STAB i dont know a song for this one (Scarf Landorus-T) [QC 1/2]

[SET]
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Flying / Ground
Jolly Nature
- Headlong Rush
- Dragon Ascent
- Defog / Spikes / Stealth Rock
- U-turn

[SET COMMENTS]
Thanks to its immense attack stat and use of strong STAB moves in Headlong Rush and Dragon Ascent, Landorus-T functions as a Choice Scarf wallbreaker. Landorus-T's dual stabs provide great coverage as Headlong Rush and Dragon Ascent deal immense damage to a wide variety of targets from Great Tusk to Iron Hands, Gouging Fire to Tyranitar. U-Turn is a core move for Landorus-T syngerizing with it's ability intimdate and allowing it to pivot off of incoming switch-ins such as Ting-Lu, Rotom-W, and Corviknight. Defog can be used as a way to secondary form of hazard removal whilst also giving the user the potential to bluff non-scarf sets, other options include running hazards of it's own in order to take advantage of incoming switch-ins that Landorus-T can't handle such as Rotom-Wash and Skarmory. In regards to Tera both STABs are viable options further improving the potency of it's moves or a defensive Tera such as Water or Dragon can be used to abuse switch-ins that think Landorus-T is gonna be forced out or KO'd. Landorus-T has a great matchup against bulky walls such as Toxapex, Great Tusk, and Tyranitar. However, Landorus-T struggles against bulky walls such as Ting-Lu, Corviknight while also struggling against priority users like Rotom-W and Volcanion. Some wallbreakers that provide beneficial matchups versus Ting-Lu include Iron Valiant, Ogerpon-W and Rotom-W while Iron Moth and Gouging Fire provide options to beat Corviknight. Volcanion struggles to beat RegenVest Toxapex thanks to its monstrous special defense stat while Rillaboom can beat Rotom-W since it resists both of its STABs and doesn't take too much damage from Freeze-Dry. Another huge threat to Landorus-T is Beak Blast, since all of its moves make contact and will thus be burned by Beak Blast. To counter this, you can directly switch-in to a bulky special attacker, such as Gholdengo, Volcanion, or Rotom-W, to take the hit and threaten to set-up or use a strong STAB attack.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gambit_gamin.652656/
Quality checked by:
https://www.smogon.com/forums/members/giagantic.220859/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Last edited:

Giagantic

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[SET]
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Flying / Ground / Water / Dragon
Jolly Nature
- Headlong Rush
- Dragon Ascent
- Defog / Spikes / Stealth Rock
- U-turn

[SET COMMENTS]
Thanks to its immense attack stat and use of strong STAB moves in Headlong Rush and Dragon Ascent, Landorus-T functions as a Choice Scarf wallbreaker. Landorus-T's dual stabs provide great coverage as Headlong Rush and Dragon Ascent are both incredible moves on Landorus-T, since these moves deal huge damage against bulky Pokemon such as Great Tusk and Iron Hands, while being able to OHKO Gouging Fire and Tyranitar deal immense damage to a wide variety of targets from Great Tusk to Iron Hands, Gouging Fire to Tyranitar. U-Turn is a core move for Landorus-T syngerizing with it's ability intimdate and allowing it to pivot off of incoming switchins such as is used to be able to pivot out of bad matchups against Ting-Lu, Rotom-W, and Corviknight. or used to gain momentum wand into Pokemon such as Iron Valiant, Rillaboom, and Volcanion, which easily scare them out. Defog can be used as a way to secondary form of hazard removal whilst also giving the user the potential to bluff non-scarf sets, other options include running hazards of it's own in order to take advantage of incoming switchins that Landorus-T can't handle such as Rotom-Wash and Skarmory. s stacked by Great Tusk, Ting-Lu, and Tyranitar, while Landorus-T can also use Spikes to stack up hazards quickly and efficiently; alternatively, Stealth Rock provides another hazard option for Landorus-T to make use of, which only takes one turn unlike Spikes. In regards to Tera both STABs are viable options further improving the potency of it's moves or a defensive Tera such as Water or Dragon can be used to abuse switchins that think Landorus-T is gonna be forced out or KO'd. Flying and Tera Ground are both two good Tera options since it allows Landorus-T to further increase its strength of either Headlong Rush or Dragon Ascent. Landorus-T has a great matchup against bulky walls such as Toxapex, Great Tusk, and Tyranitar, while also functioning well against Iron Valiant, Iron Moth, and Volcarona, since the Choice Scarf allows Landorus-T to outspeed them. (Landorus-Therian doesn't really handle any of those, especially Iron Valiant which often runs Booster Energy and Iron Moth as well, Volcarona outspeeds at +1 if timid as well) However, Landorus-T struggles against bulky walls such as Ting-Lu, Corviknight while also struggling against priority users like Rotom-W and Volcanion. Some wallbreakers that provide beneficial matchups versus Ting-Lu include Iron Valiant, Ogerpon-W and Rotom-W while Iron Moth and Gouging Fire provide options to beat Corviknight. Volcanion struggles to beat RegenVest Toxapex thanks to its monstrous special defense stat while Rillaboom can beat Rotom-W since it resists both of its STABs and doesn't take too much damage from Freeze-Dry. (Definitely add a statement regarding Landorus-T's greatest problem, Beak Blast, as it heavily punishes it from doing anything without risking burn)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gambit_gamin.652656/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
Red = Remove / Purple = Comment / Reasoning / Blue = Change




Implement changes for [QC 1/2]
 

Clas

my main tier is yes
is a Tiering Contributor
AMQC! Edit-heavy but overall pretty good.
Add Remove Comment
[SET]
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Flying / Ground / Water / Dragon gia alr said to
Jolly / Adamant Nature discuss with QC, but lando-t doesnt specifically need a jolly nature as it isnt a fast scarf mon although it does mean that it loses out on a couple speed targets
- Headlong Rush
- Dragon Ascent
- Defog / Spikes / Stealth Rock
- U-turn

[SET COMMENTS]
Thanks to its immense attack stat and use of strong STAB moves in Headlong Rush and Dragon Ascent, Landorus-T functions as a strong Choice Scarf wallbreaker and revenge killer. Landorus-T's dual stabs provide great coverage as Headlong Rush and Dragon Ascent deal immense damage to a wide variety of targets from Great Tusk to Iron Hands, Gouging Fire to Tyranitar personally not a fan of how this is written, can you reword it a bit to talk about what exactly they target instead of just a collection of mons. U-Turn U-turn is a core move for Landorus-T, (AC) syngerizing with it's its ability intimdate and allowing it to pivot off of incoming switch-ins such as Ting-Lu, Rotom-W, and Corviknight. Defog can be used as a way to secondary form of hazard removal whilst also giving the user the potential to bluff non-scarf non-Choice Scarf sets, while other options include running entry hazards of it's its own in order to take advantage of incoming switch-ins that Landorus-T can't handle, (AC) such as Rotom-Wash and Skarmory. A Jolly nature allows Landorus-T to outspeed +1 Gholdengo and Great Tusk while guaranteeing the ability to at minimum speed tie with Gouging Fire, while an Adamant nature greatly increases its firepower, most notably having a much higher chance to OHKO Toxapex and Latios, especially after Stealth Rock. DO NOT ADD THIS UNLESS ADAMANT IS APPROVED BY QC In regards to Tera, (AC) both STABs are viable options, (AC) further improving the potency of it's moves, (AC) or while a defensive Tera such as Water or and Dragon can be used to abuse punish switch-ins that think Landorus-T is gonna be otherwise forced out or KO'd such as?. Landorus-T has a great matchup against bulky walls such as Toxapex, Great Tusk, and Tyranitar. common staples like Toxapex, Great Tusk, and Tyranitar, although it does have to fear Great Tusk's potential Ice Spinner, so give partners here that benefit as a result However, Landorus-T struggles against bulky walls such as Ting-Lu, Corviknight while also struggling against priority users like Rotom-W and Volcanion. Some wallbreakers other common walls like Skarmory, Gliscor, and Rotom-W, so teammates that provide beneficial matchups versus Ting-Lu include Iron Valiant, Ogerpon-W and Rotom-W while Iron Moth and Gouging Fire provide options to beat Corviknight these Pokemon include Iron Moth, Rotom-W, Ogerpon-W, and Iron Valiant. its correct but fits better with the analysis edit. Priority users like Ogerpon-W, Rotom-W, and Volcanion give Landorus-T issues, so teammates that can help handle these are enjoyed. Volcanion struggles to beat RegenVest Toxapex thanks to its monstrous special defense stat largely untrue, volcanion is good BECAUSE it abuses toxapex and sub is on basically every good set, id change this to something else while Rillaboom can beat Rotom-W since it resists both of its STABs and doesn't take too much damage from Freeze-Dry. Another huge threat to Landorus-T is Beak Blast, since all of its moves make contact and will thus be burned by Beak Blast. To counter this, you can directly switch-in to a bulky special attackers, such as Gholdengo, Volcanion, or Rotom-W, to can take the hit and threaten to set-up or use a strong STAB attack.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gambit_gamin.652656/
Quality checked by:
https://www.smogon.com/forums/members/giagantic.220859/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 

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