Facility Parcel Panic Test (Doduodrio)

Doduodrio
:ss/cherubi:
Cherubi: Ruby - Female - Stage 1
Types: Grass
Abilities: Chlorophyll
Profile:
Ruby is the high-spirited leader of the self-proclaimed Team Friendship, a band of three little Pokémon who (attempt to) rid the world of all the mean, evil axe men that cut down forests! ...At least that's what Ruby said. Feisty by nature, Ruby will fiercely fend off anyone who goes anywhere near her nutrient ball or her teammates.

How They Met:
Originally the sole member of Team Friendship, Ruby recruited the others to join her and took them everywhere on exciting adventures! Doduodrio found Ruby and the rest of Team Friendship camped outside the local Pokémon daycare, planning a siege to "rescue" all of the "poor trapped souls." Luckily, he was able to stop them and recruit them to join his team so that they wouldn't cause any more mischief.

Name Origins:
Ruby came from Cherubi. Also because Cherubi is red like a ruby.
Nature: Serious (+10% Spe, -10% Spe)
HP: 80
Atk: 3
Def: 4
SpA: 5
SpD: 4
Spe: 35

Size Class: 1
Weight Class: 1
Growth
Helping Hand
Leafage
Leech Seed
Lucky Chant
Magical Leaf
Morning Sun
Petal Blizzard
Solar Beam
Sunny Day
Tackle
Take Down
Worry Seed
:ss/tyrunt:
Tyrunt: Davri - Male - Stage 1
Types: Rock / Dragon
Abilities: Strong Jaw / Sturdy (Locked)
Profile:
Davri is a cool and confident jack-of-all-trades and a member of the self-proclaimed Team Friendship, a band of three little Pokémon who (attempt to) rid the world of all the mean, evil digger men that steal all of the good, shiny rocks! ...At least that's what Davri said. When faced with even a particularly tough opponent, Davri will stand up to them with no fear. He likes to collect rocks and has amassed quite a large collection of various shiny stones.

How They Met:
Ruby recruited Davri with a promise to attack any mean, evil digger men that they encountered on their journey. Fortunately for the mean, evil digger men, they haven't encountered any so far and hopefully will not encounter any in the future. As for how he met Doduodrio, he found Davri and the rest of Team Friendship camped outside the local Pokémon daycare, planning a siege to "rescue" all of the "poor trapped souls." Luckily, he was able to stop them and recruit them to join his team so that they wouldn't cause any more mischief.

Name Origins:
Davri is the name of a Water Singer from the novel Divided Fire. He is the son of Lord Darius of Crescent Bay. Since he's an upper-class man with a fancy-sounding name, I thought it would fit the royal Tyrunt very well.
Nature: Hardy (+10% Atk, -10% Atk)
HP: 80
Atk: 6
Def: 6
SpA: 4
SpD: 4
Spe: 48

Size Class: 2
Weight Class: 3
Ancient Power
Bide
Bite
Charm
Crunch
Dragon Claw
Dragon Tail
Earthquake
Horn Drill
Roar
Rock Slide
Stealth Rock
Stomp
Tackle
Tail Whip
Thrash


What seems to be a peaceful, serene day in Viridian City is yours for the taking, after you deliver two small parcels for Professor Oak, a tradition he seems to have many a new trainer go through. You've recently come to Kanto for your own personal reasons, but being a novice Pokemon Trainer doesn't pay the bills on its own. You walk into the PokeMart, and you're greeted by the cashier. "Here for the parcel?" You notice one other person in the PokeMart, who seems to be browsing the stock in a Unovan football uniform. After affirming why you're here with the cashier, you're handed the parcels.

Each is a small brown box, maybe three inches to a side, or seven and a half centimeters, depending on which region you're from. You don't know what it is, and the shipping address seems to be from somewhere in the Fiore region for one and the Kalos region for the other. The path to Pallet Town is an easy trip for a trainer like you with
two Pokemon, and then you're free to go with a little more cash in your pocket!

The day has other plans for you.

As soon as you step outside the PokeMart, two bird-like Pokemon attack you! They peck at your hands, forcing you to drop the parcels, but freeing your hands to send out your own Pokemon. You reach through your pack, pushing through the four Potions and two Ethers you're carrying.

What type of Pokemon are attacking you? Easy ones to deal with, or more of a Hard battle?
 
1663548777352.png

"Agh! Get away from me!"

:ss/tyrunt:
"No! Not the parcels!"

:ss/cherubi:
"These Pokemon don't seem too hard to deal with. In fact, they seem to be quite easy for you, Davri."
 
Rules
3v3 1* Singles
48 hour DQ
Abilities: All
Items: OFF
Switch: OK
Megas: 0
Z-Moves: 0
Substitutions: 3
Recoveries: 2 per Pokemon
Chills: 5 per Pokemon​

:bw/spearow:

Stage 1/5

Types: Normal/Flying

Abilities: Keen Eye

Nature: Serious (+Spe, -Spe)

Stats:
HP: 35
Atk: 5
Def: 3
SpA: 3
SpD: 3
Spe: 70
Size Class: 1
Weight Class: 1

Attacks:

Aerial Ace
Agility
Assurance
Drill Peck
Focus Energy
Fury Attack
Growl
Leer
Mirror Move
Peck
Pursuit
Roost
Take Down
Wing Attack


:bw/ducklett:

Stage 1/5

Types: Water/Flying

Abilities: Keen Eye / Big Pecks

Nature: Serious (+Spe, -Spe)

Stats:
HP: 45
Atk: 3
Def: 4
SpA: 3
SpD: 4
Spe: 55
Size Class: 1
Weight Class: 1

Attacks:

Aerial Ace
Air Slash
Aqua Ring
Brave Bird
Bubble Beam
Defog
Feather Dance
Hurricane
Rain Dance
Roost
Tailwind
Water Gun
Water Pulse
Water Sport
Wing Attack



:bw/cherubi:
80/80 | 100/100
3/4/5/4/35 | 1/1
Combo Counter: 1
Status: OK

:xy/tyrunt:
80/80 | 100/100
6/6/4/4/48 | 2/3
Combo Counter: 1
Status: OK


:bw/ducklett:
45/45 | 100/100
3/4/3/4/55 | 1/1
Combo Counter: 1
Status: OK

:bw/spearow:
35/35 | 100/100
5/3/3/3/70 | 1/1
Combo Counter: 1
Status: OK

While the Spearow continues pecking at you, the Ducklett swoops around, ready to face the Pokemon you send forward.
You're under attack by flying-type Pokemon! They seem like they're eager to fight, and have been preparing for this...
  • Flying-type moves have their EN cost decreased by 1​
  • Flying-type moves have their final damage increased by 2​
Duo to send out and order.
 
1663549764851.png

"Uh... Ruby you can take that duck, right?"

:bw/cherubi:
"Sure."

Solar Beam - Petal Blizzard - Solar Beam
[CASOA] IF Ducklett is to use Rain Dance AND NOT the weather is Rainy AND you are to use Solar Beam this action, use Sunny Day and restart queue
[CASOT] IF you are to use Petal Blizzard AND your Attack stage is less than zero, use Solar Beam instead
 
:bw/ducklett: "Duck ducklett!"

Air Slash > Hurricane + Rain Dance > Hurricane


:bw/cherubi:
80/80 | 100/100
3/4/5/4/35 | 1/1
Combo Counter: 1
Status: OK

:xy/tyrunt:
80/80 | 100/100
6/6/4/4/48 | 2/3
Combo Counter: 1
Status: OK


:bw/ducklett:
45/45 | 100/100
3/4/3/4/55 | 1/1
Combo Counter: 1
Status: OK

:bw/spearow:
35/35 | 100/100
5/3/3/3/70 | 1/1
Combo Counter: 1
Status: OK
A1

Cherubi took in sunlight!

Ducklett used Air Slash! -4 EN, 96 left
1d20=17, hits, 1d24=7, no crit, 1d10=9, no flinch
8+3-1=10*1.5=15+2=17 damage, 63 Cherubi

Cherubi used Solar Beam! -7 EN, 93 left
1d24=4, no crit
12+3+1=16 damage, 29 Ducklett

A2

Ducklett used Torrential Hurricane! -35 EN, 61 left
1d24=10, no crit, 1d10=2, confuses
11+3-1=13*1.5=19.5+2=21.5=22 damage, 41 Cherubi
Cherubi is confused! 1d3=3, 4 counters

-1 Confusion Counter (3 left)
1d3=1, hits self
3 damage, 38 Cherubi, -3 EN, 90 left
-1 Confusion Counter (2 left)

A3

Ducklett used Hurricane! -10 EN, 51 left
1d24=24, no crit
22 damage, 19 Cherubi

-1 Confusion Counter (1 left)
1d3=1, hits self
3 damage, 3 en, 16 Cherubi, 87 EN
-1 Confusion Counter (0 left)
Arena: Rain (4r)
:bw/cherubi:
16/80 | 87/100
3/4/5/4/35 | 1/1
Combo Counter: 1
Status: Confused (0 counters)

:xy/tyrunt:
80/80 | 100/100
6/6/4/4/48 | 2/3
Combo Counter: 1
Status: OK


:bw/ducklett:
29/45 | 51/100
3/4/3/4/55 | 1/1
Combo Counter: 0
Status: OK

:bw/spearow:
35/35 | 100/100
5/3/3/3/70 | 1/1
Combo Counter: 1
Status: OK


Air Slash > Hurricane > Air Slash​
 
1663636520078.png

"WHAAAT that's cheating!"

:bw/cherubi:
"Everything's spinning..."

Petal Blizzard - Magical Leaf - Petal Blizzard

Note: Why did Solar Beam deal half damage on A1? Ducklett doesn't resist Grass-type move and the weather wasn't Rain.
 
:bw/cherubi:
16/80 | 87/100
3/4/5/4/35 | 1/1
Combo Counter: 1
Status: Confused (0 counters)

:xy/tyrunt:
80/80 | 100/100
6/6/4/4/48 | 2/3
Combo Counter: 1
Status: OK


:bw/ducklett:
29/45 | 51/100
3/4/3/4/55 | 1/1
Combo Counter: 0
Status: OK

:bw/spearow:
35/35 | 100/100
5/3/3/3/70 | 1/1
Combo Counter: 1
Status: OK
A1
Ducklett used Air Slash! -4 EN, 47 left
1d20=7, hits
17 damage, Cherubi faints!

Arena: Rain 3r
:bw/cherubi:
0/80 | 87/100
3/4/5/4/35 | 1/1
Combo Counter: 1
Status: KO


:xy/tyrunt:
80/80 | 100/100
6/6/4/4/48 | 2/3
Combo Counter: 1
Status: OK


:bw/ducklett:
29/45 | 47/100
3/4/3/4/55 | 1/1
Combo Counter: 0
Status: OK

:bw/spearow:
35/35 | 100/100
5/3/3/3/70 | 1/1
Combo Counter: 1
Status: OK
With much preening and pruning, the Ducklett poses in victory.

Duo to order with Tyrunt.
 
1663864829029.png

"We still have a chance!"

:ss/tyrunt:
"Yep, but we'd better be careful."

Rock Slide - Crunch - Rock Slide
[CASOT] IF Ducklett used Roost when you are to act, use Stealth Rock first instance and Roar second instance and push back
 
Bubble Beam x3


:xy/tyrunt:
80/80 | 100/100
6/6/4/4/48 | 2/3
Combo Counter: 1
Status: OK


:bw/ducklett:
29/45 | 47/100
3/4/3/4/55 | 1/1
Combo Counter: 0
Status: OK

:bw/spearow:
35/35 | 100/100
5/3/3/3/70 | 1/1
Combo Counter: 1
Status: OK
A1
Ducklett used Bubble Beam! -4 EN, 43 left
1d24=22, no crit, 1d10=5, no Speed drop
7+3+3-1=12 damage, 68 Tyrunt

Tyrunt used Rock Slide! -5 EN, 95 left
1d10=5, hits, 1d24=17, no crit
8+3+2=13*1.5=19.5=20 damage, 9 Ducklett

A2

Ducklett used Bubble Beam! -8 EN, 35 left
1d24=8, no crit, 1d10=9, no Speed drop
12 damage, 56 Tyrunt

Tyrunt used Crunch! -6 EN, 89 left
crit and def drop odn't matter
8+3+2=13 damage, Ducklett faints!
:xy/tyrunt:
56/80 | 89/100
6/6/4/4/48 | 2/3
Combo Counter: 1
Status: OK


:bw/ducklett:
0/45 | 35/100
3/4/3/4/55 | 1/1
Combo Counter: 0
Status: KO


:bw/spearow:
35/35 | 100/100
5/3/3/3/70 | 1/1
Combo Counter: 1
Status: OK
A person pushes through on their way out of the PokeMart, the one you saw before with the sports uniform. He seems to stumble and catch himself on the ground.
"Don't mind me, just trying to get through!"
He moves past you as fast as he can after standing back up, clearly not wanting to be a part of this battle.


The Spearow moves away from pecking your hands and face, instead flying towards pecking your Tyrunt!


Drill Peck > Wing Attack > Drill Peck
IF Bide THEN initiate string Focus Energy > Leer > Drill Peck​
 
:xy/tyrunt:
56/80 | 89/100
6/6/4/4/48 | 2/3
Combo Counter: 1
Status: OK

:bw/spearow:
35/35 | 100/100
5/3/3/3/70 | 1/1
Combo Counter: 1
Status: OK​
A1

Spearow used Drill Peck! -4 EN, 96 left
1d24=11, no crit
8+3-1=10*.75=7.5+1=.5=9 damage, 47 Tyrunt

Tyrunt used Crunch! -6 EN, 83 left
1d24=4, no crit, 1d10=2, drops Def
8+3+3=14 damage, 21 Spearow
Spearow's Defense fell!

A2

Spearow used Wing Attack! -2 EN, 94 left
1d24=19, no crit
6+3-1=8*.75=6+1=7 damage, 40 Tyrunt

Tyrunt used Rock Slide! -5 EN, 78 left
1d10=10, misses

A3

Spearow uses Drill Peck! -4 EN, 90 left
1d24=22, no crit
9 damage, 31 Tyrunt

Tyrunt used Crunch! -6 EN, 72 left
1d24=10, no crit, 1d10=5, no Def drop
8+3+3+2=16 damage, 5 HP Spearow
:xy/tyrunt:
31/80 | 72/100
6/6/4/4/48 | 2/3
Combo Counter: 1
Status: OK

:bw/spearow:
5/35 | 90/100
5/3/3/3/70 | 1/1
Combo Counter: 1
Status: OK, -1 Def
You look down, mindful of where your feet are going so you don't crush the parcels, and realize- they're gone! The man from before who stumbled before and bent over must have taken them. You see him running north towards the exit leading to Viridian Forest; as you step to follow, however, the Spearow flies defiantly in front of you- you'll have to finish this battle first.

Doduodrio to order
 
1664551268055.png

"Die."

:ss/tyrunt:
"Yes, please do."

Bite - Bite - Bite
[CASOT] IF Spearow successfully used Roost when you are to act, use Rock Slide instead and restart queue
 
Feeling a little peckish?

Drill Peck

A1

Drill Peck -not enough EN
1d24=17, no crit
9 damage, 22 HP Tyrunt

Bite -4 EN, 68 EN Tyrunt
Spearow faints!

:xy/tyrunt:
22/80 | 68/100
6/6/4/4/48 | 2/3
Combo Counter: 1
Status: OK




With this much damage done to them, the two birds fly away, fearing fainting. In the interim, your Cherrim recovers with 1 HP (because okay you got haxed there and I want you to have something to work with for this next fight, this is a testing phase, I'm doing what I want to get the data I need).

You see the thief disappear through the exit of the city, and give chase. Eventually, you're brought to a problem- as you stand on Route 2, you see two paths he could have taken: running into the foliage of Viridian Forest, or taking cover in the depths of Diglett Cave. You don't have a hint at which way they took, so you'll have to take a guess and check.
Between the two, Viridian Forest seems a lot easier than braving the hardy Pokemon in Diglett Cave. But the choice is yours!
You can take a moment to heal your Pokemon with your items while you think.
 
1665673980972.png

"Let's heal up first. We can't chase after that thief if you're exhausted, after all!"

Use :potion: 2 Potions on :cherubi: Ruby the Cherubi and :potion: 1 Potion on :tyrunt: Davri the Tyrunt. Then, use :ether: 1 Ether on :tyrunt: Davri the Tyrunt.

:ss/cherubi:
"It would be prudent to investigate Viridian Forest first. The Pokemon there are much weaker."

:ss/tyrunt:
"I agree. I could use a break."
 
You run through the forest, Pokemon by your side. The local Bug-Catchers confirm your suspicions; the thief ran this way! Eventually, though, you're brought to a stop to avoid a punch flying towards you from behind a tree. The thief comes out, and seems to be raring for a fight- and he's not sending out any Pokemon! Not to say that there aren't any nearby; a Kirlia sits in the tree above, looking down, wearing a necklace with a crescent moon hanging in the shape of an L.



Human

Stage 1/5

Types: Normal

Abilities:

Football Uniform

Football Uniform: +1 Def and SpD

Nature: Serious (+Spe, -Spe)

Stats:
HP: 50
Atk: 5
Def: 4
SpA: 0
SpD: 4
Spe: 60
Size Class: 3
Weight Class: 4

Attacks:

Growl
Leer
Pound
Rage
Slam
Tackle
Work Up
Bulk Up
Brick Break
Rock Throw
Thief
Feint Attack
Taunt
Feint
Low Kick
Body Slam
:bw/kirlia:

Stage 1/5

Types: Psychic/Fairy

Abilities: Synchronize / Trace

Nature: Serious (+Spe, -Spe)

Stats:
HP: 40
Atk: 3
Def: 3
SpA: 5
SpD: 4
Spe: 50
Size Class: 1
Weight Class: 2

Attacks:

Calm Mind
Charm
Confusion
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Future Sight
Growl
Heal Pulse
Hypnosis
Imprison
Life Dew
Lucky Chant
Magical Leaf
Psybeam
Psychic
Stored Power
Teleport


Viridian Forest

The canopy of the forest blots out the sun and leaves you in shadows.
The amulet that Kirlia is holding surely has some sort of effect...


  • Dark-type moves have +1 BAP.
  • Synchronize also shares Minor status conditions.

Camouflage: Dark
Nature Power: Bullet Seed
Secret Power: Chance to lower Accuracy.

The thief marches forward, ready to force you away. You'll have to use your Pokemon to stop him!

Doduodrio to send out and order.
 
1665720099172.png

"Uhh... I really hate to do this but I guess we have no choice."

:bw/cherubi:
"He attacked first, so I can return the favor with no qualms."

Solar Beam - Petal Blizzard - Solar Beam
IF you are paralyzed, restart queue
 

Rage + Body Slam | Body Slam | Body Slam
---
:ss/Tyrunt:
51/80 | 92/100
6/6/4/4/48 | 2/3
:ss/Cherubi:
41/80 | 87/100
3/4/5/4/35 | 1/1


50/50 | 100/100
5/[5]/0/[5]/60 | 3/4

S1
Cherubi: Charging
7 en

Human: Rage + Body Slam
19 en
5229 no crit
8588 no eff
9+3+5-4=13

Cherubi: Solar Beam
6057 no crit
12+3+5-5=15
Human: -2 en, +1 atk

S2
Human: Body Slam
10 en
2260 no crit
5840 no eff
9+3+5-4+2=15

Cherubi: Petal Blizzard
6 en
7990 no crit
9+3+3-5=10

S3
Cherubi: Charging
7 en

Human: Body Slam
14 en
6766 no crit
2180 eff
9+3+5-4+2=15
Cherubi fainted.


:ss/Tyrunt:
51/80 | 92/100
6/6/4/4/48 | 2/3
:ss/Cherubi:
KO/80 | KO/100
3/4/5/4/35 | 1/1


25/50 | 55/100
5/[5]/0/[5]/60 | 3/4
+1 Atk, No combo


Oliver: "Huh? This Team Liberation work is easy! Just take the stuff and dish out pain to whoever tries to get it back!"

:ss/Kirlia:
Kirlia: "You ignoramus, you buffoon, do you go about shouting the name of all of the secret teams you work for? Have some sense!"


Low Kick | Low Kick | Brick Break
[Once] If Bide, then initiate action string: Bulk Up | Bulk Up | Low Kick

Doduodrio
 
1668449493002.png

"Ack, this guy is crazy!"

:ss/tyrunt:
"A simple Horn Drill combo should finish him off."

Horn Drill + Tackle - Cooldown (Dragon Claw) - Dragon Claw
 
:ss/Tyrunt:
51/80 | 92/100
6/6/4/4/48 | 2/3


25/50 | 55/100
5/[5]/0/[5]/60 | 3/4
+1 Atk, No combo

S1
Human: Low Kick
6 en
19/24 no crit
(9 + 5 - 6) * 1.5 + 2 = 14

Tyrunt: Horn Drill + Tackle
38 en
4/24 no crit
25+6-5=26
Human fainted.


:ss/Tyrunt:
37/80 | 54/100
6/6/4/4/48 | 2/3
Cooldown, No combo


KO/50 | KO/100
5/[5]/0/[5]/60 | 3/4
---

:ss/Kirlia:
"Well, hopefully that dope softened you up enough for me to finish the job without trying too hard."
She jumps down from the tree, floating down slowly.

Doduodrio
 
:ss/Kirlia:
Draining Kiss | Draining Kiss | Draining Kiss
---

:ss/Tyrunt:
37/80 | 54/100
6/6/4/4/48 | 2/3
Cooldown, No combo

:ss/Kirlia:
40/40 | 100/100
3/3/5/4/50 | 1/2

S1
Kirlia: Draining Kiss
6 en
15/24 no crit
(5 + 3 + 5 - 4) * 1.5 = 13.5 -> 14

Tyrunt: Cooldown

S2
Kirlia: Draining Kiss
10 en
24/24 no crit
(5 + 3 + 5 - 4) * 1.5 = 13.5 -> 14

Tyrunt: Crunch
6 en
6/24 no crit
57/100 no eff
(8 + 3 + 6 - 3) = 14

S3
Kirlia: Draining Kiss
14 en
22/24 no crit
(5 + 3 + 5 - 4) * 1.5 = 13.5 -> 14
Recovery: 9 * 0.75 = 6.75 -> 7
Tyrunt fainted.


:ss/Tyrunt:
KO/80 | KO/100
6/6/4/4/48 | 2/3
Cooldown, No combo

:ss/Kirlia:
33/40 | 70/100
3/3/5/4/50 | 1/2

Florina Liastacia posts rewards
 

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