[SET]
name: Offensive Support
move 1: Moonblast
move 2: Thunder Wave
move 3: Hex / Shadow Ball
move 4: Taunt / Pain Split / Mystical Fire
item: Booster Energy / Focus Sash
tera type: Water / Electric
ability: Protosynthesis
nature: Bold
evs: 236 HP / 252 Def / 20 Spe
[SET COMMENTS]
* Flutter Mane utilizes high Speed and Thunder Wave to become a status spreader and sweeper.
* **Hex versus Shadow Ball**: Hex is normally preferred for dealing massive damage after a successful Thunder Wave. Shadow Ball can be used if consistent damage is more desirable and is almost always the stronger option against Gholdengo.
* **Taunt**: Taunt is a great complement to Thunder Wave, shutting down opposing disruption and setup.
* **Pain Split**: Pain Split can be used after a KO to heavily disrupt the next target and possibly stall out weaker attacks.
* **Mystical Fire**: Defense-invested Flutter Mane can live unboosted Bullet Punch from Scizor and hit it back hard with Mystical Fire.
Other Options
========
* **Substitute**: When paired with full paralysis chances and Pain Split, Flutter Mane can live for much longer than expected and snag some sneaky KOs. The main drawback is that Flutter Mane can only run one attack, usually Moonblast.
* **Calm Mind**: Booster Energy sets can still make great use of Calm Mind. It is possible to get free setup turns thanks to full paralysis, but be aware that this is more of an occasional bonus than a consistent strategy to rely on.
Tera Types
========
* **Tera Dependency - Low**: Flutter Mane's high Speed and support options allow it to disrupt with ease. Terastallization is therefore only needed for specific matchups where maintaining momentum is important.
* **Water**: Tera Water resists Urshifu-R's Surging Strikes and Chien-Pao's Icicle Crash, and gains a Steel-type resistance for the Gholdengo and Scizor matchups.
* **Electric**: Tera Electric prevents Flutter Mane from being paralyzed itself–an important consideration for the mirror–while still giving a pivotal Steel-type resistance.
Items
========
* **Booster Energy**: With the Speed increase from Booster Energy, it is nearly guaranteed that Flutter Mane can cripple something.
* **Focus Sash**: Focus Sash can be used with more offensive spreads, and is particularly strong against already boosted opponents.
* **Jaboca Berry**: Jaboca Berry's damage is a sneaky option against physical attackers. It allows Flutter Mane to cleanly beat Focus Sash Chien-Pao and Urshifu in a single turn, while making the combination of Thunder Wave into Hex much more potent into offensive Dragonite.
EV Spreads
========
* **236 HP / 252 Def / 20 Spe with Bold or Timid**: This spread gives great survivability, surviving unboosted Surging Strikes from Urshifu-R and unboosted Bullet Punch from Scizor. 20 Speed EVs ensures that Booster Energy boosts Speed, outrunning Choice Scarf users like Landorus-T and Gouging Fire. Bold is preferable to maximize bulk, but Timid is still viable to get the jump on other “slow” Flutter Mane and outrun Choice Scarf Urshifu.
* **124 HP / 252 Def / 132 Spe with Timid**: This spread maintains enough bulk to almost always survive unboosted Surging Strikes while also having enough Speed to outrun Roaring Moon after a single Dragon Dance.
* **4 HP / 108 Def / 140 SpA / 4 SpD / 252 Spe with Timid**: This spread allows Flutter Mane to be more offensively oriented while still maintaining some bulk, almost always surviving Adamant Chien-Pao's unboosted Sucker Punch.
* **4 Def / 252 SpA / 252 Spe with Timid**: A full offensive spread can be used if opting for Focus Sash.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/photon.516307/
Quality checked by:
https://www.smogon.com/forums/members/theorymon.29010/
Grammar checked by:
https://www.smogon.com/forums/members/ut.523866/
name: Offensive Support
move 1: Moonblast
move 2: Thunder Wave
move 3: Hex / Shadow Ball
move 4: Taunt / Pain Split / Mystical Fire
item: Booster Energy / Focus Sash
tera type: Water / Electric
ability: Protosynthesis
nature: Bold
evs: 236 HP / 252 Def / 20 Spe
[SET COMMENTS]
* Flutter Mane utilizes high Speed and Thunder Wave to become a status spreader and sweeper.
* **Hex versus Shadow Ball**: Hex is normally preferred for dealing massive damage after a successful Thunder Wave. Shadow Ball can be used if consistent damage is more desirable and is almost always the stronger option against Gholdengo.
* **Taunt**: Taunt is a great complement to Thunder Wave, shutting down opposing disruption and setup.
* **Pain Split**: Pain Split can be used after a KO to heavily disrupt the next target and possibly stall out weaker attacks.
* **Mystical Fire**: Defense-invested Flutter Mane can live unboosted Bullet Punch from Scizor and hit it back hard with Mystical Fire.
Other Options
========
* **Substitute**: When paired with full paralysis chances and Pain Split, Flutter Mane can live for much longer than expected and snag some sneaky KOs. The main drawback is that Flutter Mane can only run one attack, usually Moonblast.
* **Calm Mind**: Booster Energy sets can still make great use of Calm Mind. It is possible to get free setup turns thanks to full paralysis, but be aware that this is more of an occasional bonus than a consistent strategy to rely on.
Tera Types
========
* **Tera Dependency - Low**: Flutter Mane's high Speed and support options allow it to disrupt with ease. Terastallization is therefore only needed for specific matchups where maintaining momentum is important.
* **Water**: Tera Water resists Urshifu-R's Surging Strikes and Chien-Pao's Icicle Crash, and gains a Steel-type resistance for the Gholdengo and Scizor matchups.
* **Electric**: Tera Electric prevents Flutter Mane from being paralyzed itself–an important consideration for the mirror–while still giving a pivotal Steel-type resistance.
Items
========
* **Booster Energy**: With the Speed increase from Booster Energy, it is nearly guaranteed that Flutter Mane can cripple something.
* **Focus Sash**: Focus Sash can be used with more offensive spreads, and is particularly strong against already boosted opponents.
* **Jaboca Berry**: Jaboca Berry's damage is a sneaky option against physical attackers. It allows Flutter Mane to cleanly beat Focus Sash Chien-Pao and Urshifu in a single turn, while making the combination of Thunder Wave into Hex much more potent into offensive Dragonite.
EV Spreads
========
* **236 HP / 252 Def / 20 Spe with Bold or Timid**: This spread gives great survivability, surviving unboosted Surging Strikes from Urshifu-R and unboosted Bullet Punch from Scizor. 20 Speed EVs ensures that Booster Energy boosts Speed, outrunning Choice Scarf users like Landorus-T and Gouging Fire. Bold is preferable to maximize bulk, but Timid is still viable to get the jump on other “slow” Flutter Mane and outrun Choice Scarf Urshifu.
* **124 HP / 252 Def / 132 Spe with Timid**: This spread maintains enough bulk to almost always survive unboosted Surging Strikes while also having enough Speed to outrun Roaring Moon after a single Dragon Dance.
* **4 HP / 108 Def / 140 SpA / 4 SpD / 252 Spe with Timid**: This spread allows Flutter Mane to be more offensively oriented while still maintaining some bulk, almost always surviving Adamant Chien-Pao's unboosted Sucker Punch.
* **4 Def / 252 SpA / 252 Spe with Timid**: A full offensive spread can be used if opting for Focus Sash.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/photon.516307/
Quality checked by:
https://www.smogon.com/forums/members/theorymon.29010/
Grammar checked by:
https://www.smogon.com/forums/members/ut.523866/
Last edited: