Competitive League Circuit 10 - Helios vs Novax

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We've already had a Realgam circuit, so next on the list is...
  • Match Type - b6p3 Singles
  • Species Restriction - On
  • Battle Level - 4
  • Substitution Count - 4
  • Recovery Count - 2
  • Chill Count - 5
  • Switching - On
  • Half-Start Rule - On
  • Ability Count - All
  • Advanced Techniques - All
  • Technique Control - 1
  • Backpack Size - 10
  • Arena - Central Processing
    This state-of-the-art facility has recently reopened to the public after being disused for several years. Inside is a wide array of monitors showing complicated data and being seemingly operated by various Magnezones and Metagrosses. You are led to a room with a big "SIMULATION" inscription into the metal on top of the door. There, you will have to face other Trainers in special conditions that will allow for the study of particularly interesting and oddly-behaviored Pokémon...
    • On sendin, the Trainer designates two Pokémon as Aggressors, two as Protectors, and two as Supporters
    • Each Pokémon can be equipped with a Vocation from its role
      • For the purpose of this Circuit, treat all Vocations as unlocked
      • You cannot assign the same Vocation twice
      • The Vocation takes effect in battle, if applicable. Some Vocations will be useless given that the game pieces they interact with won't appear, but they are still available to select!
      • Player's Pokémon are not Bosses nor Minions
    • Camouflage's type is Steel
    • Secret Power has a change to inflict Paralysis
    • Nature Power calls Smack Down

Team HeliosAflame
:assault vest:Commando

:sv/dusknoir:
Bootholemew (Dusknoir)
Level 4 EXP: -- / 10
Techniques:
Dynamax
Z-Move
Impish nature ( +Defense, -Special Attack )
Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

HP: 80
Attack: 7
Defen.: 12 (+)
Sp.Atk: 4 (-)
Sp.Def: 10
Speed: 45
Size: 4
Weight: 5

Movepool
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2:
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Darkest Lariat
Foresight
Frustration
Hard Press
Headbutt
Hex
Icy Wind
Laser Focus
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment

Level 4:
Ally Switch
Destiny Bond
Embargo
Endure
Fling
Future Sight
Giga Impact
Gravity
Grudge
Hidden Power (Fairy)
Hyper Beam
Imprison
Mean Look
Memento
Metronome
Mimic
Natural Gift
Skill Swap
Snatch
Spite
Tera Blast
Trick Room
Wonder Room

:protective pads:Rearguard
:sv/hydreigon:
Cerberus (Hydreigon)
Level 4 EXP: -- / 10
Techniques:
Dynamax
Z-Move
Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Dark/Dragon
Abilities: Levitate

HP: 95
Attack: 7 (-)
Defen.: 7
Sp.Atk: 9
Sp.Def: 7
Speed: 113 (+)
Size: 4
Weight: 5

Movepool
Level 0:
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt

Level 2:
Aqua Tail
Assurance
Beat Up
Belch
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Head Smash
Heat Wave
Hydro Pump
Iron Tail
Payback
Scale Shot
Secret Power
Stone Edge
Superpower
Take Down
Thief

Level 3:
Acrobatics
Attract
Body Slam
Breaking Swipe
Bulldoze
Charge Beam
Fly
Frustration
Headbutt
Lash Out
Outrage
Psych Up
Return
Rock Tomb
Snarl
Throat Chop
Torment
U-turn

Level 4:
Draco Meteor
Endure
Giga Impact
Hidden Power (Poison)
Hyper Beam
Spite
Stomping Tantrum
Tera Blast

:loaded dice:Gambler
:sv/dragonite:
Puff (Dragonite)
Level 4 EXP: -- / 10

Techniques:
Dynamax

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Dragon/Flying
Abilities: Inner Focus Hidden Ability: Multiscale

HP: 95
Attack: 9
Defen.: 7
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 92 (+)
Size: 4
Weight: 6

Movepool
Level 0:
Aerial Ace
Air Slash
Aqua Jet
Brick Break
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Light Screen
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wing Attack

Level 1:
Agility
Air Cutter
Barrier
Brutal Swing
Bubble Beam
Captivate
Confide
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Encore
Fire Spin
Hail
Haze
Helping Hand
Ice Spinner
Incinerate
Mega Punch
Mist
Mud-Slap
Ominous Wind
Power-Up Punch
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Scary Face
Shock Wave
Slam
Snowscape
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Twister
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wrap

Level 2:
Aqua Tail
Bind
Blizzard
Double-Edge
Dragon Cheer
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Heat Wave
Hurricane
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Razor Wind
Scale Shot
Secret Power
Skull Bash
Stone Edge
Superpower
Take Down
Thunder
Zap Cannon

Level 3:
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Chilling Water
Dive
Extreme Speed
Fly
Frustration
Fury Cutter
Headbutt
Icy Wind
Outrage
Return
Rock Tomb
Sky Drop

Level 4:
Body Press
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Grass)
Horn Drill
Hyper Beam
Metronome
Mimic
Natural Gift
Stomping Tantrum
Tera Blast

:twisted spoon:Psychic
:sv/tangrowth:
Penny (Tangrowth)
Level 4 EXP: -- / 10

Calm nature ( +Special Defense, -Attack )
Typing: Grass
Abilities: Chlorophyll, Leaf Guard Hidden Ability: Regenerator

HP: 95
Attack: 6 (-)
Defen.: 9
Sp.Atk: 8
Sp.Def: 6 (+)
Speed: 50
Size: 4
Weight: 5

Movepool
Level 0:
Aerial Ace
Brick Break
Bullet Seed
Constrict
Earthquake
Energy Ball
Facade
Focus Blast
Poison Jab
Poison Powder
Protect
Reflect
Rest
Rock Slide
Round
Sleep Powder
Sleep Talk
Snore
Strength
Stun Spore
Substitute
Swords Dance
Toxic

Level 1:
Absorb
Amnesia
Ancient Power
Brutal Swing
Captivate
Confide
Confusion
Curse
Cut
Double Team
Flash
Grassy Terrain
Growth
Infestation
Morning Sun
Mud-Slap
Pain Split
Rage
Rock Smash
Seed Bomb
Shock Wave
Slam
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Tickle
Vine Whip

Level 2:
Bind
Double-Edge
Flail
Grass Knot
Grassy Glide
Ingrain
Leech Seed
Mega Drain
Payback
Power Whip
Secret Power
Skull Bash
Solar Beam
Solar Blade
Take Down
Thief
Wake-Up Slap

Level 3:
Attract
Bide
Body Slam
Bulldoze
Frustration
Giga Drain
Headbutt
Knock Off
Power Swap
Psych Up
Rage Powder
Return
Rock Tomb
Worry Seed
Wring Out

Level 4:
Block
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Fire)
Hyper Beam
Leaf Storm
Mimic
Natural Gift
Nature Power
Stomping Tantrum

:ability shield:Paladin
:sv/iron hands:
Jet (Iron Hands)
Level 3 EXP: 0 / 10

Careful nature ( +Special Defense, -Special Attack )
Typing: Fighting/Electric
Abilities: Quark Drive

HP: 115
Attack: 10
Defen.: 8
Sp.Atk: 3 (-)
Sp.Def: 7 (+)
Speed: 50
Size: 3
Weight: 8

Movepool
Level 0:
Brick Break
Earthquake
Facade
Fire Punch
Focus Blast
Ice Punch
Iron Head
Play Rough
Protect
Rest
Rock Slide
Sleep Talk
Substitute
Swords Dance
Tackle
Thunder Punch
Thunderbolt
Whirlwind
Wild Charge

Level 1:
Charge
Detect
Electric Terrain
Fake Out
Force Palm
Iron Defense
Sand Attack
Scary Face
Seismic Toss
Slam

Level 2:
Arm Thrust
Close Combat
Double-Edge
Focus Energy
Focus Punch
Low Kick
Reversal
Supercell Slam
Take Down
Thunder

Level 3:
Body Slam
Bulldoze
Drain Punch
Hard Press
Heavy Slam
Low Sweep
Rock Tomb
Volt Switch

:utility umbrella:Reporter
:sv/ninetales:
Mozilla (Ninetales)
Level 3 EXP: 05 / 10

Bold nature ( +Defense, -Attack )
Typing: Fire
Abilities: Flash Fire Hidden Ability: Drought

HP: 85
Attack: 5 (-)
Defen.: 8 (+)
Sp.Atk: 6
Sp.Def: 7
Speed: 100
Size: 2
Weight: 2

Movepool
Level 0:
Calm Mind
Dark Pulse
Energy Ball
Facade
Fake Tears
Feint Attack
Flamethrower
Hypnosis
Nasty Plot
Protect
Quick Attack
Reflect
Rest
Roar
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Will-O-Wisp
Zen Headbutt

Level 1:
Agility
Baby-Doll Eyes
Captivate
Charm
Confide
Confuse Ray
Curse
Double Team
Ember
Encore
Extrasensory
Fire Spin
Helping Hand
Howl
Incinerate
Night Shade
Ominous Wind
Pain Split
Rage
Role Play
Safeguard
Sunny Day
Swagger
Swift
Weather Ball

Level 2:
Burning Jealousy
Covet
Disable
Double-Edge
Dream Eater
Fire Blast
Flail
Flare Blitz
Foul Play
Heat Wave
Inferno
Iron Tail
Payback
Secret Power
Skull Bash
Solar Beam
Tail Slap
Take Down

Level 3:
Attract
Baton Pass
Bide
Body Slam
Dig
Flame Burst
Flame Charge
Frustration
Headbutt
Hex
Laser Focus
Mystical Fire
Power Swap
Psych Up
Psyshock
Return
Scorching Sands
Snarl
:heavy duty boots:Heavy Duty Boots
:life orb:Life Orb
:choice scarf: Choice Scarf
:leftovers: Leftovers
:sticky barb: Sticky Barb x 2
:Jaboca Berry:Jaboca Berry
:rowap berry:Rowap Berry
:ghostium-z:Ghostium-z
:darkinium-z:Darkinium-z
Team Novax
:expert belt: Expert Belt
:sticky barb: Sticky Barb x 2
:leftovers: Leftovers
:choice specs: Choice Specs
:metronome: Metronome
:shell bell: Shell Bell
:flame orb: Flame Orb
:life orb: Life Orb
:cornn berry: Cornn Berry
Heracross : Commando
Sneasler: Pugilist
Mew: Thief
Volkraken: Gambler
Tapu Bulu: Duelist
Thundurus: Rearguard

:sv/mew:
Pandora (Mew)
Level 3 EXP: 00 / 10

Relaxed nature ( +Defense, -Speed, Evasion -10 )

Typing:

Psychic


Abilities: Synchronize

HP: 95
Attack: 7
Defen.: 9 (+)
Sp.Atk: 7
Sp.Def: 7
Speed: 86 (-)
Size: 1
Weight: 1


Movepool
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Avalanche
Blaze Kick
Brave Bird
Brick Break
Bug Bite
Bug Buzz
Bulk Up
Bullet Seed
Calm Mind
Cross Poison
Crunch
Dark Pulse
Dazzling Gleam
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Energy Ball
Facade
Fake Tears
Feint Attack
Fire Fang
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Heal Bell
Hone Claws
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Iron Head
Leaf Blade
Light Screen
Liquidation
Metal Sound
Nasty Plot
Petal Blizzard
Play Rough
Poison Jab
Power Gem
Protect
Psychic
Psychic Fangs
Psycho Cut
Reflect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Swords Dance
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Vacuum Wave
Waterfall
Whirlwind
Wild Charge
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Level 1:
Agility
Air Cutter
Amnesia
Ancient Power
Barrier
Brutal Swing
Bubble Beam
Captivate
Charge
Charm
Coaching
Confide
Confuse Ray
Confusion
Cosmic Power
Counter
Curse
Cut
Defense Curl
Detect
Disarming Voice
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Drill Run
Dual Chop
Dual Wingbeat
Echoed Voice
Eerie Impulse
Electric Terrain
Encore
Fake Out
False Swipe
Feather Dance
Fire Spin
Flash
Grassy Terrain
Hail
Haze
Helping Hand
High Horsepower
Ice Fang
Ice Spinner
Incinerate
Infestation
Iron Defense
Life Dew
Magical Leaf
Mega Punch
Metal Claw
Misty Terrain
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Poison Tail
Pollen Puff
Pound
Power-Up Punch
Psybeam
Psychic Terrain
Psywave
Rage
Rain Dance
Recycle
Rock Climb
Rock Smash
Role Play
Roost
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seed Bomb
Seismic Toss
Shock Wave
Silver Wind
Sludge Bomb
Snowscape
Soft-Boiled
Spikes
Stealth Rock
Steel Roller
Steel Wing
Sucker Punch
Sunny Day
Swagger
Sweet Scent
Swift
Synthesis
Tailwind
Taunt
Toxic Spikes
Trick
Twister
Venom Drench
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2:
Acid Spray
After You
Alluring Voice
Aqua Tail
Assurance
Beat Up
Bind
Blizzard
Burning Jealousy
Close Combat
Corrosive Gas
Covet
Double-Edge
Dragon Cheer
Dream Eater
Dynamic Punch
Expanding Force
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Foul Play
Grass Knot
Grassy Glide
Gunk Shot
Heat Wave
Hurricane
Hydro Pump
Icicle Spear
Iron Tail
Low Kick
Mega Drain
Mega Kick
Megahorn
Meteor Beam
Misty Explosion
Nightmare
Payback
Pin Missile
Pluck
Poltergeist
Power Whip
Quash
Razor Wind
Revenge
Reversal
Rising Voltage
Rock Blast
Scale Shot
Secret Power
Skull Bash
Sky Attack
Solar Beam
Solar Blade
Steel Beam
Stone Edge
String Shot
Submission
Supercell Slam
Superpower
Tail Slap
Take Down
Terrain Pulse
Thief
Thunder
Triple Axel
Upper Hand
Venoshock
Zap Cannon

Level 3:
Acrobatics
Attract
Aurora Veil
Baton Pass
Bide
Body Slam
Bounce
Breaking Swipe
Brine
Bulldoze
Charge Beam
Chilling Water
Darkest Lariat
Dig
Dive
Drain Punch
Draining Kiss
Electro Ball
Electroweb
Flame Charge
Flip Turn
Fly
Frost Breath
Frustration
Fury Cutter
Gastro Acid
Giga Drain
Guard Swap
Gyro Ball
Hard Press
Headbutt
Heat Crash
Heavy Slam
Hex
Icy Wind
Knock Off
Laser Focus
Lash Out
Leech Life
Low Sweep
Lunge
Mud Shot
Muddy Water
Mystical Fire
Outrage
Phantom Force
Pounce
Power Swap
Psych Up
Psychic Noise
Psyshock
Razor Shell
Return
Rock Tomb
Rollout
Scald
Scorching Sands
Self-Destruct
Skitter Smack
Sky Drop
Sludge Wave
Smack Down
Snarl
Speed Swap
Struggle Bug
Super Fang
Telekinesis
Teleport
Temper Flare
Throat Chop
Torment
Trailblaze
U-turn
Volt Switch
Worry Seed
:sv/sneasler:
Robin (Sneasler)
Level 3 EXP: 02 / 10

Adamant nature ( +Attack, -Special Attack )

Typing:

Fighting
Poison


Abilities: Pressure, Unburden Hidden Ability: Poison Touch

HP: 90
Attack: 10 (+)
Defen.: 5
Sp.Atk: 2 (-)
Sp.Def: 6
Speed: 120
Size: 3
Weight: 3


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Calm Mind
Facade
Fire Punch
Focus Blast
Hone Claws
Leer
Nasty Plot
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Rock Slide
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Swords Dance
Toxic
Vacuum Wave
X-Scissor

Level 1:
Agility
Coaching
Counter
Double Hit
Fake Out
False Swipe
Metal Claw
Poison Tail
Quick Guard
Rain Dance
Rock Smash
Scratch
Sludge Bomb
Sunny Day
Swift
Switcheroo
Taunt
Toxic Spikes

Level 2:
Acid Spray
Close Combat
Feint
Focus Punch
Grass Knot
Gunk Shot
Low Kick
Reversal
Take Down
Thief
Upper Hand
Venoshock

Level 3:
Acrobatics
Dig
Dire Claw
Lash Out
Low Sweep
Rock Tomb
Sludge Wave
Throat Chop
Trailblaze
U-turn
:sv/tapu bulu:
Freyr (Tapu Bulu)
Level 4 EXP: -- / 10

Careful nature ( +Special Defense, -Special Attack )

Typing:

Grass
Fairy


Abilities: Grassy Surge Hidden Ability: Telepathy

HP: 85
Attack: 9
Defen.: 8
Sp.Atk: 5 (-)
Sp.Def: 9 (+)
Speed: 75
Size: 3
Weight: 3


Movepool
Level 0:
Brick Break
Bulk Up
Bullet Seed
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Focus Blast
Horn Attack
Light Screen
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Swords Dance
Toxic
Whirlwind
Work Up
Zen Headbutt

Level 1:
Brutal Swing
Confide
Dual Chop
Echoed Voice
False Swipe
Grassy Terrain
High Horsepower
Iron Defense
Leafage
Mega Punch
Rock Smash
Rototiller
Safeguard
Scary Face
Seed Bomb
Sunny Day
Swagger
Synthesis
Taunt
Withdraw

Level 2:
Close Combat
Disable
Focus Punch
Grass Knot
Leech Seed
Mega Drain
Megahorn
Payback
Revenge
Skull Bash
Solar Beam
Stone Edge
Superpower
Wood Hammer

Level 3:
Darkest Lariat
Frustration
Giga Drain
Guard Swap
Horn Leech
Nature's Madness (sig)
Power Swap
Psych Up
Return
Rock Tomb
Snarl
Telekinesis
Torment
Worry Seed

Level 4:
Endure
Fling
Giga Impact
Hidden Power (Ice)
Hyper Beam
Mean Look
Nature Power
Stored Power
:sv/thundurus:
Boran (Thundurus)
Level 4 EXP: -- / 10

Timid nature ( +Speed, -Attack, Accuracy +10 )

Typing:

Electric
Flying


Abilities: Prankster Hidden Ability: Defiant

HP: 90
Attack: 7 (-)
Defen.: 5
Sp.Atk: 9
Sp.Def: 6
Speed: 128 (+)
Size: 3
Weight: 4


:sv/Thundurus-Therian:
Thundurus-Therian
Typing:
Electric/Flying
Ability: Volt Absorb

HP: 90
Attack: 7 (-)
Defen.: 5
Sp.Atk: 10
Sp.Def: 6
Speed: 117 (+)
Size: 3
Weight: 4


Movepool
Level 0:
Astonish
Brick Break
Bulk Up
Crunch
Dark Pulse
Defog
Facade
Flash Cannon
Focus Blast
Heal Block
Leer
Nasty Plot
Protect
Psychic
Rest
Round
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Zen Headbutt

Level 1:
Agility
Bite
Brutal Swing
Charge
Confide
Discharge
Double Team
Eerie Impulse
Electric Terrain
Incinerate
Rain Dance
Rock Smash
Role Play
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Taunt
Thunder Shock
Weather Ball

Level 2:
Assurance
Foul Play
Grass Knot
Hammer Arm
Iron Tail
Payback
Revenge
Rising Voltage
Secret Power
Supercell Slam
Superpower
Take Down
Thief
Thunder
Wildbolt Storm (sig)

Level 3:
Acrobatics
Attract
Body Slam
Charge Beam
Electro Ball
Electroweb
Fly
Frustration
Knock Off
Lash Out
Return
Sky Drop
Sludge Wave
Smack Down
Snarl
Thrash
Torment
U-turn
Volt Switch

Level 4:
Embargo
Endure
Fling
Giga Impact
Hidden Power (Flying)
Hyper Beam
Tera Blast
:sv/volkraken:
Zelda (Volkraken)
Level 4 EXP: -- / 10

Modest nature ( +Special Attack, -Attack )

Typing:

Water
Fire


Abilities: Analytic, Infiltrator Hidden Ability: Pressure

HP: 95
Attack: 3 (-)
Defen.: 6
Sp.Atk: 11 (+)
Sp.Def: 7
Speed: 95
Size: 3
Weight: 3


Movepool
Level 0:
Aqua Jet
Constrict
Facade
Flamethrower
Flash Cannon
Liquidation
Power Gem
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Toxic
Waterfall
Will-O-Wisp

Level 1:
Absorb
Bite
Captivate
Confide
Double Team
Ember
Extrasensory
False Swipe
Fire Spin
Flash
Incinerate
Infestation
Pain Split
Rain Dance
Scary Face
Sunny Day
Swagger
Tickle
Water Gun
Water Pulse
Whirlpool

Level 2:
Aqua Ring
Assurance
Bind
Burning Jealousy
Clear Smog
Covet
Fire Blast
Flare Blitz
Heat Wave
Hydro Pump
Payback
Quash
Secret Power
Thief

Level 3:
Attract
Bounce
Dive
Fire Lash
Flame Burst
Flip Turn
Frustration
Laser Focus
Lava Plume
Leech Life
Muddy Water
Pounce
Return
Scald
Scorching Sands
Skitter Smack
Torment
U-turn
Wring Out

Level 4:
Destiny Bond
Fling
Giga Impact
Hidden Power (Electric)
Hyper Beam
Memento
Overheat
Reflect Type
Snatch
:sv/heracross:
Rudy (Heracross)
Level 4 EXP: -- / 10

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )

Typing:

Bug
Fighting


Abilities: Swarm, Guts Hidden Ability: Moxie

HP: 90
Attack: 9
Defen.: 6
Sp.Atk: 2 (-)
Sp.Def: 7
Speed: 98 (+)
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Brick Break
Bug Bite
Bug Buzz
Bulk Up
Bullet Seed
Earthquake
Facade
Focus Blast
Horn Attack
Leer
Night Slash
Protect
Rest
Rock Slide
Round
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Vacuum Wave
Work Up

Level 1:
Brutal Swing
Captivate
Chip Away
Coaching
Confide
Counter
Curse
Cut
Detect
Double Team
False Swipe
Harden
Helping Hand
High Horsepower
Iron Defense
Rain Dance
Rock Smash
Seismic Toss
Spikes
Sunny Day
Swagger

Level 2:
Arm Thrust
Assurance
Close Combat
Double-Edge
Feint
Flail
Focus Punch
Fury Attack
Low Kick
Megahorn
Pin Missile
Revenge
Reversal
Rock Blast
Secret Power
Stone Edge
Take Down
Thief
Upper Hand
Venoshock

Level 3:
Attract
Bide
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Lunge
Pounce
Pursuit
Return
Rock Tomb
Skitter Smack
Smack Down
Struggle Bug
Thrash
Throat Chop
Trailblaze

Level 4:
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Flying)
Hyper Beam
Mimic
Natural Gift
Retaliate
Tera Blast

Welcome, welcome, to our tenth iteration of the League Circuit! We have two serious heavyweights in the game right now butting heads with each other! Helios decided to bring his freshly Z-move'd Pokémon alongside two Crystals to apply pressure to Novax! And pressure he will need since Mew is fielded on the other team, alongside a scary set of offensive Pokémon! What an interesting match this promises to be... and the vocations should make it even more interesting indeed! But without waiting, let's turn our eyes to the usual coin!

Coin toss:
1-5000: Helios | 5001-10000: Novax
rolled 7223 ==> Novax!​

HeliosAflame declares his Frisked items
Novax sends out and equips (on March 3rd)
HeliosAflame sends out, equips and orders (with half-start)
Novax orders (also with half-start)
I ref!
 
Last edited:
sending out dragonite with sticky barb!
:sv/dragonite::sticky barb:
dual wing beat x 2
if my opponent is using a physical returning attack then use metronome(mew) the first time and thunder wave the second time
if my opponent is evasive then use dive
if my opponent is using a protective move then use metronome(mew)
start of priority 2 if my opponent is using knock off and I am holding sticky barb and my opponent does not have a decoy then use extreme speed
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 1:
:sticky barb: (Gambler)
Dragon/Flying | Inner Focus/Multiscale
95/100 | 9/7/6/7/92
4/6 | Combo token: 1
Status: +10% Acc​
//VS//
Frisked: Sticky Barb, Choice Specs, Life Orb
:flame orb: :expert belt: (Commando)
Bug/Fighting | Swarm/Guts/Moxie
90/100 | 9/6/2/7/98
3/4 | Combo token: 1
Status: +10% Acc



Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
272, 362, 35, 299, 388, 217, 70, 19, 392, 595

Dragonite gained a Multiscale Marker!

1st action

Heracross used BLITZ KNOCK!
Crit: 272 (25) No
Damage: (10[BAP])*1 = 10
Heracross knocked off Dragonite's Sticky barb!
-22 EN

Dragonite used Extreme Speed!
Crit: 362 (25) No
Damage: (8[BAP]+3[stat diff])*1 = 11
-6 EN

Heracross was burned by the Flame Orb!

2nd action

Heracross used Stone Edge!
Hit: 35 (540) Yes
Crit: 299 (75) No
Damage: (10[BAP])*1.5+(4) = 19
-7 EN

Dragonite used Dual Wingbeat!
Crit: 388 217 (25) No
Damage (first hit): (4[BAP]+3[STAB]+3[stat diff])*2 = 20
Damage (second hit): (4[BAP])*2 = 8
-6 EN

BRN -2 HP Heracross

Time to gamble!
rolled 16 ==> Rock
rolled 7 ==> power bonus of 7
rolled 2 ==> Def
FIELD
Nothing

Summary said:
Dragonite HP: 95 ==> 66
Dragonite EN: 100 ==> 88

Heracross HP: 90 ==> 50
Heracross EN: 100 ==> 71

(Gambler)
Dragon/Flying | Inner Focus/Multiscale
66/88 | 9/7/6/7/92
4/6 | Combo token: 1
Status: +10% Acc, Rock-type, Power Bonus 7, +6 Def​
//VS//
Frisked: Sticky Barb, Choice Specs, Life Orb
:flame orb: :expert belt: (Commando)
Bug/Fighting | Swarm/Guts/Moxie
50/71 | 9/6/2/7/98
3/4 | Combo token: 1
Status: +10% Acc, BRN

Novax immediately lets it rip with a dashing combo that takes Dragonite so much by surprise that he doesn't even see its Sticky Barb getting flung halfway across the arena! Perhaps not wanting to lose face, it retaliates with a sonic charge of its own, though it's not that effective... But Dragonite is very well-equipped to handle Heracross, and pummels it mercilessly while heracross tries his best to pierce its skin with rocks... But what's that? Now Dragonite's skin TURNED to rock! What an unexpected devel- is that Heracross cracking its knuckles?

Novax to order
HeliosAflame to order
I to ref
 
Last edited:
:sv/mew::metronome:
"Weren't you trying to mimic me ? You are a fan I suppose. No worries, everyone can get my autograph."

Sending Mew @ Metronome. Counterswitch ?
 
:sV/Mew:

Protect ~ Fake Out ~ Protect

IF Dragonite is to use substitute THEN use Night Shade pushing back
IF Dragonite is to use an attack boosting move THEN use Dragon Tail pushing back
IF Dragonite is to use a special attack boosting move THEN use Dragon Tail pushing back
IF Dragonite is to use Dragon Cheer THEN use Dragon Tail pushing back
 
:sv/dragonite:
Not what I hoped to gamble, but I guess I can just ram you.
roost ~ body press ~ body press + power-up punch
[step 3] start of priority 1 if my opponent has a protective status then use roost
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 2:
(Gambler)
Dragon/Flying | Inner Focus/Multiscale
66/88 | 9/7/6/7/92
4/6 | Combo token: 1
Status: +10% Acc, Rock-type, Power Bonus 7, +6 Def​
//VS//
Frisked: Sticky Barb, Choice Specs, Life Orb
:metronome: (Thief)
Psychic | Synchronize
95/100 | 7/9/7/7/86
1/1 | Combo token: 1
Status: -10% Eva
:flame orb: :expert belt: (Commando)
Bug/Fighting | Swarm/Guts/Moxie
50/71 | 9/6/2/7/98
3/4 | Combo token: 1
Status: +10% Acc, BRN




Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
30, 543, 402, 402, 321, 532, 403, 279, 158, 197

Dragonite gained a Multiscale Marker!

1st action

Mew used Protect!
ready to protect itself
+1 Beat Marker
-12 EN

Dragonite used Roost!
+20 HP
-1 Recovery
-12 EN

2nd action

Mew used Fake Out!
Crit: Yes
Damage: (4[BAP]+6[Sniper])*0.75 = 7.5 ==> 8
-1 Beat Marker
Mew: Faked
-4 EN

Dragonite used Body Press!
Crit: 30 (25) No
Damage: (8[BAP]+7[Gambler]-2[stat diff])*0.75+(24) = 33.75 ==> 34
-6 EN

3rd action

Dragonite used PRESS PUNCH!
Crit: 543 (25) No
Damage: (8[BAP]+7[Gambler]-2[stat diff])*0.75+(24) = 33.75 ==> 34
Dragonite's Attack rose! (n2t)
-20 EN

Mew used Dragon Tail!
Hit: 402 (540) Yes
Crit: 402 (25) No
Damage: (6[BAP])*1-(18) = 1
Dragonite: Phazing
-5 EN

Time to gamble!
roll 12 ==> Ice
rolled 4 ==> power bonus of 4
rolled 4 ==> +6 Special Defense
FIELD
Nothing

Summary said:
Dragonite HP: 66 ==> 77
Dragonite EN: 88 ==> 50

Mew HP: 95 ==> 27
Mew EN: 100 ==> 79

(Gambler)
Dragon/Flying | Inner Focus/Multiscale
77/50 | 9/7/6/7/92
4/6 | Combo token: 1
Status: +10% Acc, Phazing, 1 recovery left, Ice, Power Bonus 4 +6 SpD​
//VS//
Frisked: Sticky Barb, Choice Specs, Life Orb
:metronome: (Thief)
Psychic | Synchronize
27/79 | 7/9/7/7/86
1/1 | Combo token: 1
Status: -10% Eva, Faked
:flame orb: :expert belt: (Commando)
Bug/Fighting | Swarm/Guts/Moxie
50/71 | 9/6/2/7/98
3/4 | Combo token: 1
Status: +10% Acc, BRN


Novax sends out Mew, newly costing a technique control, in an attempt to rein in Dragonite. Unfortunately for him, Mew gets rather flattened by the now extremely bulky Dragonite, who takes very little damage in return, even affording to finish the round with more HP than it began it with... though at the cost of a reasonable chunk of EN. Still, Mew is very low on health and has to order first again next round! Helios is the definite winner of this round.

HeliosAflame sends out a replacement for Dragonite and equips
Novax orders
HeliosAflame orders
I ref
 
Last edited:
:Sv/heracross::flame orb::expert belt:

Megahorn ~ Megahorn ~ Megahorn

IF Tangrowth is under the effect of protection THEN use Swords Dance the first instance and Spikes remaining instances
IF Tangrowth has decoy THEN use Pin Missile
Once IF Tangrowth is to use Worry Seed AND Tangrowth is not to use worry seed on future steps THEN use Protect
IF Heracross has Insomnia as its ability THEN use Facade
 
:sv/tangrowth::choice scarf:
sleep powder ~ aerial ace ~ worry seed
[start of step 2] if my opponent is awake, use sleep powder + sweet scent
[start of step 3] if my opponent is asleep then use aerial ace
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 3:
(Gambler)
Dragon/Flying | Inner Focus/Multiscale
77/50 | 9/7/6/7/92
4/6 | Combo token: 1
Status: +10% Acc, 1 recovery left, Ice, Power Bonus 4 +6 SpD

:choice scarf: (Psychic)
Grass | Chlorophyll/Leaf Guard/Regenerator
95/100 | 6/9/8[12]/6/50[100]
4/5 | Combo token: 1
Status: OK!​
//VS//
Frisked: Sticky Barb, Choice Specs, Life Orb
:flame orb: :expert belt: (Commando)
Bug/Fighting | Swarm/Guts/Moxie
50/71 | 9/6/2/7/98
3/4 | Combo token: 1
Status: +10% Acc, BRN
:metronome: (Thief)
Psychic | Synchronize
27/79 | 7/9/7/7/86
1/1 | Combo token: 1
Status: -10% Eva




Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
370, 356, 323, 237, 465, 289, 278, 40, 328, 195

1st action

Tangrowth used Sleep Powder!
Hit: 370 (450) Yes
Heracross fell asleep! (n2t)
-7 EN

Heracross is fast asleep! (n1t)

BRN -2 HP Heracross

2nd action

Tangowth used Aerial Ace!
Crit: 356 (25) No
Damage: (6[BAP]+5[stat diff])*2 = 22
-4 EN

Heracross is fast asleep!
Heracross woke up!

BRN -2 HP Heracross

3rd action

Heracross used Protect!
ready to protect itself
-12 EN

Tangrowth used Worry Seed!
But it was protected against!
-8 EN

BRN -2 HP Heracross
FIELD
Nothing

Summary said:
Tangrowth HP: 95 ==> 95
Tangrowth EN: 100 ==> 81

Heracross HP: 50 ==> 22
Heracross EN: 71 ==> 59

(Gambler)
Dragon/Flying | Inner Focus/Multiscale
77/50 | 9/7/6/7/92
4/6 | Combo token: 1
Status: +10% Acc, 1 recovery left, Ice, Power Bonus 4 +6 SpD

:choice scarf: (Psychic)
Grass | Chlorophyll/Leaf Guard/Regenerator
95/81 | 6/9/8[12]/6/50[100]
4/5 | Combo token: 1
Status: OK!​
//VS//
Frisked: Sticky Barb, Choice Specs, Life Orb
:flame orb: :expert belt: (Commando)
Bug/Fighting | Swarm/Guts/Moxie
22/59 | 9/6/2/7/98
3/4 | Combo token: 1
Status: +10% Acc, BRN
:metronome: (Thief)
Psychic | Synchronize
27/79 | 7/9/7/7/86
1/1 | Combo token: 1
Status: -10% Eva


Helios brings out Scarf Tangrowth to try and take on Mew (getting to 100 Speed is crucial here!) as Novax pivots to Heracross to take on the viney juggernaut. It doesn't work out for him, though, because it promptly gets put to sleep and battered with a surprisingly powerful Aerial Ace. That, plus chip damage from burn, means Heracross is getting dangerously low... and hasn't technically]fired off a Guts-boosted attack in the entire match!

HeliosAflame orders
Novax orders
I ref
 

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