Now that the meta-game has settled down for ORAS, I'm happy to see that NU finally has a few Megas to play with. So, I decided to create a team based around my favourite of the NU tier megas- Mega-Steelix. (Seriously, its design is so cool!)
Anyway, let's go on to describing the team.
Steelix @ Steelixite
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Stealth Rock
- Earthquake
- Gyro Ball
- Dragon Tail
The star of the team. I decided to do a hazard-stacking team with Steelix, hence the stealth rock and dragon tail. Steelix already has incredible physical bulk, so I put its EVs in special defense and gave it a SpD boosting nature. Earthquake an gyro ball are both for STAB, which given Steelix's attack stat, isn't too bad.
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Toxic
- Scald
- Earthquake
- Knock Off
After deciding on Steelix as my mega, I knew that I was going to need a pokemon that could resist Camerupt-Mega. The pokemon I eventually decided on was a specially defensive Seismitoad, with part of the reason being its good bulk, and part being that it also covered Steelix's water weakness extremely well. Beyond the goal of checking many specially offensive threats, Seismitoad functions as a general support 'mon, being able to spread Toxic and knock off the opponent's items. The attacks Scald and Earthquake were both chosen for STAB.
Granbull @ Leftovers
Ability: Intimidate
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Play Rough
- Earthquake
- Heal Bell
- Roar
Next, I chose a defensive 'mon to deal with any fighting types that might threaten Steelix. Physically defensive Granbull with intimidate works wonderfully for that purpose. It's really an extremely typical set, taken from Smogon, but it does the job alright. Not to mention, having a pokemon with roar really helps on a hazard-stacking team, just in case Steelix is down or needs to switch out.
Rotom @ Leftovers
Ability: Levitate
EVs: 252 HP / 72 Def / 184 Spe
Timid Nature
- Will-O-Wisp
- Shadow Ball
- Pain Split
- Volt Switch
For the last of Steelix's weaknesses, I knew I need a 'mon that could switch into a ground-type attack. Not only does Rotom do that with levitate, but it also functions as the spinblocker that every hazard-stacking team needs. The EVs are yet again taken from Smogon- they were suggested for outspeeding Kangaskhan, and Rotom turns out to have good enough defense and speed with them in general. This is a typical defensive Rotom set, able to spread will-o-wisps to significantly hinder physical attackers.
Ferroseed @ Eviolite
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Sassy Nature
- Spikes
- Seed Bomb
- Leech Seed
- Protect
And of course, I needed a spike-stacker for a hazard-stacking team. After looking at the above 'mons, I had realized that I had a major grass weakness with Seismitoad without any grass resists. So, I chose Ferroseed as my spike-stacker, able to switch into grass-type attackers and set up spikes without worry. Not to mention, it adds yet another physically defensive 'mon to my team.
Mesprit @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psychic
- Thunderbolt
- Hidden Power [Fire]
- Ice Beam
And finally, Mesprit. While I had plenty of physical attackers, as well as some mixed, none of the other 'mons were dedicated special attackers. I decided to remedy that with a strong choice specs Mesprit. I chose timid nature over modest because specs Mesprit honestly didn't need much more of a boost in attack. And finally, the moveset was chosen because of its general coverage, with there mostly being moves that can do at least neutral damage against most 'mons I switch into.
I've done better with this team than with many of my other teams (definitely better than my first RMT- it was so obvious I was a complete newbie for that one), so I decided to post it to see how it could improve. I'm not quite a noob anymore, but I still recognize that I'm far from a veteran player- probably closer to low-level intermediate.
My main concern with it is that Steelix gets worn down too quickly for my liking, and I was wondering if it might be a good idea to try and fit some wish support on there somewhere- although I'm not quite sure who I'd replace. Does anyone have any thoughts about what could be done to make this team better?
Anyway, let's go on to describing the team.
Steelix @ Steelixite
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Stealth Rock
- Earthquake
- Gyro Ball
- Dragon Tail
The star of the team. I decided to do a hazard-stacking team with Steelix, hence the stealth rock and dragon tail. Steelix already has incredible physical bulk, so I put its EVs in special defense and gave it a SpD boosting nature. Earthquake an gyro ball are both for STAB, which given Steelix's attack stat, isn't too bad.
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Toxic
- Scald
- Earthquake
- Knock Off
After deciding on Steelix as my mega, I knew that I was going to need a pokemon that could resist Camerupt-Mega. The pokemon I eventually decided on was a specially defensive Seismitoad, with part of the reason being its good bulk, and part being that it also covered Steelix's water weakness extremely well. Beyond the goal of checking many specially offensive threats, Seismitoad functions as a general support 'mon, being able to spread Toxic and knock off the opponent's items. The attacks Scald and Earthquake were both chosen for STAB.
Granbull @ Leftovers
Ability: Intimidate
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Play Rough
- Earthquake
- Heal Bell
- Roar
Next, I chose a defensive 'mon to deal with any fighting types that might threaten Steelix. Physically defensive Granbull with intimidate works wonderfully for that purpose. It's really an extremely typical set, taken from Smogon, but it does the job alright. Not to mention, having a pokemon with roar really helps on a hazard-stacking team, just in case Steelix is down or needs to switch out.
Rotom @ Leftovers
Ability: Levitate
EVs: 252 HP / 72 Def / 184 Spe
Timid Nature
- Will-O-Wisp
- Shadow Ball
- Pain Split
- Volt Switch
For the last of Steelix's weaknesses, I knew I need a 'mon that could switch into a ground-type attack. Not only does Rotom do that with levitate, but it also functions as the spinblocker that every hazard-stacking team needs. The EVs are yet again taken from Smogon- they were suggested for outspeeding Kangaskhan, and Rotom turns out to have good enough defense and speed with them in general. This is a typical defensive Rotom set, able to spread will-o-wisps to significantly hinder physical attackers.
Ferroseed @ Eviolite
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Sassy Nature
- Spikes
- Seed Bomb
- Leech Seed
- Protect
And of course, I needed a spike-stacker for a hazard-stacking team. After looking at the above 'mons, I had realized that I had a major grass weakness with Seismitoad without any grass resists. So, I chose Ferroseed as my spike-stacker, able to switch into grass-type attackers and set up spikes without worry. Not to mention, it adds yet another physically defensive 'mon to my team.
Mesprit @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psychic
- Thunderbolt
- Hidden Power [Fire]
- Ice Beam
And finally, Mesprit. While I had plenty of physical attackers, as well as some mixed, none of the other 'mons were dedicated special attackers. I decided to remedy that with a strong choice specs Mesprit. I chose timid nature over modest because specs Mesprit honestly didn't need much more of a boost in attack. And finally, the moveset was chosen because of its general coverage, with there mostly being moves that can do at least neutral damage against most 'mons I switch into.
I've done better with this team than with many of my other teams (definitely better than my first RMT- it was so obvious I was a complete newbie for that one), so I decided to post it to see how it could improve. I'm not quite a noob anymore, but I still recognize that I'm far from a veteran player- probably closer to low-level intermediate.
My main concern with it is that Steelix gets worn down too quickly for my liking, and I was wondering if it might be a good idea to try and fit some wish support on there somewhere- although I'm not quite sure who I'd replace. Does anyone have any thoughts about what could be done to make this team better?