Facility Safari Zone | TMan87

Only TMan87, I, and any subrefs should be posting in this thread.

TMan87 is going to Ultra Wormhole Research Facility! They will be using Belaf the Tangrowth and Edea Lee the Mudsdale. They are hunting for Raichu-Alola:raichu-alola:.
As you walk into the steel dome covering the habitat, you feel your hairs rise, as of there's energy in the air itself. In the center of the room is a large machine encased by a cage, a metal circle with countless wires, and filling the circle is a glimpse into another world- one where the dome is full of holes, and the sky seems to be dark.

Wild Pokemon, while in the Habitat, are treated as if they were holding their signature Z-Crystal. If the species does not have a signature Z-Crystal, it is treated as if it were holding a Z-Crystal of its primary type. Wild Pokemon are also capable of using their Z-Moves as if they were Stage 5 while within the Habitat.

Codifications
Camouflage: Steel
Nature Power: Conversion 2
Secret Power: Removes 10 Energy from the target.
Megas: 0
Z-Moves: 1
Battles: 2
12 Great Balls:great ball:
3 Potions :potion:
2 Ethers :ether:


A Tangrowth I lost, and another one I found. Belaf is much more silent than his predecessor, only speaking when he has something of value to add to the discussion at hand. Value. That's an important word for him. He's got an eye for value in all things, and will adjust his behavior depending on the perceived value of what he has in front of him.
In fact, value is so important that he will try to seize something of value with all his might -but never with underhanded methods. Value is something to be compensated for, not stolen, otherwise that value is lost. That's what he likes to say anyway.

Tangrowth [Belaf] (Male)
Stage: ★★★ ⭒ ⭒
Types: Grass

Abilities:
Chlorophyll / Leaf Guard / Regenerator (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP:
95
Atk: 7
Def: 9
SpA: 8
SpD: 4
Spe: 50
Size Class: 4
Weight Class: 5

Attacks:
Absorb
Aerial Ace
Amnesia
Ancient Power
Attract
Bide
Bind
Block
Body Slam
Brick Break
Bulldoze
Bullet Seed
Brutal Swing
Captivate
Confide
Confusion
Constrict
Curse
Cut
Double Team
Double-Edge
Earthquake
Endeavor
Endure
Energy Ball
Facade
Flail
Flash
Fling
Focus Blast
Frustration
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Growth
Headbutt
Hidden Power [Fire]
Hyper Beam
Infestation
Ingrain
Knock Off
Leaf Storm
Leech Seed
Mega Drain
Mimic
Natural Gift
Nature Power
Payback
Poison Jab
Poison Powder
Power Swap
Power Whip
Protect
Psych Up
Rage
Rage Powder
Reflect
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Seed Bomb
Shock Wave
Skull Bash
Slam
Sleep Powder
Sleep Talk
Sludge Bomb
Snore
Solar Beam
Solar Blade
Stomping Tantrum
Strength
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Take Down
Thief
Tickle
Toxic
Vine Whip
Wake-Up Slap
Wring Out

Poor Edea got the task of carrying a lot of team members on her back while searching for us, and when she did, you bet she was relieved (she had to carry Dahlia on her back because the latter threatened to curse her forever if she didn't). That may explain why she arrived after Agnès, who's notably bad at not getting lost in the camp, let aside following directions.
Slow and steady is her motto, and she's one of the sturdiest around. Not to say she's all defensive though, because if you tick her off, you're in for a brutal charge and possibly a crushing High Horsepower to the face. Or two.
Other than that, she's still afraid of ghosts, and still worrying about her own weight.

Mudsdale [Edea Lee] (Female)
Stage: ★★★ ⭒ ⭒
Types: Ground

Abilities:
Own Tempo / Stamina / Inner Focus (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP:
95
Atk: 9
Def: 7
SpA: 4
SpD: 6
Spe: 35
Size Class: 4
Weight Class: 11

Attacks:
Attract
Bide
Body Press
Body Slam
Bulldoze
Close Combat
Confide
Counter
Double Kick
Double Team
Double-Edge
Earth Power
Earthquake
Endure
Facade
Fissure
Focus Blast
Frustration
Giga Impact
Heavy Slam
Hidden Power [Electric]
High Horsepower
Hyper Beam
Iron Defense
Iron Head
Low Kick
Low Sweep
Magnitude
Mega Kick
Mud Bomb
Mud Shot
Mud Sport
Mud-Slap
Payback
Protect
Rest
Return
Revenge
Roar
Rock Slide
Rock Smash
Rock Tomb
Rototiller
Round
Sand Tomb
Sandstorm
Scary Face
Sleep Talk
Smack Down
Snore
Stealth Rock
Stomp
Stomping Tantrum
Strength
Substitute
Superpower
Swagger
Toxic

While exploring a replica of the Cliff World, a Skarmory swoops down and attacks!
:ss/skarmory:
:ss/skarmory:
Skarmory (Gender)
Stage 4*
Types: Steel / Flying

Abilities:
Keen Eye / Sturdy / Weak Armor (Unlocked)

Nature: Careful (+SpD, -SpA)

Stats:
HP: 60
CHP: 185
Atk: 6
Def: 10
SpA: 2 (-)
SpD: 7 (+)
Spe: 70
Size Class: 3
Weight Class: 4

Attacks:
Aerial Ace
Agility
Air Cutter
Air Slash
Assurance
Attract
Autotomize
Body Press
Brave Bird
Captivate
Confide
Counter
Curse
Cut
Dark Pulse
Defog
Detect
Double Team
Double-Edge
Drill Peck
Dual Wingbeat
Endure
Facade
Feint
Flash
Flash Cannon
Fly
Frustration
Fury Attack
Fury Cutter
Guard Swap
Hidden Power
Icy Wind
Iron Defense
Iron Head
Leer
Metal Claw
Metal Sound
Mimic
Mud-Slap
Natural Gift
Night Slash
Ominous Wind
Payback
Peck
Pluck
Protect
Pursuit
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Sand Attack
Sand Tomb
Sandstorm
Secret Power
Sky Attack
Sky Drop
Slash
Sleep Talk
Snore
Spikes
Stealth Rock
Steel Beam
Steel Wing
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Tailwind
Taunt
Thief
Torment
Toxic
Twister
Whirlwind
Wing Attack
X-Scissor
As you try to escape, a Primarina leaps out of a nearby waterfall!
:ss/primarina:
:ss/primarina:
Primarina (Gender)
Stage 4*
Types: Water / Fairy

Abilities:
Torrent / Liquid Voice (Unlocked)

Nature: Modest (+SpA, -Atk)

Stats:
HP: 65
CHP: 170
Atk: 4 (-)
Def: 5
SpA: 10 (+)
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 3

Attacks:
Acrobatics
Amnesia
Aqua Jet
Aqua Ring
Aqua Tail
Aromatic Mist
Attract
Baby-Doll Eyes
Blizzard
Brine
Bubble Beam
Calm Mind
Captivate
Charm
Confide
Covet
Dazzling Gleam
Disarming Voice
Dive
Double Slap
Double Team
Draining Kiss
Echoed Voice
Encore
Endure
Energy Ball
Facade
Flip Turn
Frustration
Giga Impact
Growl
Hail
Helping Hand
Hidden Power
Hydro Cannon
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Iron Tail
Life Dew
Light Screen
Liquidation
Magic Coat
Misty Explosion
Misty Terrain
Moonblast
Perish Song
Play Rough
Pound
Protect
Psych Up
Psychic
Rain Dance
Reflect
Rest
Return
Round
Scald
Shadow Ball
Sing
Sleep Talk
Snore
Sparkling Aria
Stored Power
Substitute
Surf
Swagger
Toxic
Triple Axel
Uproar
Water Gun
Water Pledge
Water Pulse
Waterfall
Weather Ball
Whirlpool
Wonder Room
Work Up

Both Pokémon get HP Ice.
1667795951134.png

:ss/skarmory:
Skarmory reaches you first.
[TOGGLING WEAK ARMOR OFF]
TMan87 to order
 
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TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Sending out Edea Lee the Mudsdale!
:mudsdale: "What a nice opponent to test my edge against!"

Earthquake | High Horsepower | Earthquake

IF Counter AND you are to use a Ground-type move THEN Hidden Power and restart queue
IF Skarmory does not have the Grounded status AND Skarmory has a Substitute active AND you are to use a Ground-type move THEN Revenge and restart queue
IF Skarmory does not have the Grounded status AND you are to use a Ground-type move THEN Smack Down and restart queue
 
As your Pokémon prepare to attack, the Skarmory seems to be taking on a defensive stance.
:ss/skarmory:
Toxic ~ Sky Attack ~ Roost
Match 1, Round 1
Team TMan87
:ss/mudsdale:
Ground | Own Tempo/Stamina/Inner Focus
HP: 95/95 | EN: 100
9/7/4/6/35
CC: 1
Status: Ok
Team Safari Zone
:ss/skarmory:
Steel/Flying | Keen Eye/Sturdy/Weak Armor
HP: 60/85 | EN: 100 | CHP: 185
6/10/2/7/70
CC: 1
Status: Ok​
Step 1
Skarmory used Toxic! (-7 EN, 93 left)
Roll to Hit (10/10 = Miss): 5/10 = Hit!
Edea Lee was Badly Poisoned!

Edea Lee used Smack Down! (-4 EN, 96 left)
Roll to Crit (1/24 = Crit): 3/24 = No Crit
(5 - 1 - 1) = 3 damage (57 HP left)
Skarmory was Grounded!

Edea Lee was hurt by its poison! (-1 HP, 94 left)

Step 2
Skarmory is charging an attack!

Edea Lee used Earthquake! (-6 EN, 90 left)
Roll to Crit (1/24 = Crit): 8/24 = No Crit
(10 + 3 - 1 - 1) * 1.5 = 16.5 round to 17 damage (40 HP left)

Skarmory used Sky Attack! (-9 EN, 84 left)
Roll to Hit (10/10 = Miss): 10/10 = Miss
But it missed!

Edea Lee was hurt by its poison! (-1 HP, 93 left)

Step 3
Skarmory used Roost! (-11 EN, 73 left)
Skarmory restored some of its HP! (+20 HP, 60 left)

Edea Lee used High Horsepower! (-6 EN, 84 left)
Roll to Hit (20/20 = Miss): 9/20 = Hit!
Roll to Crit (1/24 = Crit): 18/24 = No Crit
(10 + 3 - 1 - 1) * 1.5 = 16.5 round to 17 damage (43 HP left)

Edea Lee was hurt by its poison! (-1 HP, 92 left)
Team TMan87
:ss/mudsdale:
Ground | Own Tempo/Stamina/Inner Focus
HP: 92/95 | EN: 84
9/7/4/6/35
CC: 1
Status: Badly Poisoned (1 DPS => 2 DPS)
Team Safari Zone
:ss/skarmory:
Steel/Flying | Keen Eye/Sturdy/Weak Armor
HP: 43/85 | EN: 73 | CHP: 185
6/10/2/7/70
CC: 1
Status: Ok​
Skarmory gives a defiant squawk and flies off.
:ss/skarmory:
In the meantime, Primarina has reached you!
:ss/primarina:
TMan87 to counterswitch or decline
 
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TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:mudsdale: "Nope, I'm out. Tag in for me, Belaf!"
Switching to Belaf the Tangrowth!
:tangrowth: "You have no value to us, mermaid. Step aside or pay the price."

Power Whip | Seed Bomb | Power Whip

At start of step, IF damaging Ice-type combination THEN Protect and rstart queue
At start of turn, IF Primarina successfully used a P/E move THEN Grassy Terrain first instance, Chill second instance, restarting queue each time
At start of step, IF you are to use a Grass-type move AND NOT Primarina is to use a multihit move AND the weather is Clear Skies THEN Solar Blade odd instances, Solar Beam even instances, restarting queue each time
 
:ss/primarina:
Ice Beam ~ Ice Beam ~ Ice Beam
Match 1, Round 2
Team TMan87
:ss/tangrowth:
Grass | Chlorophyll/Leaf Guard/Regenerator
HP: 95/95 | EN: 100
7/9/8/4/50
CC: 1
Status: Ok
:mudsdale: HP: 92 | EN: 84 | Status: Badly Poisoned

Team Safari Zone
:ss/primarina:
Water/Fairy | Torrent/Liquid Voice
HP: 65/90 | EN: 100 | CHP: 170
4/5/10/8/60
CC: 1
Status: Ok
:skarmory: HP: 43 | EN: 73 | CHP: 185 | Status: 1 Recovery left
Step 1
Belaf took in light!

Primarina used Ice Beam! (-7 EN, 93 left)
Roll to Crit (1/24 = Crit): 8/24 = No Crit
Roll for Effect (1/10 = Effect): 10/10 = No Effect
(9 + 6) * 1.5 = 22.5 round to 23 damage (72 HP left)

Belaf used Solar Blade! (-8 EN, 92 left)
Roll to Crit (1/24 = Crit): 21/24 = No Crit
(13 + 3 + 2) * 1.5 = 27 damage (38 HP left)

Step 2
Belaf took in light!

Primarina used Ice Beam! (-11 EN, 82 left)
Roll to Crit (1/24 = Crit): 19/24 = No Crit
Roll for Effect (1/10 = Effect): 5/10 = No Effect
(9 + 6) * 1.5 = 22.5 round to 23 damage (49 HP left)

Belaf used Solar Beam! (-7 EN, 85 left)
Roll to Crit (1/24 = Crit): 10/24 = No Crit
(13 + 3) * 1.5 = 18 damage (20 HP left)

Step 3
Belaf took in light!

Primarina used Ice Beam! (-15 EN, 67 left)
Roll to Crit (1/24 = Crit): 12/24 = No Crit
Roll for Effect (1/10 = Effect): 3/10 = No Effect
(9 + 6) * 1.5 = 22.5 round to 23 damage (26 HP left)

Belaf used Solar Blade! (-8 EN, 77 left)
Roll to Crit (1/24 = Crit): 3/24 = No Crit
(13 + 3 + 2) * 1.5 = 27 damage (-7 HP left)
Primarina was KO'ed!
Team TMan87
:ss/tangrowth:
Grass | Chlorophyll/Leaf Guard/Regenerator
HP: 26/95 | EN: 77
7/9/8/4/50
CC: 1
Status: Ok
:mudsdale: HP: 92 | EN: 84 | Status: Badly Poisoned

Team Safari Zone
:ss/primarina:
Water/Fairy | Torrent/Liquid Voice
HP: KO | EN: 67 | CHP: 170
4/5/10/8/60
CC: 1
Status: KOed
:skarmory: HP: 43 | EN: 73 | CHP: 185 | Status: 1 Recovery left
:ss/skarmory:
Orders to come later
 
:ss/skarmory:
Air Slash ~ Air Slash ~ Air Slash
IF Tangrowth is under P/E when you are to act THEN Roost the first instance, Chill all remaining instances, pushing actions back each time
IF Tangrowth is under the effects of Endure AND the weather is not sandstorm THEN Sandstorm and push actions back
IF Rest THEN Sky Attack and push actions back
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:tangrowth: "This is frustrating. I will have to spend more resources than I'd like to."

(Rock Tomb + Leech Seed) | Protect | Hidden Power

[2 subs]
At the end of turn 1, IF (your combo missed OR you flinched) THEN Protect A2, Endure A3
 
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Match 1, Round 3
Team TMan87

:ss/tangrowth:
Grass | Chlorophyll/Leaf Guard/Regenerator
HP: 26/95 | EN: 77
7/9/8/4/50
CC: 1
Status: Ok
:mudsdale: HP: 92 | EN: 84 | Status: Badly Poisoned

Team Safari Zone
:ss/skarmory:
Steel/Flying | Keen Eye/Sturdy/Weak Armor
HP: 43/85 | EN: 73 | CHP: 185
6/10/2/7/70
CC: 1
Status: 0 recoveries left
:primarina: KO

Step 1
Skarmory used Air Slash! (-4 EN, 69 left)
Roll to Hit (20/20 = Miss): 13/20 = Hit!
Roll to Crit (1/24 = Crit): 11/24 = No Crit
Roll for Effect (<4/10 = Effect): 5/10 = No Effect
(8 + 3 - 2) * 1.5 = 13.5 => 14 damage (12 HP left)

Belaf used Strain Seed! (-28 EN, 49 left)
Roll to Hit (20/20 = Miss): 19/20 = Hit!
Roll to Crit (1/24 = Crit): 6/24 = No Crit
(6 - 3 - 1) = 2 damage (41 HP left)
Skarmory’s Speed fell!

Skarmory’s HP was sapped by Leech Seed! (-3 HP, 38 left)
Belaf’s HP was restored by Leech Seed! (+3 HP, 15 left)

Step 2
Belaf used Protect! (-7 EN, 42 left)
Belaf protected itself!

Skarmory used Air Slash! (-7 EN, 62 left)
Roll to Hit (20/20 = Miss): 14/20 = Hit!
(8 + 3 - 2) * 1.5 = 13.5 => 14 => 0 damage (15 HP left)
Belaf protected itself! (-6 EN, 36

Step 3
Belaf used Hidden Power! (-4 EN, 32 left)
Roll to Crit (1/24 = Crit): 22/24 = No Crit
(6 + 1 - 1) * 1.5 = 9 damage (24 HP left)

Skarmory used Air Slash! (-11 EN, 51 left)
Roll to Hit (20/20 = Miss): 14/20 = Hit!
Roll to Crit (1/24 = Crit): 22/24 = No Crit
(8 + 3 - 2) * 1.5 = 13.5 => 14 damage (4 HP left)
Belaf was KO’ed!

Team TMan87
:ss/tangrowth:
Grass | Chlorophyll/Leaf Guard/Regenerator
HP: 4/95 | EN: 32
7/9/8/4/50
CC: 1
Status: Ok
:mudsdale: HP: 92 | EN: 84 | Status: Badly Poisoned

Team Safari Zone
:ss/skarmory:
Steel/Flying | Keen Eye/Sturdy/Weak Armor
HP: 24/85 | EN: 51 | CHP: 185
6/10/2/7/70
CC: 1
Status: 0 recoveries left, Leech Seed (3a), -1 Speed
:primarina: KO

:ss/skarmory:
TMan87 to order
 
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TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Pretty sure Air Slash does 14?
Also why no Roost S2? Don't you still have a recovery left?
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:tangrowth: "I narrowly escaped..."
:mudsdale: "Fine, I'll deal with the bird."


Switching to Edea Lee the Mudsdale! (no counterswitch possible)

Earthquake | High Horsepower | Earthquake

IF
Counter AND you are to use a Ground-type move THEN Hidden Power and restart queue
IF Skarmory does not have the Grounded status with at least 1 action remaining AND Skarmory has a Substitute active AND you are to use a Ground-type move THEN Revenge odd instances, Rock Slide even instances, restarting queue each time
IF Skarmory does not have the Grounded status with at least 1 action remaining AND you are to use a Ground-type move THEN Smack Down and restart queue
IF Skarmory is KO when you are to act THEN Chill
 
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:ss/skarmory:
Sky Attack ~ Sky Attack ~ Sky Attack
Match 1, Round 4
Team TMan87
:ss/mudsdale:
Ground | Own Tempo/Stamina/Inner Focus
HP: 92/95 | EN: 84
9/7/4/6/35
CC: 1
Status: Badly Poisoned (1 DPS)
Team Safari Zone
:ss/skarmory:
Steel/Flying | Keen Eye/Sturdy/Weak Armor
HP: 24/85 | EN: 51 | CHP: 185
6/10/2/7/70
CC: 1
Status: 0 recoveries left, Leech Seed (3a), -1 Speed​
Step 1
Skarmory is charging an attack!

Edea Lee used Smack Down! (-4 EN, 80 left)
Roll to Crit (1/24 = Crit): 21/24 = No Crit
(5 - 1 - 1) = 3 damage (21 HP left)
Skarmory was Grounded!

Skarmory used Sky Attack! (-9 EN, 42 left)
Roll to Hit (10/10 = Miss): 5/10 = Hit!
Roll to Crit (1/24 = Crit): 6/24 = No Crit
(14 + 3 - 1) = 16 damage (76 HP left)
Edea Lee's Stamina
Edea Lee's Defense rose!

Edea Lee was hurt by its poison! (-1 HP, 75 left)
Skarmory’s HP was sapped by Leech Seed! (-3 HP, 18 left)
Edea Lee’s HP was restored by Leech Seed! (+3 HP, 78 left)

Step 2
Skarmory is charging an attack!

Edea Lee used Earthquake! (-6 EN, 74 left)
Roll to Crit (1/24 = Crit): 18/24 = No Crit
(10 + 3 - 1 - 1) * 1.5 = 16.5 round to 17 damage (1 HP left)

Skarmory used Sky Attack! (-13 EN, 29 left)
Roll to Hit (10/10 = Miss): 4/10 = Hit!
Roll to Crit (1/24 = Crit): 11/24 = No Crit
(14 + 3 - 1) - 2 = 14 damage (64 HP left)
Edea Lee's Stamina
Edea Lee's Defense rose!

Edea Lee was hurt by its poison! (-1 HP, 63 left)
Skarmory’s HP was sapped by Leech Seed! (-1 HP, 0 left)
Skarmory was KO'ed!
Edea Lee’s HP was restored by Leech Seed! (+1 HP, 64 left)
Team TMan87
:ss/mudsdale:
Ground | Own Tempo/Stamina/Inner Focus
HP: 64/95 | EN: 74
9/7/4/6/35
CC: 1
Status: Badly Poisoned (1 DPS), +2 Defense (natural)
:tangrowth: HP: 14/95 | EN: 32

Team Safari Zone
:ss/skarmory:
Steel/Flying | Keen Eye/Sturdy/Weak Armor
HP: KO | EN: 29 | CHP: 185
6/10/2/7/70
CC: 1
Status: KOed​
TMan87 to heal up
12 Great Balls:great ball:
3 Potions :potion:
2 Ethers :ether:
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Using all three Potions and all two Ethers on Tangrowth.
:mudsdale: "Hey! What about me?!"
 
Tangrowth is now at 74 HP and 72 EN.
12 Great Balls:great ball:

You venture onwards to a separate area of the facility.
A Raichu-A zips down and studies you intently!

:ss/raichu-alola:
:ss/raichu-alola:
Raichu (Gender)
Stage 4*
Types: Electric / Psychic

Abilities:
Surge Surfer / Surge Surfer (Unlocked)

Nature: Modest (+SpA, -Atk)

Stats:
HP: 60
CHP: 150
Atk: 5 (-)
Def: 4
SpA: 8 (+)
SpD: 6
Spe: 110
Size Class: 1
Weight Class: 2

Attacks:
Agility
Ally Switch
Attract
Bestow
Bide
Body Slam
Brick Break
Calm Mind
Captivate
Celebrate
Charge
Charge Beam
Charm
Confide
Counter
Covet
Curse
Defense Curl
Detect
Dig
Disarming Voice
Discharge
Dizzy Punch
Double Kick
Double Slap
Double Team
Double-Edge
Draining Kiss
Dynamic Punch
Echoed Voice
Electric Terrain
Electro Ball
Electroweb
Encore
Endeavor
Endure
Expanding Force
Extreme Speed
Facade
Fake Out
Feint
Flail
Flash
Fling
Fly
Focus Blast
Focus Punch
Follow Me
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Happy Hour
Headbutt
Heart Stamp
Helping Hand
Hidden Power
Hold Hands
Hyper Beam
Iron Tail
Knock Off
Laser Focus
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magnet Rise
Mega Kick
Mega Punch
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Nuzzle
Pay Day
Petal Dance
Play Nice
Play Rough
Present
Protect
Psychic
Psyshock
Quick Attack
Rage
Rain Dance
Recycle
Reflect
Refresh
Rest
Return
Reversal
Rising Voltage
Rock Smash
Rollout
Round
Safeguard
Scary Face
Secret Power
Seismic Toss
Shock Wave
Signal Beam
Sing
Skull Bash
Slam
Sleep Talk
Snore
Spark
Speed Swap
Stored Power
Strength
Submission
Substitute
Surf
Swagger
Sweet Kiss
Sweet Scent
Swift
Tail Whip
Take Down
Teeter Dance
Telekinesis
Teleport
Thief
Thunder
Thunder Punch
Thunder Shock
Thunder Wave
Thunderbolt
Tickle
Toxic
Uproar
Volt Switch
Volt Tackle
Wild Charge
Wish
Yawn
Zap Cannon
...Before speeding away merely seconds later.
When you look around for it, a flurry of snow suddenly blocks your vision!

:ss/frosmoth:
Frosmoth (Gender)
Stage 4*
Types: Ice / Bug

Abilities:
Shield Dust / Ice Scales (Unlocked)

Nature: Bold (+Def, -Atk)

Stats:
HP: 60
CHP: 150
Atk: 4 (-)
Def: 7 (+)
SpA: 9
SpD: 7
Spe: 65
Size Class: 3
Weight Class: 3

Attacks:
Acrobatics
Air Slash
Attract
Aurora Beam
Aurora Veil
Avalanche
Blizzard
Bug Bite
Bug Buzz
Calm Mind
Dazzling Gleam
Defog
Dual Wingbeat
Endure
Facade
Fairy Wind
Feather Dance
Giga Drain
Giga Impact
Hail
Helping Hand
Hurricane
Hyper Beam
Ice Beam
Icicle Spear
Icy Wind
Imprison
Infestation
Leech Life
Light Screen
Mirror Coat
Mist
Play Rough
Powder Snow
Protect
Quiver Dance
Reflect
Rest
Round
Safeguard
Skitter Smack
Sleep Talk
Snore
Struggle Bug
Stun Spore
Substitute
Tailwind
Triple Axel
U-turn
Weather Ball
Wide Guard

:ss/frosmoth:
Frosmoth attacks!
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:mudsdale: "I don't like ice."
:tangrowth: "Neither do I."
"Oh, great. Just great."


Sending out Edea Lee the Mudsdale!
:mudsdale: "I just said- Do you have a grudge against me?"

Toxic | Heavy Slam | Heavy Slam

At start of turn, IF Frosmoth successfully used a P/E move this turn THEN Confide and push back
At start of turn, IF Fromsoth is behind a substitute THEN Heavy Slam and push back
Once at start of step, IF Safeguard THEN activate action string Iron Head | Heavy Slam | Iron Head
 
:ss/frosmoth:
Hail + Blizzard ~ Subzero Slammer (Blizzard) ~ Subzero Slammer (Blizzard)
[KO] IF Mudsdale is KOed when you are to act THEN Quiver Dance
Match 2, Round 1
Team TMan87
:ss/mudsdale:
Ground | Own Tempo/Stamina/Inner Focus
HP: 64/95 | EN: 74
9/7/4/6/35
CC: 1
Status: Badly Poisoned (1 DPS)
:tangrowth: HP: 14/95 | EN: 32

Team Safari Zone
:ss/frosmoth:
Ice/Bug | Shield Dust/Ice Scales
HP: 60/85 | EN: 100 | CHP: 150
4/7/9/7/65
CC: 1
Status: Ok​
Step 1
Frosmoth used Hailstorm! (-35 EN, 65 left)
Roll to Crit (1/24 = Crit): 17/24 = No Crit
Roll for Effect (1/10 = Effect): 10/10 = No Effect
(11 + 3 + 3) * 1.5 = 26 damage (38 left)
It started to hail!

Edea Lee used Toxic! (-7 EN, 67 left)
Roll to Hit (10/10 = Miss): 1/10 = Hit!
Frosmoth was badly poisoned!

Edea Lee was hurt by the Hail! (-2 HP, 36 left)
Edea Lee was hurt by its poison! (-1 HP, 35 left)
Frosmoth was hurt by its poison! (-1 HP, 59 left)

Step 2
Frosmoth used Subzero Slammer! (-11 EN, 54 left)
Crit doesn't matter
(19 + 3 + 3) * 1.5 = 37.5 round to 38 damage (-3 HP left)
Edea Lee was KO'ed!

Frosmoth was hurt by its poison! (-1 HP, 58 left)
Field/Arena Effects:
Otherworldly energy flows throughout the arena. (Ref mons can use Z-moves)
Hail is falling. (3a)
Team TMan87
:ss/mudsdale:
Ground | Own Tempo/Stamina/Inner Focus
HP: KO | EN: 67
9/7/4/6/35
CC: 1
Status: Badly Poisoned (1 DPS)
:tangrowth: HP: 14/95 | EN: 32

Team Safari Zone
:ss/frosmoth:
Ice/Bug | Shield Dust/Ice Scales
HP: 58/85 | EN: 54 | CHP: 150
4/7/9/7/65
CC: 0
Status: Badly poisoned (1DPA => 2DPA)​
Tangrowth was sent out.
:ss/frosmoth:
Weather Ball ~ Blizzard ~ Weather Ball
[CASOT] IF the weather is not hail THEN begin action string Ice Beam ~ Bug Buzz ~ Ice Beam
[2 subs] IF Tangrowth is under the effects of a P/E or in the evasive stage of a D/E move when you are to act THEN Chill and push actions back
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"This is going all kinds of wrong. Let's hope we don't mess up too bad."


(Shock Wave + Sunny Day) | Protect | Rock Slide
 
Match 2, Round 2
Team TMan87
:ss/tangrowth:
Grass | Chlorophyll/Leaf Guard/Regenerator
HP: 74/95 | EN: 72
7/9/8/4/50
CC: 1
Status: Ok
:mudsdale: KO

Team Safari Zone
:ss/frosmoth:
Ice/Bug | Shield Dust/Ice Scales
HP: 58/85 | EN: 54 | CHP: 150
4/7/9/7/65
CC: 0
Status: Badly poisoned (2DPA)​
Step 1
Frosmoth used Weather Ball! (-6 EN, 48 left)
Roll to Crit (1/24 = Crit): 21/24 = No Crit
(10 + 3 + 5) * 1.5 = 27 damage (47 HP left)

Belaf used Heat Wave v2.0! (-28 EN, 44 left)
Roll to Crit (1/24 = Crit): 19/24 = No Crit
(6 + 1 - 5) * 2 = 4 damage (54 HP left)
The sunlight turned harsh!

Frosmoth was hurt by its poison! (-2 HP, 52 left)

Step 2
Belaf used Protect! (-7 EN, 37 left)
Belaf protected itself!

Frosmoth Chilled! (+12 EN, 56 left)

Frosmoth was hurt by its poison! (-2 HP, 50 left)

Step 3
Belaf used Rock Slide! (-5 EN, 32 left)
Roll to Hit (10/10 = Miss): 9/10 = Hit!
Roll to Crit (1/24 = Crit): 16/24 = No Crit
Roll for Effect (<4/10 = Effect): 7/10 = No Effect
(8) * 2 = 16 damage (34 HP left)

Frosmoth used Ice Beam! (-6 EN, 50 left)
Roll to Crit (1/24 = Crit): 7/24 = No Crit
Roll for Effect (1/10 = Effect): 10/10 = No Effect
(9 + 3 + 5) * 1.5 = 25.5 round to 26 damage (21 HP left)

Frosmoth was hurt by its poison! (-2 HP, 32 left)
Field/Arena Effects:
Otherworldly energy flows throughout the arena. (Ref mons can use Z-moves)
The sunlight is harsh. (3r)
Team TMan87
:ss/tangrowth:
Grass | Chlorophyll/Leaf Guard/Regenerator
HP: 21/95 | EN: 32
7/9/8/4/50100
CC: 0
Status: Ok
:mudsdale: KO

Team Safari Zone
:ss/frosmoth:
Ice/Bug | Shield Dust/Ice Scales
HP: 32/85 | EN: 50 | CHP: 150
4/7/9/7/65
CC: 0
Status: Badly poisoned (2DPA => 3DPA)​
TMan87 to order
 
Last edited:
Match 2, Round 3
Team TMan87
:ss/tangrowth:
Grass | Chlorophyll/Leaf Guard/Regenerator
HP: 21/95 | EN: 32
7/9/8/4/50100
CC: 0
Status: Ok
:mudsdale: KO

Team Safari Zone
:ss/frosmoth:
Ice/Bug | Shield Dust/Ice Scales
HP: 32/85 | EN: 50 | CHP: 150
4/7/9/7/65
CC: 0
Status: Badly poisoned (2DPA => 3DPA)​
TMan87 threw a Great Ball! (-1 Great Ball, 11 left)
(29 - 10.67) * 1.25 = 22.9125 => 23 damage (127 CHP left)

TMan87 threw a Great Ball! (-1 Great Ball, 10 left)
(29 - 10.67) * 1.25 = 22.9125 => 23 damage (104 CHP left)

TMan87 threw a Great Ball! (-1 Great Ball, 9 left)
(29 - 10.67) * 1.25 = 22.9125 => 23 damage (81 CHP left)

TMan87 threw a Great Ball! (-1 Great Ball, 8 left)
(29 - 10.67) * 1.25 = 22.9125 => 23 damage (58 CHP left)

TMan87 threw a Great Ball! (-1 Great Ball, 7 left)
(29 - 10.67) * 1.25 = 22.9125 => 23 damage (35 CHP left)

TMan87 threw a Great Ball! (-1 Great Ball, 6 left)
(29 - 10.67) * 1.25 = 22.9125 => 23 damage (12 CHP left)

TMan87 threw a Great Ball! (-1 Great Ball, 5 left)
(29 - 10.67) * 1.25 = 22.9125 => 23 damage (-11 CHP left)
Frosmoth was caught!
Field/Arena Effects:
Otherworldly energy flows throughout the arena. (Ref mons can use Z-moves)
The sunlight is harsh. (3r)

Congratulations! Frosmoth was caught!
Team TMan87
:ss/tangrowth:
Grass | Chlorophyll/Leaf Guard/Regenerator
HP: 21/95 | EN: 32
7/9/8/4/50100
CC: 0
Status: Ok
:mudsdale: KO

Team Safari Zone
:ss/frosmoth:
Ice/Bug | Shield Dust/Ice Scales
HP: 32/85 | EN: 50 | CHP: 0
4/7/9/7/65
CC: 0
Status: Caught​
TMan87 to order against Raichu-A
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Well. That is... a start."


Synthesis | Chill | Skull Bash

At start of step, IF damaging Bug-type combination AND you have strictly more than 19 EN THEN activate action string Protect | Chill and disregard sub 2 for the rest of the round
Once at start of step, IF Rain Dance THEN activate action string Leech Seed | Chill | Seed Bomb
At end of turn, IF you flinched THEN push back
 
:ss/raichu-alola:
Signal Beam ~ Encore ~ Rain Dance
Match 2, Round 4
Team TMan87
:ss/tangrowth:
Grass | Chlorophyll/Leaf Guard/Regenerator
HP: 21/95 | EN: 32
7/9/8/4/50100
CC: 0
Status: Ok
:mudsdale: KO

Team Safari Zone
:ss/raichu-alola:
Electric/Psychic | Surge Surfer
HP: 60/85 | EN: 100 | CHP: 150
5/4/8/6/110
CC: 1
Status: Ok​
Step 1
Raichu-A used Signal Beam! (-6 EN, 94 left)
Roll to Crit (1/24 = Crit): 13/24 = No Crit
Roll for Effect (1/10 = Effect): 1/10 = Effect!
(8 + 4) * 1.5 = 18 damage (3 HP left)
Belaf was confused!
Roll for Counters (1 = 2 , 2 = 3, 3 = 4): 1/3 = 2 Counters

Roll for Confusion (1/3 = Hits in Confusion): 1/3 = Hit!
Belaf hit itself in its confusion!
(4 - 2) = 2 damage (1 HP left)

Step 2
Raichu-A used Encore! (-15 EN, 79 left)
Belaf was encored!

Belaf hit itself in its confusion!
(4 - 2) = 2 damage (-1 HP left)
Belaf was KO'ed!
Field/Arena Effects:
Otherworldly energy flows throughout the arena. (Ref mons can use Z-moves)
The sunlight is harsh. (2r)

Apparently RAW Confusion damage is encorable. Weird.
Team TMan87
:ss/tangrowth:
Grass | Chlorophyll/Leaf Guard/Regenerator
HP: KO | EN: 32
7/9/8/4/50100
CC: 0
Status: KOed
:mudsdale: KO

Team Safari Zone
:ss/raichu-alola:
Electric/Psychic | Surge Surfer
HP: 60/85 | EN: 79 | CHP: 150
5/4/8/6/110
CC: 1
Status: Ok​
Rewards coming in the next post (and after someone confirms I can go through with this reffing)
 

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