Facility Realgam Tower: epicdrill


Now we push forward! With a bit of RNG going our way, this could swing things hard in our favour!

Metagross: Zen Headbutt+Giga Impact (Blaziken), Metal Claw (Tyranitar)
IF Pyroak's Giga Drain crits S1, THEN Chill S2.

Pyroak: Giga Drain (Tyranitar), Counter
IF you flinch S1, THEN Leaf Storm (Tyranitar) S2.
IF your Giga Drain crits S1, THEN Sunny Day S2.
 
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:sm/metagross-mega: @ Metagrossite
Stee/Psychic | Clear Body / Light Metal / Tough Claws
Immune to enemy stat drops. Faster weak moves and lighter. +2 BAP to contact attacks.
HP: 20/90 | EN: 42
10/11/7/8/127 | 11/9
Status: OK, +10% Accuracy, Trapped (4s)
:bw/pyroak: @ Lagging Tail
Fire/Grass | Rock Head / Battle Armor / Contrary
No recoil. No getting crit. Reverses stat changes.
HP: 64/105 | EN: 31
5/8/5/7/52 | 4/5
Combo Counter: 1
Status: OK, +1 Atk (nat stage), +4 SpA (decaying to 0) -10% Evasion
:bw/donphan: @ Rocky Helmet
Ground | Sturdy / Sand Veil
-1 BAP to incoming attacks, -10 to self-KO ones. Dodgy in Sand. Inflicts 25% recoil to #Contact.
HP: 95/95 | EN: 100
9/9/4/7/50 | 3/5
Combo Counter: 1
Status: OK
:bw/garchomp: @ Soft Sand
Dragon/Ground | Sand Veil / Rough Skin
Dodgy in Sand. Inflicts 25% recoil to #Contact. +4 damage to Ground-type attacks.
HP: 100/100 | EN: 100
9/7/6/6/102 | 4/4
Combo Counter: 1
Status: OK


:sm/tyranitar-mega: @ Tyranitarite
Rock/Dark | Sand Stream / Unnerve / Sand Stream
Summons Shadow Sky permanently on Mega (make sure to toggle off Sand Stream when sending out!). No Berries for enemies, immune to Intimidate.
HP: 46/95 | EN: 52
11/13/6/9/71 | 4/6
Combo Counter: 1
Status: OK
:bw/blaziken: @ Eject Pack
Fire/Fighting | Blaze / Speed Bost
When below 30 HP, gain +3 BAP to Fire-type attacks. Trades 2 EN for +1 Speed every round.
HP: 38/90 | EN: 64
9/5/9/4/80 | 3/4
Combo Counter: 0
Status: OK
:sm/metagross-mega: @ Metagrossite
Stee/Psychic | Clear Body / Light Metal / Tough Claws
Immune to enemy stat drops. Faster weak moves and lighter. +2 BAP to contact attacks. Summon Shadow Terrain on sendout.
HP: 90/90 | EN: 100
10/11/7/8/127 | 11/9
Status: OK, +10% Accuracy

A1

Metagross used Zen Impact! -31 EN, 11 left
crit unneeded
15+3+2+5=25*1.5=37.5=38 damage, Blaziken faints

Tyranitar used Rock Slide! -5 EN, 47 left
2d10=4, 6, hits, 2d24=4, 2, no crit, 1d10=9, no flinch
8+3=11*.75=8*.67=6 damage, 14 Metagross
8+3+3=14*1.5=21*.67=14 damage, 50 HP Pyroak

Pyroak used Giga Drain! -8 EN, 23 left
1d24=11, no crit
8+3-4-3=4*1.5=6+8=14 damage, 32 HP Tyranitar
55 Pyroak

Shadow Sky! 12 Metagross, 53 Pyroak

A2

Metagross used Metal Claw! -3 EN, 8 left
1d24=19, no crit
5+3+2-3=7*1.5=10.5=11 damage, 21 Tyranitar

Tyranitar used Rock Slide! -9 EN, 38 left
2d10=1, 9, hits, 2d24=19, 17, no crit, 1d10=10, no flinch
6 damage Metagross, 4 left
14 damage, 39 Pyroak

Pyroak used Counter! -14 EN, 9 left
21 damage, Tyranitar faints!

Shadow Sky! 37 Pyroak

:sm/metagross-mega: @ Metagrossite
Stee/Psychic | Clear Body / Light Metal / Tough Claws
Immune to enemy stat drops. Faster weak moves and lighter. +2 BAP to contact attacks.
HP: 4/90 | EN: 8
10/11/7/8/127 | 11/9
Status: OK, +10% Accuracy
:bw/pyroak: @ Lagging Tail
Fire/Grass | Rock Head / Battle Armor / Contrary
No recoil. No getting crit. Reverses stat changes.
HP: 37/105 | EN: 9
5/8/5/7/52 | 4/5
Combo Counter: 1
Status: OK, +1 Atk (nat stage), +3 SpA (decaying to 0) -10% Evasion
:bw/donphan: @ Rocky Helmet
Ground | Sturdy / Sand Veil
-1 BAP to incoming attacks, -10 to self-KO ones. Dodgy in Sand. Inflicts 25% recoil to #Contact.
HP: 95/95 | EN: 100
9/9/4/7/50 | 3/5
Combo Counter: 1
Status: OK
:bw/garchomp: @ Soft Sand
Dragon/Ground | Sand Veil / Rough Skin
Dodgy in Sand. Inflicts 25% recoil to #Contact. +4 damage to Ground-type attacks.
HP: 100/100 | EN: 100
9/7/6/6/102 | 4/4
Combo Counter: 1
Status: OK


:sm/tyranitar-mega: @ Tyranitarite
Rock/Dark | Sand Stream / Unnerve / Sand Stream
Summons Shadow Sky permanently on Mega (make sure to toggle off Sand Stream when sending out!). No Berries for enemies, immune to Intimidate.
HP: 0/95 | EN: 0
11/13/6/9/71 | 4/6
Combo Counter: 1
Status: KO
:bw/blaziken: @ Eject Pack
Fire/Fighting | Blaze / Speed Bost
When below 30 HP, gain +3 BAP to Fire-type attacks. Trades 2 EN for +1 Speed every round.
HP: 0/90 | EN: 0
9/5/9/4/80 | 3/4
Combo Counter: 0
Status: KO

:sm/metagross-mega: @ Metagrossite
Stee/Psychic | Clear Body / Light Metal / Tough Claws
Immune to enemy stat drops. Faster weak moves and lighter. +2 BAP to contact attacks. Summon Shadow Terrain on sendout.
HP: 90/90 | EN: 100
10/11/7/8/127 | 11/9
Status: OK, +10% Accuracy

epic to order
 
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Now we have a good opportunity to win this if we set up right!

Metagross: Bullet Punch, Bullet Punch
IF you have at least 1 HP remaining, THEN Sandstorm.

Pyroak: Grassy Terrain, Grassy Terrain
IF Metagross (Ciphers) has 9 Def rank, THEN Chill the first instance and Flamethrower (Metagross (Ciphers)) the second.
IF Metagross (Ciphers) is to use Terrain Roller this round, THEN Chill S1 and Flamethrower (Metagross (Ciphers)) S2.
 
:ss/Donphan:
Donphan [Tyra] (F)
Stage 4*
Types: Ground

Abilities:
Sturdy, Sand Veil (unlocked)

Nature: Careful (+SpD, -SpA)

Stats:
HP: 95
Atk: 9
Def: 9
SpA: 4 (-)
SpD: 7 (+)
Spe: 50
Size Class: 3
Weight Class: 5

Attacks:
Absorb
Ancient Power
Assurance
Attract
Block
Body Slam
Bounce
Brutal Swing
Bulldoze
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Encore
Endeavor
Endure
Facade
Fire Fang
Fissure
Flail
Focus Energy
Frustration
Fury Attack
Giga Impact
Growl
Gunk Shot
Gyro Ball
Head Smash
Headbutt
Heavy Slam
Hidden Power
High Horsepower
Horn Attack
Hyper Beam
Hyper Voice
Ice Shard
Iron Defense
Iron Tail
Knock Off
Last Resort
Magnitude
Mimic
Mud-Slap
Natural Gift
Odor Sleuth
Play Rough
Poison Jab
Protect
Rapid Spin
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Secret Power
Seed Bomb
Slam
Sleep Talk
Snore
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Tackle
Take Down
Thunder Fang
Toxic
Water Gun
:ss/Garchomp:
Garchomp [Violet] (F)
Stage 3*
Types: Dragon, Ground

Abilities:
Sand Veil, Rough Skin (unlocked)

Nature: Bashful (no effect)

Stats:
HP: 100
Atk: 9
Def: 7
SpA: 6
SpD: 6
Spe: 102
Size Class: 4
Weight Class: 4

Attacks:
Aerial Ace
Attract
Bite
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Confide
Crunch
Cut
Dig
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dual Chop
Earth Power
Earthquake
Endure
Facade
False Swipe
Fire Blast
Fire Fang
Flamethrower
Fling
Frustration
Giga Impact
Hidden Power (Ice)
Hone Claws
Hyper Beam
Incinerate
Iron Head
Iron Tail
Metal Claw
Mud Shot
Natural Gift
Outrage
Poison Jab
Protect
Rain Dance
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Secret Power
Shadow Claw
Slash
Sleep Talk
Snore
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swift
Swords Dance
Tackle
Take Down
Thrash
Toxic
Twister
Whirlpool




⚠Both opponents are battled at the same time.
Battle Info
Format:
4v4 Doubles
Switch: OK
DQ: 48 hours for challenger, 72 hours for ref.
Abilities: All
Items: On
Megas: One per trainer
Z-Moves: One
Recoveries: 2
Chills: 5
Substitutions: 3
Cipher's team consists of one randomly chosen lead Pokemon and one pre-determined Shadow Pokemon per trainer, for a total of four Pokemon.
Cipher never leads with their Shadow Pokemon, but may in general have any two of their four Pokemon in play.
Cipher sends out first.

Cipher's Inventory: 2× Shadow Potion
  • Shadow Potion:Restores HP equal to (Max HP - Current HP)/2, capped at 40 HP.
    • The Pokemon this is used on has 100% evasion during this action.
    • Can only be used on Shadow Pokemon.
    • If Cipher has any Shadow Potions in their inventory, each of the challenger's Pokemon has unlimited subs of the form "IF X is under the effects of Shadow Potion THEN ...".

Soaring above the punishing desert region of Orre, Orre's Realgam Tower's high-rise Colosseum invites one and all to gather and witness Pokemon battles of staggering intensity. Inside, visitors can find luxurious suites and endless entertainment. However, its glistening facade masks its intended purpose.

The criminal organization known as Cipher has constructed Orre's Realgam as its headquarters, intending to attract strong trainers and turn their Pokemon into Shadow Pokemon. These frightening and more violently-tempered battlers are used to steal even more Pokemon from their trainers, perpetuating a violent cycle that only a powerful and heroic trainer can hope to break.

  • Camouflage turns the user into a Steel-type.
  • Secret Power may cause confusion.
  • Nature Power becomes Flash Cannon

Nascour's Metagross and Evice's Tyranitar have been remade as Shadow Pokemon, and enjoy many benefits from this procedure in battle. However, their presence is harmful to non-Shadow Pokemon, including their own teammates.
  • Shadow Pokemon are assumed to Mega Evolve at the first opportunity, unless specified otherwise.
  • Shadow Metagross induces Shadow Terrain for four (4) rounds when entering battle or when Mega Evolving. Shadow Moves used by grounded Shadow Pokemon are super-effective on non-Shadow Pokemon when used on this Terrain. Grounded Shadow Pokemon gain three (3) HP per action. Shadow Metagross doesn't expend energy to induce effect.
  • Shadow Tyranitar's Sand Stream induces Shadow Sky instead of Sandstorm. This weather deals 2 damage to all non-Shadow battlers at the end of every action. Special attacks targeting Shadow Pokemon lose three (3) BAP during this weather. Shadow Tyranitar doesn't expend energy to induce this effect.
  • Shadow Metagross and Shadow Tyranitar both enjoy access to the following Shadow moves. No other Pokemon can use Shadow moves, and no Pokemon can gain STAB on them.
    Shadow Blast
    Shadow | Physical | All Targets | 7 BAP | 100% Acc | 7 EN | --- Chance | No Contact | Priority 0 | CT: None
    A wicked blade of air is formed using a shadowy aura. This move hits the target's Special Defense stat. It has no effect on Shadow Pokemon.
    Shadow Hold
    Shadow | Physical | Any Single Target | 7 BAP | 100% Acc | 7 EN | --- Chance | No Contact | Priority 0 | CT: None
    The Pokemon grabs hold of its target's shadow, inflicting the target with the Trapped status for six (6) actions.
    Shadow Turn
    Shadow | Physical | Any Single Target | 5 BAP | 100% Acc | 5 EN | --- Chance | No Contact | Priority 0 | CT: None
    The user strikes the opponent before vanishing into the shadows, outpacing even trapping abilities. Applies Pivoting to the user.
    Shadow Half
    Shadow | Other | Entire Battle | --- BAP | --- Acc | 15 EN | --- Chance | No Contact | Priority 0 | CT: None
    A shadowy aura looms over the entire battlefield. The current HP of all Pokemon is reduced by 50%, capped at 25 HP. The user becomes Sluggish for 1 action.
    Shadow Shed
    Shadow | Other | Entire Battle | --- BAP | --- Acc | 8 EN | --- Chance | No Contact | Priority 0 | CT: None
    Shadows wash over the battlefield, resetting many effects. Shadow Shed removes the effects of Mist, Safeguard, Aurora Veil, Reflect, and Light Screen from both sides, as well as removing any weather and any terrain other than Shadow Terrain and Shadow Sky.

:ss/Metagross: :ss/Metagross-Mega:

Shadow Metagross

Type:
Steel/Psychic
Abilities: Clear Body/Light Metal/Tough Claws (MEGA)

Item: Metagrossite

Nature: Jolly (+Spe, -SpA, +10% Acc)
HP: 90
Atk: 10 --> 10
Def: 9 --> 11
SpA: 6 --> 7 (-)
SpD: 7 --> 8
Spe: 81 --> 127 (+)

Size: 4 --> 4
Weight: 9 [6 Light Metal] --> 11 [9 Light Metal]

Moves:
Aerial Ace
Agility
Ally Switch
Block
Body Press
Body Slam
Brick Break
Brutal Swing
Bulldoze
Bullet Punch
Confide
Confusion
Cosmic Power
Cut
Defense Curl
Double Team
Double-Edge
Dynamic Punch
Earthquake
Endure
Expanding Force
Explosion
Facade
Flash
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Grass Knot
Gravity
Gyro Ball
Hammer Arm
Headbutt
Hidden Power
Hold Back
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Iron Defense
Iron Head
Laser Focus
Light Screen
Magnet Rise
Metal Claw
Meteor Beam
Meteor Mash
Mimic
Miracle Eye
Mud-Slap
Natural Gift
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Pursuit
Rain Dance
Reflect
Refresh
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Secret Power
Self-Destruct
Shadow Ball
Shadow Blast
Shadow Half
Shadow Hold
Shadow Shed
Shadow Turn

Signal Beam
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Steel Beam
Steel Roller
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Swift
Tackle
Take Down
Telekinesis
Thunder Punch
Toxic
Trick
Zen Headbutt
 
"One versus two? Then it is a fair fight"
"Nascour are we the one or the two here I'm a little lost to be honest"

(Mega Evolve) Meteor Mash (Metagross) > Meteor Mash (Metagross)


:sm/metagross-mega: @ Metagrossite
Stee/Psychic | Clear Body / Light Metal / Tough Claws
Immune to enemy stat drops. Faster weak moves and lighter. +2 BAP to contact attacks.
HP: 4/90 | EN: 8
10/11/7/8/127 | 11/9
Status: OK, +10% Accuracy
:bw/pyroak: @ Lagging Tail
Fire/Grass | Rock Head / Battle Armor / Contrary
No recoil. No getting crit. Reverses stat changes.
HP: 37/105 | EN: 9
5/8/5/7/52 | 4/5
Combo Counter: 1
Status: OK, +1 Atk (nat stage), +3 SpA (decaying to 0) -10% Evasion
:bw/donphan: @ Rocky Helmet
Ground | Sturdy / Sand Veil
-1 BAP to incoming attacks, -10 to self-KO ones. Dodgy in Sand. Inflicts 25% recoil to #Contact.
HP: 95/95 | EN: 100
9/9/4/7/50 | 3/5
Combo Counter: 1
Status: OK
:bw/garchomp: @ Soft Sand
Dragon/Ground | Sand Veil / Rough Skin
Dodgy in Sand. Inflicts 25% recoil to #Contact. +4 damage to Ground-type attacks.
HP: 100/100 | EN: 100
9/7/6/6/102 | 4/4
Combo Counter: 1
Status: OK



:sm/metagross-mega: @ Metagrossite
Stee/Psychic | Clear Body / Light Metal / Tough Claws
Immune to enemy stat drops. Faster weak moves and lighter. +2 BAP to contact attacks. Summon Shadow Terrain on sendout.
HP: 90/90 | EN: 100
10/11/7/8/127 | 11/9
Status: OK, +10% Accuracy​




Metagross (Ciphers) Mega Evolves into Mega Metagross!
Shadowy terrain covers the battlefield...

A1

(Metagross (Epic) would use Bullet Punch here, but her sub activates, delaying to priority 0, and she loses the speed tie due to EN cost)

Metagross (Ciphers) uses Meteor Mash! -6 EN, 94 left
crit doesn't matter, 1d10=1, raises Atk
9+3+2-1=13*.75=9.75=10 damage, Metagross (epic) faints
Metagross (Ciphers)'s Attack rose!

Pyroak used Grassy Terrain! -9 EN, 0 left
The terrain became covered in grass!
Pyroak collapses from exhaustion!

Arena: Shadow Sky (indefinite), Grassy Terrain (3r)​


:sm/metagross-mega: @ Metagrossite
Stee/Psychic | Clear Body / Light Metal / Tough Claws
Immune to enemy stat drops. Faster weak moves and lighter. +2 BAP to contact attacks.
HP: 0/90 | EN: 8
10/11/7/8/127 | 11/9
Status: OK, +10% Accuracy
:bw/pyroak: @ Lagging Tail
Fire/Grass | Rock Head / Battle Armor / Contrary
No recoil. No getting crit. Reverses stat changes.
HP: 37/105 | EN: 0
5/8/5/7/52 | 4/5
Combo Counter: 1
Status: KO

:bw/donphan: @ Rocky Helmet
Ground | Sturdy / Sand Veil
-1 BAP to incoming attacks, -10 to self-KO ones. Dodgy in Sand. Inflicts 25% recoil to #Contact.
HP: 95/95 | EN: 100
9/9/4/7/50 | 3/5
Combo Counter: 1
Status: OK
:bw/garchomp: @ Soft Sand
Dragon/Ground | Sand Veil / Rough Skin
Dodgy in Sand. Inflicts 25% recoil to #Contact. +4 damage to Ground-type attacks.
HP: 100/100 | EN: 100
9/7/6/6/102 | 4/4
Combo Counter: 1
Status: OK

:sm/metagross-mega: @ Metagrossite
Stee/Psychic | Clear Body / Light Metal / Tough Claws
Immune to enemy stat drops. Faster weak moves and lighter. +2 BAP to contact attacks. Summon Shadow Terrain on sendout.
HP: 90/90 | EN: 100
10/11/7/8/127 | 11/9
Status: OK, +10% Accuracy​

"You might have twice the attacking power, but we have copious amounts of drugs!"
"You might look at us and think "didn't copious drug use get us here", but we don't really want to focus on that right now."

Ice Punch (Garchomp) > Zen Headbutt (Garchomp)
(Check at Start of Step) IF Metagross has strictly less than 43 HP at the start of this step THEN Shadow Potion (Metagross)
(Check at Start of Turn) IF Garchomp has used a Protective/Evasive move this Step, THEN Ice Punch (Donphan) and push
(Check at Start of Turn) IF there are strictly more than three targets on epicdrill's side of the field THEN Shadow Blast and push
 

Now, we finish this off!

Donphan: Stomping Tantrum (Metagross), Mud-Slap+Fissure (Metagross)

Garchomp: Bulldoze, Giga Impact+Stomping Tantrum (Metagross)
IF you are unable to act due to Freeze S1, THEN Stomping Tantrum (Metagross) S2.
 
:bw/donphan: @ Rocky Helmet
Ground | Sturdy / Sand Veil
-1 BAP to incoming attacks, -10 to self-KO ones. Dodgy in Sand. Inflicts 25% recoil to #Contact.
HP: 95/95 | EN: 100
9/9/4/7/50 | 3/5
Combo Counter: 1
Status: OK
:bw/garchomp: @ Soft Sand
Dragon/Ground | Sand Veil / Rough Skin
Dodgy in Sand. Inflicts 25% recoil to #Contact. +4 damage to Ground-type attacks.
HP: 100/100 | EN: 100
9/7/6/6/102 | 4/4
Combo Counter: 1
Status: OK

:sm/metagross-mega: @ Metagrossite
Stee/Psychic | Clear Body / Light Metal / Tough Claws
Immune to enemy stat drops. Faster weak moves and lighter. +2 BAP to contact attacks. Summon Shadow Terrain on sendout.
HP: 90/90 | EN: 94
10/11/7/8/127 | 11/9
Status: OK, +10% Accuracy​
A1

Metagross used Ice Punch! -6 EN, 88 left
1d24=12, no crit, 1d10=2, no freeze
8+2+3=13*2=26 damage, 74 Garchomp
Rough Skin! -6 HP Metagross, 84 left

Garchomp used Bulldoze! -4 EN, 96 left
2d24=1, 11, crits Metagross
6-2+3+3-2=8*1.5=12+4=16*.67=10 damage, 74 Metagross
6-2+3-1=6+4=10*.67=6.7=7 damage, 88 Donphan

Donphan used Stomping Tantrum! -6 EN, 94 left
1d24=3, no crit
8+3-2=9*1.5=13.5=14 damage, 60 Metagross

Shadow Sky! -2 HP Garchomp (72), -2 HP Donphan (98)

A2

Metagross used Zen Headbutt! -5 EN, 83 left
1d24=20, no crit, 1d10=5, no flinch
8+3+2+3=16 damage, 56 Garchomp
Rough Skin! 56 Metagross

Garchomp uses Stomping Impact! -33 EN, 63 left
1d24=21, no crit
15+3-2=16*1.5=24+4=28 damage, 28 Metagross

Donphan ripped the earth apart! -35 EN, 59 left
1d24=23, no crit
25-2+3-2=24*1.5=36 damage, Metagross faints!
:bw/donphan: @ Rocky Helmet
Ground | Sturdy / Sand Veil
-1 BAP to incoming attacks, -10 to self-KO ones. Dodgy in Sand. Inflicts 25% recoil to #Contact.
HP: 56/95 | EN: 63
9/9/4/7/50 | 3/5
Combo Counter: 1
Status: OK
:bw/garchomp: @ Soft Sand
Dragon/Ground | Sand Veil / Rough Skin
Dodgy in Sand. Inflicts 25% recoil to #Contact. +4 damage to Ground-type attacks.
HP: 100/100 | EN: 59
9/7/6/6/102 | 4/4
Combo Counter: 1
Status: OK

:sm/metagross-mega: @ Metagrossite
Stee/Psychic | Clear Body / Light Metal / Tough Claws
Immune to enemy stat drops. Faster weak moves and lighter. +2 BAP to contact attacks. Summon Shadow Terrain on sendout.
HP: 0/90 | EN: 83
10/11/7/8/127 | 11/9
Status: KO

Congrats to Epic for earning the Realgam Tower's first and only 5* reward! She can claim a 5* Pokemon and the rest of her team to 4*.
I get 4 TC and 6 JC.
 
Fight Rival Tierno



Battle Info
Format:
3v3 Singles
Switch: OK
DQ: 48 hours for challenger, 72 hours for ref
Abilities: All
Items: On
Megas: None
Z-Moves: One (for Tierno), None (for challenger)
Recoveries: 2
Chills: 5
Substitutions: 3
Rival Tierno's team consists of three Pokemon, one chosen randomly from each slot.
Rival Tierno sends out first

Rival Tierno's Item Bag: 1× Super Potion

Arena: Kalos Route 19

Kalos Route 19, also known as Grande Vallée Way, is home to a valley containing plenty of beautiful marshes. This battle takes place on a wooden bridge across the valley, on which Tierno has spent the past half hour practicing his dancing with his Pokemon! As a result, his dancing skills are stronger than they would otherwise be.
  • All of Tierno's Pokemon have access to all moves tagged #Dance
  • Petal Dance does not cause the user to go on a rampage
  • Tierno's Oricorio does not lose speed from holding a Power Lens
  • Tierno's Talonflame also has the ability Tangled Feet
  • Tierno's Meloetta defaults to Pirouette Forme
  • When one of Tierno's Pokemon with higher Attack than Special Attack uses a special #Dance move, it is treated as a physical move
  • When Tierno sends out a Pokemon that holds a Berserk Gene, the Berserk Gene is automatically activated unless otherwise specified
  • Camouflage turns the user into a Flying type
  • Secret Power may cause sleep
  • Nature Power becomes Wood Hammer
:ss/Mr. Rime:

Mr. Rime

Type: Ice/Psychic
Abilities: Tangled Feet/Screen Cleaner/Ice Body

Item: Berserk Gene

Nature: Modest (+SpA, -Atk)
HP: 90
Atk: 5 (-)
Def: 6
SpA: 9 (+)
SpD: 7
Spe: 70

Size: 3
Weight: 4

Moves:
After You
Ally Switch
Attract
Avalanche
Barrier
Baton Pass
Blizzard
Block
Body Slam
Brick Break
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Copycat
Covet
Dazzling Gleam
Double Kick
Double Slap
Double Team
Drain Punch
Dream Eater
Encore
Endure
Energy Ball
Expanding Force
Facade
Fake Out
Fake Tears
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Freeze-Dry
Frustration
Future Sight
Giga Impact
Grass Knot
Guard Swap
Hail
Headbutt
Healing Wish
Helping Hand
Hidden Power
Hyper Beam
Hypnosis
Ice Beam
Ice Punch
Ice Shard
Icicle Spear
Icy Wind
Infestation
Iron Defense
Light Screen
Magic Coat
Magic Room
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Coat
Misty Terrain
Mud-Slap
Nasty Plot
Natural Gift
Payback
Pound
Power Split
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Rapid Spin
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Screech
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Slack Off
Sleep Talk
Snatch
Snore
Solar Beam
Stomping Tantrum
Stored Power
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Teeter Dance
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Tickle
Torment
Toxic
Trick
Trick Room
Triple Axel
Uproar
Wake-Up Slap
Wonder Room
Zen Headbutt
:ss/Volcarona:

Volcarona

Type: Bug/Fire
Abilities: Flame Body/Swarm

Item: Firium Z

Nature: Bold (+Def, -Atk)
HP: 90
Atk: 4 (-)
Def: 7 (+)
SpA: 10
SpD: 8
Spe: 100

Size: 3
Weight: 3

Moves:
Absorb
Acrobatics
Aerial Ace
Amnesia
Attract
Bug Bite
Bug Buzz
Calm Mind
Confide
Defog
Double Team
Double-Edge
Dual Wingbeat
Ember
Endure
Facade
Fiery Dance
Fire Blast
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fly
Foresight
Frustration
Giga Drain
Giga Impact
Gust
Harden
Heat Wave
Hidden Power
Hurricane
Hyper Beam
Incinerate
Leech Life
Light Screen
Magnet Rise
Morning Sun
Mystical Fire
Overheat
Poison Jab
Protect
Psychic
Quiver Dance
Rage Powder
Rest
Return
Roost
Round
Safeguard
Screech
Secret Power
Signal Beam
Silver Wind
Skitter Smack
Sleep Talk
Snore
Solar Beam
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Tailwind
Take Down
Thrash
Toxic
U-turn
Whirlwind
Wild Charge
Will-O-Wisp
Zen Headbutt
:ss/Meloetta-Pirouette: :ss/Meloetta:

Meloetta

Type: Normal/Fighting <--> Normal/Psychic
Ability: Serene Grace

Item: Weakness Policy

Nature: Hasty (+Spe, -Def, +10% Acc)
HP: 95
Atk: 9 <--> 6
Def: 6 <--> 5 (-)
SpA: 6 <--> 9
SpD: 6 <--> 9
Spe: 148 <--> 104 (+)

Size: 1
Weight: 1

Moves:
Acrobatics
Ally Switch
Brick Break
Calm Mind
Celebrate
Charge Beam
Close Combat
Confide
Confusion
Covet
Dazzling Gleam
Double Team
Drain Punch
Dream Eater
Dual Chop
Echoed Voice
Embargo
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Gravity
Heal Bell
Helping Hand
Hidden Power
Hone Claws
Hyper Beam
Hyper Voice
Ice Punch
Knock Off
Laser Focus
Last Resort
Light Screen
Low Kick
Low Sweep
Magic Coat
Magic Room
Payback
Perish Song
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psyshock
Quick Attack
Rain Dance
Recycle
Relic Song
Rest
Retaliate
Return
Rock Smash
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shadow Claw
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Teeter Dance
Telekinesis
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Trick
Trick Room
U-turn
Uproar
Wake-Up Slap
Wonder Room
Work Up
Zen Headbutt

Team epicdrill
:ss/volkraken:
Volkraken [Cassandra] (F)
Stage 4*
Types: Water/Fire

Abilities:
Analytic / Infiltrator / Pressure (unlocked)

Nature: Timid (+Spe, +10% Acc, -Atk)

Stats:
HP: 95
Atk: 3 (-)
Def: 6
SpA: 10
SpD: 7
Spe: 110 (+)
Size Class: 3
Weight Class: 3

Attacks:
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Burning Jealousy
Captivate
Clear Smog
Confide
Constrict
Covet
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Flip Turn
Frustration
Giga Impact
Heat Wave
Hidden Power (Ice)
Hydro Pump
Hyper Beam
Incinerate
Infestation
Laser Focus
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Pain Split
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Scorching Sands
Secret Power
Skitter Smack
Sleep Talk
Snatch
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out

Miasmaw [Melissa] (F)
Stage 3*
Types: Bug, Dragon

Abilities:
Neutralizing Gas, Hyper Cutter, Compound Eyes (unlocked)

Nature: Bashful (no effect)

Stats:
HP: 90
Atk: 10
Def: 5
SpA: 6
SpD: 8
Spe: 99
Size Class: 2
Weight Class: 4

Attacks:
Agility
Aromatherapy
Attract
Bite
Body Slam
Breaking Swipe
Brutal Swing
Bug Bite
Bug Buzz
Bulldoze
Close Combat
Crunch
Dark Pulse
Dragon Breath
Dragon Claw
Dragon Hammer
Dragon Pulse
Dragon Rush
Dragon Tail
Earth Power
Earthquake
Endure
Facade
Fire Fang
First Impression
Flash Cannon
Focus Blast
Giga Impact
Gunk Shot
Haze
High Horsepower
Hyper Beam
Ice Fang
Iron Head
Iron Tail
Leech Life
Lunge
Megahorn
Nasty Plot
Outrage
Pin Missile
Poison Fang
Poison Gas
Poison Jab
Protect
Rain Dance
Recover
Rest
Round
Scary Face
Screech
Sleep Talk
Sludge Bomb
Smog
Smokescreen
Snore
Struggle Bug
Substitute
Sunny Day
Super Fang
Superpower
Swords Dance
Taunt
Thunder
Thunder Fang
Thunderbolt
U-turn
Uproar
Wild Charge
Work Up
X-Scissor
:ss/muk-alola:
Muk-A [Taina] (F)
Stage 3*
Types: Poison/Dark

Abilities:
Poison Touch / Gluttony / Power of Alchemy (unlocked)

Nature: Bashful (no effect)

Stats:
HP: 100
Atk: 8
Def: 6
SpA: 5
SpD: 7
Spe: 50
Size Class: 2
Weight Class: 4

Attacks:
Acid Armor
Acid Spray
Assurance
Attract
Belch
Bite
Brick Break
Brutal Swing
Clear Smog
Confide
Crunch
Curse
Dark Pulse
Disable
Double Team
Embargo
Explosion
Facade
Fire Blast
Flamethrower
Fling
Focus Blast
Frustration
Giga Impact
Gunk Shot
Harden
Hidden Power (Fairy)
Hyper Beam
Imprison
Infestation
Knock Off
Mean Look
Memento
Minimize
Payback
Poison Fang
Poison Gas
Poison Jab
Pound
Power-Up Punch
Protect
Pursuit
Quash
Rain Dance
Rest
Return
Rock Polish
Rock Slide
Rock Tomb
Round
Scary Face
Screech
Shadow Ball
Shadow Sneak
Sleep Talk
Sludge Bomb
Sludge Wave
Snarl
Spit Up
Spite
Stockpile
Stone Edge
Substitute
Sunny Day
Swagger
Swallow
Taunt
Thief
Torment
Toxic
Venom Drench
Venoshock



"I'm excited to share both my love of dancing and my firm, unshakable belief in Judeo-Christian values."

:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy

epicdrill
 

Taina, why don't you start things off?

Leading with Taina the Muk-A @ Leftovers
Gunk Shot, Poison Jab, Gunk Shot
IF Meloetta is to use U-Turn, THEN Pursuit.
IF you have not hit Meloetta with Infestation on any previous step AND you are to use a damaging Poison-type move, THEN Infestation (Meloetta).
IF Meloetta is Normal-Type AND Meloetta is Psychic-Type, THEN Payback odd instances and Crunch even instances, restarting queue each time.
 

"They shall take up serpents; and if they drink any deadly thing, it shall not hurt them; they shall lay hands on the sick, and they shall recover."

:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
Substitute (20) | Knock Off + U-turn | Double Team (2 clones)
If Muk-A's Gunk Shot misses A1, then use U-turn A2 and Knock Off A3.
---

Round One

epicdrill
:ss/Muk Alola:
Muk-A @ Leftovers
HP: 100
EN: 100
Type: Poison/Dark
Ability: Poison Touch/Gluttony/Power of Alchemy
Stats: 8/6/5/7/50
S/W: 2/4

Tierno
:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
HP: 95
EN: 100
Type: Normal/Fighting
Ability: Serene Grace
Stats: 9/6/6/6/148 (+10% Accuracy)
S/W: 1/1

Step One
Meloetta used Substitute! (18 EN)
Meloetta created a 20 HP Substitute.

Muk used Gunk Shot! (7 EN)
Hit: 36/100 YES
Crit: 9/24 NO
Damage: (12 + 3 + 8 - 6) = 17
The substitute took the hit.

Step Two
Muk used Pursuit! (4 EN)
Crit: 3/24 NO
Damage: (8 + 3 + 8 - 6) * 0.75 = 9.75 -> 10
The substitute took the hit.
The substitute broke.

Meloetta used Knock Off + U-turn! (24 EN)
Crit: 6/24 NO
Damage: (10 + 9 - 6) = 13
Muk's Leftovers were knocked off.
Meloetta is Pivoting.

Step Three
Meloetta used Double Team! (8 EN)
Meloetta created 2 clones.

Muk used Gunk Shot! (7 EN)
Hit: 27/100 YES
Double Team: 3/3 NO
A clone dissipated.


Round One

epicdrill
:ss/Muk Alola:
Muk-A
HP: 87
EN: 82
Type: Poison/Dark
Ability: Poison Touch/Gluttony/Power of Alchemy
Stats: 8/6/5/7/50
S/W: 2/4

Tierno
:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
HP: 75
EN: 50
Type: Normal/Fighting
Ability: Serene Grace
Stats: 9/6/6/6/148 (+10% Accuracy)
S/W: 1/1
Cannot combo, Pivoting
---


"And mount Sinai was altogether on a smoke, because the Lord descended upon it in fire: and the smoke thereof ascended as the smoke of a furnace, and the whole mount quaked greatly."

:ss/Volcarona:
Volcarona @ Firium-Z
Fire Spin | Fire Spin | Fire Spin
[Nonconsecutive] If Muk uses a Protective move, then use Quiver Dance and push back.
If Muk has Double Team clones, then use Heat Wave on odd instances and Bug Buzz on even instances, pushing back each time.
If Volcarona successfully hits Muk with Fire Spin, then initiate action string: Overheat [Z-Move] | Fiery Dance | Fire Blast

epicdrill
 
Round Two

epicdrill
:ss/Muk Alola:
Muk-A
HP: 87
EN: 82
Type: Poison/Dark
Ability: Poison Touch/Gluttony/Power of Alchemy
Stats: 8/6/5/7/50
S/W: 2/4

Tierno
:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
HP: 75
EN: 50
Type: Normal/Fighting
Ability: Serene Grace
Stats: 9/6/6/6/148 (+10% Accuracy)
S/W: 1/1
Cannot combo
:ss/Volcarona:
Volcarona @ Firium-Z
HP: 90
EN: 100
Type: Bug/Fire
Ability: Flame Body/Swarm
Stats: 4/7/10/8/100
S/W: 3/3

Step One
Volcarona used Fire Spin! (4 EN)
Hit: 31/100 YES
Crit: 14/24 NO
Damage: (4 + 3 + 10 - 7) + 2 = 12
Muk was trapped by Fire Spin.

Muk used Rock Polish! (7 EN)
Muk's Spe rose by 2 stages.

Muk took 2 damage from Fire Spin.

Step Two
Muk used Rock Slide! (6 EN)
Hit: 17/100 YES
Crit: 13/24 NO
Effect: 66/100 NO
Damage: (8 + 8 - 7) * 2 = 18

Volcarona used Overheat [Z-Move]! (8 EN)
Crit: 6/24 NO
Damage: (20 + 3 + 10 - 7) + 2 = 28

Muk took 2 damage from Fire Spin.

Step Three
Muk used Rock Slide! (10 EN)
Hit: 60/100 YES
Crit: 6/24 NO
Effect: 7/100 YES
Damage: (8 + 8 - 7) * 2 = 18

Volcarona flinched.

Muk took 2 damage from Fire Spin.


Round Two

epicdrill
:ss/Muk Alola:
Muk-A
HP: 41
EN: 59
Type: Poison/Dark
Ability: Poison Touch/Gluttony/Power of Alchemy
Stats: 8/6/5/7/50 [125]
S/W: 2/4
Fire Spin (1a), +2 Spe

Tierno
:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
HP: 75
EN: 50
Type: Normal/Fighting
Ability: Serene Grace
Stats: 9/6/6/6/148 (+10% Accuracy)
S/W: 1/1
Cannot combo
:ss/Volcarona:
Volcarona @ Firium-Z [0/1]
HP: 54
EN: 88
Type: Bug/Fire
Ability: Flame Body/Swarm
Stats: 4/7/10/8/100
S/W: 3/3

epicdrill
 
Rock Tomb, Rock Slide, Rock Slide
IF Volcarona successfully uses a Protective move, THEN Chill.
IF Volcarona is to use a Speed-increasing move, THEN Rock Tomb.
[Check at start of step] IF Volcarona is to use U-Turn AND Volcarona does not have a Substitute, THEN Pursuit.
 
:ss/Volcarona:
Heat Wave | Overheat | Overheat
---
Round Three

epicdrill
:ss/Muk Alola:
Muk-A
HP: 41
EN: 59
Type: Poison/Dark
Ability: Poison Touch/Gluttony/Power of Alchemy
Stats: 8/6/5/7/50 [125]
S/W: 2/4
Fire Spin (1a), +2 Spe

Tierno
:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
HP: 75
EN: 50
Type: Normal/Fighting
Ability: Serene Grace
Stats: 9/6/6/6/148 (+10% Accuracy)
S/W: 1/1
Cannot combo
:ss/Volcarona:
Volcarona @ Firium-Z [0/1]
HP: 54
EN: 88
Type: Bug/Fire
Ability: Flame Body/Swarm
Stats: 4/7/10/8/100
S/W: 3/3

Step One
Muk used Rock Tomb! (4 EN)
Hit: 44/100 YES
Crit: 7/24 NO
Damage: (6 + 8 - 7) * 2 = 14
Volcarona's Speed fell.

Volcarona used Heat Wave! (6 EN)
Hit: 46/100 YES
Crit: 12/24 NO
Effect: 80/100 NO
Damage: (10 + 3 + 10 - 7) + 2 = 18

Muk took 2 damage from Fire Spin.

Step Two
Muk used Rock Slide! (6 EN)
Hit: 96/100 NO

Volcarona used Overheat! (8 EN)
Hit: 35/100 YES
Crit: 16/24 NO
Damage: (13 + 3 + 10 - 7) + 2 = 21
Volcarona's SpA fell by 2 stages.
Muk fainted.


Round Three

epicdrill
:ss/Muk Alola:
Muk-A
HP: KO
EN: KO
Type: Poison/Dark
Ability: Poison Touch/Gluttony/Power of Alchemy
Stats: 8/6/5/7/50
S/W: 2/4

Tierno
:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
HP: 75
EN: 50
Type: Normal/Fighting
Ability: Serene Grace
Stats: 9/6/6/6/148 (+10% Accuracy)
S/W: 1/1
Cannot combo
:ss/Volcarona:
Volcarona @ Firium-Z [0/1]
HP: 40
EN: 74
Type: Bug/Fire
Ability: Flame Body/Swarm
Stats: 4/7/10/8/100 [57.14]
S/W: 3/3
-1 Spe, -2 SpA

epicdrill
 

"I will build you up again, and you, Virgin Israel, will be rebuilt. Again you will take up your timbrels and go out to dance with the joyful."

:ss/Volcarona:
Volcarona @ Firium-Z
Lunar Dance | Lunar Dance | Lunar Dance
If Volkraken uses an evasive D/E move and Volkraken is faster than Volcarona at the start of the step, then use Solar Beam on odd instances and Fly (Evasive) on even instances.
If Volkraken is under the effects of a Protective move, then use Light Screen on the first instance and Roost on the second.
If Volkraken is not behind a Substitute and Volkraken is not asleep, then use Petal Dance + String Shot on the first instance and Petal Dance on subsequent instances.
 
Round Four

epicdrill
:ss/Volkraken:
Volkraken
HP: 95
EN: 100
Type: Water/Fire
Ability: Analytic/Infiltrator/Pressure
Stats: 3/6/10/7/110 (+10% Accuracy)
S/W: 3/3

Tierno
:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
HP: 75
EN: 50
Type: Normal/Fighting
Ability: Serene Grace
Stats: 9/6/6/6/148 (+10% Accuracy)
S/W: 1/1
Cannot combo
:ss/Volcarona:
Volcarona @ Firium-Z [0/1]
HP: 40
EN: 74
Type: Bug/Fire
Ability: Flame Body/Swarm
Stats: 4/7/10/8/100 [57.14]
S/W: 3/3
-1 Spe, -2 SpA

Step One
Volkraken used Substitute! (12 EN)
Volkraken created a 15 HP Substitute.

Volcarona used Lunar Dance! (15 EN)
Volcarona fainted.


Round Four

epicdrill
:ss/Volkraken:
Volkraken
HP: 80
EN: 88
Type: Water/Fire
Ability: Analytic/Infiltrator/Pressure
Stats: 3/6/10/7/110 (+10% Accuracy)
S/W: 3/3
Substitute (15)

Tierno
Lunar Dance
:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
HP: 75
EN: 50
Type: Normal/Fighting
Ability: Serene Grace
Stats: 9/6/6/6/148 (+10% Accuracy)
S/W: 1/1
Cannot combo
:ss/Volcarona:
Volcarona @ Firium-Z [0/1]
HP: KO
EN: KO
Type: Bug/Fire
Ability: Flame Body/Swarm
Stats: 4/7/10/8/100 [57.14]
S/W: 3/3


"I am the resurrection and the life. The one who believes in me will live, even though they die; and whoever lives by believing in me will never die. Do you believe this?"

:ss/Meloetta-Pirouette:
Sending out Meloetta.
 
Flip Turn, Fire Blast, Hydro Pump
IF Meloetta successfully uses a Protective move, THEN Sunny Day on the first instance and Chill on the second, pushing back steps each time.
IF Meloetta is to use U-Turn this round AND you are to use Flip Turn this step, THEN initiate action string Fire Blast, Hydro Pump, Fire Blast.
IF you are asleep when you are to act, THEN Sleep Talk (Fire Blast, Hydro Pump, Flamethrower, Surf) and push back steps.
 

"Do not be conformed to this world, but be transformed by the renewal of your mind, that by testing you may discern what is the will of God, what is good and acceptable and perfect."

:ss/Meloetta-Pirouette:
Meloetta-P @ Weakness Policy
Relic Song | Hyper Voice | Relic Song
---

Round Five

epicdrill
:ss/Volkraken:
Volkraken @ Wise Glasses
HP: 80
EN: 88
Type: Water/Fire
Ability: Analytic/Infiltrator/Pressure
Stats: 3/6/10 [11]/7/110 (+10% Accuracy)
S/W: 3/3
Substitute (15)

Tierno
Lunar Dance
:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
HP: 75
EN: 50
Type: Normal/Fighting
Ability: Serene Grace
Stats: 9/6/6/6/148 (+10% Accuracy)
S/W: 1/1
Cannot combo

Meloetta recovered 20 HP and 30 EN from Lunar Dance.

Step One
Meloetta used Relic Song! (7 EN)
Crit: 4/24 NO
Effect: 66/100 NO
Damage: (8 + 3 + 6 - 7) = 10
Meloetta transformed into Aria form.

Volkraken used Flip Turn! (3 EN)
Crit: 23/24 NO
Damage: (6 + 3 + 2 + 3 - 5) = 9
Volkraken is Pivoting.

Step Two
Volkraken used Fire Blast! (7 EN)
Crit: 4/24 NO
Effect: 57/100 NO
Damage: (11 + 3 + 11 - 9) = 16

Meloetta used Hyper Voice! (8 EN)
Crit: 12/24 NO
Damage: (9 + 3 + 9 - 7) = 14

Step Three
Volkraken used Hydro Pump! (7 EN)
Crit: 7/24 NO
Damage: (11 + 3 + 11 - 9) = 16

Meloetta used Relic Song! (7 EN)
Crit: 3/24 NO
Effect: 79/100 NO
Damage: (8 + 3 + 9 - 7) = 13
Meloetta transformed into Pirouette form.


Round Five

epicdrill
:ss/Volkraken:
Volkraken @ Wise Glasses
HP: 43
EN: 71
Type: Water/Fire
Ability: Analytic/Infiltrator/Pressure
Stats: 3/6/10 [11]/7/110 (+10% Accuracy)
S/W: 3/3
Substitute (15), Pivoting

Tierno
:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
HP: 54
EN: 58
Type: Normal/Fighting
Ability: Serene Grace
Stats: 9/6/6/6/148 (+10% Accuracy)
S/W: 1/1
Cannot combo

epicdrill
 
Dragon Rush, Dragon Hammer, Dragon Rush
IF Meloetta successfully uses a Protective move, THEN Swords Dance.
IF Meloetta's typing contains Psychic when you are to act AND Meloetta has at most 27 HP AND Meloetta is not behind a Substitute AND Meloetta has not successfully used Endure this step or any previous step AND you are to use a damaging Dragon-type move, THEN First Impression.
IF Meloetta's typing contains Psychic when you are to act, THEN Megahorn.
 

"And the great dragon was cast out, that old serpent, called the Devil, and Satan, which deceiveth the whole world: he was cast out into the earth, and his angels were cast out with him."

:ss/Meloetta-Pirouette:
Meloetta-P @ Weakness Policy
Double Team (2 clones) | Use Super Potion on Meloetta | Giga Impact
---

Round Six

epicdrill
:ss/Volkraken:
Volkraken @ Wise Glasses
HP: 43
EN: 71
Type: Water/Fire
Ability: Analytic/Infiltrator/Pressure
Stats: 3/6/10 [11]/7/110 (+10% Accuracy)
S/W: 3/3
:ss/Miasmaw:
Miasmaw @ Muscle Band
HP: 90
EN: 100
Type: Bug/Dragon
Ability: Neutralizing Gas/Hyper Cutter/Compound Eyes
Stats: 10 [11]/5/6/8/99
S/W: 2/4

Tierno
:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
HP: 54
EN: 58
Type: Normal/Fighting
Ability: Serene Grace
Stats: 9/6/6/6/148 (+10% Accuracy)
S/W: 1/1
Cannot combo

Step One
Meloetta used Double Team! (7 EN)
Meloetta created 2 clones.

Miasmaw used Dragon Rush! (6 EN)
Hit: 3/3 NO
A clone disappeared.

Step Two
Tierno used a Super Potion.
Meloetta restored 40 HP.

Miasmaw used Dragon Hammer! (6 EN)
Hit: 1/2 YES
Crit: 22/24 NO
Damage: (9 + 3 + 11 - 6) = 17
Meloetta's clones disappeared.

Step Three
Meloetta used Giga Impact! (9 EN)
Crit: 18/24 NO
Damage: (15 + 3 + 9 - 5) = 22

Miasmaw used Dragon Rush! (6 EN)
Crit: 20/24 NO
Damage: (10 + 3 + 11 - 6) = 18


Round Six

epicdrill
:ss/Volkraken:
Volkraken @ Wise Glasses
HP: 43
EN: 71
Type: Water/Fire
Ability: Analytic/Infiltrator/Pressure
Stats: 3/6/10 [11]/7/110 (+10% Accuracy)
S/W: 3/3
:ss/Miasmaw:
Miasmaw @ Muscle Band
HP: 68
EN: 82
Type: Bug/Dragon
Ability: Neutralizing Gas/Hyper Cutter/Compound Eyes
Stats: 10 [11]/5/6/8/99
S/W: 2/4

Tierno
:ss/Meloetta Pirouette:
Meloetta-P @ Weakness Policy
HP: 59
EN: 42
Type: Normal/Fighting
Ability: Serene Grace
Stats: 9/6/6/6/148 (+10% Accuracy)
S/W: 1/1
Sluggish, Cannot combo

---

:ss/mr. rime:
Switching to Mr. Rime.

epicdrill
 
:ss/Mr. Rime:
Fake Out | Ice Beam | Ice Beam
If Miasmaw uses a damaging Bug-type combination, then use Protect and push back actions.
If Miasmaw is under the effects of a P/E move, then use Future Sight on the first instance and Slack Off on the second, pushing back each time.
If Mr. Rime hits itself in confusion, then push back actions.
 

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