OU Kingambit [Done]

Milo

I'm Your Man
is a Community Contributor
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Iron Head
move 3: Kowtow Cleave
move 4: Sucker Punch
item: Heavy-Duty Boots
tera type: Flying / Ghost / Fairy
ability: Supreme Overlord
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe

[SET COMMENTS]
Supreme Overlord Kingambit is a terrifying revenge killer and sweeper. Dark / Steel is a great offensive typing that can hit Pokemon such as Skeledirge, Gholdengo, Dragapult, Garganacl, Iron Valiant, Chien-Pao, and Espathra super effectively as well as Great Tusk, Ting-Lu, and Corviknight neutrally. Tera Flying completely reverses Kingambit's weaknesses and resistances and can catch Pokemon looking to KO Kingambit with Fighting- and Ground-type moves like Chien-Pao and Iron Valiant, off guard. Alternatively, Kingambit can opt for Tera Ghost to better counter Normal Tera Dragonite, as Earthquake becomes neutral against Kingambit and Extreme Speed is ineffective. Similarly, Tera Fairy can be chosen because Kingambit then resists Chien-Pao and Roaring Moon's Crunch, because with the exception of Tera Steel Roaring Moon, neither can OHKO Kingambit. Kingambit chooses to run 144 Speed EVs to reliably outspeed Corviknight and Swords Dance Iron Hands; the rest of its investment is in HP to maximize bulk.

Kingambit fits very well on hyper and bulky offense teams, as it works very well coming in after its teammates have fallen, such as Iron Valiant, Gholdengo, Breloom, and Dragonite. On hyper offense particularly, Grimmsnarl and Glimmora both work as great leads that set up screens and entry hazards, respectively. Kingambit checks opposing offensive Pokemon such as Dragapult, Gholdengo, and Meowscarada thanks to its defensive typing but it loses out against revenge killers such as Chien-Pao and Breloom and other threats like Calm Mind Iron Valiant, Iron Hands, Dodonzo, and Great Tusk; so, Kingambit appreciates defensive support from Great Tusk, Skeledirge, and Rotom-Wash and offensive support from Iron Valiant, Gholdengo and Dragapult.

[CREDITS]
- Written by: [[Milo, 540138]]
- Quality checked by: [Coolcodename, 5542641], [chimp, 197439]]
- Grammar checked by: [[Isaiah, 375662]]
 
Last edited:
additions in green
removals in orange
comments in puprle

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Iron Head
move 3: Kowtow Cleave
move 4: Sucker Punch
item: Heavy-Duty Boots
tera type: Flying / Ghost / Fairy
ability: Supreme Overlord
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe

[SET COMMENTS]
Kingambit presents itself as a terrifying revenge killer ,and sweeper, mainly due to its Supreme Overlord ability which increases its moves base power by 10% with each fallen teammate. This means that Kingambit can come in and out of the field as many times necessary to fulfil its role as a revenge killer. You can also mention that late game it can be extremely dangerous sweeper / cleaner due to the boosts it obtains from Superme Overlord Kingambit uses only STAB moves, mainly due to its lack of coverage, but Dark and Steel is a great offensive typing that can hit Pokemon such as Skeledirge, Gholdengo, Dragapult, Garganacl, Iron Valiant, Chien-Pao, and Espathra super effectively as well as Great Tusk, Ting-Lu, and Corviknight neutrally. This is all partly due to Supreme Overlord, but Would just cut this bit out because Supreme Overlord helping damage output is already pretty obvious This is achievable mainly due to Kingambit's preferred Tera type of Flying. This completely reverses Kingambit's weaknesses and resistances which it benefits from greatly, no longer weak to Skeledirge's Torch Song, Gholdengo's Focus Blast, Iron Valiant's Close Combat or Chien-Pao's Sacred Sword. Add Great Tusk's STAB combo here as well because it is an important reason to run Tera Flying Kingambit This comes down to catching these opponents off guard, Terastallizing in front of them. Alternatively, Kingambit can opt for a Ghost or Fairy Tera Type. The former mostly follows the same reasoning for Flying, a lot of its weaknesses are reversed as it becomes immune to Fighting and no longer takes super effective damage from ground, but a reason for choosing Ghost is to better counter Normal Tera Dragonite as Earthquake becomes neutral against Kingambit and Extreme Speed is ineffective. Simmilarly Similarly, Fairy is chosen because Kingambit then resists Chien-Pao and Roaring Moon's Crunch, because neither can OHKO with their normal sets, with the exception of Steel Tera Roaring Moon. Kingambit chooses to run 144 Speed EVs to reliably outspeed Corviknight and Swords Dance Iron Hands with the rest of its investment in HP to maximise bulk.

Kingambit fits very well on Hyper Offence and Bulky Offence teams as it works very well coming in after its teammates have fallen, such as Iron Valiant, Gholdengo, Breloom and Dragonite. On Hyper Offence particularly, Grimmsnarl and Glimmora both work as great leads for Kingambit to either come in whenever it likes, as both will most likely succumb to a KO after 2 or 3 turns, giving Kingambit 1 Supreme Overlord boost immediately. Kingambit's defensive type advantages against Pokemon which threaten hyper offense like Dragapult, Scarf Gholdengo and Meowscrada should be noted as well However, Kingambit loses out against Calm Mind Iron Valiant and Choice Band Iron Hands Add more mons to this bunch like Great Tusk and Dondozo, it would also be good to note the fact that Kingambit is slow and can be revenge killed by Pokemon which do not care much about Sucker Punch such as Chien-Pao and Breloom and therefore appreciates defensive support from Great Tusk, Skeledirge and Rotom-Wash, due to the fact that it can be caught off guard thanks to opposing Terastallization.
 

chimp

Go Bananas
is an official Team Rateris a Contributor to Smogonis a Site Content Manager Alumnusis a Forum Moderator Alumnus
add remove comment highlight

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Iron Head
move 3: Kowtow Cleave
move 4: Sucker Punch
item: Heavy-Duty Boots
tera type: Flying / Ghost / Fairy
ability: Supreme Overlord
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe

[SET COMMENTS]
Kingambit presents itself as a terrifying revenge killer, and sweeper, mainly due to its Supreme Overlord ability which increases its moves base power by 10% with each fallen teammate. This means that Kingambit can come in and out of the field as many times necessary to fulfil its role as a revenge killer, especially late game where it will realistically reach 3 or 4 boost from Supreme Overlord. Kingambit uses only STAB moves, mainly due to its lack of coverage, but Dark and Steel Dark/Steel is a great offensive typing that can hit Pokemon such as Skeledirge, Gholdengo, Dragapult, Garganacl, Iron Valiant, Chien-Pao, and Espathra super effectively as well as Great Tusk, Ting-Lu, and Corviknight neutrally. This is achievable mainly due to Kingambit's preferred Tera type of Flying. This sentence is a bit awkward. How does Flying Tera make hitting those threats super-effectively/neutrally achievable? The two statements do not need to be connected. Tera Flying This completely reverses Kingambit's weaknesses and resistances which it benefits from greatly, and it will greatly benefit from no longer being weak to Skeledirge's Torch Song, Gholdengo's Focus Blast, Iron Valiant's Close Combat, Chien-Pao's Sacred Sword or Great Tusk's Headlong Rush and Earthquake. I don't think this list is super necessary, as it is understood that Kingambit will no longer be weak to these moves, I would choose one or two of the most important examples. This comes down to catching these opponents off guard, Terastallizing in front of them. This sentence would be better off at the beginning of explaining why Tera Flying is good. For example, something like "Tera Flying can catch Pokemon looking to kill Kingambit with Fighting- or Ground-type moves off guard, like Chien-Pao and Iron Valiant." The surprise factor is mostly what is important here and should be highlighted as much as possible. Alternatively, Kingambit can opt for a Ghost or Fairy Tera Type. The former mostly follows the same reasoning for Flying, a lot of its weaknesses are reversed as it becomes immune to Fighting and no longer takes super effective damage from ground, but a reason for choosing Ghost is to better counter Normal Tera Dragonite as Earthquake becomes neutral against Kingambit and Extreme Speed is ineffective. The second sentence here is a run-on and can be greatly condensed, preferably connecting it to the first sentence as much as possible. Similarly, Fairy is chosen because Kingambit then resists Chien-Pao and Roaring Moon's Crunch, because neither can OHKO with their normal sets, This needs to be reworded, as it is a bit too vague. What are their "normal sets?" with the exception of Steel Tera Roaring Moon. Kingambit chooses to run 144 Speed EVs to reliably outspeed Corviknight and Swords Dance Iron Hands with the rest of its investment in HP to maximise bulk.

Kingambit fits very well on Hyper Offence and Bulky Offence teams as it works very well coming in after its teammates have fallen, such as Iron Valiant, Gholdengo, Breloom and Dragonite. On Hyper Offence particularly, Grimmsnarl and Glimmora both work as great leads for Kingambit to either come in whenever it likes, as both will most likely succumb to a KO after 2 or 3 turns, This seems like too specific of an interaction to warrant being listed in this section. Focus on hazard support from Glimmora or Screen support from Grimmsnarl. The fact that they die quickly isn't really that great of a thing. giving Kingambit 1 Supreme Overlord boost immediately. Kingambit alternatively checks opposing offensive Pokemon such as Dragapult, Gholdengo and Meowscarada thanks to its defensive typing. However, Kingambit loses out against revenge killers such as Chien-Pao and Breloom as well as other threats like Calm Mind Iron Valiant, Choice Band Iron Hands, Dodonzo, and Great Tusk and therefore appreciates defensive support from Great Tusk, Skeledirge and Rotom-Wash, due to the fact that it can be caught off guard thanks to opposing Terastallization. More focus needs to be on on teammates that can weaken shared checks.

[CREDITS]
- Written by: [[Milo, 540138]]
- Quality checked by: [Coolcodename, 5542641], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

@ me again when implemented and I'll check it again! Thanks!
 

chimp

Go Bananas
is an official Team Rateris a Contributor to Smogonis a Site Content Manager Alumnusis a Forum Moderator Alumnus
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Iron Head
move 3: Kowtow Cleave
move 4: Sucker Punch
item: Heavy-Duty Boots
tera type: Flying / Ghost / Fairy
ability: Supreme Overlord
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe

[SET COMMENTS]
Kingambit presents itself as a terrifying revenge killer, and sweeper, mainly due to its Supreme Overlord ability which increases its moves base power by 10% with each fallen teammate. Dark/Steel is a great offensive typing that can hit Pokemon such as Skeledirge, Gholdengo, Dragapult, Garganacl, Iron Valiant, Chien-Pao, and Espathra super effectively as well as Great Tusk, Ting-Lu, and Corviknight neutrally. Tera Flying completely reverses Kingambit's weaknesses and resistances and can catch Pokemon looking to kill Kingambit with Fighting or Ground-type moves off guard, like Chien-Pao and Iron Valiant. Alternatively, Kingambit can opt for Tera Ghost to better counter Normal Tera Dragonite as Earthquake becomes neutral against Kingambit and Extreme Speed is ineffective. Similarly, Fairy can be chosen because Kingambit then resists Chien-Pao and Roaring Moon's Crunch, because neither can OHKO it, with the exception of Tera Steel Roaring Moon. Kingambit chooses to run 144 Speed EVs to reliably outspeed Corviknight and Swords Dance Iron Hands with the rest of its investment in HP to maximise bulk.

Kingambit fits very well on Hyper Offence and Bulky Offence teams as it works very well coming in after its teammates have fallen, such as Iron Valiant, Gholdengo, Breloom and Dragonite. On Hyper Offence particularly, Grimmsnarl and Glimmora both work as great leads for Kingambit to set up Screens and Hazards, respectively. giving Kingambit 1 Supreme Overlord boost immediately. Kingambit alternatively checks opposing offensive Pokemon such as Dragapult, Gholdengo and Meowscarada thanks to its defensive typing. However, Kingambit loses out against revenge killers such as Chien-Pao and Breloom as well as other threats like Calm Mind Iron Valiant, Choice Band Iron Hands, Dodonzo, and Great Tusk and therefore appreciates defensive support from Great Tusk, Skeledirge and Rotom-Wash, as well as offensive support from Iron Valiant, Gholdengo and Dragapult.


[CREDITS]
- Written by: [[Milo, 540138]]
- Quality checked by: [Coolcodename, 5542641], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
2/2 when implemented, thanks!
 

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
(Parentheses = Comments)
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Iron Head
move 3: Kowtow Cleave
move 4: Sucker Punch
item: Heavy-Duty Boots
tera type: Flying / Ghost / Fairy
ability: Supreme Overlord
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe

[SET COMMENTS]
Supreme Overlord Kingambit presents itself as a terrifying revenge killer, and sweeper, mainly due to its Supreme Overlord ability which increases its moves base power by 10% with each fallen teammate (dex info). Dark / Steel is a great offensive typing that can hit Pokemon such as Skeledirge, Gholdengo, Dragapult, Garganacl, Iron Valiant, Chien-Pao, and Espathra super effectively as well as Great Tusk, Ting-Lu, and Corviknight neutrally. Tera Flying completely reverses Kingambit's weaknesses and resistances and can catch Pokemon looking to killKO Kingambit with Fighting or- and Ground-type moves off guard, like Chien-Pao and Iron Valiant, off guard. Alternatively, Kingambit can opt for Tera Ghost to better counter Normal Tera Dragonite, as Earthquake becomes neutral against Kingambit and Extreme Speed is ineffective. Similarly, Tera Fairy can be chosen because Kingambit then resists Chien-Pao and Roaring Moon's Crunch, because neither can OHKO it, with the exception of Tera Steel Roaring Moon, neither can OHKO Kingambit. Kingambit chooses to run 144 Speed EVs to reliably outspeed Corviknight and Swords Dance Iron Hands with; the rest of its investment is in HP to maximisze bulk.

Kingambit fits very well on Hhyper Offence and Bbulky Ooffencse teams, as it works very well coming in after its teammates have fallen, such as Iron Valiant, Gholdengo, Breloom, and Dragonite. On Hhyper Ooffencse particularly, Grimmsnarl and Glimmora both work as great leads for Kingambit tothat set up Sdual screens and Hentry hazards, respectively. Kingambit alternatively checks opposing offensive Pokemon such as Dragapult, Gholdengo, and Meowscarada thanks to its defensive typing. However, Kingam,but it loses out against revenge killers such as Chien-Pao and Breloom as well as other threats like Calm Mind Iron Valiant, Iron Hands, Dodonzo, and Great Tusk and therefore; so, Kingambit appreciates defensive support from Great Tusk, Skeledirge, and Rotom-Wash, as well asnd offensive support from Iron Valiant, Gholdengo and Dragapult.


[CREDITS]
- Written by: [[Milo, 540138]]
- Quality checked by: [Coolcodename, 5542641], [chimp, 197439]]
- Grammar checked by: [[username1, userid1Isaiah, 375662]]

GP 1/1
GP Team Done
 
Last edited:
amcheck, disregard this since i was ninja'd
i'm gonna post this anyways to be checked
add remove (comment) (RC) = remove comma; (AC) = add comma; (AA) = add apostrophe; (AH) = add hyphen


[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Iron Head
move 3: Kowtow Cleave
move 4: Sucker Punch
item: Heavy-Duty Boots
tera type: Flying / Ghost / Fairy
ability: Supreme Overlord
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe

[SET COMMENTS]
Kingambit presents itself as a terrifying revenge killer (RC) and sweeper, mainly due to its Supreme Overlord ability, (AC/add period if the next part is not kept.) which increases its moves' (AA if kept) base power by 10% with each fallen teammate. (I was a little iffy on the part underlined in purple, as that's dex info.) Dark / Steel (added spaces) is a great offensive typing that can hit Pokemon such as Skeledirge, Gholdengo, Dragapult, Garganacl, Iron Valiant, Chien-Pao, and Espathra super effectively, (AC) as well as Great Tusk, Ting-Lu, and Corviknight neutrally. Tera Flying completely reverses Kingambit's weaknesses and resistances, (AC) and can catch Pokemon looking to KO kill Kingambit with Fighting- (AH) or Ground-type moves off guard, like Chien-Pao and Iron Valiant. Alternatively, Kingambit can opt for Tera Ghost to better counter Normal Tera Normal Dragonite, (AC) as Earthquake becomes neutral against Kingambit, (AC) and Extreme Speed is ineffective. Similarly, Tera Fairy can be chosen because Kingambit then resists Chien-Pao and Roaring Moon's Crunch, as because neither can OHKO it, with the exception of Tera Steel Roaring Moon. Kingambit chooses to run 144 Speed EVs to reliably outspeed Corviknight and Swords Dance Iron Hands, (AC) with the rest of its investment in HP to maximize maximise bulk.

Kingambit fits very well on hyper offense and bulky offense Hyper Offence and Bulky Offence teams, (AC) as it works very well coming in after its teammates have fallen, such as Iron Valiant, Gholdengo, Breloom, (AC) and Dragonite. On hyper offense Hyper Offence particularly, Grimmsnarl and Glimmora both work as great leads for Kingambit to set up dual screens and entry hazards, Screens and Hazards, respectively. Kingambit alternatively checks opposing offensive Pokemon foes, (AC) such as Dragapult, Gholdengo, (AC) and Meowscarada thanks to its defensive typing. However, Kingambit loses out against revenge killers such as Chien-Pao and Breloom, (AC) as well as other threats like Calm Mind Iron Valiant, Iron Hands, Dodonzo, and Great Tusk, (AC) and therefore appreciates defensive support from Great Tusk, Skeledirge, (AC) and Rotom-W, Rotom-Wash, as well as offensive support from Iron Valiant, Gholdengo, (AC) and Dragapult.


[CREDITS]
- Written by: [[Milo, 540138]]
- Quality checked by: [Coolcodename, 5542641], [chimp, 197439]]
- Grammar checked by: [[username1, userid1]]
 

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