art by cleffa (formerly Momo)
Host Team: FriendOfMrGolem120 cherryb0ng
GSC PL DISCORD INVITE LINK
Player Signups can be seen here
Manager Signups can be seen here
Wii Fit Wolverines - Vileman + TonyFlygon
Iron Man Machamps - Mr.378 + Diophantine
Tenacious Tyranitars - vani + Fantos13
Vaporized Vaporeons - Nalorium + Justamente
Royal Raikous - Holly + Estarossa
Spiky Eared Pichus - starry blanket + Lunala
Iron Man Machamps - Mr.378 + Diophantine
Tenacious Tyranitars - vani + Fantos13
Vaporized Vaporeons - Nalorium + Justamente
Royal Raikous - Holly + Estarossa
Spiky Eared Pichus - starry blanket + Lunala
Managers and assistant managers will be able to buy themselves for 15k prior to the draft.
The Tier Lineup is as follows:
GSC Ubers
GSC OU
GSC OU
GSC OU
GSC UU
GSC NU
Matches can be played on either the main server or on Smogtours. All replays must be uploaded or will be considered null. Each match is a best of 1.
Each team starts with 80 000 credits
In the weeks leading up to the live auction each team will decide together a date where at least 1 manager or assistant manager from each team will meet in order to perform the live auction and choose the players. The Manager and/or Assistant Manager present will be expected to remain at the auction for the entire duration, which should take approximately 2 hours.
Once a time is set, all attending Managers + Hosts will enter the place where the auction will be held - most likely a group chat for the auction. Spectators are allowed to join in to watch the auction, but will not be able to speak. Discussion on the bidding should be relegated to the ROA room, ROA discord, or any other appropriate chat outlet.
The hosts will first ask a team to nominate a player. The order by which teams will nominate players will go in a randomized snaking pattern from the first chosen team to the last chosen team, then the last chosen team to the first chosen team. Details of said player will be displayed and bidding will commence, starting at 3000 credits, with the nominating team automatically placing the first bid. The auction will then be in real time. Managers will simply put in their bids in the chat, raising a minimum of 500 credits. If after 15 seconds there are no new bids, the player is sold to the highest bid in the channel. Updated credit totals will be displayed and then the next manager in the rotation will be prompted to nominate a player.
Each team must field a roster of 6 starters and a minimum of 2 substitutes. Playing Managers and Assistant Managers are included in the roster number. Therefore, you need to buy at least 6 players if both Managers are playing, 7 if only one is, and 8 if neither are playing. This creates a soft cap of 59,000 credits on any particular bid - that is, the maximum amount of money you can spend on any one player and still have enough money left over to pay at least 3000 credits a piece on 7 more players.
In the weeks leading up to the live auction each team will decide together a date where at least 1 manager or assistant manager from each team will meet in order to perform the live auction and choose the players. The Manager and/or Assistant Manager present will be expected to remain at the auction for the entire duration, which should take approximately 2 hours.
Once a time is set, all attending Managers + Hosts will enter the place where the auction will be held - most likely a group chat for the auction. Spectators are allowed to join in to watch the auction, but will not be able to speak. Discussion on the bidding should be relegated to the ROA room, ROA discord, or any other appropriate chat outlet.
The hosts will first ask a team to nominate a player. The order by which teams will nominate players will go in a randomized snaking pattern from the first chosen team to the last chosen team, then the last chosen team to the first chosen team. Details of said player will be displayed and bidding will commence, starting at 3000 credits, with the nominating team automatically placing the first bid. The auction will then be in real time. Managers will simply put in their bids in the chat, raising a minimum of 500 credits. If after 15 seconds there are no new bids, the player is sold to the highest bid in the channel. Updated credit totals will be displayed and then the next manager in the rotation will be prompted to nominate a player.
Each team must field a roster of 6 starters and a minimum of 2 substitutes. Playing Managers and Assistant Managers are included in the roster number. Therefore, you need to buy at least 6 players if both Managers are playing, 7 if only one is, and 8 if neither are playing. This creates a soft cap of 59,000 credits on any particular bid - that is, the maximum amount of money you can spend on any one player and still have enough money left over to pay at least 3000 credits a piece on 7 more players.
After the live auction, the tournament will commence. Each team will face each other once in a round robin format of 5 weeks, then the top 3 teams will advance to the playoffs.
Every week, the Managers will be required to submit a lineup, no later than the deadline of the previous week. If a lineup is not submitted on time, the previous week's lineup will be used. Once all lineups are received, the hosts announce all the matchups, with one team's GSC OU Slot facing the opposing team's GSC OU Slot and so on, and all teams have one week to play all of the games against the team they are facing. Whichever team has the most battles won against their opponents will be declared the victor for that week, and awarded two points. If teams tie and have the same number of wins at the end of the week, then both teams are awarded one point. At the end of the round robin format, the top 3 teams advance to the playoffs, where the 1st seed will get a bye week, and the 2nd and 3rd seeds will play to decide who will move to finals to face the 1st seed. Entry into the playoffs is decided by the top 3 according to points, then battle difference. If both of those are still identical, then a BO3 tiebreaker will be played with GSC OU / Team 1 Pick / Team 2 Pick.
Further clarification on events that may occur during the tournament are outlined below:
Substitutions - At any point in the week, a team can substitute out a player from a game if they are inactive or cannot play the game due to IRL issues or a schedule that does not match up at all with their opponent. In order to make a substitution, the manager must post the substitution in the week thread, tagging the hosts, the opposing managers, and the opposing player, stating which player is being subbed out and who the substituting player is. However, a player who has been substituted out for a week cannot be substituted back into a slot in the same week. In addition, the hosts can veto any substitution if they believe the reason for substitution is to gain a 'favourable' player matchup in the OU slots, where player order matters.
Trades - Trades will not be allowed
Inactivity - If a bought player is inactive/cancers, they can be reported and replaced with a player from the undrafted pool of players. Hosts have final discretion on what constitutes inactivity/cancering, and all situations will be treated on a case-by-case basis. After week 3, managers can still report inactive/cancering players, but they will not be allowed to pick a replacement player.
Activity Decisions - If any game is not completed by the deadline, the hosts are required to make a thorough investigation on why the game did not occur, who is to blame, and to make a decision on the outcome of the match (activity win for either team, or dead game). To avoid being on the wrong end of an activity decision, schedule early (Monday) on Smogon VM, with clear timings and days you can do. A late 'Play Now?' or 'I'll tag you on Discord if I see you online' won't cut it. If you, as a manager, think your player cannot make a scheduled time, ask them to reschedule or sub them out. It is recommended to follow the tournament scheduling guidelines.
Every week, the Managers will be required to submit a lineup, no later than the deadline of the previous week. If a lineup is not submitted on time, the previous week's lineup will be used. Once all lineups are received, the hosts announce all the matchups, with one team's GSC OU Slot facing the opposing team's GSC OU Slot and so on, and all teams have one week to play all of the games against the team they are facing. Whichever team has the most battles won against their opponents will be declared the victor for that week, and awarded two points. If teams tie and have the same number of wins at the end of the week, then both teams are awarded one point. At the end of the round robin format, the top 3 teams advance to the playoffs, where the 1st seed will get a bye week, and the 2nd and 3rd seeds will play to decide who will move to finals to face the 1st seed. Entry into the playoffs is decided by the top 3 according to points, then battle difference. If both of those are still identical, then a BO3 tiebreaker will be played with GSC OU / Team 1 Pick / Team 2 Pick.
Further clarification on events that may occur during the tournament are outlined below:
Substitutions - At any point in the week, a team can substitute out a player from a game if they are inactive or cannot play the game due to IRL issues or a schedule that does not match up at all with their opponent. In order to make a substitution, the manager must post the substitution in the week thread, tagging the hosts, the opposing managers, and the opposing player, stating which player is being subbed out and who the substituting player is. However, a player who has been substituted out for a week cannot be substituted back into a slot in the same week. In addition, the hosts can veto any substitution if they believe the reason for substitution is to gain a 'favourable' player matchup in the OU slots, where player order matters.
Trades - Trades will not be allowed
Inactivity - If a bought player is inactive/cancers, they can be reported and replaced with a player from the undrafted pool of players. Hosts have final discretion on what constitutes inactivity/cancering, and all situations will be treated on a case-by-case basis. After week 3, managers can still report inactive/cancering players, but they will not be allowed to pick a replacement player.
Activity Decisions - If any game is not completed by the deadline, the hosts are required to make a thorough investigation on why the game did not occur, who is to blame, and to make a decision on the outcome of the match (activity win for either team, or dead game). To avoid being on the wrong end of an activity decision, schedule early (Monday) on Smogon VM, with clear timings and days you can do. A late 'Play Now?' or 'I'll tag you on Discord if I see you online' won't cut it. If you, as a manager, think your player cannot make a scheduled time, ask them to reschedule or sub them out. It is recommended to follow the tournament scheduling guidelines.
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