Diancie-Mega @ Diancite
Ability: Clear Body
Shiny: Yes
Hidden Power: Fire
EVs: 76 HP / 180 SpA / 252 Spe
Hasty Nature
- Moonblast
- Diamond Storm
- Earth Power
- Stealth Rock
I chose Diancie as my team needed a fairy type and I thought the ability Magic bounce would be useful. Moonblast is a powerful STAB move, Diamond storm is useful against flying or fire types, Earthquake is for coverage, and stealth rock is for when Skarmory gets knocked out. 76 HP EVs bc Diancie has very low HP, 180 SpA bc I want it to hit hard, and 252 Spe because I want it to be as fast as possible..
Kartana @ Choice Scarf
Ability: Beast Boost
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- Leaf Blade
- Sacred Sword
- Smart Strike
Chose Kartana as I needed a really fast pokemon that could outspeed and KO Greninja consistently and it has great offensive stats even though it's frail. I also thought its typing was good. Knock off is good to remove choice scarf from Landorus and removing items in general. Leaf Blade is good against Swampert, Sacred Sword for Greninja, and Smart Strike for STAB. 252 Atk so it hits hard, 252 Spe so it can outspeed most other pokemon with choice scarf.
Skarmory (F) @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Spikes
- Whirlwind
- Drill Peck
Skarmory has great physical defence which makes it good to set up stealth rock or spikes with and it can also be switched in to powerful physical attacks. Stealth rock and spikes are good to wear the other team down, whirlwind to send out pokemon that are a threat or pokemon that know rapid spin. Drill Peck is there so Skarmory can still move if it is taunted. 252 HP so it lasts longer in battle, 252 Def so it can tank physical attacks.
Thundurus-Therian @ Assault Vest
Ability: Volt Absorb
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Focus Blast
- Thunderbolt
- Hidden Power [Ice]
- Sludge Bomb
I wanted a pokemon with Volt absorb so it could take electric type attacks so I chose Thundurud. I gave Thundurus an assault vest for extra special bulk, it is very frail without it. Focus blast is for steel types or Greninja or Heatran, Thunderbolt is for STAB, Hidden Power Ice is for Landorus or it can be used against grass types, Sludge bomb is used against fairy types. 252 SpA so it hits hard, 252 Spe so it can outspeed pokemon with base 100 speed, and Landorus.
Greninja (M) @ Choice Specs
Ability: Battle Bond
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Dark Pulse
- Scald
- Ice Beam
- Water Shuriken
Needed a powerful water type, so I decided on Ash Greninja. It has a good typing and good move pool. Gave it choice specs for more OHKOs. Dark Pulse is used against psychic types, Scald is for STAB, Ice beam is coverage for dragon types but also used against Landorus, Water Shuriken is used to outspeed faster opponents, and can be used against Kartana. 252 SpA so it hits hard, 252 Spe so it can outspeed most unboosted pokemon.
Serperior (F) @ Leftovers
Ability: Contrary
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Glare
- Hidden Power [Fire]
- Synthesis
Serperior's ability Contrary is very useful so I thought it would be an asset to the team. I use it to boost Serperior's SpA and can boost speed when opponent uses Sticky Web. Leaf Storm is powerful STAB and also boosts SpA. Glare is useful to paralyse pokemon as it is 100% accuracy and also works against ground types. Hidden Power Fire is coverage for other Grass types such as Ferrothorn. Synthesis is for healing of course. 252 SpA and Serperior's SpA is quite low and could use a boost, 252 Spe so it can outspeed most unboosted pokemon.
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