Monotype Less cool rock (Poison) [QC: 2/2] [GP: 1/1]

Pengairxan

D_RUNNIN
is a Contributor to Smogon
[SET]
Glimmora @ Choice Scarf
Name: Choice Scarf (Poison)
Ability: Toxic Debris
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Sludge Wave
- Earth Power
- Energy Ball / Dazzling Gleam

[SET COMMENTS]
Choice Scarf allows Glimmora to become a potent offensive threat on Poison teams, being able to outspeed several key targets like Iron Valiant, Ogerpon-H, and Chien-Pao and swiftly remove them. Power Gem picks off the threatening Ice- and Fire-types of the tier including Chien-Pao, Ceruledge, and Cinderace. Sludge Wave is Glimmora's strongest move and can KO threats like Ogerpon-H, Iron Valiant, and Alolan Ninetales. Earth Power hits the Steel-types that would effortlessly switch into Glimmora's STAB moves such as non-Air Balloon Heatran, Gholdengo, and Archaludon. Finally, Glimmora has a choice between Energy Ball, which threatens Choice Specs Greninja and Ground-types like Mamoswine and Ursaluna-B, and Dazzling Gleam, which strikes Dragon-type foes including Dragapult and Choice Band Roaring Moon.

Levitate Galarian Weezing's immunity to Ground- and Dragon-type attacks allows it to come in on the bulky Ground- and Dragon-types Glimmora can't handle such as Clodsire, Garchomp, and Dragonite. Galarian Weezing also provides solid utility by taking Knock Off from Meowscarada and Great Tusk, in addition to removing entry hazards with Defog to allow Glimmora safe entry. Amoonguss and Toxapex handle Water-types that can outspeed Glimmora or survive its Energy Ball like Urshifu-R, Barraskewda, and Dondozo. Amoonguss also helps out against Ground-types like Iron Treads and Excadrill thanks to Giga Drain and Foul Play along with providing safe entry for Glimmora thanks to Spore. Toxapex can switch into Steel-types like Scizor and Metagross, which threaten Glimmora out with their priority Bullet Punch, and handle them with Rocky Helmet and Recover. Alolan Muk can switch into the Ghost- and Psychic-types that threaten Glimmora like Gholdengo, Flutter Mane, and Latias and threaten them back with Knock Off, which can prevent them from threatening Glimmora later. Overqwil handles physical Psychic-types like Gallade, Metagross, and Iron Boulder and can set Spikes to chip special walls like Alolan Muk and Hisuian Goodra attemping to threaten Glimmora out. Overqwil meanwhile benefits from Glimmora's Toxic Debris powering up Barb Barrage. Both Okidogi and Sneasler complement Glimmora by being physical attackers capable of removing special walls like Alolan Muk and Blissey with their incredible Fighting-type STAB moves, and both benefit from Glimmora's ability to remove physical walls like Talonflame and Skarmory. Iron Moth complements Glimmora by being able to use its Fire-type STAB moves to melt Steel-types like Corviknight, Archaludon, and Excadrill, which give Glimmora significant issues.

[STRATEGY COMMENTS]
Other Options
=============
Poison
-----------
Corrosion + Toxic can provide a reasonable deterrence to multiple of Glimmora's checks like Corviknight, Galarian Slowking, and Alolan Muk along with catching Sucker Punch from Kingambit. However, this will force Glimmora to always switch because it will be locked into Toxic, necessitating a solid defensive backbone to take the incoming hits.

Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Poison Analysis by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
https://www.smogon.com/forums/members/rose.511181/
 
Last edited:

boomp

Never Give Up
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[SET]
Glimmora @ Choice Scarf
Name: Choice Scarf (Poison)
Ability: Toxic Debris
Tera Type: Rock
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Sludge Wave
- Earth Power
- Energy Ball / Dazzling Gleam

[SET COMMENTS]
Choice scarf allows Glimmora to become a potent offensive threat on Poison teams being able to out speed outspeed several key targets like Iron Valiant, Ogerpon-Hearthflame, and Chien-Pao and swiftly remove them. Power Gem is the Rock STAB of choice striking the threatening Fire-, Ice- and Flying-types of the tier including Torkoal, Chien-Pao, and Articuno. Sludge Wave is both Glimmora's strongest move and can wash away problems like Ogerpon-Hearthflame, Iron Valiant, and Alolan Ninetales. Earth Power Earthpower hits the Steel-types that would effortlessly switch into Glimmora's STABs such non-Air Balloon Heatran, Gholdengo, and Archaludon. Finally Glimmora has a choice between Energy Ball which threatens claps Ground-types like non-Choice Scarf Great Tusk, Mamoswine, and Ursaluna-Bloodmoon (Not really claps if it doesn't OHKO them.)while Dazzling Gleam strikes Dragon-type monsters including non-Choice Specs Dragapult and Choice Band Roaring Moon. (Most common RM set is either Scarf or DD with all carry eq, if anything you can keep the RM and put band or you can say un boosted.)

Galarian Weezing's immunity to the Ground- and Dragon-type attacks allows it to come in bulky Ground- and Dragon-types Glimmora can't handle such as Clodsire, Garchomp, and Dragonite. Galarian Weezing is also a solid Knock Off absorber being able handle hits from Meowscarada and Tyranitar. (Mention geezing providing hazard removal with defog and weakening physical threats with Will-o-Wisp.) Amoonguss and Toxapex handle Water-types that can outspeed or survive Glimmora's attacks like Urshifu-R, Barraskewda, and Dondozo. Amoonguss continues to help out against Ground-types like Iron Treads and Excadrill thanks to Giga Drain and Foul Play along with providing safe entry for Glimmora thanks to Spore. Toxapex can switch into Steel-types like Scizor and Metagross who threaten Glimmora out with their priority Bullet Punch and handle them with Rocky Helmet and Recover. Alolan Muk can switch into the Ghost- and Psychic-types who threaten Glimmora like Gholdengo, Flutter Mane, and Latias and threaten them back with Knock Off which can prevent them from threatening Glimmora later. Overqwil handles physical Psychic-types like Gallade, Metagross, Metagros and Iron Boulder along with setting Spikes to chip special walls like Alolan Muk and Hisuian Goodra attemping to threaten Glimmora out. Overqwil meanwhile benefits from Glimmora's Toxic Debris powering Overqwil's Barb Barrage. Both Okidogi and Sneasler compliment Glimmora by being physical attackers capable of removing special walls like Alolan Muk and Blissey with their incredible Fighting-type STAB with both benefiting with Glimmora being able to remove physical walls like Talonflame and Skarmory.
Will take a look after these implements ty Pen (ik choice scarf glimmora is bad on poison ;w;)
 
Last edited:

boomp

Never Give Up
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Contributor to Smogon
Same colors
[SET]
Glimmora @ Choice Scarf
Name: Choice Scarf (Poison)
Ability: Toxic Debris
Tera Type: Rock
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Sludge Wave
- Earth Power
- Energy Ball / Dazzling Gleam

[SET COMMENTS]
Choice scarf allows Glimmora to become a potent offensive threat on Poison teams being able to out speed several key targets like Iron Valiant, Ogerpon-H, and Chien-Pao and swiftly remove them. Power Gem is the Rock STAB of choice striking the threatening Fire-, Ice- and Flying-types of the tier including Torkoal, Chien-Pao, and Articuno. Sludge Wave is both Glimmora's strongest move and can wash away problems like Ogerpon-H, Iron Valiant, and Alolan Ninetales. Earth Power hits the Steel-types that would effortlessly switch into Glimmora's STABs such as non-Air Balloon Heatran, Gholdengo, and Archaludon. Finally Glimmora has a choice between Energy Ball which threatens Ground-types like non-Choice Scarf Great Tusk, Mamoswine, and Ursaluna-B while Dazzling Gleam strikes Dragon-type monsters including non-Choice Specs Dragapult and Choice Band Roaring Moon.

Galarian Weezing's immunity to Ground- and Dragon-type attacks allows it to come in on bulky Ground- and Dragon-types Glimmora can't handle such as Clodsire, Garchomp, and Dragonite. Galarian Weezing also provides solid utility by taking Knock Offs from Meowscarada and Tyranitar and removing cleaning hazards with Defog for safe entry. Amoonguss and Toxapex handle Water-types that can out speed outspeed or survive Glimmora's Energy Ball like Urshifu-R, Barraskewda, and Dondozo. Amoonguss continues to help out against Ground-types like Iron Treads and Excadrill thanks to Giga Drain and Foul Play along with providing safe entry for Glimmora thanks to Spore. Toxapex can switch into Steel-types like Scizor and Metagross who threaten Glimmora out with their priority Bullet Punch and handle them with Rocky Helmet and Recover. Alolan Muk can switch into the Ghost- and Psychic-types who threaten Glimmora like Gholdengo, Flutter Mane, and Latias and threaten them back with Knock Off which can prevent them from threatening Glimmora later. Overqwil handles physical Psychic-types like Gallade, Metagross, and Iron Boulder along with setting Spikes to chip special walls like Alolan Muk and Hisuian Goodra attemping to threaten Glimmora out. Overqwil meanwhile benefits from Glimmora's Toxic Debris powering Overqwil's Barb Barrage. Both Okidogi and Sneasler compliment Glimmora by being physical attackers capable of removing special walls like Alolan Muk and Blissey with their incredible Fighting-type STAB with both benefiting with Glimmora being able to remove physical walls like Talonflame and Skarmory. -Add Iron Moth
QC1/2 Well done!
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
[SET]
Glimmora @ Choice Scarf
Name: Choice Scarf (Poison)
Ability: Toxic Debris
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Sludge Wave
- Earth Power
- Energy Ball / Dazzling Gleam

[SET COMMENTS]
Choice scarf allows Glimmora to become a potent offensive threat on Poison teams being able to out speed several key targets like Iron Valiant, Ogerpon-H, and Chien-Pao and swiftly remove them. Power Gem is the Rock STAB of choice striking the threatening Fire-, Ice- and Flying-types of the tier including Torkoal (it can finish off Gouger or Cerul, if you want. Torkoal isnt exactly a dangerous fire), Chien-Pao, and Articuno (cuno doesnt seem scary, the closest possible might be Goltres/Tornadus but you can drop the "flying types" instead). Sludge Wave is both Glimmora's strongest move and can wash away problems like Ogerpon-H, Iron Valiant, and Alolan Ninetales. Earth Power hits the Steel-types that would effortlessly switch into Glimmora's STABs such as non-Air Balloon Heatran, Gholdengo, and Archaludon. Finally Glimmora has a choice between Energy Ball which threatens Ground-types like non-Choice Scarf Great Tusk, Mamoswine, and Ursaluna-B (add specs Gren, drop Tusker Ig) while Dazzling Gleam strikes Dragon-type monsters (They aren't monsters D:) including non-Choice Specs Dragapult and Choice Band Roaring Moon.

Galarian Weezing's immunity to Ground- and Dragon-type attacks allows it to come in on bulky Ground- and Dragon-types Glimmora can't handle such as Clodsire, Garchomp, and Dragonite. Galarian Weezing also provides solid utility by taking Knock Offs from Meowscarada and (Great Tusk?) Tyranitar and removing hazards with Defog for safe entry. Amoonguss and Toxapex handle Water-types that can out speed or survive Glimmora's Energy Ball like Urshifu-R, Barraskewda, and Dondozo. Amoonguss continues to help out against Ground-types like Iron Treads and Excadrill thanks to Giga Drain and Foul Play along with providing safe entry for Glimmora thanks to Spore. Toxapex can switch into Steel-types like Scizor and Metagross who threaten Glimmora out with their priority Bullet Punch and handle them with Rocky Helmet and Recover. Alolan Muk can switch into the Ghost- and Psychic-types who threaten Glimmora like Gholdengo, Flutter Mane, and Latias and threaten them back with Knock Off which can prevent them from threatening Glimmora later. Overqwil handles physical Psychic-types like Gallade, Metagross, and Iron Boulder along with setting Spikes to chip special walls like Alolan Muk and Hisuian Goodra attemping to threaten Glimmora out. Overqwil meanwhile benefits from Glimmora's Toxic Debris powering Overqwil's Barb Barrage. Both Okidogi and Sneasler compliment Glimmora by being physical attackers capable of removing special walls like Alolan Muk and Blissey with their incredible Fighting-type STAB with both benefiting with Glimmora being able to remove physical walls like Talonflame and Skarmory. Iron Moth compliments Glimmora by being able to use its Fire STAB to melt Steel-types like Corviknight, Archaludon, and Excadrill which give Glimmora significant issues.

(Add other options)
It can run Corrosion and use Toxic to nail down things that can swap into it like Corviknight, Galarian Slowking and Alolan Muk, and Hisuian Goodra. It also foils sucker Kingambit
Stealth Rock is also another plausible option as it lets you stack hazards, though impractical since its a scarf set.



[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality Checked by:
https://www.smogon.com/forums/members/boomp.637295/
?????
Grammar Checked by:
?????
QC 2/2, thankie Pengairxan
 
I am check!
Add Remove Comment
[SET]
Glimmora @ Choice Scarf
Name: Choice Scarf (Poison)
Ability: Toxic Debris
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Sludge Wave
- Earth Power
- Energy Ball / Dazzling Gleam

[SET COMMENTS]
Choice scarf allows Glimmora to become a potent offensive threat on Poison teams,(comma) being able to out speed outspeed several key targets like Iron Valiant, Ogerpon-H, and Chien-Pao and swiftly remove them. Power Gem is the Rock STAB of choice picking picks off the threatening Ice- and Fire-types of the tier including Chien-Pao, Ceruledge, and Cinderace. Sludge Wave is both Glimmora's strongest move and can wash away problems KO threats like Ogerpon-H, Iron Valiant, and Alolan Ninetales. Earth Power hits the Steel-types that would effortlessly switch into Glimmora's STABs STAB moves such as non-Air Balloon Heatran, Gholdengo, and Archaludon. Finally,(comma) Glimmora has a choice between Energy Ball,(comma) which threatens Ground-types like Choice Specs Grenina, Mamoswine Choice Specs Greninja and Ground-types like Mamoswine and Ursaluna-B,(comma) while and Dazzling Gleam,(comma) which strikes Dragon-type monsters foes including non-Choice Specs Dragapult and Choice Band Roaring Moon. (not sure how the choice items mentioned affect dazzling gleam's effectiveness, but if there's some idea I'm missing you can add back)

Levitate Galarian Weezing's immunity to Ground- and Dragon-type attacks allows it to come in on the bulky Ground- and Dragon-types Glimmora can't handle such as Clodsire, Garchomp, and Dragonite. Galarian Weezing also provides solid utility by taking Knock Offs from Meowscarada and Great Tusk,(comma) in addition to and removing hazards with Defog for safe entry. Amoonguss and Toxapex handle Water-types that can out speed outspeed Glimmora or survive its Glimmora's Energy Ball like Urshifu-R, Barraskewda, and Dondozo. Amoonguss continues to help out against Ground-types like Iron Treads and Excadrill thanks to Giga Drain and Foul Play along with providing safe entry for Glimmora thanks to Spore. Toxapex can switch into Steel-types like Scizor and Metagross who which threaten Glimmora out with their priority Bullet Punch and handle them with Rocky Helmet and Recover. Alolan Muk can switch into the Ghost- and Psychic-types who that threaten Glimmora like Gholdengo, Flutter Mane, and Latias and threaten them back with Knock Off which can prevent them from threatening Glimmora later. Overqwil handles physical Psychic-types like Gallade, Metagross, and Iron Boulder along with setting and can set Spikes to chip special walls like Alolan Muk and Hisuian Goodra attemping to threaten Glimmora out. Overqwil meanwhile benefits from Glimmora's Toxic Debris powering Overqwil's Barb Barrage. Both Okidogi and Sneasler compliment Glimmora by being physical attackers capable of removing special walls like Alolan Muk and Blissey with their incredible Fighting-type STAB moves with both benefiting benefitting from with Glimmora's ability being able to remove physical walls like Talonflame and Skarmory. Iron Moth compliments complements Glimmora by being able to use its Fire STAB moves to melt Steel-types like Corviknight, Archaludon, and Excadrill which give Glimmora significant issues.

[STRATEGY COMMENTS]
Other Options
=============
Poison
-----------
Corrosion with + Toxic can provide a reasonable deterrence to multiple checks like Corviknight, Galarian Slowking,(comma) and Alolan Muk along with catching Sucker Punch from Kingambit. However, this will always force you to always switch as you are locked into Toxic which requires a solid defensive backbone to take the incoming hits. along with getting rid of a piece of crucial coverage. (suggestion: mention which move to remove for toxic)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Poison Analysis by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality Checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar Checked by:
?????
 

Pengairxan

D_RUNNIN
is a Contributor to Smogon
I am check!
Add Remove Comment
[SET]
Glimmora @ Choice Scarf
Name: Choice Scarf (Poison)
Ability: Toxic Debris
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Sludge Wave
- Earth Power
- Energy Ball / Dazzling Gleam

[SET COMMENTS]
Choice scarf allows Glimmora to become a potent offensive threat on Poison teams,(comma) being able to out speed outspeed several key targets like Iron Valiant, Ogerpon-H, and Chien-Pao and swiftly remove them. Power Gem is the Rock STAB of choice picking picks off the threatening Ice- and Fire-types of the tier including Chien-Pao, Ceruledge, and Cinderace. Sludge Wave is both Glimmora's strongest move and can wash away problems KO threats like Ogerpon-H, Iron Valiant, and Alolan Ninetales. Earth Power hits the Steel-types that would effortlessly switch into Glimmora's STABs STAB moves such as non-Air Balloon Heatran, Gholdengo, and Archaludon. Finally,(comma) Glimmora has a choice between Energy Ball,(comma) which threatens Ground-types like Choice Specs Grenina, Mamoswine Choice Specs Greninja and Ground-types like Mamoswine and Ursaluna-B,(comma) while and Dazzling Gleam,(comma) which strikes Dragon-type monsters foes including non-Choice Specs Dragapult and Choice Band Roaring Moon. (not sure how the choice items mentioned affect dazzling gleam's effectiveness, but if there's some idea I'm missing you can add back)

Levitate Galarian Weezing's immunity to Ground- and Dragon-type attacks allows it to come in on the bulky Ground- and Dragon-types Glimmora can't handle such as Clodsire, Garchomp, and Dragonite. Galarian Weezing also provides solid utility by taking Knock Offs from Meowscarada and Great Tusk,(comma) in addition to and removing hazards with Defog for safe entry. Amoonguss and Toxapex handle Water-types that can out speed outspeed Glimmora or survive its Glimmora's Energy Ball like Urshifu-R, Barraskewda, and Dondozo. Amoonguss continues to help out against Ground-types like Iron Treads and Excadrill thanks to Giga Drain and Foul Play along with providing safe entry for Glimmora thanks to Spore. Toxapex can switch into Steel-types like Scizor and Metagross who which threaten Glimmora out with their priority Bullet Punch and handle them with Rocky Helmet and Recover. Alolan Muk can switch into the Ghost- and Psychic-types who that threaten Glimmora like Gholdengo, Flutter Mane, and Latias and threaten them back with Knock Off which can prevent them from threatening Glimmora later. Overqwil handles physical Psychic-types like Gallade, Metagross, and Iron Boulder along with setting and can set Spikes to chip special walls like Alolan Muk and Hisuian Goodra attemping to threaten Glimmora out. Overqwil meanwhile benefits from Glimmora's Toxic Debris powering Overqwil's Barb Barrage. Both Okidogi and Sneasler compliment Glimmora by being physical attackers capable of removing special walls like Alolan Muk and Blissey with their incredible Fighting-type STAB moves with both benefiting benefitting from with Glimmora's ability being able to remove physical walls like Talonflame and Skarmory. Iron Moth compliments complements Glimmora by being able to use its Fire STAB moves to melt Steel-types like Corviknight, Archaludon, and Excadrill which give Glimmora significant issues.

[STRATEGY COMMENTS]
Other Options
=============
Poison
-----------
Corrosion with + Toxic can provide a reasonable deterrence to multiple checks like Corviknight, Galarian Slowking,(comma) and Alolan Muk along with catching Sucker Punch from Kingambit. However, this will always force you to always switch as you are locked into Toxic which requires a solid defensive backbone to take the incoming hits. along with getting rid of a piece of crucial coverage. (suggestion: mention which move to remove for toxic)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Poison Analysis by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality Checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar Checked by:
?????
Implemented.
Also Non-Specs pult was a mistake implementation but Banded Moon was not, as Scarf or DDance outspeed and OKHO with EQ which is very bad.
 
add remove comment

[SET]
Glimmora @ Choice Scarf
Name: Choice Scarf (Poison)
Ability: Toxic Debris
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Sludge Wave
- Earth Power
- Energy Ball / Dazzling Gleam

[SET COMMENTS]
Choice scarf Scarf allows Glimmora to become a potent offensive threat on Poison teams, being able to outspeed several key targets like Iron Valiant, Ogerpon-H, and Chien-Pao and swiftly remove them. Power Gem picks off the threatening Ice- and Fire-types of the tier including Chien-Pao, Ceruledge, and Cinderace. Sludge Wave is Glimmora's strongest move and can KO threats like Ogerpon-H, Iron Valiant, and Alolan Ninetales. Earth Power hits the Steel-types that would effortlessly switch into Glimmora's STAB moves such as non-Air Balloon Heatran, Gholdengo, and Archaludon. Finally,(comma) (to be clear, don't remove the comma; remove the leftover comment) Glimmora has a choice between Energy Ball, which threatens Choice Specs Greninja and Ground-types like Mamoswine and Ursaluna-B, and Dazzling Gleam, which strikes Dragon-type foes including Dragapult and Choice Band Roaring Moon.

Levitate Galarian Weezing's immunity to Ground- and Dragon-type attacks allows it to come in on the bulky Ground- and Dragon-types Glimmora can't handle such as Clodsire, Garchomp, and Dragonite. Galarian Weezing also provides solid utility by taking Knock Offs Off from Meowscarada and Great Tusk, in addition to removing entry hazards with Defog for to allow (Glimmora?) safe entry. Amoonguss and Toxapex handle Water-types that can outspeed Glimmora or survive its Energy Ball like Urshifu-R, Barraskewda, and Dondozo. Amoonguss continues to help also helps out against Ground-types like Iron Treads and Excadrill thanks to Giga Drain and Foul Play along with providing safe entry for Glimmora thanks to Spore. Toxapex can switch into Steel-types like Scizor and Metagross, (comma) which threaten Glimmora out with their priority Bullet Punch, (comma) and handle them with Rocky Helmet and Recover. Alolan Muk can switch into the Ghost- and Psychic-types that threaten Glimmora like Gholdengo, Flutter Mane, and Latias and threaten them back with Knock Off, (comma) which can prevent them from threatening Glimmora later. Overqwil handles physical Psychic-types like Gallade, Metagross, and Iron Boulder and can set Spikes to chip special walls like Alolan Muk and Hisuian Goodra attemping to threaten Glimmora out. Overqwil meanwhile benefits from Glimmora's Toxic Debris powering Overqwil's up Barb Barrage. Both Okidogi and Sneasler compliment complement Glimmora by being physical attackers capable of removing special walls like Alolan Muk and Blissey with their incredible Fighting-type STAB moves, (comma) with and both benefitting benefit from Glimmora's ability to remove physical walls like Talonflame and Skarmory. Iron Moth complements Glimmora by being able to use its Fire Fire-type STAB moves to melt Steel-types like Corviknight, Archaludon, and Excadrill, (comma) which give Glimmora significant issues.

[SET CREDITS]
Written by:

https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:

[STRATEGY COMMENTS]
Other Options
=============
Poison
-----------
Corrosion + Toxic can provide a reasonable deterrence to multiple of Glimmora's checks like Corviknight, Galarian Slowking, and Alolan Muk along with catching Sucker Punch from Kingambit. However, this will force you Glimmora to always switch as you are because it will be locked into Toxic, (comma) which requires necessitating a solid defensive backbone to take the incoming hits. (add a comma then re-add the bit about losing coverage if you want)

[SET CREDITS]
Written by:

https://www.smogon.com/forums/members/pengairxan.622813/
Poison Analysis by:
https://www.smogon.com/forums/members/pengairxan.622813/

Quality Checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar Checked by:

[CREDITS] (I don't know what monotype usually does, but having both set credits and credits gives credit for both the set comments and strategy comments, which I assume is what you were trying to do with "Poison analysis by")
Written by:

https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:

- Make sure item names (like "Choice Scarf") are properly capitalized.
- Avoid pluralizing move names where possible.
- The first mention of "entry hazard(s)" in a paragraph/section should be written in full and not shortened to just "hazard(s)".
- "Which" clauses (like the one in the Toxapex sentence) should be set aside by a comma/pair of commas.
- You missed an instance of "compliments" being used when it should be "complements".
- Pokemon should not be referred to as "you", like Glimmora was in Other Options.
- The tense in the Other Options part about Glimmora switching was inconsistent.
- When "as" is being used to mean "because", it should be preceded by a comma (or just changed to "because" if you want to avoid adding one).
- [SET CREDITS] can only go directly beneath [SET COMMENTS]; only [CREDITS] can go below [STRATEGY COMMENTS]. Additionally, the "Checked" in "checked by" shouldn't be capitalized, and "[Type] analysis by;" lines aren't allowed anymore.

1/1 GP Team done
Credit adorluigi too!
 

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