BH Setup Mega Garchomp [Done]

:sv/garchomp-mega:
[SET]
Setup Sweeper (Garchomp-Mega) @ Life Orb
Ability: Adaptability
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe or 252 HP / 252 Atk / 164 Def / 252 SpD / 252 Spe
Adamant Nature
- Shift Gear / Tidy Up
- Glaive Rush
- Headlong Rush
- Jungle Healing

[SET COMMENTS]
Mega Garchomp is an incredibly powerful wallbreaker and sweeper with favorable matchups against common physical walls like Miraidon and Arceus-Poison. Shift Gear and Tidy Up increase its offensive power and help offset Mega Garchomp's poor Speed, allowing it to outspeed common physical walls; the former ensures Mega Garchomp outspeeds Deoxys-A, while the latter provides role compression by removing entry hazards. Jungle Healing helps offset accumulated chip damage and Life Orb recoil while also removing crippling status conditions like burn and poison. This allows Mega Garchomp to much more freely switch into Mortal Spin users like Arceus-Poison and Miraidon not running a Dragon-type attack. Life Orb, Adaptability, and an Adamant nature provide a crucial power boost, letting unboosted Mega Garchomp OHKO Mega Steelix and 2HKO Fur Coat Arceus-Poison. If desired, Defense EVs can be lowered to allow Mega Garchomp to always OHKO Eviolite Imposter Chansey with +1 Glaive Rush. Mega Garchomp pairs well with other physical wallbreakers like Choice Band Mega Mewtwo X and Kartana to heavily pressure Fur Coat users like Yveltal and Arceus-Ghost; in return they appreciate Mega Garchomp handling Arceus-Poison and Miraidon. Teammates, such as Magic Bounce Mega Audino, can limit Strength Sap recovery from opposing physical walls like Fur Coat Arceus-Ghost and Yveltal, allowing Mega Garchomp to eventually break through them. Mega Garchomp can be Imposter-proofed by Fur Coat users like Arceus-Fairy and Arceus-Ghost.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/chessking345.355040/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/tttech.338877/
Grammar checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/deetah.297659/
 
Last edited:

Tea Guzzler

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add remove comment (ac) = add comma (rc) = remove comma
:sv/garchomp-mega:
[SET]
Setup (Garchomp-Mega) @ Life Orb
Ability: Adaptability
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe or 252 HP / 252 Atk / 164 Def / 252 SpD / 252 Spe
Adamant Nature
- Shift Gear / Tidy Up
- Glaive Rush
- Headlong Rush / Precipice Blades
- Jungle Healing

[SET COMMENTS]
Setup Mega Garchomp is an incredibly powerful wallbreaker and sweeper with favourable matchups against common physical walls like Miraidon and Arceus-Poison. Shift Gear and Tidy Up help offset Mega Garchomp’s poor Speed, allowing it to outspeed common physical walls, while increasing and increase its offensive power; the former ensures Mega Garchomp outspeeds [] Deoxys-A, (ac) while the latter provides role compression by removing entry hazards. Precipice Blades is an option over Headlong Rush for its higher PP, not reducing Mega Garchomp’s defenses, and not being a contact move. i'll be honest i don't really see a situation where the pp advantage is worth the potential miss into ruined by knock or the like. this doesn't seem like it'd be on a structure where it needs more than 8 ground pp to beat stuff. you're not trying to brawl with this mon and contact punishment basically doesn't exist either Jungle Healing helps offset accumulated chip damage and Life Orb recoil, (rc) while also removing crippling status conditions like Burn and Poison burn and poison. This allows Mega Garchomp to much more freely switch into Mortal Spin users like Arceus-Poison and non-Dragon move Miraidon. Life Orb, Adaptability, and an Adamant nature provide a crucial power boost, letting unboosted Mega Garchomp OHKO Mega Steelix and 2HKO Fur Coat Arceus-Poison. Defense EVs can be adjusted if desired to allow Mega Garchomp to always OHKO Eviolite Imposter Chansey with +1 Glaive Rush * the dex now supports multiple EV spreads so that is listed. Mega Garchomp pairs well with other physical wallbreakers like Choice Band Mega Mewtwo Z X and Kartana to heavily pressure Fur Coat users like Yveltal and Arceus-Ghost, while they appreciate Mega Garchomp handling Arceus-Poison and Miraidon. Teammates, (ac) such as Magic Bounce Mega Audino, (ac) that help can limit Strength Sap recovery from opposing physical walls like Fur Coat Arceus-Ghost and Yveltal, (ac) allowing can allow Mega Garchomp to eventually break through. Mega Garchomp can be Imposter-proofed by Fur Coat users like Arceus-Fairy and Arceus-Ghost.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/chessking345.355040/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
qc 1/2
 
Last edited:

TTTech

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[SET]
Setup (Garchomp-Mega) @ Life Orb
Ability: Adaptability
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe or 252 HP / 252 Atk / 164 Def / 252 SpD / 252 Spe
Adamant Nature
- Shift Gear / Tidy Up
- Glaive Rush
- Headlong Rush
- Jungle Healing

[SET COMMENTS]
Setup Mega Garchomp is an incredibly powerful wallbreaker and sweeper with favourable matchups against common physical walls like Miraidon and Arceus-Poison. Shift Gear and Tidy Up help offset Mega Garchomp’s poor Speed, allowing it to outspeed common physical walls, and increase its offensive power; the former ensures Mega Garchomp outspeeds Deoxys-A, while the latter provides role compression by removing entry hazards. Precipice Blades is an option over Headlong Rush for its higher PP, not reducing Mega Garchomp’s defenses, and not being a contact move. Jungle Healing helps offset accumulated chip damage and Life Orb recoil while also removing crippling status conditions like burn and poison. This allows Mega Garchomp to much more freely switch into Mortal Spin users like Arceus-Poison and non-Dragon move Miraidon. Life Orb, Adaptability, and an Adamant nature provide a crucial power boost, letting unboosted Mega Garchomp OHKO Mega Steelix and 2HKO Fur Coat Arceus-Poison. Defense EVs can be lowered if desired to allow Mega Garchomp to always OHKO Eviolite Imposter Chansey with +1 Glaive Rush. Mega Garchomp pairs well with other physical wallbreakers like Choice Band Mega Mewtwo X and Kartana to heavily pressure Fur Coat users like Yveltal and Arceus-Ghost, while they appreciate Mega Garchomp handling Arceus-Poison and Miraidon. Teammates, such as Magic Bounce Mega Audino, can limit Strength Sap recovery from opposing physical walls like Fur Coat Arceus-Ghost and Yveltal, allowing Mega Garchomp to eventually break through. Mega Garchomp can be Imposter-proofed by Fur Coat users like Arceus-Fairy and Arceus-Ghost.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/chessking345.355040/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/tttech.338877/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
QC Check 2/2 yea, everything looks fine and accurate. Couldn't find anything that needed changing tbh
 

Gangsta Spongebob

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Add Remove (RC) = Remove Comma

[SET]
Setup (Garchomp-Mega) @ Life Orb
Ability: Adaptability
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe or 252 HP / 252 Atk / 164 Def / 252 SpD / 252 Spe
Adamant Nature
- Shift Gear / Tidy Up
- Glaive Rush
- Headlong Rush
- Jungle Healing

[SET COMMENTS]
Setup Mega Garchomp is an incredibly powerful wallbreaker and sweeper with favourable favorable matchups against common physical walls like Miraidon and Arceus-Poison. Shift Gear and Tidy Up help offset Mega Garchomp’s poor Speed, allowing it to outspeed common physical walls, (RC) and increase its offensive power; the former ensures Mega Garchomp outspeeds Deoxys-A, while the latter provides role compression by removing entry hazards. Precipice Blades is an option over Headlong Rush for its higher PP, not reducing Mega Garchomp’s defenses, and not being a contact move. Jungle Healing helps offset accumulated chip damage and Life Orb recoil while also removing crippling status conditions like burn and poison. This allows Mega Garchomp to much more freely switch into Mortal Spin users like Arceus-Poison and non-Dragon move Miraidon. Life Orb, Adaptability, and an Adamant nature provide a crucial power boost, letting unboosted Mega Garchomp OHKO Mega Steelix and 2HKO Fur Coat Arceus-Poison. If desired, Defense EVs can be lowered if desired to allow Mega Garchomp to always OHKO Eviolite Imposter Chansey with +1 Glaive Rush. Mega Garchomp pairs well with other physical wallbreakers like Choice Band Mega Mewtwo X and Kartana to heavily pressure Fur Coat users like Yveltal and Arceus-Ghost, while they appreciate Mega Garchomp handling Arceus-Poison and Miraidon. Teammates, such as Magic Bounce Mega Audino, can limit Strength Sap recovery from opposing physical walls like Fur Coat Arceus-Ghost and Yveltal, allowing Mega Garchomp to eventually break through. Mega Garchomp can be Imposter-proofed by Fur Coat users like Arceus-Fairy and Arceus-Ghost.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/chessking345.355040/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/tttech.338877/
Grammar checked by:
(Put me here if the GPer tellls you to)
 

deetah

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Add Remove Comments (SC) = Semicolon
Credit both myself and Gangsta Spongebob for GP.

GP 1/1

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[SET]
Setup Sweeper (Garchomp-Mega) @ Life Orb
Ability: Adaptability
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe or 252 HP / 252 Atk / 164 Def / 252 SpD / 252 Spe
Adamant Nature
- Shift Gear / Tidy Up
- Glaive Rush
- Headlong Rush
- Jungle Healing

[SET COMMENTS]
Setup Mega Garchomp is an incredibly powerful wallbreaker and sweeper with favorable matchups against common physical walls like Miraidon and Arceus-Poison. Shift Gear and Tidy Up increase its offensive power and help offset Mega Garchomp’s Garchomp's (Use ASCII apostrophes) poor Speed, allowing it to outspeed common physical walls; the former ensures Mega Garchomp outspeeds Deoxys-A, while the latter provides role compression by removing entry hazards. Jungle Healing helps offset accumulated chip damage and Life Orb recoil while also removing crippling status conditions like burn and poison. This allows Mega Garchomp to much more freely switch into Mortal Spin users like Arceus-Poison and non-Dragon move Miraidon not running a Dragon-type attack. Life Orb, Adaptability, and an Adamant nature provide a crucial power boost, letting unboosted Mega Garchomp OHKO Mega Steelix and 2HKO Fur Coat Arceus-Poison. If desired, Defense EVs can be lowered to allow Mega Garchomp to always OHKO Eviolite Imposter Chansey with +1 Glaive Rush. Mega Garchomp pairs well with other physical wallbreakers like Choice Band Mega Mewtwo X and Kartana to heavily pressure Fur Coat users like Yveltal and Arceus-Ghost; (SC) while in return they appreciate Mega Garchomp handling Arceus-Poison and Miraidon. Teammates, such as Magic Bounce Mega Audino, can limit Strength Sap recovery from opposing physical walls like Fur Coat Arceus-Ghost and Yveltal, allowing Mega Garchomp to eventually break through them. Mega Garchomp can be Imposter-proofed by Fur Coat users like Arceus-Fairy and Arceus-Ghost.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/chessking345.355040/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/tttech.338877/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

GP Team Done
 
Last edited:

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