
SUPREME HEROES






__________________________________________________________________
DEADPOOL (Scrafty) (M) @ Chople Berry
Ability: Shed Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Drain Punch
- Knock Off
- Iron Head
GHOST RIDER (Accelgor) (M) @ Focus Sash
Ability: Unburden
Shiny: Yes
EVs: 248 HP / 116 Atk / 144 Spe
Jolly Nature
- U-turn
- Spikes
- Final Gambit
- Encore
THING (Rhyperior) (M) @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 12 Atk / 232 SpD / 16 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Ice Punch
SCARLET WITCH (Mismagius) (F) @ Colbur Berry
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Dazzling Gleam
- Nasty Plot
- Taunt
CYCLOPS (Sigilyph) (M) @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Heat Wave
- Roost
- Calm Mind
ANT MAN (Durant) (M) @ Choice Scarf
Ability: Hustle
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- X-Scissor
- Superpower
- Baton Pass
Ability: Shed Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Drain Punch
- Knock Off
- Iron Head
GHOST RIDER (Accelgor) (M) @ Focus Sash
Ability: Unburden
Shiny: Yes
EVs: 248 HP / 116 Atk / 144 Spe
Jolly Nature
- U-turn
- Spikes
- Final Gambit
- Encore
THING (Rhyperior) (M) @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 12 Atk / 232 SpD / 16 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Ice Punch
SCARLET WITCH (Mismagius) (F) @ Colbur Berry
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Dazzling Gleam
- Nasty Plot
- Taunt
CYCLOPS (Sigilyph) (M) @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Heat Wave
- Roost
- Calm Mind
ANT MAN (Durant) (M) @ Choice Scarf
Ability: Hustle
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- X-Scissor
- Superpower
- Baton Pass
The idea I had when I decided to build this team was to abuse hazard stack + scrafty, so I decided to start with Accelgor as a Spikes setter and Rhyperior as a SR one, the former being an awesome suicide lead and the latter being a good partner for Scrafty, as it can check Bird spam. After that, I thought about focusing on a team that gave as few free turns as possible for the opp to remove my hazards, so I opted for Colbur Taunt Mismagius as the team’s spinblocker. At this point I wanted a second win condition that could work well with Scrafty, and Sigilyph was the choice as it can both hit hard and also check Fight-types like Mismagius.
For the last slot I wanted a fast offensive mon that could also act as a “panic button” efficiently as well as having a good offensive and defensive synergy with Scrafty. I looked no further after picking Scarf Durant.
This team has some specific movesets and spreads that I’ll explain: 16 speed on Rhyperior allows it to outspeed base 40 mons with Ice Punch luring Flygon and Grass-types. Enough spe on Accelgor just to outspeed base 130 and 248 HP to maximize Final Gambit damage and the rest in atk to maximize U-Turn damage (which is a pretty cool option for when I need to keep Accelgor alive or to give me momentum). I also opted for Jolly Scrafty and Jolly Ant to have a jump on the speed tier and outspeed more things. Also, Megahorn>Ice Punch might be an option to consider on Rhyperior as it also lures Grass-types and Slowking, but gives free turns for Flygon to Defog.
Shoutouts to Ren-chon for help me with the text, ure a beautiful and cute girl n_n
For the last slot I wanted a fast offensive mon that could also act as a “panic button” efficiently as well as having a good offensive and defensive synergy with Scrafty. I looked no further after picking Scarf Durant.
This team has some specific movesets and spreads that I’ll explain: 16 speed on Rhyperior allows it to outspeed base 40 mons with Ice Punch luring Flygon and Grass-types. Enough spe on Accelgor just to outspeed base 130 and 248 HP to maximize Final Gambit damage and the rest in atk to maximize U-Turn damage (which is a pretty cool option for when I need to keep Accelgor alive or to give me momentum). I also opted for Jolly Scrafty and Jolly Ant to have a jump on the speed tier and outspeed more things. Also, Megahorn>Ice Punch might be an option to consider on Rhyperior as it also lures Grass-types and Slowking, but gives free turns for Flygon to Defog.
Shoutouts to Ren-chon for help me with the text, ure a beautiful and cute girl n_n