Pet Mod Poketypos (Sinistcha Slate)

Original Pokemon: Delphox
New Pokemon: Delhawks
Type: Flying/Ghost
Abilities: Gale Wings/Mold Breaker
Stats: 75/69/72/104/100/114
Weight:
Movepool Changes
:
+ Poltergeist, Brave Bird, Hurricane, Roost, Defog, Air Slash, Knock Off
- Fire Punch, Thunder Punch, Focus Blast, Dazzling Gleam, Solar Beam, Psyshock, Rest
Height:
Flavor / Explanation:
Competitive Role:
 
Spr_5b2_500.png

Original Pokemon
: Emboar
New Pokemon: Asboar (Periodic Symbol for Arsenic/Emboar)
Type: Poison/Rock
Abilities: Corrosion/Poison Point
Stats: 80/105/113/65/100/65 (528 Total)
Weight: 440.92 lbs (200 kg)
Movepool Changes:
+: Stealth Rock, Spikes, Toxic Spikes, Clear Smog, Corrosive Gas, Gunk Shot, Sludge Wave, Power Gem, Sandstorm, Recover
-: Ember, Heat Crash, Flamethrower, Flare Blitz, Fire Blast, Overheat, Burn Up, Fire Pledge, Heat Wave, Sunny Day


Flavor / Explanation: Based off of the element Arsenic, this Pokemon is similar to Emboar, but takes on a more metallic form. It still maintains the basic shape and features of Emboar, but is a metallic gray instead of an orange. The flames around its neck are replaced by toxic fumes from the arsenic flaking off.
Competitive Role: Asboar is a faster, less bulky Toxapex, essentially. It can set up hazards and generally be a nuisance to more Pokemon, but is more hindered by its typing and lacks the titular Baneful Bunker and Regenerator that Toxapex has.
 
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:ss/torterra:
Original Pokemon: Torterra
New Pokemon: Morterra
Type: Steel/Rock
Abilities: Super Launcher/Sniper, Full Metal Body
Stats: 120/135/100/65/60/45, 525
Weight: 445.5 kg
Movepool Changes:
+Flash Cannon, Gyro Ball, Iron Defense, Magnet Bomb, Metal Burst, Steel Beam, Steel Roller, Power Gem, Rock Blast, Rock Wrecker, Barrage, Mud Bomb
-All Grass Moves except Bullet Seed and Seed Bomb
Flavor: Mix of Torterra and Blastoise. Mortar instead of tree on its back.
Super Launcher: "Ball and bomb" moves deal 1.5x damage.

:ss/charizard:
Original Pokémon: Charizard
New Pokemon: Cyclizard
Type: Dragon/Normal
Abilities: Shed Skin, Regenerator
Stats: 73/105/85/85/85/101, 534
Weight: 63.0 kg
Movepool Changes: +Cyclizar's movepool, -Charizard's movepool

Flavor: Meme mon.

:ss/swampert:
Original Pokemon: Swampert
New Pokemon: Mawspert
Type: Water/Rock
Abilities: Electroreception/Water Absorb, Swift Swim
Stats: 100/110/85/60/90/90
Weight: 101.9 kg
Movepool Changes:
+Head Smash, Rock Blast, Rock Polish, Thunder Wave, Wild Charge, Scale Shot
-Bulldoze, Dig, High Horsepower, Stomping Tantrum, Brick Break, Focus Punch, Hammer Arm, Ice Punch, Low Kick, P-Up Punch, Seismic Toss, Dynamic Punch, Mega Kick, Mega Punch
Flavor: Based on a coelacanth instead of a lungfish. Mawsonia is an extinct giant coelacanth.
Electroreception: Compound Eyes clone.
 
24 hours left for subs! (yes I know I said this yesterday originally, my bad for that, we decided to give you guys one more day)
 
Dazzliken.png

Original Pokemon: Blaziken
New Pokemon: Dazzliken (Dazzling + Blaziken)
Type:

Abilities: Dazzling | Hustle (HA)
Stats: 80 / 105 / 70 / 110 / 70 / 95 [BST: 530]
Weight: 48.5 kg
Movepool Changes: + Calm Mind, Charge Beam, Dazzling Gleam, Disarming Voice, Fairy Wind, Lock-On, Misty Terrain, Moonlight, Play Rough, Psychic, Spark, Thunder, Thunderbolt, Thunder Shock, Wild Charge, Zap Cannon
- Blast Burn, Bulk Up, Counter, Dynamic Punch, Earthquake, Fire Blast, Flare Blitz, Focus Blast, Focus Punch, Heat Crash, Low Kick, Low Sweep, Overheat, Superpower, Swords Dance, Will-O-Wisp

Height: 1.8 m
Flavor / Explanation: Lighic > Luminusken > Dazzliken
Gleaming Pokémon. This Pokémon shines bright when it found lost children, it uses that light to guide those children back to their home. When it faces a Dark Pokémon, it charges at them and strikes them down with both its strength and its speed.
Competitive Role: Hone Claws + Hustle combo with a lot of good coverages. Special set is also viable and carried by CM.

Berserior.png

Original Pokemon: Serperior
New Pokemon: Berserior (Berserk + Serperior)
Type:

Abilities: Berserk | Sharpness (HA)
Stats: 85 / 85 / 80 / 85 / 80 / 113 [BST: 528]
Weight: 73.7 kg
Movepool Changes: + Aqua Cutter, Dark Pulse, Draco Meteor, Dragon Claw, Dragon Dance, Nasty Plot, Night Slash, Sacred Sword, Scale Shot, Sludge Bomb
- All Grass moves except Leaf Blade.

Height: 3.7 m
Flavor / Explanation: Bersnivy > Berservine > Berserior
Berserker Pokémon. This Pokémon recklessly attacks any Pokémon in its sight by wrapping them, making them suffocated to death. If it successfully doing so, it'll devour them. It likes to attack Grass Pokémon, so it evolves to look like their Regal Pokémon.
Competitive Role: Due to it having access to SD, NP and some good utilities in Defog, Dual Screens and Glare, Berserior can be unpredictable sometimes.

Chimerina.png

Original Pokemon: Primarina
New Pokemon: Chimerina (Chimera + Primarina)
Type:

Abilities: Merciless | Oblivious (HA)
Stats: 70 / 104 / 104 / 76 / 126 / 50 [BST: 530]
Weight: 66.6 kg
Movepool Changes: + Acid Armor, Acid Spray, Baneful Bunker, Coil, Confuse Ray, Curse, Destiny Bond, Flamethrower, Flare Blitz, Grudge, Hex, Horn Leech, Knock Off, Leaf Blade, Leech Life, Nasty Plot, Phantom Force, Poison Fang, Poison Jab, Shadow Sneak, Sludge Bomb, Spite, Tri Attack, Trick Room, Toxic Spikes, Venoshock
- All Fairy and Water moves.

Height: 2.1 m
Flavor / Explanation: Demoplio > Trionne > Chimerina
Abomination Pokémon. This Pokémon looks like the Soloist Pokemon, but with the mane of Pyroar, Gogoat head sticking out from its back, and Seviper head sticking out from its end. As a result, it has the power of Fire, Grass, and Poison, it is also granted with the power of Ghost for an unknown reason.
Competitive Role: Bulky setup sweeper with Coil. Sometimes, it may be able to revenge kill with Shadow Sneak.
 
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:xy/venusaur:
Original Pokemon: Venusaur
New Pokemon: Venusour
Type:
/

Abilities: Stench (Hidden: Infiltrator)
Stats: 80 / 72 / 110 / 73 / 110 / 80 (Total: 525)
Weight: 220.5 lbs
Movepool Changes
:
-Removed: All Grass-type attacks except Leech Seed and Sleep Powder
-Added: Bitter Malice, Confuse Ray, Destiny Bond, Hex, Night Shade, Phantom Force, Poltergeist, Shadow Ball, Shadow Claw
 
:sv/meowscarada:
Original Pokemon: Meowscarada
New Pokemon: Myascarab (Mayan / Nya + Scarab)
Type: Psychic/Ground
Abilities: Limber / Magic Guard
Stats: 76/110/70/81/70/123
Weight: 33.0 kg
Movepool Changes:
- Grass-type moves, Dark-type moves excluding Hone Claws, Fling, Foul Play, and Thief.
+ Psychic, Psyshock, Zen Headbutt, Psycho Cut, Swords Dance, Drill Run, Healing Wish, Earth Power.
+ (if allowed, and when) Revival Blessing
Height: 1.5m
Flavor / Explanation: ancient themed cat with scarab emblem based on old stuff.
Scaratito -> Myagato -> Myascarab
Competitive Role: Offensive and lead roles can be fulfilled with its decent aggressive movepool and access to Spikes and Toxic Spikes. Can also be good for Revival Blessing later in a game. If Revival Blessing is deemed too op, can easily be scraped off.

:sv/skeledirge:
Original Pokemon: Skeledirge
New Pokemon: Sketchidice (Sketchy + Dice)
Type: Dark/Water
Abilities: Super Luck / Inverted Dice
Stats: 104/75/100/110/75/66
Weight: 426.5 kg (the weight of cheating does not escape him)
Movepool Changes:
- Fire Moves, Ghost moves excluding Shadow Claw, Curse
+ Dark Pulse, Water Pulse, Foul Play, Thief, Waterfall (?), Liquidation, Chilling Water, Aqua Tail, Dive, Surf
Height: 1.6m
Flavor / Explanation: dishonest croc with a black die on his nos instead of the fire. Otherwise blue/black colour scheme. Lures in prey by tricking them into a certain direction with an illusive move, then snaps them when they are distracted.
Feicoco -> Crocaruse -> Sketchidice
Competitive Role:
Annoying bulky water with healing
When this Pokemon is affected by the secondary effect of a Pokemon's attack, until the end of the next turn or the Pokemon's next attack, the chances for this Pokemon's attacks with secondary effects to activate is boosted to 100%.
Changed Inverted Dice to activate when the user itself is affected by a secondary effect of an attack.
 
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Im ngl i totally thought Dark Pulse lowered Sp. Def lol. I think it wouldve been manageable otherwise but will prolly change now, had another idea anyway.
i dont think anyone would be interested in a mon with 70% para chance, 80% confusion chance, and 80% flinch chance (dark pulse flinches too)
 
helloo, here are the vetoes for this slate!

:sv/rillaboom:
Original Pokemon: Rillaboom
New Pokemon: Grillazoom(Gorilla+Grill+Zoom)
Type: Fire/Ground
Abilities: Blaze (Flash Fire)
Stats: 80/115/80/50/80/125
Weight: 93 kg
Movepool Changes:-All Grass moves, Swords Dance, Bulk Up +Fire Punch, Flare Blitz, Fire Fang, Ember, Flamethrower, Fire Blast, Overheat, Dig, High Horsepower, Scorching Sands, Rock Slide

Flavor / Explanation
: It’s a gorilla that zooms and has a small grill. It can quickly put the grill on its back and zoooooom(it’s quadruped). Its plant mane thing and the wristbands are coal that it can set on fire. The drumsticks are a spatula and tongs, for making sure it’s grilling is perfect.
Dex Entry 1: Grillazoom is fiercely protective of its grill. If the grill is stolen, it has a sixth sense that allows it to track down the grill and run towards it at blinding speeds.

Dex Entry 2: Grillazoom is a master of the grill. It uses its tongs and spatula to cook various berries to perfection.
Competitive Role: A fast attacker that can run a Band set. It has Flash Fire which can be very helpful for switching in, and Knock Off can rid switch-ins of their items and U-Turn is U-Turn.
we've deemed this to be too powerful due to it's speed. Fire/Ground is a powerful attacking type and it's presence of U-Turn allows it to escape bad matchups. We suggest to move 15 points of SPE into SPATK.



:sv/skeledirge:
Original Pokemon: Skeledirge
New Pokemon: Skourdirge
Type: Water/Ground
Abilities: Torrent/Ha: Cleanser*
Stats: 104/100/110/66/75/75 Bst: 530
Weight: Same as skeledirge
Movepool Changes: -All fire moves and ghost moves except Curse, -Belch, -Slack off, +Liquidation, +Flip Turn, +Aqua jet, +Tidy Up, Refresh, Aqua tail, Body Scrub*, Purify, Aromatherapy. Healing wish

Height: Same as Skeledirge
Flavor / Explanation: Instead of flames coming from its body bubbles come from it. Its skin also turned bright blue. Skourdirge is obsessed with cleaning to the point where it will use its clean body to scrub dirt from anything not up to its standard. Its said that the areas where this pokemon roams are always glistening due to them scrubbing every surface clean.
Competitive Role: Hazard Remover, Physical wall, Mixed wall, Cleric
New Ability-Cleanser-While this pokemon is active, Non-volatile status conditions have no effect.
New Move-Body Scrub-Cure’s User’s status, Heals user 1/4th hp if so. Type: Water BP: 80 Acc: 100% Category: Physical, Contact, Z-move Power: 160
Cleanser on a typing that has only one weakness in Grass and a good defensive statline is very annoying to deal with. No Poison nor Burn damage means this thing can't be worn down. We'd prefer you remove Cleanser for something else.

Body Scrub is just Jungle Healing but does damage. Just make it a Jungle Healing clone.


Rillabreezy
Flying / Psychic
Stat line: 90/65/73/120/75/107 (530 bst)
Abilities: Keen Eye / No Gaurd (HA)
New moves:
Hurricane, Blizzard, Thunder, Hydro Pump, Fire Blast, Thunderbolt, Surf, Ice beam, Air Slash, Air Cutter, Future Sight, Rain Dance, Snowscape / Hail, Sandstorm, Weatherball, Nasty Plot, Calm Mind, Agility, Roost, Defog, Tailwind, Brave Bird, Psychic, Psyshock, Trick, Trick Room, Reflect, Light Screen, Heat Wave, Sludge Wave, Icy Wind, Gust, Bleakwind Storm, Psycho Cut, Thunder Wave, Shadow Ball, Telekinesis, Gravity, Teleport
Removed moves:
Swords Dance, Drum Beating, Energy Ball, Hammer Arm, Low Kick, Seed Bomb, Leech Seed, Giga Drain, Energy Ball, Wood Hammer, Fake Out, Drain Punch, Bulk Up, Body Press, Branch Poke, Bullet Seed, Bulldoze, Frenzy Plant, Grass Pledge, Grassy Glide, Growth, Grassy Terrain, Low Sweep, Magical Leaf, Noble Roar, Razor Leaf, Slam, Stomping Tantrum, Trailblaze, Worry Seed
Reasoning:
It is a gorilla that has learned how to control natural disasters / the weather through its psychic powers.
This is way too powerful for comfort. No Guard with >100 BP moves alongside setup moves is broken. We prefer you remove No Guard and limit its coverage a little (perhaps remove Hydro Pump or Fire Blast).

Also update your Inertgrape. It's unfinished.

Original Pokemon: Delphox
New Pokemon: Delhawks
Type: Flying/Ghost
Abilities: Gale Wings/Mold Breaker
Stats: 75/69/72/104/100/114
Weight:
Movepool Changes
:
+ Poltergeist, Brave Bird, Hurricane, Roost, Defog, Air Slash, Knock Off
- Fire Punch, Thunder Punch, Focus Blast, Dazzling Gleam, Solar Beam, Psyshock, Rest
Height:
Flavor / Explanation:
Competitive Role:
This isn't particularly broken, but it'd be better if you remove its Fire Coverage to balance it out a little more.


Original Pokémon: Charizard
New Pokemon: Cyclizard
Type: Dragon/Normal
Abilities: Shed Skin, Regenerator
Stats: 73/105/85/85/85/101, 534
Weight: 63.0 kg
Movepool Changes: +Cyclizar's movepool, -Charizard's movepool

Flavor: Meme mon.
As much as we know how much of a meme mon this is, this will not be allowed in voting. Making a Pokémon literally the same as another existing Pokémon is not what we want here. Some are similar, but this is just outright Cyclizar lmao.


Original Pokemon: Meowscarada
New Pokemon: Myascarab (Mayan / Nya + Scarab)
Type: Psychic/Ground
Abilities: Limber / Magic Guard
Stats: 76/110/70/81/70/123
Weight: 33.0 kg
Movepool Changes:
- Grass-type moves, Dark-type moves excluding Hone Claws, Fling, Foul Play, and Thief.
+ Psychic, Psyshock, Zen Headbutt, Psycho Cut, Swords Dance, Drill Run, Healing Wish, Earth Power.
+ (if allowed, and when) Revival Blessing
Height: 1.5m
Flavor / Explanation: ancient themed cat with scarab emblem based on old stuff.
Scaratito -> Myagato -> Myascarab
Competitive Role: Offensive and lead roles can be fulfilled with its decent aggressive movepool and access to Spikes and Toxic Spikes. Can also be good for Revival Blessing later in a game. If Revival Blessing is deemed too op, can easily be scraped off.
yeah u right, remove Revival Blessing.

Original Pokémon: Blastoise
New Pokémon: Ghastoise
Type:

Abilities: Cursed Body / Prankster
Stats: 79 / 83 / 100 / 85 / 105 / 78 (530 BST)
Weight: 85.5 kg
Movepool Changes:
+ Hex, Night Shade, Poltergeist, Shadow Ball, Shadow Sneak, Spirit Shackle, Spite, Toxic Spikes, Thunder Wave, Will-O-Wisp
- all Water moves, all Ice moves except Haze
Flavor/Explanation: Blastoise with purple skin and red eyes similar to Gengar. Evolves from Startle and Scaretortle.
Prankster Shell Smash is worrying edit: this is an overstatement. it's not that bad. Though after some discussion with the council, we decided that it's better you remove access to Thunder Wave and Yawn so that it'll have a slightly harder time to set-up.

:ss/serperior:
Original Pokemon: Serperior
New Pokemon: Soaperior
Type
:

Abilities: Water Veil / Water Bubble
Stats: 75 / 65 / 105 / 65 / 105 / 113 [BST: 528]
Weight: 41 kg
Movepool Changes:
+ Surf, Hydro Pump, Waterfall, Flip Turn, Liquidation, Bubble Beam, Aqua Ring, Brine, Bubble, Chilling Water, Dive, Life Dew, Rain Dance, Soak, Dazzling Gleam, Moonblast, Play Rough, Fairy Wind, Agility, Ice Beam, Blizzard, Water Gun, Whirlpool
- All grass moves, Sunny Day, Toxic
Flavor / Explanation: Some sort of water snake. Its body is covered with bubbles which make a shape similar to a bathrobe.
Competitive Role: Either a strong pivot or a coil/cm sweeper immune to burn. As long as you have something to deal with water stabs this shouldn't be too big a deal since its offensive stats without water bubble are kinda pitiful.
I expressed concern about this because once water resists are down this would become a very hard mon to deal with. Even without recovery, this still has great bulk with CM and Coil in it's choices. We decided for you to reduce DEF and SPDEF by 10.

:dp/feraligatr:
Original Pokemon: Feraligatr
New Pokemon: Furnaligater
Type:

Abilities: Steelworker / Intimidate / Guard Dog [HA]
Stats: 85/105/110/79/76/75 [BST: 530]
Weight: 360 kg
Movepool Changes: +Fire Blast, Fire Lash, Flamethrower, Ember, Will-o-Wisp, Iron Head, Sacred Sword, Flash Cannon, Meteor Mash, Stealth Rock, Spikes, Lava Plume, Sunny Day | -All Water and Ice moves except Scald
Height: 2.3 m
Flavor / Explanation: gatekeeper pokemon, similar to feraligatr but not, takes abandoned places as its own territory, so its extremely territorial, trainers use it to keep them safe, as its intimidating appearance wards off invaders. those who are not warded off are attacked with its flames.
Competitive Role: physically defensive steel/fire mon with wisp, very strong steel moves and intim, while being able to set hazards, and threaten more bulky things with fire lash.
Regic boat already confirmed removing Dragon Dance, this is just to serve as a reminder just in case.

Veto changes will last for 24 hours or until all subbers have made their adjustments. Chat in the Discord server to tell us you've done your adjustments. Or if you're not in the server just reply to this post ^^
 
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helloo, here are the vetoes for this slate!


we've deemed this to be too powerful due to it's speed. Fire/Ground is a powerful attacking type and it's presence of U-Turn allows it to escape bad matchups. We suggest to move 15 points of SPE into SPATK.




Cleanser on a typing that has only one weakness in Grass and a good defensive statline is very annoying to deal with. No Poison nor Burn damage means this thing can't be worn down. We'd prefer you remove Cleanser for something else.

Body Scrub is just Jungle Healing but does damage. Just make it a Jungle Healing clone.



This is way too powerful for comfort. No Guard with >100 BP moves alongside setup moves is broken. We prefer you remove No Guard and limit its coverage a little (perhaps remove Hydro Pump or Fire Blast).

Also update your Inertgrape. It's unfinished.


This isn't particularly broken, but it'd be better if you remove its Fire Coverage to balance it out a little more.



As much as we know how much of a meme mon this is, this will not be allowed in voting. Making a Pokémon literally the same as another existing Pokémon is not what we want here. Some are similar, but this is just outright Cyclizar lmao.



yeah u right, remove Revival Blessing.


Prankster Shell Smash is worrying edit: this is an overstatement. it's not that bad. Though after some discussion with the council, we decided that it's better you remove access to Thunder Wave and Yawn so that it'll have a slightly harder time to set-up.


I expressed concern about this because once water resists are down this would become a very hard mon to deal with. Even without recovery, this still has great bulk with CM and Coil in it's choices. We decided for you to reduce DEF and SPDEF by 10.


Regic boat already confirmed removing Dragon Dance, this is just to serve as a reminder just in case.

Veto changes will last for 24 hours or until all subbers have made their adjustments. Chat in the Discord server to tell us you've done your adjustments. Or if you're not in the server just reply to this post ^^
Rillabreezy has been nerfed by shuffling stats and removing certain moves
Less speed
No focus blast
No Boomburst
No Hydro
No Fire blast
No Calm mind
No U-turn
No Knock off
less spatk
No Roost
I decided to let it keep Nasty Plot as now it’s more around the speed of hydreigon which is easily pressured by the majority of the meta especially due to typing alongside no longer having reliable recovery barring life dew

Inertgrape is finished, I tried to make it as passive as possible without making it complete dog shit to try and makeup for the fact it’s typing and bulk is absurd but if anything sticks out let me know
 
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Rillabreezy has been nerfed by shuffling stats and removing certain moves

Inertgrape is finished, I tried to make it as passive as possible without making it complete dog shit to try and makeup for the fact it’s typing and bulk is absurd
Inertgrape is too bulky, 128/126/121 bulk is absurd no matter how passive the mon is and considering it has Body Press and Knock Off, it's passivity is not really that much of an issue. It will need a bulk reduction in order to be balanced.

Just as a reminder for everyone, you have around 8 hours to finish fixing your vetoes if you haven't already, which then voting shall begin.
 
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Inertgrape is too bulky, 128/126/121 bulk is absurd no matter how passive the mon is and considering it has Body Press and Yawn, it's passivity is not really that much of an issue. It will need a major bulk reduction in order to be balanced, and I would likely recommend removing Body Press and/or Yawn.

Just as a reminder for everyone, you have around 8 hours to finish fixing your vetoes if you haven't already, which then voting shall begin.
Ye I was going back over movepool and had those down as remove
I was thinking of dropping a bit more bulk but not much
 

woo

The Neymar of Pet Mods
is a Pre-Contributor
There is no way that mon would run Yawn when It has Knock Rocks Spikes Twave Power Whip Gyro Ball Leech Seed.
This is just worse Ferrothorn (no barbs), maybe remove some bulk but Yawn and Body Press look fine. At least Yawn is useless here. Yall are overhyping that move.
 
There is no way that mon would run Yawn when It has Knock Rocks Spikes Twave Power Whip Gyro Ball Leech Seed.
This is just worse Ferrothorn (no barbs), maybe remove some bulk but Yawn and Body Press look fine. At least Yawn is useless here. Yall are overhyping that move.
I could give it back bulletproof > battle armor
 
It’s also the most passive thing ever with no reliable recovery aside leech seed
It’s attacking stats are 43/40
Atleast ferro has a respectable attack stat and iron barbs
P sure even pex has more attack and spatk
 
It’s highest bp steel stab is also iron head
Because with 87 speed gyro ain’t doing nothing and heavy slam with ape weight isn’t doing anything
 
Vetoes are closed, and Cyclizard and Inertgrape are vetoed as a result. Myascarab will not be receiving Revival Blessing.
Now is time for voting--and the format will go like this:
You can vote for as many subs as you’d like in each category. In each category, your first vote is worth 3 points, your second is worth 2 points, and every vote after that is worth 1 point. For self voting, you can put ONE of your subs in second place, which will earn 2 points, and if you put it in the third or later places, it will earn 1 point. When choosing votes for each category, you will enter the name of the Pokemon submitted in order to vote for their sub.
For example:
In one category, I could vote like this:
3, 2(sv), 1, 1, 1
and in another category, like this:
3, 2, 1(sv), 1, 1, 1
These numbers represent the amount of points each vote will earn.

It is worth noting that this maybe subject to change in later slates depending on how voting goes for this, but this is what we've elected to do for this slate.
And another note, we have a new council member, Moretto! Welcome!

With that, voting has begun! We will give a warning for when voting is to end.
 
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Fire starter: Cherodard, Starizard, Skourdirge, Monilarace(sv)
Water starter: Chimerina, Smoninja, Trekinja, Furnaligater
Grass starter: Sluganium, Sceptrial, Soaperior, Dreadnaut(sv), Rancidueye

Fire starter:
Water starter:
Grass starter:
 
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woo

The Neymar of Pet Mods
is a Pre-Contributor
:charizard: Starizard, Cherodard, Sparizard, Skourdirge, Czarizard, Hibernape (SV) (why are the best subs for this CHARIZARD, the best mon ever? Coincidence? I think Not.)
:serperior: Soaperior, Sceptral (SV), Swimperior, Dacidueye, Myascarab (Revival Blessing might be fine, only time will tell.)
:greninja: Smoninja, Furnaligater, Feralmodo (im not lazy i just think subs declined in quantity on the water starters so ill vote for 3. i also dont want to potentially stack subs with the same role)
 
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