Prize Claiming Thread MkIV

Toon

NOT A BUNNY!
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MAQ AniMay-Styled Battling

Dogfish44 4 Approvals PASS
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nightblitz42 6 Approvals PASS
Mowtom 8 Approvals PASS
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Dogfish44 Elevator Music Gemini Taurus Sivanandi YellowAdminSilver goes to Active Approver

P2X7 Goes to Inactive Approver

Toon goes to retired (oh noe, imma be active in a week just settling with school stuff >3>)

Uhhh nothing new, yknow le rules bunout o7
 
Tree reffing
Reffing, non-tree style

JC: 45-->51-->61
TC: 13-->15
RC: 0-->4-->8

Purchasing
RC: 8-->0
TC: 15-->11

Buys me a Roggenrola and a Dracovish
Advances them both to 3*, Roggenrola evolves into Gigalith, both unlock their hidden abilities.


Fescue the Gigalith (♀)

★★★☆☆
#536

Nature: Serious (No effect)
Type:


Abilities:
Sturdy, Sand Stream, Sand Force

Stats:

HP: 90
Attack: Rank 6
Defence: Rank 6
Special Attack: Rank 3
Special Defence: Rank 4
Speed: 25
Size Class: 4
Weight Class: 6

Moveset:
Attract
Autotomize
Body Press
Bulldoze
Confide
Curse
Double Team
Earth Power
Earthquake
Endure
Explosion
Facade
Flash Cannon
Frustration
Giga Impact
Gravity
Harden
Headbutt
Heavy Slam
Hidden Power (Fire)
Hyper Beam
Iron Defense
Iron Head
Lock-On
Magnitude
Mud-Slap
Nature Power
Power Gem
Protect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Sand Tomb
Sandstorm
Secret Power
Self-Destruct
Sleep Talk
Smack Down
Snore
Solar Beam
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Substitute
Superpower
Swagger
Tackle
Take Down
Throat Chop
Toxic
Weather Ball
Wide Guard

Plum the Dracovish (-)

★★★☆☆
#882

Nature: Bashful (No effect)
Type:


Abilities:
Water Absorb, Strong Jaw, Sand Rush

Stats:

HP: 90
Attack: Rank 4
Defence: Rank 5
Special Attack: Rank 3
Special Defence: Rank 4
Speed: 75
Size Class: 4
Weight Class: 5

Moveset:
Ancient Power
Bite
Body Slam
Brine
Brutal Swing
Bulldoze
Crunch
Dive
Dragon Breath
Dragon Pulse
Dragon Rush
Earth Power
Earthquake
Endure
Facade
Fishious Rend
Giga Impact
Hydro Pump
Hyper Beam
Ice Fang
Iron Head
Leech Life
Liquidation
Low Kick
Mega Kick
Outrage
Protect
Psychic Fangs
Rain Dance
Rest
Rock Blast
Rock Slide
Rock Tomb
Round
Scald
Sleep Talk
Snore
Stomp
Stomping Tantrum
Stone Edge
Substitute
Super Fang
Surf
Tackle
Waterfall
Water Gun
Whirlpool
Zen Headbutt
 

Mowtom

I'm truly still meta, enjoy this acronym!
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Initial totals: 0 RC, 13 TC, 67 JC
5 RC, 10 JC
4 RC, 4 TC, -2 JC
6 RC, 3 TC, 6 JC
4 RC, 4 TC, -12 JC

Spending 4 TC to bring Ranker the Thwackey, Scaler the Smoguana, Geeked the Frogadier, and Avouch the Argalis to 3*
Spending 8 RC and 2 TC on a Kangaskhan and an Applin
Spending 11 RC and 16 TC on a Shed Shell, a Fairium Z, a Miracle Seed, and a Weakness Policy
Final totals: 0 RC, 2 TC, 69 JC


Rillaboom [Ranker] (F)

Stage: ★★★☆☆

Type: Grass

Abilities: Overgrow / Grassy Surge (Unlocked)
  • When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
  • Unless otherwise commanded by the trainer, when this Pokémon is sent out or when a Pokémon mega evolves into a Pokemon with this ability, it summons Grassy Terrain which lasts 4 rounds (6 with Terrain Extender), expending 10 EN to do so.
Nature: Quirky

Stats:
HP: 100
Atk: 6
Def: 4
SpA: 3
SpD: 3
Spe: 85
Size Class: 4
Weight Class: 4

Attacks (73):

Physical

Acrobatics
Assurance
Body Press
Body Slam
Branch Poke
Brick Break
Brutal Swing
Bulldoze
Bullet Seed
Darkest Lariat
Double Hit
Drain Punch
Drum Beating
Earthquake
Endeavor
Facade
Fake Out
False Swipe
Fling
Giga Impact
Hammer Arm
High Horsepower
Knock Off
Low Kick
Mega Kick
Mega Punch
Razor Leaf
Scratch
Slam
Solar Blade
Stomping Tantrum
Strength
Superpower
U-turn
Wood Hammer

Special
Boomburst
Earth Power
Energy Ball
Focus Blast
Giga Drain
Grass Knot
Hyper Beam
Hyper Voice
Leaf Storm
Magical Leaf
Mud Shot
Round
Snarl
Snore
Solar Beam
Swift
Uproar

Status
Attract
Bulk Up
Endure
Focus Energy
Grassy Terrain
Growl
Growth
Leech Seed
Nature Power
Noble Roar
Protect
Rest
Scary Face
Screech
Sleep Talk
Substitute
Sunny Day
Swords Dance
Taunt
Work Up
Worry Seed

Smokomodo [Scaler] (F)

Stage: ★★★☆☆

Type: Fire / Ground

Abilities: Blaze / Technician (Unlocked)
  • When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)
  • This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Nature: Quirky

Stats:
HP: 90
Atk: 5
Def: 3
SpA: 4
SpD: 4
Spe: 97
Size Class: 4
Weight Class: 6

Attacks (63):

Physical

Bone Rush
Brick Break
Bulldoze
Bullet Punch
Circle Throw
Dig
Earthquake
Facade
Fissure
Flame Wheel
Flare Blitz
Force Palm
Frustration
Giga Impact
Lick
Mach Punch
Magnitude
Metal Claw
Poison Fang
Poison Jab
Return
Sand Tomb
Scratch
Storm Throw

Special
Acid Spray
Clear Smog
Ember
Eruption
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Focus Blast
Hidden Power (Ice)
Hyper Beam
Incinerate
Lava Plume
Mud Shot
Overheat
Round
Sludge Bomb
Smog
Solar Beam

Status
Attract
Bulk Up
Camouflage
Confide
Double Team
Morning Sun
Protect
Rest
Roar
Screech
Sleep Talk
Smokescreen
Substitute
Sunny Day
Swagger
Tail Whip
Taunt
Toxic
Will-O-Wisp
Work Up

Greninja [Geeked] (F)

Stage: ★★★☆☆

Type: Water / Dark

Abilities: Torrent / Protean (Unlocked)
  • When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
  • By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Nature: Quirky

Stats:
HP: 80
Atk: 4
Def: 3
SpA: 5
SpD: 3
Spe: 122
Size Class: 3
Weight Class: 3

Attacks (67):

Physical

Acrobatics
Aerial Ace
Bounce
Brutal Swing
Cut
Dig
Dive
Facade
Feint Attack
Fling
Frustration
Giga Impact
Lick
Night Slash
Pound
Power-Up Punch
Quick Attack
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Shadow Sneak
Smack Down
Strength
Thief
U-turn
Waterfall

Special
Blizzard
Bubble
Dark Pulse
Echoed Voice
Extrasensory
Grass Knot
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Ice Beam
Round
Scald
Surf
Water Pulse
Water Shuriken

Status
Attract
Bestow
Camouflage
Confide
Double Team
Growl
Haze
Mat Block
Mind Reader
Mud Sport
Protect
Rain Dance
Rest
Role Play
Sleep Talk
Smokescreen
Spikes
Substitute
Swagger
Taunt
Toxic
Toxic Spikes
Water Sport
Work Up

Aurumoth [Avouch] (F)

Stage: ★★★☆☆

Type: Bug / Psychic

Abilities: Weak Armor / No Guard / Light Metal (Unlocked)
  • By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a physical attack, reducing the Pokemon's Defense by one (1) stage for each hit and increasing their Speed by two (2) stages for each hit. When toggled, no effect.
  • This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
  • The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
Nature: Quirky

Stats:
HP: 100
Atk: 5
Def: 4
SpA: 5
SpD: 3
Spe: 94
Size Class: 4
Weight Class: 5 [4 Light Metal]

Attacks (76):

Physical

Bug Bite
Close Combat
Counter
Cut
Facade
Feint
Fell Stinger
Fling
Frustration
Giga Impact
Lunge
Megahorn
Retaliate
Return
Secret Power
Steel Wing
Tackle
Wing Attack
X-Scissor
Zen Headbutt

Special
Ancient Power
Blizzard
Bug Buzz
Confusion
Dazzling Gleam
Dream Eater
Echoed Voice
Final Gambit
Focus Blast
Hidden Power (Ground)
Hydro Pump
Hyper Beam
Ice Beam
Infestation
Ominous Wind
Overheat
Psychic
Psyshock
Round
Shadow Ball
Silver Wind
Solar Beam
Struggle Bug
Surf
Thunder
Thunderbolt

Status
Ally Switch
Attract
Confide
Disable
Double Team
Dragon Dance
Flash
Hail
Heal Pulse
Healing Wish
Light Screen
Protect
Psych Up
Psychic Terrain
Quiver Dance
Rain Dance
Reflect
Rest
Safeguard
Sleep Talk
Spotlight
String Shot
Substitute
Sunny Day
Swagger
Tail Glow
Telekinesis
Toxic
Will-O-Wisp
Wish

Kangaskhan [Klepht] (F)

Stage: ★★★☆☆

Type: Normal

Abilities: Early Bird / Scrappy / Inner Focus (Unlocked)
  • This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 15 HP per action and only be asleep for two actions.
  • This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts.
  • This Pokemon has unshakable mental composure. It is immune to Intimidate. Also, Flinching does not prevent it from acting, but if it has another ability that would be activated by flinching, that ability still activates.
Nature: Quirky

Stats:
HP: 100
Atk: 4
Def: 4
SpA: 2
SpD: 4
Spe: 90
Size Class: 4
Weight Class: 4

Attacks (109):

Physical

Aerial Ace
Avalanche
Bide
Bite
Body Slam
Brick Break
Bulldoze
Chip Away
Circle Throw
Comet Punch
Counter
Crunch
Crush Claw
Cut
Dig
Dizzy Punch
Double Hit
Double-Edge
Drain Punch
Dynamic Punch
Earthquake
Endeavor
Facade
Fake Out
Fire Punch
Fissure
Fling
Focus Punch
Frustration
Fury Cutter
Giga Impact
Hammer Arm
Headbutt
Ice Punch
Iron Tail
Mega Kick
Mega Punch
Natural Gift
Outrage
Power-Up Punch
Rage
Retaliate
Return
Reversal
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Seismic Toss
Shadow Claw
Skull Bash
Stomp
Strength
Submission
Sucker Punch
Take Down
Thief
Thunder Punch

Special
Blizzard
Bubble Beam
Fire Blast
Flamethrower
Focus Blast
Hidden Power (Fairy)
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Mud-Slap
Round
Shadow Ball
Shock Wave
Snore
Solar Beam
Surf
Thunder
Thunderbolt
Trump Card
Uproar
Water Gun
Water Pulse
Whirlpool
Zap Cannon

Status
Attract
Captivate
Confide
Curse
Disable
Double Team
Endure
Focus Energy
Foresight
Hail
Leer
Mimic
Protect
Rain Dance
Rest
Roar
Safeguard
Sandstorm
Sleep Talk
Substitute
Sunny Day
Swagger
Tail Whip
Toxic
Work Up

Applin [Assure] (F)

Stage: ★☆☆☆☆

Type: Grass / Dragon

Abilities: Ripen / Gluttony / Bulletproof (Locked)
  • If the Pokemon would consume a berry that has at least two uses left, it consumes it twice, doubling its effect.
  • This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains three (3) HP per action when holding Leftovers.
Nature: Quirky

Stats:
HP: 70
Atk: 2
Def: 4
SpA: 2
SpD: 2
Spe: 20
Size Class: 1
Weight Class: 1

Attacks (2):

Physical

Astonish

Special

Status
Withdraw

SELF-APPROVED
 
Last edited:
So close, yet so far

Both Altaria and Marowak advance to stage 4 and unlock the rest of their moves and a nature


Mallow the Altaria (♀)

★★★★☆
#334

Altaria does NOT have the ability to Mega-Evolve
Nature: Quiet (+Special Attack, -Speed)
Type:



Abilities:
Natural Cure, Cloud Nine, Pixilate (Mega)

Stats:

HP: 90
Attack: Rank 3
Defence: Rank 4
Special Attack: Rank 4
Special Defence: Rank 5
Speed: 69 (-10% Evasion)
Size Class: 2
Weight Class: 2

Stats (Mega):

HP: 90
Attack: Rank 5
Defence: Rank 5
Special Attack: Rank 6
Special Defence: Rank 5
Speed: 69 (-10% Evasion)
Size Class: 3
Weight Class: 2


Moveset:
Aerial Ace
Agility
Air Cutter
Astonish
Attract
Body Slam
Bulldoze
Captivate
Confide
Cotton Guard
Dazzling Gleam
Defog
Disarming Voice
Double Team
Double-Edge
Draco Meteor
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rush
Dream Eater
Earthquake
Echoed Voice
Endure
Facade
False Swipe
Feather Dance
Fire Blast
Flamethrower
Fly
Frustration
Fury Attack
Giga Impact
Growl
Haze
Heal Bell
Heat Wave
Hidden Power
Hone Claws
Hyper Beam
Hyper Voice
Ice Beam
Incinerate
Iron Tail
Mimic
Mirror Move
Mist
Moonblast
Mud-Slap
Natural Gift
Ominous Wind
Outrage
Peck
Perish Song
Play Rough
Pluck
Power Swap
Protect
Psych Up
Pursuit
Rage
Rain Dance
Refresh
Rest
Return
Roar
Rock Smash
Roost
Round
Safeguard
Secret Power
Sing
Sky Attack
Sleep Talk
Snore
Solar Beam
Steel Wing
Substitute
Sunny Day
Swagger
Swift
Tailwind
Take Down
Thief
Toxic
Twister
Uproar
Wonder Room

Solanum the Marowak (Alola) (♂)

★★★★☆
#105

Nature: Brave (+Attack, -Speed)
Type:


Abilities:
Cursed Body, Lightningrod, Rock Head

Stats:

HP: 80
Special Attack: Rank 5
Defence: Rank 5
Special Attack: Rank 3
Special Defence: Rank 4
Speed: 39 (-10% Evasion)
Size Class: 2
Weight Class: 3

Moveset:
Aerial Ace
Ally Switch
Ancient Power
Attract
Belly Drum
Bide
Blizzard
Body Slam
Bone Club
Bone Rush
Bonemerang
Brick Break
Brutal Swing
Bubble Beam
Bulldoze
Captivate
Chip Away
Confide
Counter
Curse
Dark Pulse
Detect
Dig
Double Kick
Double Team
Double-Edge
Dream Eater
Dynamic Punch
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
False Swipe
Fire Blast
Fire Punch
Fissure
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Cutter
Giga Impact
Growl
Headbutt
Heat Wave
Hex
Hidden Power
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Iron Defense
Iron Head
Iron Tail
Knock Off
Laser Focus
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Natural Gift
Outrage
Pain Split
Perish Song
Power-Up Punch
Protect
Rage
Rain Dance
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Bone
Skull Bash
Sleep Talk
Smack Down
Snore
Spite
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swords Dance
Tail Whip
Take Down
Thief
Thrash
Throat Chop
Thunder
Thunder Punch
Thunderbolt
Toxic
Uproar
Water Gun
Will-O-Wisp


TC: 11-->21
RC: 0-->10
JC: 62-->50

Purchases:
Converting 12 TC into 3 RC
TC: 21-->9
RC: 10-->13

Buying 1 Muscle Band, 1 Ground Memory, 1 Galarian Meowth (which I invest 2TC into to unlock it's Hidden Ability and Evolve into Perrserker)
RC: 13-->0
TC: 9-->7


Santolina the Perrserker (♀)

★★★☆☆
#863

Nature: Hardy (No effect)
Type:


Abilities:
Battle Armor, Tough Claws, Steely Spirit

Stats:

HP: 80
Attack: Rank 5
Defence: Rank 5
Special Attack: Rank 3
Special Defence: Rank 3
Speed: 50
Size Class: 2
Weight Class: 3

Moveset:
Amnesia
Assurance
Attract
Baton Pass
Body Slam
Close Combat
Covet
Crunch
Curse
Dark Pulse
Dig
Double-Edge
Endure
Facade
Fake Out
Flail
Fling
Foul Play
Fury Swipes
Giga Impact
Growl
Gunk Shot
Gyro Ball
Heavy Slam
Hone Claws
Hyper Beam
Hyper Voice
Iron Defense
Iron Head
Iron Tail
Metal Burst
Metal Claw
Metal Sound
Nasty Plot
Night Slash
Pay Day
Payback
Play Rough
Protect
Rain Dance
Rest
Retaliate
Round
Scratch
Screech
Seed Bomb
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Spite
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Thief
Thrash
Throat Chop
Thunder
Thunderbolt
U-turn
Uproar
Work Up


Self-Approved
 
Last edited:
Initial: 2 TC, 0 RC, 80 JC

This poke party gives me 6 TC and 6 RC for 2 JC
This not-psychic-gym gives me 4 TC and 4 RC for 2 JC
This tree reffing gives me 8 TC, 16 RC, and 15 JC.
This tree gives me 4 RC and 4 TC for 12 JC.

After these battles: 24 TC, 30 RC, 79 JC

Purchasing a Pyroak (-2 TC, -4 RC) and a Charizard (-2 TC, -4 RC)
Purchasing a Lagging Tail (-4 RC), a Rindo Berry (-3 RC), a Charti Berry (-3 RC), and a Snowball (-3 RC)

Final: 20 TC, 9 RC, 79 JC

:ss/pyroak:
Ewan: Pyroak [Male]
STAGE:
*3
NATURE: Serious (no change)
TYPE: Fire/Grass
ABILITIES
: Rock Head, Battle Armor, White Smoke

STATS
HP: 100
Atk: 3
Def: 5
SpA: 4
SpD: 4
Spe: 60
Size Class: 4
Weight Class: 5

MOVES
Absorb
Amnesia
Aromatherapy
Aromatic Mist
Attract
Blaze Kick
Brutal Swing
Bulldoze
Bullet Seed
Burn Up
Confide
Counter
Double Team
Double-Edge
Dragon Breath
Dragon Tail
Earth Power
Earthquake
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Terrain
Growth
Heat Crash
Hidden Power (Ice)
Hyper Beam
Incinerate
Inferno
Iron Defense
Iron Tail
Lava Plume
Leaf Tornado
Leafage
Leech Seed
Light Screen
Low Sweep
Natural Gift
Nature Power
Overheat
Petal Blizzard
Petal Dance
Protect
Psybeam
Rest
Return
Revenge
Roar
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Secret Power
Seed Bomb
Sleep Talk
Solar Beam
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Toxic
Water Sport
Wild Charge
Will-O-Wisp
Wood Hammer
Zap Cannon
:ss/charizard:
Arion: Charizard [Male]
STAGE:
*3
NATURE: Serious (no change)
TYPE: Fire/Flying
ABILITIES
: Blaze, Solar Power

STATS
HP: 90
Atk: 4
Def: 4
SpA: 5
SpD: 4
Spe: 100
Size Class: 3
Weight Class: 4

MOVES
Acrobatics
Aerial Ace
Air Cutter
Air Slash
Ancient Power
Attract
Beat Up
Belly Drum
Bide
Bite
Blaze Kick
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Confide
Counter
Crunch
Curse
Cut
Defense Curl
Defog
Dig
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dynamic Punch
Earthquake
Echoed Voice
Ember
Endure
Facade
False Swipe
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Fissure
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Fling
Fly
Focus Blast
Focus Punch
Frustration
Fury Cutter
Giga Impact
Growl
Headbutt
Heat Crash
Heat Wave
Helping Hand
Hidden Power (Water)
Hone Claws
Hurricane
Hyper Beam
Incinerate
Inferno
Iron Tail
Leer
Mega Kick
Mega Punch
Metal Claw
Mimic
Mud-Slap
Mystical Fire
Natural Gift
Outrage
Overheat
Power-Up Punch
Protect
Rage
Reflect
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Sandstorm
Scary Face
Scratch
Secret Power
Seismic Toss
Shadow Claw
Skull Bash
Sky Drop
Slash
Sleep Talk
Smokescreen
Snore
Solar Beam
Steel Wing
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Take Down
Thunder Punch
Toxic
Weather Ball
Will-O-Wisp
Wing Attack
Work Up
 

TMan87

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I was originally hoping for the Pyramid to complete before I claim prizes but I have no guarantee of that.

https://www.smogon.com/forums/threads/tman87-versus-hodaka-4v4-singles.3662742/ +4 TC +4 RC -2 JC in which I learn a lot of cool tips
https://www.smogon.com/forums/threads/a-rather-unflashy-battle-louiscyphre-vs-jjayfeather.3663344/ +2 RC +6 JC
https://www.smogon.com/forums/threads/a-bunch-of-moms-fight-each-other-mowtom-be-tman87.3664581/ +4 RC +10 JC
https://www.smogon.com/forums/threads/let’s-have-a-poke-party-with-lots-of-rc-sivanandi-vs-p2x7.3663493/ +6 RC +14 JC
https://www.smogon.com/forums/threads/a-psychic-spectacular-siva-vs-tma.3664578/ +4 RC +10 JC
https://www.smogon.com/forums/threads/doubles-with-mowtom-and-p2.3665587/ +2 RC +6 JC
Whoo that’s a lot!

Total additions:
+4 TC +22 RC +44 JC
(somebody double check this number I was using mental calculation)
Converting 8TC to 2RC

Claiming prizes!

Claiming 2 Weakness Policy (10RC), a Rage Candy Bar (3RC), a Wise Glasses (5RC), a Muscle Band (5RC), and an Expert Belt (5RC).

Final prize counts:
JC: 13 —> 57
TC: 20 —> 24 —> 16
RC: 4 —> 26 —> 28 —> 0

Thanks for approving!
 
Profile

(+4 RC/+4 TC)

(+4 RC/+4 TC)

Spending 12 RC and 6 TC to purchase a Murkrow, Alolan Grimer, and Colosshale, advance each of them to stage 3, and evolve them into Honchkrow, Alolan Muk, and Colossoil, respectively, learning all applicable moves in the process.


Dastardly (Honchkrow) (M)
Nature: Serious
Type: Dark/Flying

Abilities:

Insomnia

Super Luck

Moxie (HA UNLocked)

Stats:

Hp: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 71
Size Class: 2
Weight Class: 3
Base Rank Total N/A

Moves (79/???):

Night Slash
Sucker Punch
Peck (*)
Astonish (*)
Pursuit (*)
Haze (*)
Wing Attack (*)
Night Shade (*)
Assurance (*)
Swagger
Taunt
Feint Attack
Nasty Plot
Mean Look
Foul Play
Tailwind
Torment
Quash
Dark Pulse

Assurance
Brave Bird (*)
Confuse Ray
Drill Peck
Feather Dance
Flatter
Mirror Move
Perish Song (*)
Psycho Shift (*)
Punishment
Quick Attack
Roost
Screech
Sky Attack (*)
Whirlwind (*)

Calm Mind
Curse
Toxic (*)
Hidden Power [Ground]
Sunny Day
Snore
Icy Wind
Hyper Beam
Protect (*)
Rain Dance
Frustration
Return
Psychic (*)
Shadow Ball
Mud-Slap
Double Team
Aerial Ace
Facade
Secret Power
Swift
Detect
Rest
Attract
Thief
Round
Steel Wing
Nightmare
Snatch
Incinerate
Endure
Embargo
Payback
Retaliate
Giga Impact
Thunder Wave (*)
Fly (*)
Psych Up
Captivate
Sleep Talk
Natural Gift
Dream Eater
Pluck
Substitute
Snarl
Confide
Defog



Master Barf (Muk-A)
Nature: Serious
Type: Poison/Dark

Abilities:

Gluttony

Poison Touch

Power of Alchemy (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 3
SpD: Rank 5
Spe: 50
Size Class: 2
Weight Class: 4
Base Rank Total: N/A

Moves (73/???):

Venom Drench
Pound (*)
Poison Gas (*)
Harden (*)
Bite (*)
Disable (*)
Acid Spray (*)
Poison Fang (*)
Minimize (*)
Fling
Knock Off
Crunch
Screech
Gunk Shot
Acid Armor
Belch
Memento

Assurance
Clear Smog (*)
Curse
Imprison (*)
Mean Look (*)
Power-Up Punch
Pursuit (*)
Scary Face
Shadow Sneak (*)
Spit Up
Spite
Stockpile
Swallow

Toxic
Venoshock
Hidden Power [Water]
Sunny Day
Taunt (*)
Hyper Beam
Protect
Rain Dance
Frustration
Thunderbolt
Thunder
Return
Shadow Ball
Brick Break
Double Team
Sludge Wave
Flamethrower
Sludge Bomb
Fire Blast (*)
Rock Tomb
Rest
Facade
Focus Blast
Torment (*)
Attract
Thief
Round
Fling
Brutal Swing
Quash
Embargo
Explosion
Payback (*)
Giga Impact
Rock Polish
Stone Edge (*)
Rock Slide
Infestation
Poison Jab
Swagger
Sleep Talk
Substitute
Snarl
Dark Pulse
Confide



Omar (Collossoil) (M)
Nature: Serious
Type: Dark/Ground

Abilities:

Rebound

Guts

Unnerve (HA UNLocked)

Stats:

Hp: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 95
Size Class: 5
Weight Class: 10
Base Rank Total: N/A

Moves (93/???):

Drill Run
Leer (*)
Peck
Rototiller
Horn Attack
Tackle (*)
High Horsepower
Bubble Beam (*)
Bite (*)
Mud-Slap
Rapid Spin (*)
Body Slam (*)
Fury Attack
Pursuit
Bounce
Dig
Magnitude
Spit Up
Stockpile
Swallow
Crunch
Muddy Water
Megahorn
Horn Drill

Chip Away
Double-Edge
Encore (*)
Fake Out (*)
Fire Fang
Fissure
Flail
Foul Play
Mimic
Mud Bomb
Mud Shot
Sand Tomb (*)
Screech
Sucker Punch (*)
Thunder Fang
Water Spout (*)
Wide Guard

Roar
Toxic
Hidden Power [Fairy]
Sunny Day
Taunt (*)
Hyper Beam
Protect
Rain Dance
Frustration
Smack Down
Iron Tail
Earthquake (*)
Return
Brick Break
Double Team
Sludge Wave
Sludge Bomb (*)
Rock Tomb
Torment
Facade
Rest
Attract
Thief
Round
Echoed Voice
Brutal Swing
Quash
Embargo
Payback
Smart Strike
Giga Impact
Stone Edge
Bulldoze
Rock Slide (*)
Dragon Tail
Poison Jab
Swagger
Sleep Talk
U-Turn (*)
Substitute
Snarl
Dark Pulse
Confide
Retaliate
Rock Smash
Secret Power
Strength
Sandstorm
Snatch
Endure
Captivate
Natural Gift


Summary:

RC: 5 --> 13 --> 1

TC: 0 --> 8 --> 2

+Honchkrow , +Alolan Muk, + Colossoil
 
Initial: 20 TC, 9 RC, 80 JC

This tree gives me 12 RC, 6 TC, and 12 JC.
This other tree gives me 4 RC, 2 TC, and 6 JC.

After these: 28 TC, 25 RC, 98 JC.

Purchasing an Absol (-4 RC, -2 TC) and a Gardevoir (-4 RC, -2 TC).
Purchasing a Float Stone (-3 RC), a Pixie Dust (-4 RC), a Cell Battery (-3 RC), a Rocky Helmet (-4 RC), and an Air Balloon (-3 RC).

Final: 24 TC, 0 RC, 98 JC.

:ss/absol:
Jaffar: Absol [Male]
STAGE:
*3
NATURE: Serious (no change)
TYPE: Dark
ABILITIES
: Pressure, Super Luck, Justified

STATS
HP: 80
Atk: 6
Def: 3
SpA: 4
SpD: 3
Spe: 75
Size Class: 3
Weight Class: 3

MOVES
Aerial Ace
Assurance
Attract
Baton Pass
Bite
Blizzard
Brutal Swing
Calm Mind
Captivate
Charge Beam
Confide
Curse
Cut
Dark Pulse
Detect
Double-Edge
Double Team
Dream Eater
Echoed Voice
Endure
Facade
False Swipe
Feint
Feint Attack
Fire Blast
Flamethrower
Flash
Frustration
Future Sight
Giga Impact
Hail
Hex
Hidden Power (Poison)
Hone Claws
Hyper Beam
Ice Beam
Incinerate
Iron Tail
Leer
Magic Coat
Mean Look
Me First
Megahorn
Natural Gift
Night Slash
Payback
Perish Song
Play Rough
Protect
Psycho Cut
Psych Up
Punishment
Pursuit
Quick Attack
Rain Dance
Razor Wind
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scratch
Secret Power
Shadow Ball
Shadow Claw
Shock Wave
Slash
Sleep Talk
Snarl
Snatch
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swords Dance
Taunt
Thief
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Water Pulse
Will-O-Wisp
X-Scissor
Zen Headbutt
:ss/gardevoir:
Nino: Gardevoir [Male]
STAGE:
*3
NATURE: Serious (no change)
TYPE: Psychic/Fairy
ABILITIES
: Synchronize, Trace, Telepathy

STATS
HP: 80
Atk: 3
Def: 3
SpA: 6
SpD: 5
Spe: 80
Size Class: 3
Weight Class: 3

MOVES
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Guard Swap
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Life Dew
Light Screen
Lucky Chant
Magic Room
Magical Leaf
Mean Look
Mega Kick
Mega Punch
Memento
Misty Terrain
Moonblast
Mystical Fire
Natural Gift
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt
 
Last edited:
Tourney group stage done!
+10JC, +4RC

Well that was a short tree run!
+2RC, +2TC, -12JC

Totals:
TC: 07-->09
RC: 00-->04-->06
JC: 50-->60-->48

Purchases:

RC: 6-->0

Buys me a Thick Club :thick club:

-------------------------------------------
S0L1D G0LD : You have Assurance listed twice on Honchkrow, Alolan-Muk does not learn Thunderbolt or Thunder only Kantoian-Muk does. Please remove BRT from your profiles (I know it's listed as N/A but it clutters things for approval). Fix and Approved
Sivanandi : You should have 24TC remaining, not 26. Fix and Approved Make sure you provide the stats for Mega-Absol and Mega-Gardevoir upon advancing to Stage 5*.
Gemini Taurus : Self-Approved
JC: 48-->50
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
Initial totals: 0 RC, 2 TC, 69 JC
1 JC
1 RC, 1 TC, -1 JC
2 RC, 2 TC, -2 JC
4 RC, 2 TC, 6 JC
3 RC, 3 TC, -2 JC
3 RC, 3 TC, -2 JC

Spending 2 TC to bring Assure the Applin to 3*
Spending 8 RC and 2 TC on a Vullaby and a Lapras
Spending 5 RC and 8 TC on a Power Anklet and a Black Belt
Final totals: 0 RC, 1 TC, 69 JC


Appletun [Assure] (F)

Stage: ★★★☆☆

Type: Grass / Dragon

Abilities: Ripen / Gluttony / Thick Fat (Unlocked)
  • If the Pokemon would consume a berry that has at least two uses left, it consumes it twice, doubling its effect.
  • This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains three (3) HP per action when holding Leftovers.
  • This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Nature: Quirky

Stats:
HP: 100
Atk: 4
Def: 4
SpA: 5
SpD: 4
Spe: 30
Size Class: 1
Weight Class: 2

Attacks (48):

Physical

Astonish
Body Press
Body Slam
Bulldoze
Bullet Seed
Earthquake
Facade
Giga Impact
Gyro Ball
Headbutt
Heavy Slam
High Horsepower
Outrage
Payback
Rollout
Seed Bomb
Stomp
Sucker Punch
Superpower

Special
Apple Acid
Dragon Pulse
Energy Ball
Giga Drain
Grass Knot
Hyper Beam
Round
Snore
Solar Beam

Status
Amnesia
Attract
Curse
Defense Curl
Endure
Growth
Iron Defense
Leech Seed
Light Screen
Protect
Recover
Recycle
Reflect
Rest
Safeguard
Sleep Talk
Substitute
Sunny Day
Sweet Scent
Withdraw

Vullaby [Midcap] (F)

Stage: ★☆☆☆☆

Type: Dark / Flying

Abilities: Big Pecks / Overcoat / Weak Armor (Locked)
  • This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.
  • This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to moves tagged as #Powder. If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Nature: Quirky

Stats:
HP: 80
Atk: 3
Def: 4
SpA: 2
SpD: 3
Spe: 60
Size Class: 1
Weight Class: 1

Attacks (19):

Physical

Brave Bird
Feint Attack
Fury Attack
Knock Off
Pluck
Punishment

Special
Air Slash
Dark Pulse
Gust

Status
Attract
Defog
Embargo
Flatter
Iron Defense
Leer
Mirror Move
Nasty Plot
Tailwind
Whirlwind

Lapras [Launce] (F)

Stage: ★★★☆☆

Type: Water / Ice

Abilities: Water Absorb / Shell Armor / Hydration (Unlocked)
  • This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.
  • This Pokemon's thick, bony outer shell prevents it from taking critical hits.
  • This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Nature: Quirky

Stats:
HP: 110
Atk: 4
Def: 4
SpA: 4
SpD: 4
Spe: 60
Size Class: 5
Weight Class: 6

Attacks (97):

Physical

Avalanche
Bide
Body Press
Body Slam
Bulldoze
Dive
Double-Edge
Drill Run
Facade
Fissure
Frustration
Giga Impact
Headbutt
Horn Drill
Ice Shard
Iron Head
Iron Tail
Liquidation
Megahorn
Natural Gift
Outrage
Rage
Return
Rock Smash
Secret Power
Skull Bash
Smart Strike
Strength
Take Down
Waterfall
Zen Headbutt

Special
Ancient Power
Aurora Beam
Blizzard
Brine
Bubble Beam
Dragon Breath
Dragon Pulse
Dragon Rage
Dream Eater
Echoed Voice
Freeze-Dry
Frost Breath
Future Sight
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Psychic
Psywave
Round
Sheer Cold
Shock Wave
Snore
Solar Beam
Sparkling Aria
Surf
Thunder
Thunderbolt
Water Gun
Water Pulse
Weather Ball
Whirlpool
Zap Cannon

Status
Attract
Captivate
Charm
Confide
Confuse Ray
Curse
Double Team
Dragon Dance
Endure
Foresight
Growl
Hail
Helping Hand
Life Dew
Mimic
Mist
Nightmare
Perish Song
Protect
Rain Dance
Reflect
Refresh
Rest
Roar
Safeguard
Sing
Sleep Talk
Substitute
Swagger
Tickle
Toxic

SELF-APPROVED
 
https://www.smogon.com/forums/threa...group-c-sivanandi-v-p2x7.3662661/post-8480138

Me: 4 RC, 4 TC (RC: 2 -> 6, TC: 1 -> 5)

https://www.smogon.com/forums/threads/battle-tree-p2x7.3664948/post-8488289

Me: 2 RC, 2 TC, -12 JC (RC: 6 -> 8, TC: 5 -> 7, JC: 18 -> 6)

https://www.smogon.com/forums/threads/let’s-have-a-poke-party-with-lots-of-rc-sivanandi-vs-p2x7.3663493/post-8491189

Me: 6 RC, 6 TC, -2 JC (RC: 8 -> 14, TC: 7 -> 13, JC: 6 -> 4)

https://www.smogon.com/forums/threa...p-c-p2x7-vs-nightblitz42.3662664/post-8495453

Me: 4 RC, 4 TC (RC: 14 -> 18, TC, 13 -> 17)

https://www.smogon.com/forums/threads/doubles-with-mowtom-and-p2.3665587/post-8498590

Me: 2 RC, 2 RC, -2 JC (RC: 18 -> 20, TC: 17 -> 19, JC: 4 -> 2).

Converting 4 TC and 1 RC (TC: 19 -> 15, RC: 20 -> 21), then spending 20 RC and 10 TC to claim Tomohawk, Gliscor, Cawmodore, Charizard, and Toucannon at Stage 3 (RC: 21 -> 1, TC: 15 -> 5).


Tomohawk [Saber] (Male) (*)
Stage
: ***
Nature: Serious (+1 N/A, -1 N/A)
Type: Flying/Fighting
Flying: Flying STAB;
Fighting: Fighting STAB;

Abilities:

Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, lowering their Attack stage by one (1). The Attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a command, and will affect all opponents.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW Unlocked): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: N/A

Moves (77/92):

Level-up:
Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes
Harden (*)
Focus Energy (*)
Aerial Ace
Rock Smash (*)
Morning Sun
Roar (*)
Whirlwind
Noble Roar
Work Up
Rain Dance
Earth Power
Taunt
Hyper Voice
Air Slash
Bulk Up
Heat Wave
Submission
Sky Drop
Superpower
Rest
Hurricane
Healing Wish

Egg Moves:
Air Cutter
Baton Pass
Confuse Ray (*)
Stealth Rock (*)
Yawn (*)
Haze (*)
Memento
Nature Power (*)
Rapid Spin

TM Moves:
Toxic
Hidden Power [Ice]
Hyper Beam
Protect
Safeguard
Frustration
SolarBeam
Earthquake
Return (*)
Brick Break (*)
Double Team (*)
Reflect
Facade
Attract
Rock Tomb
Thief
Round
Echoed Voice
Steel Wing
Focus Blast
False Swipe
Fling
Substitute (*)
Roost
Incinerate
Quash
Giga Impact
Acrobatics
Stone Edge
Bulldoze
Retaliate
Rock Slide (*)
Flash
Grass Knot
Sleep Talk
Swagger
Secret Power
Power-Up Punch
Confide
Fly
Strength


Gliscor [Cayley] (M)
Stage: ***
Nature: N/A (+N/A, -1 N/A)
Type: Ground / Flying
Ground: Ground STAB; immune to Sandstorm.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Poison Heal (HA Unlocked): Pokemon with this ability have internal structures that absorb the toxins in poisons and use them to recover two (2) HP/action instead of taking poison damage. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for the round should their ability be disabled.

Stats:
HP: 90
Atk: Rank 4
Def: Rank 6
Sp.Atk: Rank 2
Sp.Def: Rank 4
Spe: 95
Size Class: 3
Weight Class: 3
Base Rank Total: N/A

Moves (96/???):

Level-Up:
Thunder Fang
Ice Fang
Fire Fang
Poison Jab
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Feint Attack
Screech
Night Slash
Acrobatics
Swords Dance
U-turn
X-Scissor
Sky Uppercut
Guillotine
a
Egg Moves:
Agility
Baton Pass
Counter
Cross Poison
Double-Edge
Feint
Metal Claw
Poison Tail
Power Trick
Razor Wind
Rock Climb
Sand Tomb
Wing Attack

TM Moves:
Hone Claws
Toxic
Venoshock
Hidden Power [Grass]
Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Roost
Frustration
Iron Tail
Dig
Earthquake
Return
Brick Break
Double Team
Sludge Bomb
Sandstorm
Rock Tomb
Aerial Ace
Torment
Facade
Secret Power
Rest
Attract
Thief
Round
Steel Wing
False Swipe
Fling
Brutal Swing
Acrobatics
Payback
Rock Polish
Giga Impact
Stone Edge
Struggle Bug
Bulldoze
Stealth Rock
Captivate
Dark Pulse
Rock Slide
Sleep Talk
Natural Gift
Swagger
Sleep Talk
Substitute
Confide
Cut
Strength
Rock Smash

Other:
Curse
Defog
Detect
Endure
Headbutt
Slash
Snore
Swift


Cawmodore [Gilligan] (M)
Stage: ***
Nature: Serious (+N/A, -N/A)
Type: Steel / Flying
Steel: Steel STAB;
Flying: Flying STAB;

Abilities:

Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent sends in a new Pokemon, Intimidate can be activated again as a command.
Volt Absorb: (Passive) This Pokemon absorbs all electrical attacks and instead of taking damage, recovers 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only receives 25% of the damage that attack would do to itself.
Big Pecks (HA Unlocked): (Passive) This Pokemon's sturdy wings prevent its Defense from being lowered. The rate its natural Defense drops after a boost is also halved from one every round to once every two (2) rounds.

Stats:
HP: 80
Atk: Rank 4
Def: Rank 6
SpA: Rank 3
SpD: Rank 4
Spe: 118
Size Class: 3
Weight Class: 3
Base Rank Total: N/A

Moves (52/63):

Level-Up:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Detect
Steel Wing
Belly Drum
Bullet Punch
Brine
Tailwind
Belch
Flash Cannon
Hurricane
Anchor Shot

Egg Moves:
Air Cutter
Air Slash
Drill Peck
Metal Sound
Mirror Move
Pursuit
Quick Attack
Quick Guard
Razor Wind
Water Sport

TM Moves:
Toxic
Hidden Power [Ice]
Hyper Beam
Protect
Rain Dance
Roost
Frustration
Smack Down
Return
Brick Break
Double Team
Aerial Ace
Facade
Rest
Attract
Round
Sky Drop
Acrobatics
Retaliate
Giga Impact
Psych Up
Pluck
Swagger
Sleep Talk
Secret Power
Substitute
Fly
Rock Smash
Surf
Strength

Tutor Moves:
---


Charizard [Charizard] (M)
Stage: ***
[/B]Nature[/B]: N/A (+N/A, -1 N/A)
Type: Fire / Flying
Fire: Fire STAB; immune to Burn status. Brighten Command.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability unless under the effects of Smack Down and Gravity, even for ground-based Flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (e.g. Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (HA Unlocked): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Stats:
HP: 90
Atk: Rank 4
Def: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: N/A


Charizard [Charizard] (M)
Nature
: Serious (+N/A, -1 N/A)
Type: Fire / Dragon
Fire: Fire STAB; immune to Burn status.
Dragon: Dragon STAB;

Abilities:

Tough Claws: (Passive) This Pokemon has has sharp claws that enhance the Base Attack Power of all of its contact attacks by two (2).

Stats:
HP: 90
Atk: Rank 6
Def: Rank 5
SpA: Rank 6
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: N/A



Charizard [Charizard] (M)
Nature
: Serious (+N/A, -1 N/A)
Type: Fire / Flying
Fire: Fire STAB; immune to Burn status.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability unless under the effects of Smack Down and Gravity, even for ground-based Flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in.

Abilities:

Drought: (Trigger) Unless otherwise commanded by its trainer, when this Pokemon is sent out or when a Pokemon Mega Evolves into a Pokemon with this Ability, it summons blistering sunlight that scorches the field that last for 4 rounds (6 with Heat Rock), expending 10 EN to do so.

Command: Activate Drought - 9 En - summons Sunny weather to the field

Stats:
HP: 90
Atk: Rank 5
Def: Rank 4
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: N/A


Moves (75/???):

Level-Up:
Wing Attack
Heat Wave
Dragon Claw
Air Slash
Scratch (*)
Growl (*)
Ember (*)
Leer (*)
Metal Claw (*)
Smokescreen (*)
Dragon Rage (*)
Rage (*)
Scary Face (*)
Fire Fang (*)
Slash
Flame Burst
Wing Attack
Flamethrower
Fire Spin
Inferno

Egg Moves:
Air Cutter (*)
Ancient Power
Beat Up
Belly Drum
Bite
Counter (*)
Crunch
Dragon Dance
Dragon Pulse (*)
Dragon Rush
Flare Blitz (*)
Focus Punch (*)
Outrage
Rock Slide
Swords Dance

TM Moves:
Work Up
Hone Claws
Dynamic Punch
Headbutt
Curse
Roar
Fire Punch
Thunder Punch
Mega Punch
Mega Kick
Toxic
Hidden Power [Ice]
Sunny Day
Snore
Body Slam
Take Down
Double-Edge
Protect (*)
Hyper Beam
Endure
Roost
Submission
Frustration
Solar Beam
Iron Tail
Dragon Breath
Seismic Toss
Rage
Earthquake
Return
Fissure
Dig (*)
Brick Break
Mud-Slap
Mimic
Double Team
Sandstorm
Reflect
Fire Blast (*)
Rock Tomb
Swift
Aerial Ace
Facade
Helping Hand
Flame Charge
Weather Ball
Secret Power
Defense Curl
Skull Bash
Rest
Attract
Round
Echoed Voice
Steel Wing
Overheat
Focus Blast
Fling
Sky Drop
Brutal Swing
Incinerate
Giga Impact
Will-O-Wisp (*)
Shadow Claw
Captivate
Fly
Fire Punch
Acrobatics
Bulldoze
Fury Cutter
Rock Slide
Dragon Tail
Sleep Talk
Natural Gift
Substitute (*)
Mystical Fire
Swagger
Secret Power
Power-Up Punch
False Swipe
Brutal Swing
Breaking Swipe
Confide
Blaze Kick
Heat Crash
Hurricane
Cut
Strength
Rock Smash
Defog

Tutor Moves:
---

Other:
Bide


Toucannon [Barret] (M)
Stage: ***
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Normal / Flying
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immune to Ground attacks and the Arena Trap Ability except when under the effects of Smack Down or Gravity, even for ground-based Flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also allows it to see through any attempt by an opponent to raise their own evasion.
Skill Link: (Passive) This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Sheer Force (HA Unlocked): (Toggle) By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:
HP: 90
Atk: Rank 5
Def: Rank 4
SpA: Rank 4
SpD: Rank 4
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: N/A

Moves (46/53):

Level-Up:
Beak Blast
Rock Blast
Peck (*)
Growl (*)
Echoed Voice (*)
Rock Smash (*)
Supersonic (*)
Pluck (*)
Roost (*)
Fury Attack (*)
Screech (*)
Drill Peck
Bullet Seed
Featherdance
Hyper Voice

Egg Moves:
Brave Bird (*)
Boomburst (*)
Mirror Move (*)
Tailwind (*)
Uproar (*)

Tutor Moves:
N/A

TM Moves:
Work Up
Toxic (*)
Hidden Power [Ground]
Sunny Day
Protect (*)
Frustration
Smack Down
Return
Brick Break
Double Team
Aerial Ace
Flame Charge
Rest
Attract
Thief
Round
Echoed Voice
Overheat
Steel Wing (*)
Swords Dance
Fly (*)
Swagger
Sleep Talk
U-turn (*)
Substitute
Flash Cannon
Confide



(My Profile)
 
Last edited:
Tree Reffing 1
+4RC, +2TC, +6JC

Tree Reffing 2
+8RC, +4TC, +9JC

Total:

RC: 00-->04-->12
TC: 09-->11-->15
JC: 50-->56-->65

--------------------------------------

Purchasing:

1 Bounsweet, who I advance to stage 3. Evolves into Tsareena who unlocks Sweet Veil (-4RC, -2TC)
1 Weakness Policy (-5RC)
1 RageCandyBar (-3RC)

RC: 12-->00
TC: 15-->13


Clematis the Tsareena (♀)

★★★☆☆
#763

Nature: Serious (No effect)
Type:


Abilities:
Leaf Guard, Queenly Majesty, Sweet Veil

Stats:

HP: 80
Attack: Rank 5
Defence: Rank 4
Special Attack: Rank 3
Special Defence: Rank 4
Speed: 72
Size Class: 2
Weight Class: 2

Moveset:
Acrobatics
Acupressure
Aromatherapy
Aromatic Mist
Attract
Bounce
Captivate
Charm
Confide
Dazzling Gleam
Double Slap
Double Team
Draining Kiss
Endeavor
Endure
Energy Ball
Facade
Feint
Flail
Fling
Frustration
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Helping Hand
Hidden Power (Ground)
High Jump Kick
Hyper Beam
Leaf Storm
Light Screen
Low Kick
Low Sweep
Magical Leaf
Mega Kick
Nature Power
Payback
Play Nice
Play Rough
Power Whip
Protect
Punishment
Rapid Spin
Razor Leaf
Reflect
Rest
Return
Round
Safeguard
Seed Bomb
Sleep Talk
Snore
Solar Beam
Solar Blade
Splash
Stomp
Substitute
Sunny Day
Swagger
Sweet Scent
Synthesis
Taunt
Teeter Dance
Toxic
Trop Kick
U-turn
Zen Headbutt
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
Initial totals: 0 RC, 1 TC, 69 JC
1 RC, 1 TC, -2 JC
4 RC, 4 TC, -12 JC
3 JC

Spending 2 TC to bring Midcap the Vullaby to 3*
Spending 3 RC on a Rage Candy Bar
Final totals: 2 RC, 4 TC, 58 JC


Mandibuzz [Midcap] (F)

Stage: ★★★☆☆

Type: Dark / Flying

Abilities: Big Pecks / Overcoat / Weak Armor (Unlocked)
  • This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.
  • This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to moves tagged as #Powder. If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
  • By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a physical attack, reducing the Pokemon's Defense by one (1) stage for each hit and increasing their Speed by two (2) stages for each hit. When toggled, no effect.
Nature: Quirky

Stats:
HP: 100
Atk: 3
Def: 5
SpA: 3
SpD: 4
Spe: 80
Size Class: 2
Weight Class: 3

Attacks (65):

Physical

Aerial Ace
Assurance
Bone Rush
Brave Bird
Cut
Facade
Feint Attack
Fly
Foul Play
Frustration
Fury Attack
Giga Impact
Knock Off
Payback
Pluck
Punishment
Retaliate
Return
Rock Smash
Rock Tomb
Secret Power
Sky Attack
Steel Wing
Thief
U-turn

Special
Air Slash
Dark Pulse
Gust
Heat Wave
Hidden Power (Fighting)
Hyper Beam
Incinerate
Round
Shadow Ball
Snarl
Snore
Swift

Status
Attract
Confide
Defog
Double Team
Embargo
Endure
Fake Tears
Flatter
Iron Defense
Leer
Mean Look
Mirror Move
Nasty Plot
Protect
Psych Up
Rain Dance
Rest
Roost
Scary Face
Sleep Talk
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Torment
Toxic
Whirlwind
 
Last edited:
Initial: 24 TC, 0 RC, 98 JC.

This: +2 TC, +2 RC, -12 JC.

After: 26 TC, 2 RC, 86 JC.

SELF-APPROVED Never mind

And y'know what, if I'm gonna have to wait for someone else, I'll go ahead and give them more work.

Converting 24 RC to 6 RC.

Purchasing a Charcoal (-4 RC) and a Soft Sand (-4 RC).

This tree: +2 TC, +4 RC, +6 JC.

Final: 4 TC, 4 RC, 92 JC.
 
Last edited:

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