VGC Glimmora

Glimmora @ Assault Vest
Ability: Toxic Debris
Level: 50
Tera Type: Grass
EVs: 244 HP / 156 Def / 4 SpA / 68 SpD / 36 Spe
Bold Nature
- Sludge Bomb
- Power Gem
- Mortal Spin
- Earth Power

Glimmora has very unique tools that open up new strategies in VGC Series 3! It has low opportunity cost for spreading poison, as Mortal Spin hits both foes without being stopped by Taunt, and Toxic Debris allows it to set Toxic Spikes without wasting turns. Wo-Chien, Dondozo, and Ting-Lu appreciate this, since they sit on the field for many turns, making the poison damage add up. Glimmora is also great at countering these bulky Pokemon, making them choose between Terastallizing into a Poison- or Steel-type—meaning they take more from Earth Power and can't Terastallize later—or losing their longevity. Assault Vest makes it hard to remove Glimmora with special moves, while physical attacks activate Toxic Debris. Assault Vest's drawback is minor, since Glimmora likes having both STAB moves, and Earth Power is important for hitting Poison- and Steel-types. Tera Grass turns its Water and Ground weaknesses into resistances and is also valuable against Amoonguss. The set survives a Stomping Tantrum from Dragonite, and after Terastallizing into a Grass-type, it can take two hits from Iron Bundle's Freeze-Dry.
 
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Sole Survivor

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AH = Add Hyphen

Good work on this overall! I would just change it to be a bit more formal and a little less wordy but other than that this should good to go, I'll give it a read once you're done implementing all this.
Glimmora @ Assault Vest
Ability: Toxic Debris
Level: 50
Tera Type: Grass
EVs: 244 HP / 156 Def / 4 SpA / 68 SpD / 36 Spe
Bold Nature
- Sludge Bomb
- Power Gem
- Mortal Spin
- Earth Power


Glimmora has very unique tools that open up whole new strategies in VGC Series 3! With Mortal Spin hitting both opponents while not being stopped by Taunt and Toxic Debris allowing Glimmora to set Toxic Spikes without wasting turns there is low opportunity cost to spreading poison. The second statement is a bit unorganized imo and I would consider rewording this from "there is low...poison" then going up to the start of the statement. You can leave this to GP if you like though. This is appreciated by Wo-Chien, Dondozo and Ting-Lu which will sit on the field for many turns, making the poison damage add up. Again a bit wordy but I'll leave this to GP Glimmora helps against the same bulky Pokemon, making them choose between Terastallizing into a Poison- (AH) or Steel-type meaning they take more from Earth Power and are unable to Terastallize anything else, or lose their longevity. I would change this part to make it more obvious you're now talking about the opponent. I understand you're under word limit pressure so if you can't come up with something let GP help you with it Assault Vest makes it hard to remove Glimmora with special moves while physical attacks activate Toxic Debris. The drawback is fine because all the attacking moves are valuable, it likes having both STABs and Earth Power is important for hitting Poison- (AH) and Steel-types. Grass Tera turning its Water and Ground weaknesses into resistances makes it harder to remove. It is also valuable against the commonly used ? Amoonguss. The set is calced to Def and SpD EVs let Glimmora get 2HKO'd 2HKOed by Stomping Tantrum from Dragonite and 3HKO'd 3HKOed by Freeze Dry from Iron Bundle when Glimmora is Terastallized into a (removed a space) Grass-type.
 
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Sole Survivor

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This is almost ready to go, just implement the couple of grammatical corrections that you missed from the last check. We still need assistance from GP for the wording and character count but we've made the assignment formal for them to optimize. QC 1/1.
Glimmora has very unique tools that open up whole new strategies in VGC Series 3! Glimmora It has low opportunity cost for spreading poison because as (lowers the character count while still getting the point across formally) Mortal Spin hits both opponents while not being stopped by Taunt and Toxic Debris allows it to set Toxic Spikes without wasting turns. This is appreciated by Wo-Chien, Dondozo, and Ting-Lu which will sit on the field for many turns, making the poison damage add up. Glimmora is also great at countering these bulky Pokemon, making them choose between Terastallizing into a Poison- or Steel-type meaning they take more from Earth Power and are unable to Terastallize anything else, or lose their longevity. Assault Vest makes it hard to remove Glimmora with special moves while physical attacks activate Toxic Debris. The drawback is fine acceptable (I think "fine" may come across as a bit informal to GP. If you have a better word than acceptable, go for it) because all the attacking moves are valuable, it likes having both STABs and Earth Power is important for hitting Poison- and Steel-types. (Such as?) Grass Tera turning its Water and Ground weaknesses into resistances makes it harder to remove and is also valuable against Amoonguss. The set lives survives (more formal) Stomping Tantrum from Dragonite and after Terastallizing into a Grass-type (AH) it can take 2 Freeze-Drys from Iron Bundle. (calling the plural that is definitely incorrect but I also don't think "Freeze-Dries" would be correct, we will have to seek assistance from GP for this.)

 

Sabelette

from the river to the sea
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GP 1/1

Addition Removal Comment
(AC) (AH) Add Comma/Add Hyphen, (RC) (RH) Remove Comma/Remove Hyphen


Glimmora @ Assault Vest
Ability: Toxic Debris
Level: 50
Tera Type: Grass
EVs: 244 HP / 156 Def / 4 SpA / 68 SpD / 36 Spe
Bold Nature
- Sludge Bomb
- Power Gem
- Mortal Spin
- Earth Power

Glimmora has very unique tools that open up whole new strategies in VGC Series 3! It has low opportunity cost for spreading poison, (AC) as Mortal Spin hits both opponents foes while not without being stopped by Taunt, (AC) and Toxic Debris allows it to set Toxic Spikes without wasting turns. This is appreciated by Wo-Chien, Dondozo, and Ting-Lu appreciate this, since they which will (passive voice) sit on the field for many turns, making the poison damage add up. Glimmora is also great at countering these bulky Pokemon, making them choose between Terastallizing into a Poison- or Steel-typemeaning they take more from Earth Power and can't Terastallize later—or losing (make sure there's no spaces on either side of the emdash) are unable to Terastallize anything else, or lose their longevity. Assault Vest makes it hard to remove Glimmora with special moves, (AC) while physical attacks activate Toxic Debris. The Assault Vest's drawback is minor, since Glimmora not a big deal because all the attacking moves are valuable, it likes having both STABs STAB moves, and Earth Power is important for hitting Poison- and Steel-types. Tera Grass Tera turning turns its Water and Ground weaknesses into resistances makes it harder to remove (if you think this is essential lmk and we can find another phrasing) and is also valuable against Amoonguss. The set survives a Stomping Tantrum from Dragonite, (AC) and after Terastallizing into a Grass-type, (AC) it can take two hits Freeze-Dry's from Iron Bundle's Freeze-Dry.

Shrew_GP.gif
 
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GP 1/1

Addition Removal Comment
(AC) (AH) Add Comma/Add Hyphen, (RC) (RH) Remove Comma/Remove Hyphen


Glimmora @ Assault Vest
Ability: Toxic Debris
Level: 50
Tera Type: Grass
EVs: 244 HP / 156 Def / 4 SpA / 68 SpD / 36 Spe
Bold Nature
- Sludge Bomb
- Power Gem
- Mortal Spin
- Earth Power

Glimmora has very unique tools that open up whole new strategies in VGC Series 3! It has low opportunity cost for spreading poison, (AC) as Mortal Spin hits both opponents foes while not without being stopped by Taunt, (AC) and Toxic Debris allows it to set Toxic Spikes without wasting turns. This is appreciated by Wo-Chien, Dondozo, and Ting-Lu appreciate this, since they which will (passive voice) sit on the field for many turns, making the poison damage add up. Glimmora is also great at countering these bulky Pokemon, making them choose between Terastallizing into a Poison- or Steel-typemeaning they take more from Earth Power and can't Terastallize later—or losing (make sure there's no spaces on either side of the emdash) are unable to Terastallize anything else, or lose their longevity. Assault Vest makes it hard to remove Glimmora with special moves, (AC) while physical attacks activate Toxic Debris. The Assault Vest's drawback is minor, since Glimmora not a big deal because all the attacking moves are valuable, it likes having both STABs STAB moves, and Earth Power is important for hitting Poison- and Steel-types. Tera Grass Tera turning turns its Water and Ground weaknesses into resistances makes it harder to remove (if you think this is essential lmk and we can find another phrasing) and is also valuable against Amoonguss. The set survives a Stomping Tantrum from Dragonite, (AC) and after Terastallizing into a Grass-type, (AC) it can take two hits Freeze-Dry's from Iron Bundle's Freeze-Dry.

View attachment 508331
Ty, geniune question while implementing this why should there be a — and what does it mean? (Im not a native speaker)
 

Sabelette

from the river to the sea
is a Site Content Manageris a Community Contributoris a Top Contributoris a Forum Moderator Alumnus
it’s an em dash, it’s basically another way to help break up a sentence to make it more readable when commas or semicolons would work. I went with em dashes here to make the “either/or” distinction clearer while still including the useful extra info you provided about why Terastallizing has downsides.
 

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