Profiles Profile: S0L1D G0LD

(Old Profile)

Trainer Name: S0L1D G0LD
Pokemon: Breezi (**), Litten (**), Solosis (**)
Backpack: Pending
Badge Case (Legacy): Ground (Incumbent), Ice
Badge Case (Modern):
Token Pocket:
  • Currency Counters (CC): 22
  • Universal Counters (UC): 143


 
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Conman J (Fidgit) (M)
Nature: Mild
Type: Poison/Ground

Abilities:

Persistent

Vital Spirit

Frisk (HA UNLOCKED)

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20

MC: 0

Moves (41/89):

Magic Room
Wonder Room
Circle Throw
Gust (*)
Tailwind (*)
Comet Punch
Encore (*)
Helping Hand
Rapid Spin (*)
Rototiller
Clear Smog (*)
Knock Off (*)
Copycat (*)
Whirlwind (*)
Wide Guard
Razor Wind (*)
Sticky Web
Gravity
Sludge Bomb
Heal Block
Toxic Spikes
Air Slash
Earth Power
Me First

Acid Spray (*)
Disable (*)
Follow Me
Heal Pulse
Metronome
Quick Guard
Sand Tomb (*)
Spikes (*)
Wish (*)

Stealth Rock

Taunt (*)
Protect
Earthquake (*)
Dig
Skill Swap (*)
U-turn (*)
Poison Jab (*)



Double Duplex (Incineroar) (M)
Nature: Brave
Type: Fire/Dark

Abilities:

Blaze

Intimidate (HA UNLOCKED)

Stats:

HP: 90
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-15% Speed, -10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 0

Moves (41/51):

Darkest Lariat
Bulk Up
Throat Chop
Scratch (*)
Ember (*)
Growl (*)
Lick (*)
Leer (*)
Fire Fang (*)
Double Kick (*)
Roar (*)
Bite (*)
Swagger (*)
Flamethrower
Scary Face
Flare Blitz
Outrage
Cross Chop

Crunch (*)
Heat Wave (*)
Fake Out (*)
Power Trip (*)
Revenge (*)

Blast Burn
Knock Off
Drain Punch

Roar
Toxic
Taunt (*)
Protect
Earthquake
Fire Blast
Leech Life (*)
Torment
Attract (*)
Will-O-Wisp
Acrobatics (*)
Giga Impact
U-turn (*)
Snarl



Jabba Jiggle (Reuniclus) (M)
Nature: Quiet
Type: Psychic

Abilities:

Overcoat

Magic Guard

Regenerator (HA UNLOCKED)

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 26 (-15% Speed, -10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

MC: 0

Moves (41/65):

Psywave (*)
Reflect (*)
Rollout (*)
Snatch (*)
Hidden Power [Ground] (*)
Light Screen (*)
Charm (*)
Recover (*)
Dizzy Punch
Psyshock (*)
Endeavor
Future Sight
Heal Block
Pain Split
Psychic
Skill Swap

Acid Armor (*)
Confuse Ray (*)
Helping Hand (*)
Imprison (*)
Trick (*)

Gravity
Knock Off
Magic Coat
Signal Beam
Superpower

Toxic
Hyper Beam
Protect (*)
Thunder (*)
Shadow Ball (*)
Double Team
Rock Tomb
Focus Blast
Energy Ball
Explosion
Thunder Wave
Infestation (*)
Substitute
Flash Cannon
Trick Room (*)
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
S0L1D G0LD Approved

Apologies for taking forever with this. I thought I had dealt with this back when you PM'd me ages ago. Thanks for nudging me again, and sorry about the delay. Welcome back!
 


Nidoking (King Osohe) (Male)
Nature: Rash
Type:

Poison:
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Poison Point
:
Type: Toggle
By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Rivalry :
Type: Passive
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Sheer Force:

Type: Toggle

No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Pokemon with this ability: Nidoqueen, Nidoking, Krabby, Kingler, Tauros, Totodile, Croconaw, Feraligatr, Steelix, Makuhita, Hariyama, Mawile, Trapinch, Bagon, Cranidos, Rampardos, Timburr, Gurdurr, Conkeldurr, Darmanitan, Druddigon, Rufflet, Braviary, Landorus.

Stats:

HP: 90
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19


MC: 0
KOC: 0

Attacks (61/133):


Megahorn
Chip Away
Thrash
Earth Power
Leer (*)
Peck (*)
Focus Energy (*)
Tackle (*)
Horn Attack (*)
Double Kick (*)
Poison Sting (*)
Fury Attack (*)
Helping Hand (*) (*)
Toxic Spikes
Flatter
Horn Drill

Counter (*)
Disable (*)
Endure (*)
Head Smash (*)
Sucker Punch (*)
Confusion

Roar
Toxic
Venoshock
Taunt
Ice Beam (*)
Blizzard
Protect
Earthquake
Thunder
Thunderbolt (*)
Sludge Wave
Sludge Bomb (*)
Fire Blast
Sandstorm
Dig (*)
Double Team
Torment
Rest
Focus Blast
Incinerate
Quash
Stone Edge
Rock Slide
Sleep Talk
Substitute (*)

Avalanche
Bide
Drill Run
Fissure
Icy Wind
Helping Hand
Mimic
Stealth Rock
Super Fang
Water Gun
Whirlpool

Flamethrower
Lovely Kiss
Morning Sun




Garchomp (SKORGE) (Male)
Nature: Hasty
Type: Dragon/Ground

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:

Sand Veil:
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Rough Skin (DW Unlocked):
Type: Passive
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Sand Force (Mega):

Type: Passive

This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 118 (+15%spe +16%acc)
Size Class: 4
Weight Class: 4
Base Rank Total: 22



Garchomp (SKORGE) (Male)
Nature: Hasty
Type: Dragon/Ground

Stats:
HP: 100
Atk: Rank 7
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 106 (+15%spe +13%acc)
Size Class: 4
Weight Class: 4
Base Rank Total: 26


MC: 01

Attacks (31/???):

Crunch
Dual Chop
Fire Fang
Tackle (*)
Sand Attack (*)
Dragon Rage (*)
Sandstorm (*)
Take Down (*)
Sand Tomb (*)
Slash (*)
Dual Chop
Dragon Rush

Body Slam (*)
Dragonbreath (*)
Outrage (*)
Mud Shot
Thrash (*)
Rock Climb (*)

Dragon Claw (*)
Dig (*)
Brick Break
Earthquake (*)
Double Team (*)
Stone Edge (*)
Bulldoze
Fire Blast
Substitute

Aqua Tail
Draco Meteor
Endure
Iron Head




Tyranitar (RAAM) (Male)
Nature: Quiet
Type:
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ability:
Sand Stream:

Type: Trigger

When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.
Unnerve (DW Unlocked):

Type: Passive

The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4(+)
SpD: Rank 4
Spe: 53 (-15% spe, -10 Evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 23



Mega Tyranitar (RAAM) (Male)
Nature: Quiet
Type: Rock/Dark
Ability: Sand Stream

Stats:
HP: 100
Atk: Rank 7
Def: Rank 6
SpA: Rank 4(+)
SpD: Rank 5
Spe: 61 (-15% spe, -10 Evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 28


MC: 0

Attacks (37/???):

Thunder Fang
Ice Fang
Fire Fang
Bite (*)
Leer (*)
Sandstorm (*)
Screech (*)
Chip Away (*)
Rock Slide (*)
Scary Face (*)
Thrash (*)
Dark Pulse
Payback
Crunch
Hyper Beam

Dragon Dance (*)
Pursuit (*)
Stealth Rock (*)
Focus Energy (*)
Curse (*)

Taunt (*)
Smack Down
Earthquake (*)
Dig (*)
Brick Break
Rock Tomb
Torment
Rest
Stone Edge (*)
Bulldoze
Sleep Talk
Power-Up-Punch
Protect (*)

Avalanche
Endure
Counter
Superpower




Tempest (Yanma) (M)
Nature: Modest
Type: Bug/Flying
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).


Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:


Speed Boost:

Type:
Passive

Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Compoundeyes:

Type: Passive

This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Frisk: (DW Locked)

Type: Passive

The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.


Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 95
Size Class: 2
Weight Class: 3
Base Rank Total: 16

MC: 0

Attacks:


Tackle
Foresight
Quick Attack
Double Team
Sonic Boom
Hypnosis
Detect
Supersonic

U-Turn
Dream Eater
Giga Drain
Substitute
Toxic

Faint Attack
Feint
Reversal
Signal Beam
Whirlwind




Master Belch (Muk) (M)
Nature: Quiet
Type: Poison

Poison (close)

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Stench:

Type:
Passive

This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move

Sticky Hold:

Type: Passive

This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.

Pokemon with this ability: Shroomish, Breloom, Gliscor.

Poison Touch: (DW Unlocked)

Type: Toggle

By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-15% spe, -10% evasion flat)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 01

Attacks (80/93):


Venom Drench
Poison Gas (*)
Pound (*)
Harden (*)
Mud-Slap (*)
Disable (*)
Sludge (*)
Minimize (*)
Mud Bomb (*)
Sludge Bomb
Acid Armor
Gunk Shot
Belch
Memento

Toxic
Venoshock
Hidden Power [FAIRY]
Sunny Day
Taunt
Hyper Beam
Rain Dance
Sludge Wave (*)
Thunderbolt (*)
Thunder
Flamethrower (*)
Dig (*)
Shadow Ball
Protect (*)
Brick Break
Double Team
Fire Blast
Rock Tomb
Torment
Facade
Rest
Focus Blast
Incinerate
Focus Blast
Explosion
Payback
Giga Impact
Rock Slide
Infestation
Natural Gift
Poison Jab
Swagger
Sleep Talk
Substitute
Secret Power
Rock Smash
Dark Pulse
Power-Up-Punch

Acid Spray (*)
Haze (*)
Imprison (*)
Lick
Mean Look
Scary Face
Shadow Sneak (*)
Shadow Punch
Spit Up
Stockpile (*)
Swallow

Bide
Block
Body Slam
Curse
Dynamic Punch
Giga Drain
Endure
Fire Punch
Focus Punch
Ice Punch
Mimic
Pain Split
Self-Destruct
Shock Wave
Snore
Thunder Punch
Zap Cannon




Atlas (Aggron) (M)
Nature: Brave
Type:
Steel/Rock

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

Sturdy:

Type: Passive


This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head:

Type: Passive


This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Heavy Metal (DW UNLOCKED):

Type: Passive


The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

Filter (Mega):

Type: Passive


This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Stats:

HP: 90
Atk: Rank 5 (+1)
Def: Rank 8
SpA: Rank 3
SpD: Rank 3
Spe: 43 (43 rounded) (-15% spe, -10 evasion)
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 23



Atlas (Aggron) (M)
Nature: Brave
Type: Steel

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Stats:

HP: 90
Atk: Rank 7 (+1)
Def: Rank 10
SpA: Rank 3
SpD: Rank 3
Spe: 43 (43 rounded) (-15% spe, -10 evasion)
Size Class: 4
Weight Class: 8 [11 Heavy Metal]
Base Rank Total: 27


MC: 0

Moves (40/113):

Tackle (*)
Harden (*)
Mud-Slap (*)
Headbutt (*)
Metal Claw (*)
Iron Defense (*)
Roar (*)
Take Down (*)
Iron Head (*)
Iron Tail
Heavy Slam
Double Edge
Metal Burst

Body Slam (*)
Endeavor (*)
Head Smash (*)
Stealth Rock (*)
Superpower (*)

Toxic (*)
Taunt
Earthquake (*)
Double Team
Dig
Sandstorm
Rock Tomb
Protect (*)
Rest
Shadow Claw
Stone Edge
Bulldoze
Rock Slide (*)
Sleep Talk
Substitute (*)

Aqua Tail
Counter
Endure
Fire Punch
Ice Punch
Magnet Rise
Thunder Punch




Golett (Pig King Statue) [-]
Nature: Brave
Type: Ground/Ghost

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

Iron Fist:
Type: Passive
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Klutz:
Type: Toggle
The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
No Guard (DW Locked):
Type: Passive
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30 (29.75, rounded. - 15% speed, - 10 evasion flat.)
Size Class: 2
Weight Class: 4
Base Rank Total: 14
MC: 0

Attacks:
Pound
Astonish
Defense Curl
Mud Slap
Rollout
Shadow Sneak
Iron Defense
Stomping Tantrum
Mega Punch
Magnitude
Earthquake

Protect
Telekinesis
Shadow Ball
Substitute
Rock Slide

Drain Punch
Gravity
Fire Punch
Ice Punch
ThunderPunch
Focus Punch

---->


Aegislash (Gaol)[M]
Nature: Brave
Type:
Ghost/Steel

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

Stance Change:

Type: Passive

This Pokemon changes its stance from Shield Forme to Blade Forme when ordered to use a damaging attack (regardless of that attack's success or failure to execute), and will revert to Shield Forme when using the move King's Shield. Non-damaging attacks will retain the Pokemon's current Forme at the time of use.

Pokemon with this ability: Aegislash

Shield Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 52 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 22

HP: 90
Atk: Rank 7 (+)
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 52 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 22

MC: 0

Moves (37/53):

Slash
Night Slash
Power Trick
Head Smash
King's Shield
Tackle (*)
Swords Dance (*)
Fury Cutter (*)
Metal Sound (*)
Pursuit (*)
Autotomize (*)
Shadow Sneak (*)
Aerial Ace (*)
Retaliate
Iron Defense
Iron Head
Sacred Sword

Destiny Bond
Wide Guard

Brick Break (*)
Shadow Ball (*)
Flash Cannon (*)
Protect (*)
Rock Slide (*)
Reflect (*)
Double Team (*)
Toxic (*)
Shadow Claw
Rest
Sleep Talk
Substitute
Gyro Ball
Facade
Hyper Beam
Giga Impact
Secret Power
Rock Smash




Greninja (Sui-Ren) [M]
Nature: Hasty
Type:
Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

Torrent: Type: Passive

When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Pokemon with this ability: Squirtle, Wartortle, Blastoise, Totodile, Croconaw, Feraligatr, Mudkip, Marshtomp, Swampert, Piplup, Prinplup, Empoleon, Oshawatt, Dewott, Samurott
Protean (DW Unlocked): Type: Toggle

When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Pokemon with this ability: Kecleon, Froakie, Frogadier, Greninja

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 141 (+15% speed, +23% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

MC: 0

Moves (64/72):

Night Slash
Role Play
Mat Block
Pound (*)
Growl (*)
Bubble (*)
Quick Attack (*)
Lick (*)
Water Pulse (*)
Smokescreen (*)
Round (*)
Shadow Sneak
Fling (*)
Spikes
Double Team
Bounce
Hydro Pump
Extrasensory
Haze
Water Shuriken

Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)

Toxic
Hidden Power [Fire]
Taunt (*)
Blizzard (*)
Grass Knot (*)
Surf (*)
Substitute (*)
Rock Slide
Acrobatics
U-turn
Rest
Sleep Talk
Dig
Power-Up-Punch
Scald
Protect
Smack Down
Dark Pulse
Ice Beam
Aerial Ace
Echoed Voice
Facade
Waterfall
Rock Tomb
Hyper Beam
Giga Impact
Attract
Swagger
Thief
Secret Power
Rock Smash

Dive
Gunk Shot
Hydro Cannon
Icy Wind
Low Kick
Water Pledge
Snatch
Spite




Tyrunt (Tyrunt) (M)
Nature: Jolly
Type: Rock/Dragon
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Strong Jaw:


Type: Passive

This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.

Pokemon with this ability: Tyrunt, Tyrantrum

Sturdy (DW Locked):

Type: Passive

This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Pokemon with this ability: Geodude, Graveler, Golem, Magnemite, Magneton, Onix, Sudowoodo, Pineco, Forretress, Steelix, Shuckle, Skarmory, Donphan, Nosepass, Aron, Lairon, Aggron, Relicanth, Regirock, Shieldon, Bastiodon, Bonsly, Magnezone, Probopass, Roggenrola, Boldore, Gigalith, Sawk, Dwebble, Crustle, Tirtouga, Carracosta, Tyrunt.

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 56 (+15% Speed, +7% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 15

MC: 0

Moves (21/???):

Tail Whip (*)
Tackle (*)
Roar (*)
Stomp (*)
Bide (*)
Stealth Rock (*)
Bite (*)
Charm (*)
Dragon Tail
Earthquake
Horn Drill

Dig (*)
Double Team (*)
Rest (*)
Sleep Talk (*)
Stone Edge (*)

Dragon Dance (*)
Fire Fang (*)
Ice Fang (*)
Poison Fang (*)
Thunder Fang (*)




Fletchling (Captain Falcon) (M)
Nature: Naughty
Type: Normal/Flying

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Big Pecks:


Type: Passive

This Pokemon's sturdy wings prevent its defense from being lowered. The rate its Defense stage drops after a boost is also halved from once every round to once every two (2) rounds.

Pokemon with this ability: Pidgey, Pidgeotto, Pidgeot, Chatot, Pidove, Tranquill, Unfezant, Ducklett, Swanna, Vullaby, Mandibuzz, Fletchling.

Gale Wings (DW Locked):

Type: Passive

When this Pokemon is at max health, its Flying type moves have an additional level of priority over their normal order (e.g. +0 priority is +1, +1 is +2, etc.)

Pokemon with this ability Fletchling, Fletchinder, Talonflame:

Stats:

Hp: 80
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 63
Size Class: 1
Weight Class: 1
Base Rank Total: 13

MC: 0

Moves:

Tackle
Growl
Quick Attack
Peck
Agility
Flail
Roost
Razor Wind

Quick Guard

Taunt
Frusteration
Flame Charge
Rest
Thief
Overheat
Swords Dance
Sleep Talk
Fly


---->




---->


Lucario (Dominic) (M)
Nature: Naive
Type: Fighting/Steel

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

Steadfast:


Type: Passive

If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed and natural Speed stage by one (1) to make up the difference.

Pokemon with this ability: Machop, Machoke, Machamp, Scyther, Tyrogue, Hitmontop, Riolu, Lucario, Gallade.

Inner Focus:

Type:
Passive

When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Pokemon with this ability: Zubat, Golbat, Abra, Kadabra, Alakazam, Drowzee, Hypno, Farfetch'd, Hitmonchan, Kangaskhan Dragonite, Crobat, Umbreon, Girafarig, Sneasel, Snorunt, Glalie, Riolu, Lucario, Throh, Sawk, Darumaka, Mienfoo, Mienshao, Pawniard, Bisharp.

Justified (HA Locked):

Type: Passive

This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack and natural Attack stage will increase by one (1). Self-targeted attacks do not increase the natural Attack stage.

Pokemon with this ability: Growlithe, Arcanine, Absol, Lucario, Gallade, Cobalion, Terrakion, Virizion, Keldeo, Tomohawk.

Adaptability (Mega):

Type: Passive

The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Pokemon with this ability: Eevee, PorygonZ, Corphish, Crawdaunt, Feebas, Basculin, Mega-Lucario.

Stats:

HP: 90
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+15% Speed, +12% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Stats:

Hp: 90
Atk: Rank 6
Def: Rank 3
SpA: Rank 6
SpD: Rank 2 (-)
Spe: 129 (+15% speed, +19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 25

MC: 01

Moves (46/???):

Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Laser Focus
Dark Pulse
Foresight (*)
Quick Attack (*)
Detect
Metal Claw
Endure (*)
Counter (*)
Feint (*)
Power-Up-Punch
Swords Dance
Force Palm (*)
Me First
Bone Rush
Metal Sound
Copycat (*)
Reversal (*)
Screech (*)
Quick Guard
Heal Pulse
Final Gambit

Agility (*)
Blaze Kick (*)
Bullet Punch (*)
Crunch (*)
Hi Jump Kick (*)

Roar
Toxic
Iron Tail
Earthquake (*)
Dig
Psychic
Rock Tomb
Double Team (*)
Focus Blast (*)
Shadow Claw (*)
Rock Slide (*)
Flash Cannon

Focus Punch
Drain Punch
Helping Hand
Ice Punch
Magnet Rise
Role Play
Thunder Punch




Scyther (Alien) (M)
Nature: Careful
Type: Bug/Flying
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:

Swarm:

Type: Passive
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Pokemon with this ability: Beedrill, Scyther, Ledyba, Ledian, Spinarak, Ariados, Scizor, Heracross, Beautifly, Volbeat, Kricketune, Mothim, Sewaddle, Leavanny, Venipede, Whirlipede, Scolipede, Karrablast, Escavalier, Joltik, Galvantula, Durant, Larvesta, Volcarona.
Technician:
Type: Passive
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Pokemon with this ability: Meowth, Persian, Mr. Mime, Scyther, Scizor, Smeargle, Hitmontop, Breloom, Kricketune, Roserade, Ambipom, Mime Jr., Minccino, Cinccino, Syclar, Syclant, Rebble, Bolderdash, Stratagem.
Steadfast (DW Locked):
Type: Passive
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed and natural Speed stage by one (1) to make up the difference.
Pokemon with this ability: Machop, Machoke, Machamp, Scyther, Tyrogue, Hitmontop, Riolu, Lucario, Gallade
Stats:

HP: 90
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19
MC: 02

Moves:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Feint
Double Hit

Counter
Defog
Endure
Steel Wing
Safeguard

Toxic
Protect
Roost
Thief
U-Turn

Bide




Steelix (Oh-So-Snake) (M)
Nature: Adamant
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:

Rock Head:

Type: Passive
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pokemon with this ability: Geodude, Graveler, Golem, Onix, Cubone, Marowak, Rhyhorn, Rhydon, Aerodactyl, Sudowoodo, Steelix, Aron, Lairon, Aggron, Relicanth, Bagon, Shelgon, Bonsly, Basculin, Flarelm, Pyroak.
Pokemon with this ability: Lileep, Cradily, Shellos, Gastrodon, Finneon, Lumineon, Maractus, Colosshale.
Sturdy:
Type: Passive
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Pokemon with this ability: Geodude, Graveler, Golem, Magnemite, Magneton, Onix, Sudowoodo, Pineco, Forretress, Steelix, Shuckle, Skarmory, Donphan, Nosepass, Aron, Lairon, Aggron, Relicanth, Regirock, Shieldon, Bastiodon, Bonsly, Magnezone, Probopass, Roggenrola, Boldore, Gigalith, Sawk, Dwebble, Crustle, Tirtouga, Carracosta.
Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Pokemon with this ability: Goldeen, Seaking, Mantine, Wailmer, Wailord, Huntail, Buizel, Floatzel, Finneon, Lumineon, Mantyke.
Sheer Force (DW Unlocked):
Sheer Force:


Type: Toggle

No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Pokemon with this ability: Nidoqueen, Nidoking, Krabby, Kingler, Tauros, Totodile, Croconaw, Feraligatr, Steelix, Makuhita, Hariyama, Mawile, Trapinch, Bagon, Cranidos, Rampardos, Timburr, Gurdurr, Conkeldurr, Darmanitan, Druddigon, Rufflet, Braviary, Landorus.
Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 22



Mega Steelix (Oh-So-Snake) (M)
Nature: Adamant
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:

Rock Head:

Sturdy:

Sheer Force (DW Unlocked):

Sand Force:


Type: Passive

This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Pokemon with this ability: Diglett, Dugtrio, Nosepass, Shellos, Gastrodon, Hippopotas, Hippowdon, Probopass, Roggenrola, Boldore, Gigalith, Drilbur, Excadrill, Landorus.

Stats:

HP: 90
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 10
Base Rank Total: 25


MC: 0

Moves (52/91):


Thunder Fang
Fire Fang
Ice Fang
Mud Sport (*)
Tackle (*)
Harden (*)
Bind (*)
Curse (*)
Screech (*)
Rock Throw (*)
Rage (*)
Rock Tomb (*)
Stealth Rock (*)
Rock Polish (*)
Autotomize
Gyro Ball
Smack Down (*)
Dragon Breath (*)
Sandstorm (*)
Slam (*)
Rock Slide
Stealth Rock
Iron Tail
Crunch
Dig
Stone Edge
Sandstorm
Double-Edge

Block (*)
Heavy Slam (*)
Rock Blast (*)
Rock Climb (*)
Rollout (*)

Roar (*)
Toxic (*)
Taunt (*)
Protect
Smack Down
Earthquake (*)
Double Team
Torment (*)
Facade
Giga Impact
Dragon Tail
Substitute
Rock Smash
Nature Power

Aqua Tail
Bide
Endure
Explosion
Magnet Rise




Gastly (Lithobolia) (M)
Nature: Naive
Type: Ghost/Poison

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Levitate:

Type: Passive


This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:

HP: 80
Atk: Rank 2
Def: Rank 2
SpA: Rank 4
SpD: Rank 1 (-)
Spe: 92 (+15% speed, +29% accuracy)
Size Class: 3
Weight Class: 1
Base Rank Total: 15

MC: 0

Moves:


Hypnosis
Spite
Lick
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch

Disable
Fire Punch
Haze
Perish Song
Reflect Type

Taunt
Sludge Bomb
Torment
Substitute
Dazzling Gleam
 


Karrablast (Brasky) (M)
Nature: Brave
Type: Bug
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities:

Swarm:

Type:
Passive

When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Shed Skin:

Type: Passive

This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

No Guard (DW Locked):

Type: Passive

This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:

HP: 80
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

MC: 0

Moves:


Peck
Leer
Endure
Fury Cutter
Fury Attack
Headbutt
False Swipe

Bug Bite
Counter
Drill Run
Knock Off
Megahorn

Protect
Aerial Ace
Rest
Infestation
Sleep Talk




Magnemite (Project Grudge) (-)
Nature: Sassy
Type: Electric/Steel

Electric: Electric STAB; immune to paralysis status.

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

Magnet Pull:

Type:
Trigger

This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch.

Sturdy:

Type:
Passive

This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Analytic (DW Locked):

Type:
Passive

If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 70
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 39 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

MC: 0

Moves:


Metal Sound
Tackle
Supersonic
ThunderShock
SonicBoom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot

Gravity
Iron Defense
Magic Coat
Signal Beam
Sleep Talk

Light Screen
Protect
Thunderbolt
Reflect
Rest




Phantump (Toutatis) (M)
Nature: Brave
Type: Grass/Ghost

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground (open)

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

Natural Cure

Frisk

Harvest (DW Locked)

Stats:


HP: 80
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 33 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

MC: 0

Moves:

Tackle
Confuse Ray
Astonish
Growth
Ingrain
Faint Attack
Leech Seed

Bestow
Grudge
Imprison
Venom Drench

Toxic
Dig
Shadow Ball
Rock Slide
Poison Jab
Substitute




Charmeleon (Gorynych) (M)
Nature: Lonely
Type: Fire

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Blaze

Solar Power (DW UNLOCKED)

Stats:


Hp: 90
Atk: Rank 4 (+)
Def: Rank 2(-)
SpA: Rank 3
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 18

MC: 0

Moves (32/???):


Scratch (*)
Growl (*)
Ember (*)
Leer (*)
Metal Claw (*)
Smokescreen (*)
Rage (*)
Dragon Rage (*)
Scary Face (*)
Fire Fang (*)
Flamethrower
Fire Spin
Inferno

AncientPower (*)
Counter (*)
Crunch (*)
Dragon Rush (*)
Focus Punch (*)

Protect
Dig (*)
Brick Break (*)
Double Team
Flame Charge
Rest
Will-o-Wisp (*)
Substitute (*)
Sleep Talk (*)

Bide
Endure
Skull Bash
ThunderPunch

Quick Attack




Skrelp (Tlingit) (M)
Nature: Quiet
Type: Poison/Water

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Poison Point:


Type: Toggle

By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Poison Touch:

Type: Toggle

By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Adaptability (HA Locked):

Type: Passive

The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:

HP: 80
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 26 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

MC: 6

Moves (20/???):

Tackle (*)
SmokeScreen (*)
Water Gun (*)
Faint Attack (*)
Tail Whip (*)
Bubble (*)
Acid (*)
Camouflage (*)
Poison Tail (*)
Water Pulse (*)

Acid Armor (*)
Haze (*)
Play Rough (*)
Toxic Spikes (*)
Venom Drench (*)

Protect (*)
Thunderbolt (*)
Shadow Ball (*)
Sludge Wave (*)
Scald (*)




Noibat (Aragon) (M)
Nature: Hasty
Type: Flying/Dragon

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Infiltrator:


Type: Passive

Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Frisk:

Type: Passive

The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

Telepathy (locked):

Type: Passive

This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:

HP: 80
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 64 (+15% speed, +9% accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

MC: 0

Moves (20/???):

Screech (*)
Supersonic (*)
Tackle (*)
Leech Life (*)
Absorb
Gust (*)
Bite (*)
Wing Attack (*)
Agility (*)
Air Cutter (*)

Switcheroo (*)

Taunt (*)
Roost (*)
Double Team (*)
Psychic (*)
Torment (*)
Acrobatics (*)
U-turn (*)
Wild Charge (*)
Fly (*)

Draco Meteor




Flarelm (Kaliso) (M)
Nature: Brave
Type: Fire/Grass

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Rock Head

Battle Armor

Chlorophyll (HA Locked)

Stats:


HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 34 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 16

MC: 04

Moves (35/???):

Bullet Seed (*)
Sweet Scent (*)
Leafage
Absorb (*)
Growth (*)
Ember (*)
Leech Seed (*)
Flame Wheel (*)
Giga Drain (*)
Fire Spin (*)
Lava Plume
Synthesis

Aromatherapy
Blaze Kick (*)
Counter (*)
Earth Power (*)
Revenge (*)
Sand Tomb
Seed Bomb (*)

Iron Tail
Low Kick

Roar
Sunny Day
Light Screen
Protect (*)
Solar Beam
Double Team
Fire Blast (*)
Rock Tomb
Will-O-Wisp (*)
Endure
Rest (*)
Rock Slide (*)
Grass Knot
Flash Cannon




Torchic (Marchic Fenix) (M)
Nature: Quiet
Type: Fire

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Blaze

Speed Boost (HA Locked)

Stats:

Hp: 80
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 39 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

MC: 3

Moves (19/???):

Scratch (*)
Growl (*)
Focus Energy (*)
Ember (*)
Peck (*)
Sand Attack (*)
Quick Attack
Fire Spin (*)
Mirror Move

Agility (*)
Counter (*)
Endure (*)
Feint (*)
Low Kick (*)

Toxic (*)
Fire Blast (*)
Will-O-Wisp (*)
Rock Slide (*)
Substitute (*)




Sneasel (الخارق) (M)
Nature: Adamant
Type: Dark/Ice

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Inner Focus

Keen Eye

Pickpocket (HA Locked)

Stats:

Hp: 80
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 3
Base Rank Total: 16

MC: 0

Moves:

Scratch
Leer
Taunt
Quick Attack
Screech
Feint Attack
Icy Wind
Fury Swipes
Agility
Metal Claw
Hone Claws

Counter
Fake Out
Feint
Ice Shard
Icicle Crash

Dig
Brick Break
Thief
Torment
Substitute




Scrafty (G-Fresh) (M)
Nature: Adamant
Type: Dark/Fighting

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Shed Skin

Moxie

Intimidate (HA UNLocked)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 19

MC: 01

Moves (30/82):

Leer (*)
Low Kick (*)
Sand Attack (*)
Faint Attack (*)
Headbutt (*)
Swagger (*)
Brick Break (*)
Payback (*)
High Jump Kick
Scary Face
Crunch
Facade
Focus Punch
Head Smash

Counter (*)
Fake Out (*)
Fire Punch (*)
Quick Guard
ThunderPunch (*)
Ice Punch (*)

Dual Chop
Drain Punch
Knock Off
Iron Tail
Super Fang
Zen Headbutt

Toxic (*)
Taunt (*)
Protect (*)
Dig (*)
Torment (*)




Bunnelby (Bunnelby) (M)
Nature: Adamant
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Pickup

Cheek Pouches

Huge Power (HA Locked)

Stats:

HP: 80
Atk: Rank 3 (+) [5 Huge Power]
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 1
Base Rank Total: 13 [15 Huge Power]

MC: 0

Moves (24/???):

Tackle (*)
Agility (*)
Leer (*)
Quick Attack (*)
Double Slap (*)
Mud Slap (*)
Take Down (*)
Mud Shot (*)
Double Kick (*)
Odor Sleuth (*)
Dig
Bounce
Super Fang
Earthquake

Defense Curl (*)
Rollout (*)
Spikes (*)

Toxic (*)
Return (*)
Brick Break (*)
Torment (*)
Rest (*)
Rock Slide (*)
Sleep Talk (*)



(Retro sprite, bitches)
Squirtle (Brumak) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent

Rain Dish (HA Locked)

Stats:

Hp: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 37 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

MC: 0

Moves:

Tackle
Tail Whip
Water Gun
Bubble
Withdraw
Bite
Rapid Spin
Protect
Water Pulse
Hydro Pump

Aura Sphere
Dragon Pulse
Fake Out
Mirror Coat
Water Spout

Toxic
Ice Beam
Dig
Scald
Substitute

Bide
Counter




Magnus (Conkeldurr) (M)
Nature: Adamant
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Guts

Sheer Force

Iron Fist (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20

MC: 01

Moves (53/72):

Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Dynamic Punch
Scary Face
Hammer Arm
Stone Edge
Focus Punch
Superpower

Comet Punch
Counter (*)
Drain Punch (*)
Endure (*)
Foresight
Mach Punch (*)
Reversal
Wide Guard (*)

Toxic (*)
Taunt (*)
Hyper Beam
Protect (*)
Smack Down
Earthquake
Dig
Double Team
Rock Tomb
Facade
Rest
Attract
Low Sweep
Focus Blast
Payback (*)
Giga Impact
Bulldoze
Poison Jab (*)
Grass Knot
Swagger
Sleep Talk
Substitute
Rock Smash
Power-Up-Punch

Block
Helping Hand
Fire Punch
Ice Punch
Knock Off
Thunder Punch



---->



Heracross (Heracross) (M)
Nature: Jolly
Type: Bug/Fighting

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Swarm

Guts

Moxie (HA Unlocked)

Skill Link (Mega-Only)

Stats:

Hp: 90
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (+15% speed, +11% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Mega Stats:

Hp: 90
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+15% speed, +9% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

MC: 01

Moves (37/82):

Arm Thrust (*)
Bullet Seed (*)
Night Slash (*)
Tackle (*)
Leer (*)
Horn Attack (*)
Endure (*)
Fury Attack (*)
Aerial Ace (*)
Chip Away (*)
Counter (*)
Brick Break (*)
Pin Missile
Close Combat
Feint
Reversal

Bide (*)
Megahorn (*)
Pursuit (*)
Revenge (*)
Rock Blast (*)

Toxic
Protect (*)
Smack Down
Earthquake (*)
Dig
Rock Tomb
Detect
Rest (*)
Giga Impact
Rock Slide (*)
Sleep Talk (*)
Substitute

Focus Punch
Helping Hand
Knock Off
Low Kick




Jason Voorhees (Arghonaut) (M)
Nature: Brave
Type: Water/Fighting
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Unaware

Technician (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 65 (15% speed, -10% evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 21

MC: 0

Moves (39/???):

Night Slash
Constrict
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet (*)
Mach Punch
Foul Play
Taunt
Revenge
Waterfall
Thief
Focus Punch

Circle Throw (*)
Cross Chop (*)
Recover (*)
Rock Blast (*)
Soak (*)

Protect
Earthquake (*)
Double Team
Torment (*)
Rock Slide (*)
Infestation
Poison Jab (*)
Rick Smash
Power-Up Punch
Substitute (*)
Waterfall

Dive
Drain Punch
Gunk Shot
Ice Punch
Knock Off
Low Kick
Thunder Punch
Snatch
 

Kryllowatt (Krilowatt) (M)
Nature: Naive
Type: Water/Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Trace

Magic Guard

Minus (HA UNLOCKED)

Stats:

HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+15% speed, +17% accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 23

MC: 0

Moves (66/87):

Magnetic Flux
Ice Shard
Bubble (*)
Charge (*)
Tackle (*)
Thunder Shock (*)
Confuse Ray
Fairy Wind (*)
Aqua Jet
Detect (*)
Imprison
Copycat
Heart Swap
Zap Cannon
Discharge
Guillotine
Hydro Pump
Thunder

Counter (*)
Follow Me
Me First (*)
Metronome
Mind Reader
Mirror Coat (*)
Muddy Water (*)
Sheer Cold
Shock Wave
Signal Beam (*)

Toxic
Hail
Hidden Power [Grass]
Ice Beam (*)
Blizzard
Hyper Beam
Protect
Rain Dance
Safeguard
Thunderbolt (*)
Earthquake
Double Team
Torment
Facade
Rest
Low Sweep
Scald
Payback
Thunder Wave (*)
Giga Impact
Volt Switch
Bulldoze
Sleep Talk
Substitute (*)
Wild Charge
Dazzling Gleam (*)
Surf

Aqua Tail
Dive
Earth Power
Electroweb
Endure
Fury Cutter
Helping Hand
Low Kick
Sleep Talk
Whirlpool



Ludicolo (El Gordo Loco) (M)
Nature: Quiet
Type: Water/Grass

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Swift Swim

Rain Dish

Own Tempo (HA UNLOCKED)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 0

Moves (57/100):

Astonish (*)
Growl (*)
Absorb (*)
Nature Power (*)
Fake Out
Fury Swipes
Water Sport
Mist (*)
Natural Gift (*)
Mega Drain (*)
Bubble Beam (*)
Knock Off
Zen Headbutt
Rain Dance
Thief
Energy Ball
Hydro Pump

Counter (*)
Flail
Giga Drain (*)
Leech Seed (*)
Razor Leaf
Synthesis (*)
Teeter Dance
Water Gun (*)

Hone Claws
Toxic
Ice Beam (*)
Blizzard
Hyper Beam
Protect
Solar Beam (*)
Brick Break
Double Team
Focus Blast
Scald (*)
Rest (*)
Sleep Talk (*)
Grass Knot
Substitute
Surf

Body Slam
Bullet Seed
Dive
Drain Punch
Dynamic Punch
Endure
Fire Punch
Focus Punch
Hyper Voice
Ice Punch
Icy Wind
Metronome
Mimic
Seed Bomb
Thunder Punch
Whirlpool



Boat Puller (Lapras) (M)
Nature: Quiet
Type: Water/Ice

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Water Absorb

Shell Armor

Hydration (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 20

MC: 0

Moves (51/94):

Sing (*)
Water Gun (*)
Growl (*)
Mist (*)
Confuse Ray (*)
Ice Shard (*)
Water Pulse (*)
Body Slam (*)
Rain Dance (*)
Perish Song (*)
Brine
Hydro Pump
Safeguard
Sheer Cold

Ancientpower
Avalanche (*)
Fissure
Freeze-Dry (*)
Future Sight (*)
Horn Drill
Refresh (*)
Sleep Talk (*)

Roar
Toxic
Ice Beam (*)
Blizzard
Protect (*)
Thunderbolt (*)
Thunder
Psychic
Double Team
Rest (*)
Bulldoze (*)
Frost Breath
Substitute
Surf

Bide
Dive
Dream Eater
Drill Run
Endure
Heal Bell
Hyper Voice
Iron Head
Nightmare
Reflect
Shock Wave
Signal Beam
Skull Bash
Solar Beam
Whirlpool
Zap Cannon



Paduk (Kingdra) (M)
Nature: Mild
Type: Water/Dragon

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Swift Swim

Sniper

Damp (HA UNLocked)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 5
Base Rank Total: 18

MC: 0

Moves (39/72):

Bubble (*)
Smokescreen (*)
Leer (*)
Water Gun (*)
Focus Energy (*)
Bubble Beam (*)
Agility (*)
Brine
Hydro Pump
Dragon Dance
Dragon Pulse

Clear Smog
Disable (*)
Flail
Outrage (*)
Muddy Water (*)
Razor Wind (*)
Signal Beam (*)

Toxic
Ice Beam (*)
Blizzard
Hyper Beam
Protect (*)
Double Team
Rain Dance (*)
Rest (*)
Scald
Giga Impact
Sleep Talk (*)
Substitute
Flash Cannon
Whirlpool

Bide
Bounce
Dive
Draco Meteor
Endure
Icy Wind
Skull Bash



Staryu (Staryu) (-)
Nature: Timid
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Illuminate

Natural Cure

Analytic (HA Locked)

Stats:

Hp: 80
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

MC: 0

Moves (21/???):

Tackle (*)
Harden (*)
Water Gun (*)
Rapid Spin (*)
Recover (*)
Psywave
Swift (*)
Camouflage (*)
Bubble Beam (*)
Minimize (*)
Gyro Ball

Aurora Beam (*)
Barrier (*)
Supersonic (*)

Blizzard (*)
Thunder (*)
Light Screen (*)
Psychic (*)
Reflect (*)
Scald (*)
Thunder Wave (*)




Cole (Swampert) (M)
Nature: Adamant
Type: Water/Ground

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent

Damp (HA UNLOCKED)

Swift Swim (Mega)

Stats:

Hp: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 60
Size Class: 3
Weight Class: 4
Base Rank Total: 20


Cole (Swampert) (M)
Nature: Adamant
Type: Water/Ground

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Stats:

Hp: 100
Atk: Rank 7 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 24


MC: 02

Moves (69/98):

Hammer Arm
Tackle (*)
Growl (*)
Mud Slap (*)
Water Gun (*)
Bide (*)
Mud Shot
Foresight (*)
Mud Sport (*)
Rock Throw
Mud Bomb
Muddy Water
Whirlpool
Hydro Pump
Earthquake
Endeavor

Avalanche (*)
Barrier (*)
Bite
Counter (*)
Ice Ball
Mirror Coat (*)
Refresh
Sludge
Stomp
Wide Guard
Yawn (*)

Roar
Toxic
Hail
Rain Dance
Hidden Power [Grass]
Ice Beam
Blizzard
Hyper Beam
Protect (*)
Rain Dance
Dig (*)
Brick Break
Rest (*)
Attract
Double Team
Sludge Wave (*)
Rock Tomb
Facade
Focus Blast
Scald (*)
Giga Impact
Stone Edge
Bulldoze
Rock Slide
Swagger
Sleep Talk
Substitute
Waterfall
Surf

Dive
Dynamic Punch
Earth Power
Endure
Focus Punch
Hydro Cannon
Ice Punch
Icy Wind
Iron Tail
Low Kick
Outrage
Stealth Rock
Superpower



Radioactive (Tentacruel) (M)
Nature: Modest
Type: Water/Poison

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Clear Body

Liquid Ooze

Rain Dish (HA UNLOCKED)

Stats:

Hp: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 21

MC: 0

Moves (63/82):

Reflect Type
Poison Sting (*)
Acid (*)
Constrict
Supersonic (*)
Wrap (*)
Water Gun (*)
Toxic Spikes (*)
Bubble Beam (*)
Acid Spray
Barrier
Water Pulse
Poison Jab
Screech
Hex
Hydro Pump
Sludge Wave
Wring Out

Acupressure
Aqua Ring
Aurora Beam
Confuse Ray (*)
Haze (*)
Knock Off (*)
Mirror Coat (*)
Muddy Water
Rapid Spin (*)

Toxic (*)
Venoshock (*)
Hidden Power [Electric]
Hail
Ice Beam (*)
Blizzard
Hyper Beam
Protect (*)
Rain Dance
Safeguard
Double Team
Sludge Bomb
Rest
Attract
Scald
Payback
Giga Impact
Infestation
Natural Gift
Swagger
Sleep Talk
Substitute
Dazzling Gleam
Surf (*)

Dive
Giga Drain
Magic Coat

Bide
Brine
Endure
Icy Wind
Mega Drain
Mimic
Reflect
Skull Bash
Whirlpool



Prescott (Slowking) (M)
Nature: Relaxed
Type: Water/Psychic

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Oblivious

Own Tempo

Regenerator (HA UNLOCKED)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-15% speed, -10% evasion)
Size Class: 3
Weight: Class: 4
Base Rank Total: 19

MC: 1

Moves (67/114):

Power Gem
Hidden Power [Fairy]
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Nasty Plot
Swagger
Slack Off
Rain Dance
Psychic
Trump Card
Psych Up
Heal Pulse

Belch
Block (*)
Future Sight (*)
Me First (*)
Mud Sport
Sleep Talk (*)
Zen Headbutt (*)

Psyshock (*)
Toxic
Hail
Sunny Day
Ice Beam (*)
Hyper Beam
Light Screen
Protect
Safeguard
Earthquake (*)
Dig
Shadow Ball
Brick Break
Double Team
Flamethrower (*)
Fire Blast
Rest
Focus Blast
Scald
Thunder Wave
Bulldoze
Dragon Tail
Grass Knot (*)
Substitute
Trick Room
Surf

Bide
Counter
Drain Punch
Dynamic Punch
Endure
Focus Punch
Foul Play
Fury Cutter
Magic Coat
Recycle
Signal Beam
Skill Swap
Teleport
Telekinesis
Trick
Zap Cannon



Segar (Cawdet) (M)
Nature: Lonely
Type: Steel/Flying

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Keen Eye

Volt Absorb

Big Pecks (HA Locked)

Stats:

Hp: 80
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 88
Size Class: 1
Weight Class: 2
Base Rank Total: 15

MC: 0

Moves:

Leer (*)
Peck (*)
Growl (*)
Swift (*)
Metal Claw (*)
Screech (*)
Wing Attack (*)
Belly Drum

Air Slash (*)
Drill Peck (*)
Mirror Move (*)
Pursuit (*)
Razor Wind (*)

Roost (*)
Brick Break (*)
Double Team (*)
Acrobatics (*)
Flash Cannon (*)

Drain Punch
Knock Off



Feebas (Feebas) (F)
Nature: Modest
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Swift Swim

Oblivious

Adaptibility (HA Locked)

Stats:

Hp: 70
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 1
Base Rank Total: 9

MC: 3

Moves:

Splash
Tackle

Brine
Confuse Ray
Haze
Hypnosis
Mirror Coat

Ice Beam
Light Screen
Rest
Scald
Sleep Talk



The Fresh Prince (Gastrodon) (M)
Nature: Quiet
Type: Water/Ground

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.


Abilities:

Sticky Hold

Storm Drain

Sand Force (HA UNLocked)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 33 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

MC: 01

Moves (31/???):

Mud Slap (*)
Mud Sport (*)
Harden (*)
Water Pulse (*)
Mud Bomb (*)
Hidden Power (Grass) (*)
Rain Dance (*)
Body Slam
Muddy Water
Recover

Acid Armor (*)
Clear Smog (*)
Counter (*)
Mirror Coat (*)
Yawn (*)

Endure
Pain Split
String Shot
Whirlpool

Toxic
Ice Beam (*)
Blizzard
Protect (*)
Earthquakle
Sludge Bomb
Rest (*)
Scald (*)
Rock Slide
Infestation (*)
Sleep Talk
Substitute




Marill (Marill) (M)
Nature: Adamant
Type: Water/Fairy

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Thick Fat

Huge Power

Sap Sipper (HA Locked)

Stats:

Hp: 90
Atk: Rank 2 (4 Huge Power) (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 11 (13 Huge Power)

MC: 0

Moves (35/???):

Tackle
Defense Curl
Splash (*)
Charm (*)
Water Gun (*)
Bubble (*)
Rollout
Tail Whip (*)
Water Sport (*)
Slam (*)
Bubble Beam (*)
Helping Hand (*)
Aqua Tail
Aqua Ring
Double Edge
Bounce (*)
Rain Dance
Superpower
Play Rough

Aqua Jet
Body Slam (*)
Copycat (*)
Encore (*)
Perish Song
Refresh (*)
Soak (*)

Toxic (*)
Light Screen (*)
Protect (*)
Rest
Sleep Talk
Substitute (*)
Waterfall (*)

Endure
Knock Off



Octillery (Octillery) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Suction Cups

Sniper

Moody (HA UNLOCKED)

Stats:

Hp: 90
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 39 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

MC: 0

Moves (44/71):

Gunk Shot
Water Gun (*)
Constrict
Lock-On (*)
Psybeam (*)
Aurora Beam (*)
Bubble Beam (*)
Focus Energy (*)
Octazooka
Bullet Seed
Wring Out
Signal Beam
Hydro Pump
Hyper Beam
Soak

Acid Spray (*)
Haze (*)
Mud Shot (*)
Rock Blast (*)
Water Spout (*)

Toxic
Ice Beam (*)
Hyper Beam
Protect
Smack Down
Psychic (*)
Double Team (*)
Flamethrower
Sludge Bomb
Fire Blast (*)
Rest
Energy Ball
Scald (*)
Brine
Payback
Giga Impact
Thunder Wave
Sleep Talk
Substitute
Flash Cannon
Surf

Bounce
Endure
Whirlpool



Budew (Budew) (F)
Nature: Bold
Type: Grass/Poison

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Natural Cure

Poison Point

Leaf Guard (HA Locked)

Stats:

Hp: 80
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

MC: 0

Moves (16/???):

Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed

Extrasensory
Giga Drain
Leaf Storm
Sleep Powder
Synthesis

Toxic
Venoshock
Protect
Shadow Ball
Dazzling Gleam



Hypno Shroom (Paras) (M)
Nature: Brave
Type: Bug/Grass

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Effect Spore

Dry Skin

Damp (HA Locked)

Stats:

Hp: 80
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 21 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

MC: 0

Moves (17/???):

Scratch (*)
Stun Spore (*)
Poison Powder (*)
Leech Life (*)
Fury Cutter (*)
Spore (*)
Slash (*)

Agility (*)
Counter (*)
Endure (*)
Leech Seed (*)
Wide Guard (*)

Dig (*)
Brick Break (*)
Double Team (*)
Rest (*)
Sleep Talk (*)
 

Gemini (Kangaskhan) (F)
Nature: Naive
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Early Bird

Scrappy

Inner Focus (HA Locked)

Parental Bond (Mega)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 104 (+15% speed, +12% accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 18


Gemini (Kangaskhan) (F)
Nature: Naive
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Hp: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 115 (+15% speed, +15% accuracy)
Size Class: 4
Weight: Class: 5
Base Rank Total: 24

MC: 0

Moves (25/???):

Comet Punch (*)
Leer (*)
Fake Out (*)
Bite (*)
Tail Whip (*)
Double Hit (*)
Mega Punch (*)
Rage (*)
Crunch
Endure
Sucker Punch

Circle Throw
Counter (*)
Disable (*)
Endeavor (*)
Focus Energy (*)
Focus Punch (*)

Toxic
Earthquake (*)
Fire Blast (*)
Rest (*)
Giga Impact
Sleep Talk (*)
Substitute
Power-Up-Punch (*)



King Raven (Salamence) (M)
Nature: Hasty
Type: Dragon/Flying

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Intimidate

Moxie (HA UNLOCKED)

Aerilate (Mega)

Stats:

Hp: 90
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 115 (+15% speed, +15% accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 22



King Raven (Salamence) (M)
Nature: Hasty
Type: Dragon/Flying

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Stats:

Hp: 90
Atk: Rank 6
Def: Rank 4 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 27

MC: 0

Moves (39/76):

Double-Edge
Dragon Tail
Fire Fang
Thunder Fang
Rage (*)
Bite (*)
Leer (*)
Headbutt (*)
Focus Energy (*)
Ember (*)
Dragon Breath
Zen Headbutt
Scary Face
Flamethrower
Fly
Crunch
Dragon Claw

Dragon Pulse (*)
Dragon Rush (*)
Endure (*)
Hydro Pump (*)
Thrash (*)

Roar
Protect (*)
Double Team
Frusteration
Earthquake
Return
Brick Break
Fire Blast (*)
Rest (*)
Rock Slide (*)
Sleep Talk (*)
Substitute

Aqua Tail
Draco Meteor
Heat Wave
Hyper Voice
Iron Tail



Hyuudora (Gyarados) (M)
Nature: Rash
Type: Water/Flying

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Intimidate

Moxie (HA UNLOCKED)

Mold Breaker (Mega-Only)

Stats:

Hp: 90
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3 (-)
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 21


Hyuudora (Gyarados) (M)
Nature: Rash
Type: Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Mega Stats:
Hp: 90
Atk: Rank 7
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4 (-)
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25

MC: 0

Moves (56/87):

Thrash
Leer
Bite
Splash (*)
Tackle (*)
Twister
Ice Fang
Aqua Tail
Rain Dance
Crunch
Dragon Dance
Hyper Beam

Toxic
Body Slam
Water Gun
Zap Cannon
Taunt
Ice Beam
Blizzard
Protect
Endure
Thunderbolt
Earthquake
Double Team
Reflect
Bide
Flamethrower
Fire Blast
Torment
Facade
Skull Bash
Rest
Brine
Scald
Incinerate
Payback
Giga Impact
Stone Edge
Avalanche
Thunder Wave
Bulldoze
Dragon Tail
Sleep Talk
Rock Smash
Waterfall
Whirlpool
Dive

Bounce (*)
Icy Wind
Iron Head
Outrage

Bubble (*)
Dragon Rage (*)
Hydro Pump (*)
Reversal (*)



Grinder (Clawitzer) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Mega Launcher

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 51 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 0

Moves (37/57):

Heal Pulse
Dark Pulse
Dragon Pulse
Aura Sphere
Splash (*)
Water Gun (*)
Water Sport (*)
Vice Grip (*)
Bubble (*)
Flail (*)
Bubble Beam (*)
Swords Dance (*)
Water Pulse
Smack Down
Muddy Water
Aqua Jet

Aqua Jet (*)
Crabhammer (*)
Endure (*)
Entrainment (*)
Helping Hand (*)

Toxic
Venoshock
Ice Beam (*)
Shadow Ball
Double Team
Sludge Wave (*)
Sludge Bomb
Protect (*)
Focus Blast
Scald
Rock Slide (*)
U-turn
Substitute
Flash Cannon (*)
Surf
Waterfall



---->



''Jack'' (Rotom) (-)
Nature: Modest
Type: Electric/Ghost --> Electric/Water (Wash)

Electric: Electric STAB; immune to paralysis status.

Ghost (Regular): Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Water (Wash): Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Levitate

Stats:


Hp: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Stats (Wash):

Hp: 80
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 3
Weight Class: 4
Base Rank Total: 20

MC: 0

Moves:

Hydro Pump (Wash) (*)
Discharge (*)
Charge (*)
Trick (*)
Astonish (*)
Thunder Wave (*)
Thunder Shock (*)
Confuse Ray (*)
Uproar (*)
Double Team (*)
Shock Wave (*)
Substitute
Hex

Mud Slap (*)
Pain Split (*)
Signal Beam (*)
Sleep Talk (*)
Snatch (*)

Toxic (*)
Light Screen
Protect (*)
Thunderbolt (*)
Reflect
Rest (*)
Will-O-Wisp (*)

Endure




Omar (Collossoil) (M)
Nature: Hasty
Type: Dark/Ground

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Rebound

Guts

Unnerve (HA UNLocked)

Stats:

Hp: 110
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 110 (+15% speed, +14% accuracy)
Size Class: 5
Weight Class: 10
Base Rank Total: 22

MC: 0

Moves (34/???):

Drill Run
Leer (*)
Peck
Rototiller
Horn Attack
Tackle (*)
Bubble Beam (*)
Bite (*)
Rapid Spin (*)
Body Slam (*)
Pursuit
Bounce
Dig
Megahorn
Horn Drill

Encore (*)
Fake Out (*)
Fissure
Sand Tomb (*)
Sucker Punch (*)
Water Spout (*)

Roar
Taunt (*)
Protect
Smack Down
Iron Tail
Earthquake (*)
Double Team
Sludge Bomb (*)
Bulldoze
Rock Slide (*)
U-Turn (*)
Substitute

Knock Off



Icarus (Tomohawk) (M)
Nature: Modest
Type: Flying/Fighting

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Intimidate

Prankster

Justified (HA UNLocked)

Stats:

Hp: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Soe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 20

MC: 0

Moves (41/???):

Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes (*)
Aerial Ace
Harden (*)
Morning Sun
Focus Energy (*)
Rock Smash (*)
Roar (*)
Whirlwind
Noble Roar (*)
Earth Power
Hyper Voice
Air Slash
Heat Wave
Superpower
Taunt
Sky Drop
Rest
Hurricane
Retaliate
Healing Wish

Confuse Ray (*)
Haze (*)
Rapid Spin (*)
Stealth Rock (*)
Yawn (*)

TToxic
Protect (*)
Solar Beam
Brick Break (*)
Double Team
Rock Tomb
Focus Blast (*)
Rock Slide (*)
Grass Knot (*)
Sleep Talk
Fly

Bounce



Camerupt (Camerupt) (M)
Nature: Quiet
Type: Fire/Ground

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Magma Armor

Solid Rock

Anger Point (HA UNLOCKED)

Sheer Force (Mega)

Stats:

Hp: 90
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-10% speed, -15% evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 19



Camerupt (Camerupt) (M)
Nature: Quiet
Type: Fire/Ground

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Stats:

Hp: 90
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (-10% speed, -15% evasion)
Size Class: 4
Weight Class: 7
Base Rank Total: 23

MC: 01

Moves (45/???):

Fissure
Eruption
Growl (*)
Tackle (*)
Ember (*)
Magnitude (*)
Focus Energy (*)
Take Down (*)
Flame Burst (*)
Amnesia (*)
Lava Plume (*)
Earth Power
Curse
Rock Slide
Yawn
Earthquake
Flamethrower
Double Edge

Body Slam (*)
Endure (*)
Growth (*)
Heat Wave (*)
Iron Head (*)
Scary Face
Yawn

Roar
Toxic
Sunny Day
Hyper BeM
Protect (*)
Solar Beam
Dig (*)
Double Team
Sandstorm
Fire Blast (*)
Flame Charge
Overheat
Incinerate
Will-O-Wisp (*)
Gigs Impact
Bulldoze (*)
Substitute

Endure
Explosion
Stealth Rock



Kong (Slaking) (M)
Nature: Hasty
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Truant

Stats:

Hp: 115
Atk: Rank 7
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (+15% speed, +15% accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 27

MC: 0

Moves (72/100):

Hammer Arm
Punishment
Reversal
Scratch (*)
Focus Energy
Yawn (*)
Encore (*)
Fling
Uproar
Slack Off (*)
Feint Attack (*)
Fury Swipes
Amnesia (*)
Endure
Covet
Chip Away
Slash
Swagger
Counter
Flail
Play Rough
Focus Punch

Body Slam (*)
Crush Claw (*)
Curse (*)
Night Slash (*)
Pursuit (*)

Roar
Toxic
Taunt
Blizzard
Hyper Beam
Protect (*)
Solar Beam
Smack Down
Thunder
Earthquake
Return (*)
Brick Break (*)
Double Team
Fire Blast (*)
Rock Tomb (*)
Aerial Ace
Rest
Facade
Low Sweep
Focus Blast
Shadow Claw
Retaliate
Incinerate
Quash
Bulldoze
Giga Impact
Rock Slide
Sleep Talk
Substitute
Power-Up-Punch
Secret Power

Block
Fire Punch
Fury Cutter
Gunk Shot
Headbutt
Ice Punch
Icy Wind
Low Kick
Mega Punch
Mega Kick
Shock Wave
Sucker Punch
Thunder Punch
Water Pulse



Porky (Hariyama) (M)
Nature: Brave
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Thick Fat

Guts

Sheer Force (HA Unlocked)

Stats:

Hp: 115
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 43 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 21

MC: 0

Moves (35/???):

Tackle (*)
Focus Energy (*)
Sand Attack (*)
Brine
Arm Thrust (*)
Vital Throw (*)
Fake Out (*)
Force Palm
Whirlwind (*)
Knock Off (*)
Smelling Salts (*)
Belly Drum (*)
Endure
Close Combat
Reversal
Heavy Slam

Bullet Punch (*)
Counter (*)
Feint
Foresight (*)
Focus Punch (*)
Revenge
Wide Guard (*)

Toxic (*)
Protect (*)
Smack Down
Earthquake (*)
Dig
Rock Slide (*)
Poison Jab (*)

Fire Punch
Helping Hand
Ice Punch
Role Play
Thunder Punch



Reaper (Pawniard) (M)
Nature: Careful
Type: Dark/Steel

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

Defiant

Inner Focus

Pressure (HA Locked)

Stats:

Hp: 80
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 15

MC: 0

Moves (17/???):

Scratch (*)
Leer (*)
Fury Cutter (*)
Torment (*)
Feint Attack (*)
Scary Face (*)
Metal Claw (*)

Psycho Cut (*)
Pursuit (*)
Revenge (*)
Quick Guard (*)
Sucker Punch (*)

Taunt (*)
Dig (*)
Aerial Ace (*)
Thunder Wave (*)
Poison Jab (*)




Pancham (Pancham) (M)
Nature: Brave
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Iron Fist

Mold Breaker

Scrappy (HA Locked)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 37 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

MC: 2

Moves (25/???):

Tackle (*)
Leer (*)
Arm Thrust (*)
Work Up (*)
Karate Chop (*)
Comet Punch (*)
Slash (*)
Circle Throw (*)
Vital Throw
Body Slam
Crunch
Parting Shot
Sky Uppercut

Foul Play (*)
Me First (*)
Quash (*)
Quick Guard (*)
Storm Throw (*)

Roar (*)
Sludge Bomb (*)
Torment (*)
Payback (*)
Stone Edge (*)
Bulldoze

Drain Punch



King P (Metagross) (-)
Nature: Mild
Type: Steel/Psychic

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Clear Body

Light Metal (HA UNLOCKED)

Tough Claws (Mega)

Stats:

Hp: 90
Atk: Rank 5
Def: Rank 4 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 4
Weight Class: 9 [7 Light Metal]
Base Rank Total: 22



King P (Metagross) (-)
Nature: Mild
Type: Steel/Psychic

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

Hp: 90
Atk: Rank 6
Def: Rank 5 (-)
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 110
Size Class: 4
Weight Class: 11 [9 Light Metal]
Base Rank Total: 27

MC: 01

Moves (38/80):

Magnet Rise
Take Down (*)
Metal Claw
Confusion
Scary Face
Pursuit
Bullet Punch
Miracle Eye
Iron Defense
Agility
Meteor Mash
Hammer Arm
Hyper Beam

Headbutt (*)
Iron Defense (*)
Iron Head (*)
Zen Headbutt (*)

Psyshock
Toxic
Hidden Power [Fire]
Light Screen
Earthquake
Shadow Ball
Brick Break
Reflect
Sludge Bomb
Rock Tomb
Explosion
Bulldoze
Rock Slide
Grass Knot

Dynamic Punch
Endure
Gravity
Ice Punch
Signal Beam
Stealth Rock
Thunder Punch



Treasurefish (Lanturn)
Nature: Modest
Type: Water/Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Volt Absorb

Illuminate

Water Absorb (HA Locked)

Stats:

Hp: 110
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 20

MC: 0

Moves (37/???):

Stockpile
Swallow
Spit Up
Eerie Impulse
Water Gun (*)
Bubble (*)
Thunder Wave (*)
Supersonic (*)
Flail (*)
Confuse Ray (*)
Spark (*)
Take Down (*)
Signal Beam
Discharge
Aqua Ring
Hydro Pump
Ion Deluge
Charge

Agility (*)
Brine (*)
Soak (*)
Psybeam (*)
Whirlpool (*)

Toxic
Blizzard (*)
Protect
Thunderbolt (*)
Thunder
Double Team
Scald (*)
Charge Beam
Volt Switch (*)
Substitute
Dazzling Gleam (*)
Surf

Bounce
Endure
Heal Bell



Tirtouga (Hoffman) (M)
Nature: Sassy
Type: Water/Rock

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source..

Abilities:

Sturdy

Solid Rock

Swift Swim (HA Locked)

Stats:

HP: 80
Atk: Rank 3
Def: Rank 4
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 19 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

MC: 0

Moves (24/???):

Bide (*)
Withdraw (*)
Water Gun (*)
Rollout (*)
Bite (*)
Protect (*)
Aqua Jet (*)
Ancient Power (*)
Crunch (*)
Wide Guard (*)
Brine
Aqua Tail
Rock Slide
Hydro Pump

Body Slam (*)
Guard Swap (*)
Iron Defense (*)
Knock Off (*)
Whirlpool (*)

Ice Beam (*)
Earthquake (*)
Rest (*)
Scald (*)
Sleep Talk (*)
 

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