[SET]
Entry Hazard Setter (Glimmet) @ Eviolite
Ability: Toxic Debris
Level: 5
Tera Type: Ghost / Grass
EVs: 52 HP / 180 Def / 76 SpA / 196 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Sludge Bomb
- Mud Shot
- Power Gem / Spikes
[SET COMMENTS]
Glimmet functions as a premier entry hazard setter due to its ability to set multiple forms of hazards. Mud Shot hits Pawniard, which otherwise walls Glimmet. This has additional utility in lowering opposing Pokemon's Speed, which allows Glimmet to deter setup sweepers, force switches, and give it more opportunities to set entry hazards. Power Gem is a nice STAB option for Drifloon, but Spikes can be used instead to punish grounded Pokemon; Spikes sets should be supported by another Stealth Rock user. Tera Ghost is used to give Glimmet an immunity to Rapid Spin to keep entry hazards up, while Tera Grass makes it better defensively. Grookey works quite well with Glimmet as a result of Grassy Terrain weakening Ground-type moves such as Earthquake; it also has good matchups versus Toedscool and Quaxly to punish Rapid Spin attempts. Drifloon functions as an additional spinblocker that can switch into Ground-type moves. Pawniard helps against Gothita, which annoys Glimmet, and can either help by spreading hazards with Stealth Rock or going on the offensive with Swords Dance.
[SET CREDITS]
- Written by:
https://www.smogon.com/forums/members/theshoddystrawman.585065/
- Quality checked by:
https://www.smogon.com/forums/members/dc.449990/
https://www.smogon.com/forums/members/hacker.387847/
- Grammar checked by:
https://www.smogon.com/forums/members/berry.226455/
https://www.smogon.com/forums/members/autumn.384270/
Entry Hazard Setter (Glimmet) @ Eviolite
Ability: Toxic Debris
Level: 5
Tera Type: Ghost / Grass
EVs: 52 HP / 180 Def / 76 SpA / 196 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Sludge Bomb
- Mud Shot
- Power Gem / Spikes
[SET COMMENTS]
Glimmet functions as a premier entry hazard setter due to its ability to set multiple forms of hazards. Mud Shot hits Pawniard, which otherwise walls Glimmet. This has additional utility in lowering opposing Pokemon's Speed, which allows Glimmet to deter setup sweepers, force switches, and give it more opportunities to set entry hazards. Power Gem is a nice STAB option for Drifloon, but Spikes can be used instead to punish grounded Pokemon; Spikes sets should be supported by another Stealth Rock user. Tera Ghost is used to give Glimmet an immunity to Rapid Spin to keep entry hazards up, while Tera Grass makes it better defensively. Grookey works quite well with Glimmet as a result of Grassy Terrain weakening Ground-type moves such as Earthquake; it also has good matchups versus Toedscool and Quaxly to punish Rapid Spin attempts. Drifloon functions as an additional spinblocker that can switch into Ground-type moves. Pawniard helps against Gothita, which annoys Glimmet, and can either help by spreading hazards with Stealth Rock or going on the offensive with Swords Dance.
[SET CREDITS]
- Written by:
https://www.smogon.com/forums/members/theshoddystrawman.585065/
- Quality checked by:
https://www.smogon.com/forums/members/dc.449990/
https://www.smogon.com/forums/members/hacker.387847/
- Grammar checked by:
https://www.smogon.com/forums/members/berry.226455/
https://www.smogon.com/forums/members/autumn.384270/
Last edited: