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Honchkrow
HP: 100
Atk: 125
Def: 52
SpA: 105
SpD: 52
Spe: 71
Abilities
Insomnia
Super Luck
Dream World
Moxie
With Insomnia, being immune to sleep(Dark Void) gave Honchkroww a niche in previous VGCs but, Smeargle loosing some of its viability this gen makes Honchkrow less desirable this Gen, in doubles, and because of its terrible Defenses being a big burden to carry. However, Honchkrows's fantastic movepool including Sucker Punch, Brave Bird, and Super Power with a sky high attack makes Honchkrow an incredibly powerful attacker, and a viable threat in the GBU environment. Plus, Insomnia is still pretty good when there's no sleep clause.
Pre-Evolution Moves Only
Peck
Night Shade
Faint Attack
Mean Look
Tailwind
Sucker Punch
Lv.-: Astonish
Lv.-: Pursuit
Lv.-: Haze
Lv.-: Wing Attack
Lv.25: Swagger
Lv.35: Nasty Plot
Lv.45: Foul Play
Lv.55: Night Slash
Lv.65: Quash
Lv.75: Dark Pulse
TM/HM
TM04: Calm Mind
TM06: Toxic
TM10: Hidden Power
TM11: Sunny Day
TM12: Taunt
TM15: Hyper Beam
TM17: Protect
TM18: Rain Dance
TM21: Frustration
TM27: Return
TM29: Psychic
TM30: Shadow Ball
TM32: Double Team
TM40: Aerial Ace
TM41: Torment
TM42: Facade
TM44: Rest
TM45: Attract
TM46: Thief
TM48: Round
TM59: Incinerate
TM60: Quash
TM63: Embargo
TM66: Payback
TM67: Retaliate
TM68: Giga Impact
TM73: Thunder Wave
TM77: Psych Up
TM85: Dream Eater
TM87: Swagger
TM88: Pluck
TM90: Substitute
TM95: Snarl
HM02: Fly
4th Gen moves only
Secret Power
Steel Wing
Snatch
Endure
Captivate
Sleep Talk
Natural Gift
Air Cutter
Superpower
Heat Wave
Ominous Wind
Spite
Twister
Mud-Slap
Uproar
Swift
Icy Wind
Double-Edge
Mimic
Snore
Doubles Set / Triples Set
Honchkrow @ Dark Gem / Wacan Berry / Yache Berry
Ability: Insomnia / Moxie
EVs: 252 HP / 252 Atk / 4 SDef (Probably a better spread than max HP)
Nature: Adamant / Lonely
- Sucker Punch / Night Slash
- Brave Bird
- Super Power / Heat Wave / Taunt / Tail Wind
- Protect
The second strongest Sucker Punch in the game hurts taking out both lati@s without Dark Gem, except latias if she invests heavily in Defense. Super Power and Brave Bird are sure to damage anything weak to them. If you want to go mixed, Heat Wave deals spread damage and hits both Metagross and Scizor hard. With smeargle's drop in usage, Moxies is an option and with Sucker Punch, Honchkrow can be scary once the Moxie boosts start rolling. Super Power and Heat Wave are illegal with Moxie so Taunt is useful in general and can stop the random Trick Room User. Tail Wind is also an option since Honchkrow is good at causing switches or Protects with Sucker Punch.
Singles Set
Honchkrow @ Life Orb / Dark Gem
Ability: Insomnia
EVs: 252 Atk / 252 Spd / 4 SAtk
Nature: Adamant / Lonely / Jolly / Naive
- Sucker Punch
- Brave Bird
- Superpower
- Pursuit / Heat Wave
As one of the few Pokemon to learn Sucker Punch + Pursuit, it can play mindgames against Psychics like Latios and Latias. Brave Bird is just extremely powerful with Life Orb attached, and Honchkrow's base 100 HP softens up the recoil. Superpower is necessary for Steel type coverage, but if Metagross is a concern, Heat Wave can be used in the 4th slot.