Facility Realgam Tower: Ayush

Switching to :ss/garganacl: Garganacl holding :leftovers: Leftovers

Meteor Beam - Meteor Beam - Meteor Beam

Start of priority +1, if Snorlax has protection, use Sleep Talk the first time and Rest the second time, pushing back orders each time
Start of priority +1, if Snorlax is to use a Physical Returning attack, use Meteor Beam
Start of priority +1, if Snorlax's special defense stage is higher than Garganacl's special attack stage, use Rock Slide
Once, at start of step, if Snorlax is to use a Confusion-Inflicting move this turn and not use a Confusion-Inflicting move on any other step, use Protect and push back orders
 
gg

Ayush's Team
Boasts: Defense Limit, Counter-Team, No Backup
:custap Berry: Custap Berry x1
:expert belt: Expert Belt x1
:heavy duty boots: Heavy Duty Boots x1

:leftovers: Leftovers x1
:life orb: Life Orb x1
:hondew Berry: Hondew Berry x1
:lucky egg: Lucky Egg x1
:scope lens: Scope Lens x1
:sticky barb: Sticky Barb x1
:watmel berry: Watmel Berry x1
:snorlax: Snorlax :heavy duty boots: Heavy Duty Boots
Immunity / Thick Fat / Gluttony
HP: 30/85
EN: 79/100
8/5/5/6/30 S4 W9
Chill 5 Recovery 2 Combo 1
:aurumoth: Aurumoth KO
:gallade: Gallade KO

Arven's Team
Potion

Hondew Berry - Set SPA to 11
Jaboca Berry - 2x Phys counter
Rowap Berry - 2x Spec counter
Pomeg Berry - 95 max HP

Sitrus Berry - 20+ DMG recov 14 HP
Starf Berry - if ally fainted +2 (6t) random stat stage
Rage Candy Bar
Red Card
Sticky Barb
Leftovers
:garganacl: Garganacl :leftovers: Leftovers
Purifying Salt / Sturdy / Clear Body
HP: 65/95
EN: 76/100
7/9/4/7/35 S4 W6
Chill 5 Recovery 2 Combo 1
:mabosstiff: Mabosstiff KO
:vespiquen: Vespiquen
Pressure / Unnerve
HP: 54/85
EN: 40/100
6/7/6/7/40 S3 W3
Chill 5 Recovery 1 Combo 0
1710281458574.png

Step 1
:garganacl: began charging, +1 SPA (2t)

:snorlax: used Seismic Toss
-5 EN
10+6=16 DMG

:garganacl: used Meteor Beam
-8 EN
Hit: Yes (116)
Crit: No (449)
12+3+4-6+4=17 DMG

:garganacl: ate some leftovers, +2 HP

Step 2
:garganacl: began charging, +1 SPA (2t)


:snorlax: used Seismic Toss
-5 EN
10+6=16 DMG

:garganacl: used Meteor Beam
-8 EN
Hit: Yes (393)
Crit: No (472)
12+3+4-6+8=21 DMG
:snorlax: fainted
Ayush's Team
Boasts: Defense Limit, Counter-Team, No Backup
:custap Berry: Custap Berry x1
:expert belt: Expert Belt x1
:heavy duty boots: Heavy Duty Boots x1

:leftovers: Leftovers x1
:life orb: Life Orb x1
:hondew Berry: Hondew Berry x1
:lucky egg: Lucky Egg x1
:scope lens: Scope Lens x1
:sticky barb: Sticky Barb x1
:watmel berry: Watmel Berry x1
:snorlax: Snorlax :heavy duty boots: Heavy Duty Boots
Immunity / Thick Fat / Gluttony
HP: KO/85
EN: 69/100
8/5/5/6/30 S4 W9
Chill 5 Recovery 2 Combo 1
:aurumoth: Aurumoth KO
:gallade: Gallade KO

Arven's Team
Potion

Hondew Berry - Set SPA to 11
Jaboca Berry - 2x Phys counter
Rowap Berry - 2x Spec counter
Pomeg Berry - 95 max HP

Sitrus Berry - 20+ DMG recov 14 HP
Starf Berry - if ally fainted +2 (6t) random stat stage
Rage Candy Bar
Red Card
Sticky Barb
Leftovers
:garganacl: Garganacl :leftovers: Leftovers
Purifying Salt / Sturdy / Clear Body
HP: 35/95
EN: 60/100
7/9/4/7/35 S4 W6
Chill 5 Recovery 2 Combo 1
:mabosstiff: Mabosstiff KO
:vespiquen: Vespiquen
Pressure / Unnerve
HP: 54/85
EN: 40/100
6/7/6/7/40 S3 W3
Chill 5 Recovery 1 Combo 0
Arven won the battle
Missing HP Calcs
Mobasstiff HP 0/90 = 100%
Vespiquen HP 54/85 = 36.47%
Garganacl HP 35/95 = 63.15%
Total 199.62%/300% = 0.66*10 = 7 EXP to :snorlax: :gallade: :aurumoth:
AyushKr_PKMN receives +5 TC
and pays -7 JC

Prismaticism receives +11 JC and +6 RC​
 
Backpack:
:choice band: Choice Band x1
:choice specs: Choice Specs x1
:expert belt: Expert Belt x1
:focus sash: Focus Sash x1
:leftovers: Leftovers x1
:life orb: Life Orb x1
:light ball: Light Ball x1
:lucky egg: Lucky Egg x1
:metronome: Metronome x1
:scope lens: Scope Lens x1
:sticky barb: Sticky Barb x1
:toxic orb: Toxic Orb x1
:weakness policy: Weakness Policy x1

Pokemon:
Pokemon 1:
:snaelstrom: Andrew the Snaelstrom

Andrew (Snaelstrom)
Level: 3 | EXP: 0 / 10

Types: Water / Bug
Abilities: Torrent / Poison Heal
Nature: Careful (+2 SpD, -1 SpA)

Stats:
HP: 95
Atk: 7
Def: 8
SpA: 5 (-)
SpD: 9 (+)
Spe: 63

Size Class: 3
Weight Class: 5

Moves:
Level 0:
Aqua Jet
Bug Bite
Bug Buzz
Dazzling Gleam
Facade
Hyper Voice
Ice Beam
Liquidation
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Uproar
Waterfall
Work Up
X-Scissor

Level 1:
Acid Armor
Captivate
Charm
Confide
Confusion
Double Team
Dual Wingbeat
Echoed Voice
Growl
Hail
Heal Pulse
Helping Hand
Infestation
Life Dew
Pound
Rain Dance
Rapid Spin
Recover
Safeguard
Spiky Shield
Stealth Rock
Sticky Web
Swagger
Swift
Trick
Venom Drench
Water Gun
Water Pulse
Whirlpool

Level 2:
Aqua Ring
Blizzard
Hydro Pump
Icicle Spear
Pin Missile
Psycho Shift
Venoshock

Level 3:
Attract
Body Slam
Brine
Chilling Water
Dive
Draining Kiss
Frustration
Guard Swap
Icy Wind
Leech Life
Muddy Water
Pounce
Razor Shell
Return
Scald
Skitter Smack
Spotlight
Struggle Bug
U-Turn
Pokemon 2: :nihilego: Cassie the Nihilego

Cassie (Nihilego)
Level: 3 | EXP: 0 / 10

Types: Rock / Poison
Abilities: Beast Boost
Nature: Bold (+2 Def, -1 Atk)

Stats:
HP: 100
Atk: 3 (-)
Def: 6 (+)
SpA: 9
SpD: 9
Spe: 103

Size Class: 2
Weight Class: 4

Moves:
Level 0:
Constrict
Cross Poison
Dazzling Gleam
Facade
Iron Head
Light Screen
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Acid
Brutal Swing
Confide
Double Team
Echoed Voice
Mirror Coat
Pain Split
Pound
Psywave
Role Play
Safeguard
Sandstorm
Sludge Bomb
Stealth Rock
Swagger
Tickle
Toxic Spikes
Venom Drench
Wrap

Level 2:
Acid Spray
Bind
Clear Smog
Corrosive Gas
Foul Play
Grass Knot
Gunk Shot
Head Smash
Meteor Beam
Thunder
Venoshock

Level 3:
Body Slam
Charge Beam
Frustration
Guard Split
Headbutt
Hex
Knock Off
Power Split
Psyshock
Return
Rock Tomb
Sludge Wave
Telekinesis
Worry Seed
Pokemon 3: :gallade: Masahiro the Gallade

Masahiro (Gallade)
Level: 3 | EXP: 2 / 10

Types: Psychic / Fighting
Abilities: Steadfast / Sharpness / Justified
Nature: Impish (+2 Def, -1 SpA)

Stats:
HP: 85
Atk: 9
Def: 7 (+)
SpA: 4 (-)
SpD: 8
Spe: 80

Size Class: 3
Weight Class: 4

Moves:
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Level 1:
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard

Level 2:
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment
Pokemon 4: :raichu-Alola: Warren the Raichu-Alola

Warren (Raichu-Alola)
Level: 2 | EXP: 0 / 10

Types: Electric / Psychic
Abilities: Surge Surfer / Surge Surfer
Nature: Docile

Stats:
HP: 85
Atk: 6
Def: 4
SpA: 7
SpD: 6
Spe: 110

Size Class: 1
Weight Class: 2

Moves:
Level 0:
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Focus Blast
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Quick Attack
Reflect
Refresh
Rest
Round
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1:
Agility
Captivate
Charge
Charm
Confide
Counter
Curse
Defense Curl
Detect
Disarming Voice
Discharge
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Encore
Fake Out
Flash
Growl
Heart Stamp
Helping Hand
Mega Punch
Mud-Slap
Nuzzle
Play Nice
Psychic Terrain
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Scary Face
Seismic Toss
Shock Wave
Slam
Spark
Swagger
Sweet Kiss
Sweet Scent
Swift
Teeter Dance
Thunder Shock
Tickle
Yawn

Level 2:
Alluring Voice
Covet
Double Slap
Double-Edge
Dynamic Punch
Expanding Force
Feint
Flail
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Present
Reversal
Rising Voltage
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Upper Hand
Volt Tackle (Signature)
Zap Cannon



Grand Master Greevil (Level 3)



Challenge Type: Hard Doubles

Match Type: Bring 5, Send 4v4 Doubles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 3
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Half-Start Rule: Off
Ability Count: All
Advanced Techniques: None
Backpack Size: 13
Arena: Citadark Isle

Just off the coast of the punishing desert region of Orre, Citadark Isle glows with lava. You can tell at a glance that this location was chosen to be as inhospitable as possible, so the criminal organization known as Team Cipher could run their nefarious experiments away from prying eyes. In isolation, they've managed to turn no fewer than four legendary Pokemon into Shadow Pokemon. If you don't stop them, these frightening and more violently-tempered battlers will be used to steal Pokemon from their trainers, perpetuating a violent cycle that only a powerful and heroic trainer can hope to break.

Greevil's Articuno, Zapdos, Moltres, and Lugia have been remade as Shadow Pokemon, and enjoy many benefits from this procedure in battle. However, their presence is harmful to non-Shadow Pokemon, including their own teammates.
  • Shadow Pokemon enjoy access to exclusive Shadow moves. No other Pokemon may attempt Shadow moves, and no Pokemon can gain STAB on them.
    • Shadow Moves always have a Combo Lv. of None (--).
    • Shadow Moves cannot be Snatched or Reflected.
    Shadow Shed
    Shadow | Other | The Battlefield | --- BAP | --- Acc | 8 EN | --% Chance | Priority 0 | No Contact
    Shadows wash over the battlefield, resetting many effects.

    Discard all Screen conditions from both sides of the field.

    Discard all weather and terrain other than Shadow Sky and Shadow Terrain.
    Shadow Sky
    Shadow | Other | The Battlefield | --- BAP | --- Acc | 10 EN | --% Chance | Priority 0 | No Contact
    The user summons dark clouds to blot out the sky.

    Discard any Weather in play; then, create Shadow Sky for five (5) rounds.

    (Shadow Sky is a custom weather with the effects:
    • Raise the Special Defense rank of Shadow Pokemon in play by 3.
    • At the end of the step: Each Pokemon that is not a Shadow Pokemon takes 2 damage.)
    Shadow Storm
    Shadow | Special | All Other Pokemon | 7 BAP | 100% Acc | 7 EN | --% Chance | Priority 0 | No Contact
    A vicious tornado is formed using a shadowy aura.

    While performing this move: Treat the defender's unmodified Defense Rank as their unmodified Special Defense Rank, and treat their Defense stage as their Special Defense stage.

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.

    Shadow Pokemon are unaffected by this move.
    Shadow Turn
    Shadow | Physical | Any One Target | 5 BAP | 100% Acc | 5 EN | --% Chance | Priority 0 | No Contact
    The user strikes the opponent before vanishing into the shadows.

    On hit: Place a Switching marker on the user.
    Shadow Blast
    Shadow | Special | Any One Target | 7 BAP | 100% Acc | 7 EN | --% Chance | Priority 0 | No Contact
    The user generates a shadowy cyclone to engulf the target with furious, tearing winds.

    While performing this move: The user's critical stage is increased by two (2).

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.
    Shadow Bolt
    Shadow | Special | Any One Target | 7 BAP | 100% Acc | 7 EN | 100% Chance | Priority 0 | No Contact
    The user releases a shadowy bolt of lightning at the target.

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.

    Effect Check: Inflict Paralysis with two (2) counters on the defender.
    Shadow Chill
    Shadow | Special | Any One Target | 7 BAP | 100% Acc | 7 EN | 100% Chance | Priority 0 | No Contact
    The user releases a shadowy beam of freezing cold energy at the target.

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.

    On hit: Place three (3) Frost markers on the defender.
    Shadow Fire
    Shadow | Special | Any One Target | 7 BAP | 100% Acc | 7 EN | 100% Chance | Priority 0 | No Contact
    The user spews a shadowy stream of flame from their mouth.

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.

    Effect Check: Inflict Burn on the defender.
  • Greevil has access to the custom item Shadow Potion.
    • Shadow Potion: Restores HP equal to (Max HP - Current HP)/2, capped at 20 HP.
      • The Pokemon this is used on has 100% evasion during this step.
      • This item can only be used on Shadow Pokemon.
      • "IF X is under the evasive effect of a Shadow Potion" is a free sub clause, the same way "IF X is KOed" is.
  • Camouflage turns the user into a Fire type
  • Secret Power may burn
  • Nature Power becomes Lava Plume
1711922578560.png

Slot 1: [Starmie/Granbull/Rhydon]
Slot 2: [Exeggutor-Alola/Tauros-Paldea-Blaze/Tauros-Paldea-Aqua]
Slot 3: [Shadow Articuno/Shadow Zapdos/Shadow Moltres]
Slot 4: Shadow Lugia
rhydon, exeggutor-alola, shadow articuno
Shadow Potion
Shadow Potion

Eject Button
Eject Pack
Focus Sash
Jaboca Berry
Life Orb
Mental Herb
Mirror Herb
Oran Berry
Rage Candy Bar
Rowap Berry
Sticky Barb
Weakness Policy
Slot 1: Eviolite
:sv/rhydon:
Rhydon
Level 3 EXP: 0 / 10

Careful nature ( +Special Defense, -Special Attack )
Typing: Ground/Rock
Abilities: Lightningrod, Rock Head Hidden Ability: Reckless

HP: 100
Attack: 9
Defen.: 9
Sp.Atk: 3 (-)
Sp.Def: 6 (+)
Speed: 40
Size: 4
Weight: 5


Movepool
Level 0:
Avalanche
Brick Break
Crunch
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Horn Attack
Ice Beam
Ice Punch
Leer
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Tail Whip
Thunder Fang
Thunder Punch
Thunderbolt
Toxic
Uproar

Level 1:
Ancient Power
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Counter
Curse
Cut
Double Team
Drill Run
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Rototiller
Sand Attack
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Water Gun
Whirlpool

Level 2:
Aqua Tail
Blizzard
Double-Edge
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Fury Attack
Hammer Arm
Hydro Pump
Iron Tail
Magnitude
Mega Kick
Megahorn
Metal Burst
Meteor Beam
Payback
Reversal
Rock Blast
Secret Power
Skull Bash
Stone Edge
Submission
Supercell Slam
Superpower
Take Down
Thief
Thunder
Zap Cannon

Level 3:
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Crush Claw
Dig
Frustration
Fury Cutter
Guard Split
Headbutt
Heat Crash
Heavy Slam
Icy Wind
Mud Shot
Outrage
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down
Stomp
Thrash
:sv/exeggutor-alola:
Exeggutor-Alola
Level 3 EXP: 0 / 10

Brave nature ( +Attack, -Speed, Evasion -10 )
Typing: Grass/Dragon
Abilities: Frisk Hidden Ability: Harvest

HP: 95
Attack: 9 (+)
Defen.: 6
Sp.Atk: 9
Sp.Def: 6
Speed: 39 (-)
Size: 7
Weight: 8


Movepool
Level 0:
Brick Break
Bullet Seed
Calm Mind
Dragon Hammer
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Hypnosis
Iron Head
Light Screen
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Strength
Stun Spore
Substitute
Swords Dance
Toxic
Uproar
Zen Headbutt

Level 1:
Absorb
Ancient Power
Brutal Swing
Captivate
Confide
Confusion
Curse
Double Team
Extrasensory
Flash
Grassy Terrain
Growth
Helping Hand
Infestation
Magical Leaf
Moonlight
Psybeam
Psychic Terrain
Psywave
Rage
Seed Bomb
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Trick

Level 2:
Barrage
Double-Edge
Dragon Cheer
Dream Eater
Grass Knot
Grassy Glide
Ingrain
Iron Tail
Leech Seed
Low Kick
Mega Drain
Nightmare
Power Whip
Secret Power
Solar Beam
Superpower
Take Down
Terrain Pulse
Thief
Wood Hammer

Level 3:
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Frustration
Giga Drain
Headbutt
Knock Off
Lucky Chant
Outrage
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Rollout
Self-Destruct
Telekinesis
Teleport
Trailblaze
Worry Seed
:sv/articuno:

Shadow Articuno
Level 3

Type: Ice/Flying
Abilities: Pressure, Snow Cloak

Nature: Bold (+Defense, -Attack)
HP: 95
Atk: 5 (-)
Def: 9 (+)
SpA: 7
SpD: 9
Spe: 85
Size: 3
Weight: 4


Movepool:
Level 0:
Aerial Ace
Air Slash
Avalanche
Brave Bird
Defog
Facade
Heal Bell
Ice Beam
Ice Shard
Leer
Light Screen
Protect
Reflect
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Substitute
Toxic
Whirlwind

Level 1:
Agility
Air Cutter
Ancient Power
Bubble Beam
Confide
Curse
Detect
Double Team
Dual Wingbeat
Extrasensory
Feather Dance
Gust
Hail
Haze
Helping Hand
Ice Spinner
Mirror Coat
Mist
Mud-Slap
Ominous Wind
Peck
Powder Snow
Rage
Rain Dance
Rock Smash
Roost
Sandstorm
Snowscape
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister
Water Gun
Water Pulse
Weather Ball

Level 2:
Blizzard
Double-Edge
Hurricane
Icicle Spear
Pluck
Razor Wind
Secret Power
Sky Attack
Take Down
Triple Axel

Level 3:
Aurora Veil
Bide
Fly
Frost Breath
Frustration
Headbutt
Icy Wind
Laser Focus
Mind Reader
Return
Sky Drop
U-turn

Shadow Moves:
Shadow Chill
Shadow Shed
Shadow Sky
Shadow Storm
Shadow Turn
:sv/lugia:

Shadow Lugia
Level 3

Type: Psychic/Flying
Abilities: Pressure, Multiscale

Nature: Rash (+Special Attack, -Special Defense)
HP: 100
Atk: 7
Def: 9
SpA: 8 (+)
SpD: 10 (-)
Spe: 110
Size: 6
Weight: 6


Movepool:
Level 0:
Aerial Ace
Air Slash
Avalanche
Brave Bird
Calm Mind
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Hyper Voice
Ice Beam
Iron Head
Light Screen
Liquidation
Protect
Psychic
Reflect
Rest
Roar
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Waterfall
Whirlwind
Zen Headbutt

Level 1:
Air Cutter
Ancient Power
Confide
Curse
Detect
Double Team
Dragon Breath
Dual Wingbeat
Echoed Voice
Extrasensory
Feather Dance
Flash
Gust
Hail
Helping Hand
Mist
Mud-Slap
Ominous Wind
Rain Dance
Recover
Rock Smash
Roost
Safeguard
Sandstorm
Scary Face
Shock Wave
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Trick
Twister
Water Pulse
Weather Ball
Whirlpool

Level 2:
Aqua Tail
Blizzard
Double-Edge
Dragon Rush
Dream Eater
Hurricane
Hydro Pump
Iron Tail
Nightmare
Punishment
Scale Shot
Secret Power
Sky Attack
Take Down
Thunder
Zap Cannon

Level 3:
Acrobatics
Aeroblast (Signature)
Body Slam
Brine
Bulldoze
Charge Beam
Chilling Water
Dive
Fly
Frustration
Giga Drain
Headbutt
Icy Wind
Laser Focus
Psych Up
Psychic Noise
Psyshock
Return
Sky Drop
Telekinesis

Shadow Moves:
Shadow Blast
Shadow Shed
Shadow Sky
Shadow Storm
Shadow Turn

Greevile to frisk and send out
 

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