Hey guys, This is my First 5th Gen RMT, Im just getting back into the swing of Pokemon, So mods if there are any errors please PM me and I'll change them immediately.
Now Im not usually a guy that builds my around weather so I thought I'd try it out with all the new abilities it seemed interesting
Team Building Process:
Since I wanted an offensive team and wanted to get the rain going as fast as possible the obvious choice would be Politoed.
With Politoed’s Electric and Grass weakness I wanted to add something to resist those two and I Felt Zapdos was a good choice.
With the first two pokes with enough fire power I wanted to add a bit more bulk as well as setting up SR, and Spikes, as well as spinning, Foretress does the job pretty well.
Next I needed a Spin Blocker, I chose Gengar.
With all the special attackers on my team I wanted to finally utilize Politoed's drizzle with a physical Pokemon, Oh Hai Toxicroak.
And finally what better Pokemon is there to powerfully abuse in the rain than Kingdra when it comes to Attack and Speed
In Depth Look
Jumpah @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Surf
- Ice Beam
- Hidden Power [Grass]
Typical lead, gets the rain started. If I fear a status infliction I switch to Zapdos. Scarf is for revenging and bringing the rain back down if Hippo, T-tar, or Ninetales decides to show their face. The Ev’s are pretty standard here. Hydro Pump is for early game to dish out as much damage as I can and it does a mess load of hurt in the rain to anything that doesn’t resist it. Surf is for late game if I switch in to revenge kill and I am not feeling lucky enough for Hydro Pump to hit. Ice beam for Flyers Dragons and Grass types. Hp Grass is to take out bulky waters although I feel like I should be using another move here.
Fritz @ Leftovers
Trait: Pressure
EVs: 248 HP / 228 Def / 32 Spd
Bold Nature (+Def, -Atk)
- Thunderbolt
- Roar
- Rest
- Sleep Talk
I REALLY wanted Zappy to have Lightning Rod, but It is illegal with ST in Dream World. Anyways this bird is the shit, while having the standard defensive wall Ev spread I chose to run the Restalk set with a spin. Zapdos comes in on anything it resists, immune to, or status and starts phazing away with Roar or killing off weaker Pokemon with Thunderbolt once I have rocks up. I chose The Restalk set so Zapdos can wall for as long as possible while still having an offensive edge. Once asleep my opponent thinks it’s time to set up, but ST+Roar when you are faster is amazing, still spamming Roar and T-bolt. As much as I love this poke I get beat by other Zapdos all the time.
GoldMine @ Leftovers
Trait: Sturdy
EVs: 252 HP / 196 Def / 60 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Spikes
- Gyro Ball
- Rapid Spin
This guy is such a useful tool. He sets up my rocks/ spikes, spins away others, and to top it off him and Zapdos have a great synergy together. Not much more to say about him except since for the over abuse of Shandera I might switch Lefties for Shed Shell, he’s been dying to often from Shandera
Kid Again @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hypnosis
- Substitute
- Shadow Ball
- Focus Blast
Damn You 5th gen for stripping Rotom-W of its ghost typing. I needed a spin blocker….really bad, I mean every single match some poke would come in and RS my hard work away -__-. But anyways Gengar works pretty well in this slot. Max Sp Atk, and Speed is all Gengar needs. His amazing typing lets me switch him in on multiple occaisions. Sub with Hypnosis and Black Sludge keeps him at surprisingly high health for such a frail poke. If I know my opponent is going to switch I immediately sub up, then go for the hypnosis then proceed to wreak havoc as much as I can. Out of everyone on the team I feel that he is the weak link.
Moist @ Life Orb
Trait: Dry Skin
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Drain Punch
- Poison Jab
- Sucker Punch
- Earthquake
Toxicroak is an absolute monster in the rain. Typical 252/252 Ev spread for max attack and speed. I love Drain Punch + Life Orb + Dry Skin. Toxicroak heals from the damage done to him by life orb with Dry Skin with rain, plus also recovers half the damage caused by Drain Punch. Sucker Punch is for those psychics or weakened DDer’s who think they will be faster. EQ And Poison Jab are really good filler moves. When battling other rain dance teams Toxicroak is my trump card as he handles Ludicolo and other Swift Swimmers quite well.
Young Prince @ Life Orb
Trait: Swift Swim
EVs: 252 Atk / 252 SAtk / 4 Spd
Naughty Nature (+Atk, -SDef)
- Draco Meteor
- Outrage
- Waterfall
- Hydro Pump
I always save this guy for last, Now I wouldn’t say he’s the star of the show because he barely gets to leave his Pokeball. Most Likely after Toxicroak takes out their weakened Scarfers It comes in and rampages.
Conclusion:
Though I feel this team can hold its own There are some holes that I cannot quite fix. Suicune, and Blissey most Noticeable
Thats My Team guys, Thanks for Reading
Rate, Fix, Steal?
Now Im not usually a guy that builds my around weather so I thought I'd try it out with all the new abilities it seemed interesting
Team Building Process:
Since I wanted an offensive team and wanted to get the rain going as fast as possible the obvious choice would be Politoed.
With Politoed’s Electric and Grass weakness I wanted to add something to resist those two and I Felt Zapdos was a good choice.
With the first two pokes with enough fire power I wanted to add a bit more bulk as well as setting up SR, and Spikes, as well as spinning, Foretress does the job pretty well.
Next I needed a Spin Blocker, I chose Gengar.
With all the special attackers on my team I wanted to finally utilize Politoed's drizzle with a physical Pokemon, Oh Hai Toxicroak.
And finally what better Pokemon is there to powerfully abuse in the rain than Kingdra when it comes to Attack and Speed
In Depth Look
Jumpah @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Surf
- Ice Beam
- Hidden Power [Grass]
Typical lead, gets the rain started. If I fear a status infliction I switch to Zapdos. Scarf is for revenging and bringing the rain back down if Hippo, T-tar, or Ninetales decides to show their face. The Ev’s are pretty standard here. Hydro Pump is for early game to dish out as much damage as I can and it does a mess load of hurt in the rain to anything that doesn’t resist it. Surf is for late game if I switch in to revenge kill and I am not feeling lucky enough for Hydro Pump to hit. Ice beam for Flyers Dragons and Grass types. Hp Grass is to take out bulky waters although I feel like I should be using another move here.
Fritz @ Leftovers
Trait: Pressure
EVs: 248 HP / 228 Def / 32 Spd
Bold Nature (+Def, -Atk)
- Thunderbolt
- Roar
- Rest
- Sleep Talk
I REALLY wanted Zappy to have Lightning Rod, but It is illegal with ST in Dream World. Anyways this bird is the shit, while having the standard defensive wall Ev spread I chose to run the Restalk set with a spin. Zapdos comes in on anything it resists, immune to, or status and starts phazing away with Roar or killing off weaker Pokemon with Thunderbolt once I have rocks up. I chose The Restalk set so Zapdos can wall for as long as possible while still having an offensive edge. Once asleep my opponent thinks it’s time to set up, but ST+Roar when you are faster is amazing, still spamming Roar and T-bolt. As much as I love this poke I get beat by other Zapdos all the time.
GoldMine @ Leftovers
Trait: Sturdy
EVs: 252 HP / 196 Def / 60 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Spikes
- Gyro Ball
- Rapid Spin
This guy is such a useful tool. He sets up my rocks/ spikes, spins away others, and to top it off him and Zapdos have a great synergy together. Not much more to say about him except since for the over abuse of Shandera I might switch Lefties for Shed Shell, he’s been dying to often from Shandera
Kid Again @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hypnosis
- Substitute
- Shadow Ball
- Focus Blast
Damn You 5th gen for stripping Rotom-W of its ghost typing. I needed a spin blocker….really bad, I mean every single match some poke would come in and RS my hard work away -__-. But anyways Gengar works pretty well in this slot. Max Sp Atk, and Speed is all Gengar needs. His amazing typing lets me switch him in on multiple occaisions. Sub with Hypnosis and Black Sludge keeps him at surprisingly high health for such a frail poke. If I know my opponent is going to switch I immediately sub up, then go for the hypnosis then proceed to wreak havoc as much as I can. Out of everyone on the team I feel that he is the weak link.
Moist @ Life Orb
Trait: Dry Skin
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Drain Punch
- Poison Jab
- Sucker Punch
- Earthquake
Toxicroak is an absolute monster in the rain. Typical 252/252 Ev spread for max attack and speed. I love Drain Punch + Life Orb + Dry Skin. Toxicroak heals from the damage done to him by life orb with Dry Skin with rain, plus also recovers half the damage caused by Drain Punch. Sucker Punch is for those psychics or weakened DDer’s who think they will be faster. EQ And Poison Jab are really good filler moves. When battling other rain dance teams Toxicroak is my trump card as he handles Ludicolo and other Swift Swimmers quite well.
Trait: Swift Swim
EVs: 252 Atk / 252 SAtk / 4 Spd
Naughty Nature (+Atk, -SDef)
- Draco Meteor
- Outrage
- Waterfall
- Hydro Pump
I always save this guy for last, Now I wouldn’t say he’s the star of the show because he barely gets to leave his Pokeball. Most Likely after Toxicroak takes out their weakened Scarfers It comes in and rampages.
Conclusion:
Though I feel this team can hold its own There are some holes that I cannot quite fix. Suicune, and Blissey most Noticeable
Thats My Team guys, Thanks for Reading
Rate, Fix, Steal?