Sorry About my 1st post, without Reading the Guidelines. This Is my Team I've Been testing, Please keep in Mind that I've only Been researching competitive play for about a week or 2. Advice and fixes are really appreciated.
Aerodactyl Focus sash
Ability: Rock Head
EVs: 252 Att/ 252 Speed/ 4 HP
Nature: Jolly (+Speed/-S.Att)
-Stealth Rock
-Taunt
-Earthquake
-Rock Slide
My preferred choice for an opener. Really the only opener I've tested in competitive play. His Speed makes him almost always go 1st, And he handles Other openers Like Rosealia whom sleep and are very aggravating. Rockslide for Flinches, Pretty simple.
Tentacruel Black Sludge
Ability:Liquid Ooze
EVs: 252 S.Def/ 252 HP/ 4 Speed
Nature: Calm (+S.Def/-Att)
-Toxic Spikes
-Ice Beam
-Scald
-Protect
The Best Special wall I can get in game ATM, Sorry. Really solid wall especially for dealing with fire and dragon types, whom siczor has the hardest time dealing with. Toxic Spikes to set up with Stealth rock, Protect to Check if my opponent has a Electrical or Weakness move.
Blissy Leftovers
Ability: Natural Cure
EVs: 252 Def/ 252 S.Def/ 4 HP
Nature: Bold (+Def/-Att)
-Soft boiled
-Protect
-Thunderwave
-Seismic Toss
My Physical wall. Holds up Really well, Especially with Toxic Spikes out. Great stall, The only thing I'm really considering is switching Thunderwave for Toxic Since it does better for eating away at the opponents team.
Zapdos Leftovers
Ability: Pressure
EVs: 252 Def/ 252 Hp/ 4 S.Att
Nature: Bold (+Def/-Att)
-Roar
-Thunderbolt
-Roost
-Thunderwave
Gives everyone Poison! Roars out multiple pokemon, causeing them totake Toxic Spikes/Stealth Rock. Great Wall, I've been considering droping the Thunderwave off him also cause of poison, I figured maybe replace it with Volt Switch, or Hidden Power (ice).
Gengar Life Orb
Ability: Levitate
EVs: 252 S.Att/ 252 Speed/ 4 HP
Nature: Modest (+S.Att/-Att)
-Shadow Ball
-Thunder bolt
-Focus Blast
-Phychic
One of my all time favorite pokemon and choice for Special sweep. He Gets over Alakazam, (whom I encounter far to often) as well as most water type walls, Such as Vaporeon. My friend suggest Using Hypnosis, Not sure how I fell about that on him as a Sweeper. Another Move I've Considered is Pain Split for the added healing, Which sounds more usable cause of Life Orb.
Scizor Choice Band
Ability: Technician
EVs: 252 Att/ 252 Hp/ 4 Speed
Nature: Adamant (+Att/-S.Att)
-Bullet Punch
-Bug Bite
-Superpower/Brick Break
-Pursuit
THE KING HAS ARRIVED! Believe or not the scizor style is still very undecided. I've tryed The Choice Scarf and Sword Dance style Siczors also. I really have no idea which one would be best for my team comp. The Sword Dance often takes my too long to set-up but i like the freedom of choosing multiple moves, Where as The Choice item normally Leave me at Bullet Punch. Please Help Me Decide Which play style would fit my Team Best.
Aerodactyl Focus sash
Ability: Rock Head
EVs: 252 Att/ 252 Speed/ 4 HP
Nature: Jolly (+Speed/-S.Att)
-Stealth Rock
-Taunt
-Earthquake
-Rock Slide
My preferred choice for an opener. Really the only opener I've tested in competitive play. His Speed makes him almost always go 1st, And he handles Other openers Like Rosealia whom sleep and are very aggravating. Rockslide for Flinches, Pretty simple.
Tentacruel Black Sludge
Ability:Liquid Ooze
EVs: 252 S.Def/ 252 HP/ 4 Speed
Nature: Calm (+S.Def/-Att)
-Toxic Spikes
-Ice Beam
-Scald
-Protect
The Best Special wall I can get in game ATM, Sorry. Really solid wall especially for dealing with fire and dragon types, whom siczor has the hardest time dealing with. Toxic Spikes to set up with Stealth rock, Protect to Check if my opponent has a Electrical or Weakness move.
Blissy Leftovers
Ability: Natural Cure
EVs: 252 Def/ 252 S.Def/ 4 HP
Nature: Bold (+Def/-Att)
-Soft boiled
-Protect
-Thunderwave
-Seismic Toss
My Physical wall. Holds up Really well, Especially with Toxic Spikes out. Great stall, The only thing I'm really considering is switching Thunderwave for Toxic Since it does better for eating away at the opponents team.
Zapdos Leftovers
Ability: Pressure
EVs: 252 Def/ 252 Hp/ 4 S.Att
Nature: Bold (+Def/-Att)
-Roar
-Thunderbolt
-Roost
-Thunderwave
Gives everyone Poison! Roars out multiple pokemon, causeing them totake Toxic Spikes/Stealth Rock. Great Wall, I've been considering droping the Thunderwave off him also cause of poison, I figured maybe replace it with Volt Switch, or Hidden Power (ice).
Gengar Life Orb
Ability: Levitate
EVs: 252 S.Att/ 252 Speed/ 4 HP
Nature: Modest (+S.Att/-Att)
-Shadow Ball
-Thunder bolt
-Focus Blast
-Phychic
One of my all time favorite pokemon and choice for Special sweep. He Gets over Alakazam, (whom I encounter far to often) as well as most water type walls, Such as Vaporeon. My friend suggest Using Hypnosis, Not sure how I fell about that on him as a Sweeper. Another Move I've Considered is Pain Split for the added healing, Which sounds more usable cause of Life Orb.
Scizor Choice Band
Ability: Technician
EVs: 252 Att/ 252 Hp/ 4 Speed
Nature: Adamant (+Att/-S.Att)
-Bullet Punch
-Bug Bite
-Superpower/Brick Break
-Pursuit
THE KING HAS ARRIVED! Believe or not the scizor style is still very undecided. I've tryed The Choice Scarf and Sword Dance style Siczors also. I really have no idea which one would be best for my team comp. The Sword Dance often takes my too long to set-up but i like the freedom of choosing multiple moves, Where as The Choice item normally Leave me at Bullet Punch. Please Help Me Decide Which play style would fit my Team Best.