quickly take a screenshot showing the issue if you experience this, both so that the host team can make an appropriate call and so that the development team is able to more accurately diagnose and fix the issue.
 

Merritt

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RE: Santu vs Sagiri 2

During the previous week's match between Santu and Sagiri, Santu timed out at turn 7, which according to him was caused by a simulator glitch. The original decision of the host team was to not consider this a timeout because of the possibility of said glitch, due to Santu's actions during the game. However, after reviewing the situation further with the wider TD team it was determined that this will be ruled as a normal timeout. Appeals for recreations due to simulator glitches will not be considered, unless it is proven to be a known/frequent bug that has been announced as an active issue via the administrative decisions thread while our wonderful development team is fixing the issue.

Connections issues that do not trigger the disconnection timer will always be ruled as a loss when causing a timeout. Therefore, this game will be ruled a real timeout and Sagiri gets the win, as stated in the previous post, as well as any other game in which the main timer (i.e. not the disconnection timer) runs out.

We want to apologize to both the Foxes and Santu for the inconveniences and false hope the recreation attempts and the original decision gave. The TD and host team will review what happened and get everyone on the same page so that these mistakes won't happen in the future.

For absolute clarity, the policy is that no recreations will be given to anyone whose real timer runs out, recreations will only be considered in cases where the disconnection timer runs out. We will also review the current guide for recreations to make sure that mishaps do not happen in the future and it will be updated accordingly.

Again, we want to offer sincere apologies to the Foxes and Santu for the original decision.
 

Merritt

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RE: 64 Squares vs Aberforth

64 Squares chose not to play and no substitution was provided by the Arena Spartans.

Result: Activity win for Aberforth

RE: Confide vs Meri Berry

Neither player fulfilled the requirements for an activity win.

Result: Dead game
 

Amaranth

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RE: mind gaming vs Insult, part 2

While the Dynamos managers did not contest the activity claim, Insult did, and it emerged that mind gaming did not follow the guidelines to earn an activity win in their entirety. The previous decision is overturned.

Result: Dead game
 

Merritt

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RE: Drampa + Kommo-o 2

Due to the charity bowl, the Smogtours server requires an update. This means that the SS UU and SS PU formats on Smogtours will be updated to include the recent bans. As such, the UU and PU games remaining in SCL must be played in the tier directly above so that Kommo-o and Drampa respectively remain legal.

UU games for SCL Finals should be played in the SS OU format, while PU games for SCL Finals should be played in the SS NU format.
 
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