Pet Mod Generation X (Region 2 - Completed, Playtesting)

No one of the Starter Movepools submissions included an exclusive move. Do we want them?

  • Make the submitters of the winning movepools suggest the exclusive moves (they won't be voted)

  • Make a slate overlapped with the next one to decide them

  • We don't need exclusive moves, not all starters had them


Results are only viewable after voting.
Tiebreaker Votes:
Lorian Yanma
Rascoon


Tiebreaker ends in a bit under an hour!

Movepools for winning stuff
Lorian Skitty
Level-Up
1 - Powder Snow
1 - Growl
1 - Tail Whip
4 - Disarming Voice
7 - Sing
10 - Attract
13 - Ice Shard
16 - Double Slap
19 - Copycat
22 - Assist
25 - Charm
28 - Wake-Up Slap
31 - Banana Split
34 - Covet
37 - Heal Bell
40 - Double-Edge
43 - Captivate
46 - Play Rough
49 - Mist
49 - Haze

Egg
Group: Field and Fairy

Aurora Veil
Baton Pass
Bush Claws
Cosmic Power
Fake Out
Last Resort
Moonblast
Quick Attack
Skitter Smack
Simple Beam
Tickle
Uproar
Wish

TM
01 - Work Up
04 - Calm Mind
07 - Hail
10 - Hidden Power
13 - Ice Beam
14 - Blizzard
17 - Protect
18 - Rain Dance
20 - Safeguard
21 - Frustration
24 - Thunderbolt
25 - Thunder
27 - Return
29 - Psychic
30 - Shadow Ball
32 - Double Team
34 - Shock Wave
41 - Helping Hand
42 - Facade
44 - Rest
45 - Attract
49 - Echoed Voice
58 - Play Rough
69 - Zen Headbutt
70 - Flash
73 - Thunder Wave
79 - Retaliate
83 - Natural Gift
86 - Grass Knot
87 - Swagger
88 - Sleep Talk
89 - U-Turn
90 - Substitute
93 - Wild Charge
99 - Dazzling Gleam
100 - Confide

Tutor
Dig
Double-Edge
Freeze-Dry
Hyper Voice
Icy Wind
Snore
Water Pulse

Lorian Delcatty
Level-Up
1 - Sweet Kiss
1 - Laser Focus
1 - Stomping Tantrum
1 - Powder Snow
1 - Growl
1 - Tail Whip
Evo - Sweet Kiss
4 - Disarming Voice
7 - Sing
10 - Attract
13 - Ice Shard
16 - Double Slap
19 - Copycat
24 - Assist
27 - Charm
30 - Wake-Up Slap
33 - Banana Split
36 - Covet
39 - Heal Bell
42 - Double-Edge
45 - Captivate
48 - Play Rough
51 - Mist
51 - Haze

TM
01 - Work Up
04 - Calm Mind
07 - Hail
10 - Hidden Power
13 - Ice Beam
14 - Blizzard
17 - Protect
18 - Rain Dance
20 - Safeguard
21 - Frustration
24 - Thunderbolt
25 - Thunder
27 - Return
29 - Psychic
30 - Shadow Ball
32 - Double Team
34 - Shock Wave
41 - Helping Hand
42 - Facade
44 - Rest
45 - Attract
49 - Echoed Voice
58 - Play Rough
69 - Zen Headbutt
70 - Flash
73 - Thunder Wave
79 - Retaliate
83 - Natural Gift
86 - Grass Knot
87 - Swagger
88 - Sleep Talk
89 - U-Turn
90 - Substitute
93 - Wild Charge
99 - Dazzling Gleam
100 - Confide

Tutor
Dig
Double-Edge
Freeze-Dry
Hyper Voice
Icy Wind
Snore
Water Pulse

Glucatty
Level-Up
1 - Sheer Cold
1 - Blizzard
1 - Body Slam
1 - Seed Bomb
1 - Super Fang
1 - Sweet Kiss
1 - Laser Focus
1 - Stomping Tantrum
1 - Sing
1 - Attract
1 - Ice Shard
1 - Double Slap
1 - Copycat
1 - Assist
1 - Charm
1 - Wake-Up Slap
1 - Banana Split
1 - Covet
1 - Heal Bell
1 - Double-Edge
1 - Captivate
1 - Play Rough
1 - Mist
1 - Haze
1 - Powder Snow
1 - Growl
1 - Tail Whip
1 - Disarming Voice
Evo - Sheer Cold

TM
01 - Work Up
04 - Calm Mind
07 - Hail
10 - Hidden Power
13 - Ice Beam
14 - Blizzard
15 - Hyper Beam
17 - Protect
18 - Rain Dance
20 - Safeguard
21 - Frustration
24 - Thunderbolt
25 - Thunder
27 - Return
29 - Psychic
30 - Shadow Ball
32 - Double Team
34 - Shock Wave
41 - Helping Hand
42 - Facade
44 - Rest
45 - Attract
49 - Echoed Voice
58 - Play Rough
68 - Giga Impact
69 - Zen Headbutt
70 - Flash
73 - Thunder Wave
79 - Retaliate
83 - Natural Gift
86 - Grass Knot
87 - Swagger
88 - Sleep Talk
89 - U-Turn
90 - Substitute
93 - Wild Charge
94 - Surf
99 - Dazzling Gleam
100 - Confide

Tutor
Dig
Double-Edge
Freeze-Dry
Hyper Voice
Icy Wind
Snore
Water Pulse
Tropitano
Level-Up
1 - Leer
1 - Gust
1 - Growth
1 - Razor Leaf
6 - Sweet Scent
10 - Stomp
15 - Magical Leaf
19 - Whirlwind
24 - Leaf Tornado
28 - Dragon Dance
33 - Air Slash
37 - Body Slam
42 - Bestow
46 - Dragon Hammer
51 - Synthesis
55 - Solar Beam
59 - Leaf Storm

Egg
Group: Undiscovered - Retroactively decided it makes more sense to add a random Tropius prevo if it's a Baby Pokémon

Bullet Seed
Brutal Swing
Curse
Grassy Glide
Headbutt
Leaf Blade
Leech Seed
Razor Wind
Slam
Weather Ball

TM
10 - Hidden Power
11 - Sunny Day
17 - Protect
19 - Roost
20 - Safeguard
21 - Frustration
22 - Solar Beam
27 - Return
32 - Double Team
40 - Aerial Ace
42 - Facade
44 - Rest
45 - Attract
51 - Steel Wing
53 - Energy Ball
70 - Flash
75 - Swords Dance
76 - Fly
78 - Bulldoze
83 - Natural Gift
86 - Grass Knot
87 - Swagger
88 - Sleep Talk
90 - Substitute
96 - Nature Power
100 - Confide

Tutor
Air Slash
Breaking Swipe
Defog
Double-Edge
Dual Wingbeat
Giga Drain
Hurricane
Leech Seed
Snore
Tailwind
Wood Hammer

Tropius (Bolded moves are new for Tropius)
Level-Up
1 - Banana Split
1 - Leaf Storm
1 - Leer
1 - Gust
1 - Growth
1 - Razor Leaf
Evo - Banana Split
6 - Sweet Scent
10 - Stomp
16 - Magical Leaf
21 - Whirlwind
26 - Leaf Tornado
30 - Dragon Dance
36 - Air Slash
41 - Body Slam
46 - Bestow
50 - Dragon Hammer
56 - Synthesis
61 - Solar Beam
66 - Leaf Storm

Egg
Group: Monster and Grass - Tropius can no longer hatch, just breed

Bullet Seed
Brutal Swing
Curse
Grassy Glide
Headbutt
Leaf Blade
Leech Seed
Razor Wind
Slam
Weather Ball

TM
05 - Roar
(06 - Toxic is transfer-only)
10 - Hidden Power
11 - Sunny Day
15 - Hyper Beam
17 - Protect
19 - Roost
20 - Safeguard
21 - Frustration
22 - Solar Beam
26 - Earthquake
27 - Return
32 - Double Team
40 - Aerial Ace
42 - Facade
44 - Rest
45 - Attract
51 - Steel Wing
53 - Energy Ball
59 - Dragon Pulse
68 - Giga Impact
70 - Flash
75 - Swords Dance
76 - Fly
78 - Bulldoze
83 - Natural Gift
86 - Grass Knot
87 - Swagger
88 - Sleep Talk
90 - Substitute
96 - Nature Power
100 - Confide

Tutor
Air Slash
Breaking Swipe
Defog
Double-Edge
Dual Wingbeat
Giga Drain
Hurricane
Leech Seed
Outrage
Snore
Tailwind
Wood Hammer

Tropiconti

Level-Up
1 - Scale Shot
1 - Banana Split
1 - Leaf Storm
1 - Leer
1 - Gust
1 - Growth
1 - Razor Leaf
Evo - Scale Shot
6 - Sweet Scent
10 - Stomp
16 - Magical Leaf
21 - Whirlwind
26 - Leaf Tornado
30 - Dragon Dance
36 - Air Slash
43 - Body Slam
48 - Bestow
52 - Dragon Hammer
58 - Synthesis
63 - Solar Beam
68 - Leaf Storm

TM
04 - Calm Mind
05 - Roar
(06 - Toxic is transfer-only through Tropius)
10 - Hidden Power
11 - Sunny Day
15 - Hyper Beam
17 - Protect
19 - Roost
20 - Safeguard
21 - Frustration
22 - Solar Beam
26 - Earthquake
27 - Return
32 - Double Team
40 - Aerial Ace
42 - Facade
44 - Rest
45 - Attract
51 - Steel Wing
53 - Energy Ball
59 - Dragon Pulse
67 - Earth Power
68 - Giga Impact
70 - Flash
74 - Iron Head
75 - Swords Dance
76 - Fly
78 - Bulldoze
83 - Natural Gift
86 - Grass Knot
87 - Swagger
88 - Sleep Talk
90 - Substitute
96 - Nature Power
100 - Confide

Tutor
Air Slash
Breaking Swipe
Defog
Double-Edge
Draco Meteor
Dual Wingbeat
Giga Drain
Hurricane
Leech Seed
Outrage
Snore
Tailwind
Wood Hammer
 
oh hey look it's been like an hour, let's see who won!

Rascoon - 7
Nandere - 6

---------------
Lorian Yanma - 4


Rascoon and Nandere join the PokeDex!


Name: Rascoon (Rascal + Racoon)
Evolution: Evolves into Maskoon at Level 18
Typing:

Abilities: Pickpocket / Limber | Inflitrator
Base Stats: 41 / 59 / 46 / 42 / 32 / 62 (282 BST)
Height: 0.3 m
Weight: 16.8 kg
Notable Moves: Acrobatics, Aerial Ace, Agility, Assurance, Astonish, Attract, Baby-Doll Eyes, Beat Up, Bestow, Bite, Body Slam, Brick Break, Bulk Up, Confide, Covet, Cut, Dark Pulse, Dig, Embargo, Endeavor, Endure, Facade, False Swipe, Feint, Fire Punch, Fling, Focus Punch, Foul Play, Frustration, Fury Swipes, Grass Knot, Growl, Hidden Power, Hone Claws, Ice Punch, Iron Tail, Knock Off, Lash Out, Low Kick, Low Sweep, Mud Shot, Nasty Plot, Payback, Play Rough, Poison Jab, Power-Up Punch, Protect, Quick Attack, Rain Dance, Rest, Return, Revenge, Rock Smash, Rock Tomb, Round, Secret Power, Seed Bomb, Shadow Claw, Sleep Talk, Sludge Bomb, Smack Down, Snarl, Snatch, Snore, Strength, Substitute, Sucker Punch, Sunny Day, Swords Dance, Tail Slap, Tail Whip, Taunt, Thief, Thunder Punch, Torment
Flavor/Design: It's a racoon. I removed the leaf on its head since it's not a Grass-type now.


Name: Maskoon (Mask + Racoon)
Typing:

Abilities: Pickpocket / Limber | Inflitrator
Base Stats: 80 / 94 / 75 / 74 / 66 / 105 (494 BST)
Height: 1.4 m
Weight: 41.0 kg
Notable Moves: Rascoon's movepool + Brutal Swing, Burning Jealousy, Close Combat, Darkest Lariat, Dark Pulse, Dual Chop, Feint Attack, Giga Impact, Gunk Shot, Hyper Beam, Night Slash, Pursuit, Shadow Ball, Shadow Sneak, Swindle, Throat Chop
Flavor/Design: An even skeevier racoon with fur covering its eyes, it's the classic "racoons are robbers" trope. Loosely inspired by Sly Cooper.
Potential Competitive Role:
  • Speedy physical breaker, packing a ton of coverage and able to sweep with SD + Sucker Punch.
  • Signature move is a Trick clone that also switches out the user, combining pivoting and anti-defense in one move.
  • Has trouble entering the field due to its frailty and typing.
Name: Swindle
Power: -
Accuracy: -
PP: 20
Category:

Type:

Effect: The user swaps its held item with the target's held item. Fails if either the user or the target is holding an item that cannot be removed, if neither is holding an item, or if the user is trying to give or take a form-changing item. If this move is successful, the user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if there are no unfainted party members. The target is immune to this move if it has the Sticky Hold Ability.
Priority: 0
Flags: Protect, Reflectable
Distribution: Maskoon
Nandare Name: Nandare (Nandina + dare)
Typing:

Abilities: Precision* / Cute Charm | Poison Touch
Name: Precision
Effect: Boost accuracy of this Pokémon’s moves by 1.3x. (Compound Eyes flavor-based clone)
Permanent: No
Mold Breaker: No
Distribution: Nandare, Oranguru (over Inner Focus), Magby line as 2nd Ability (Elekid line gains Sheer Force), Rotom (Hidden Ability for all)
Base Stats: 62 HP / 90 Atk / 62 Def / 63 SpA / 62 SpD / 116 Spe (455 BST)
Notable Moves: Poison Jab, Gunk Shot, Power Whip, High Jump Kick, Triple Axel, Rock Slide, Play Rough, Leech Seed, Stun Powder, Spikes, Toxic Spikes, Taunt, Spiky Shield, Sucker Punch, Toxic, Knock Off, Swords Dance, U-Turn
Flavour/Design: Smol red living berry Pokémon, with a long thorned vine whip serving as, well, a whip. It can be mistaken for a small serpentine Pokémon because of bringing the vine on the ground. Highly daring and adventurous, it is willing to challenge the likes of [TO BE DETERMINED] with precise Power Whips.
Height + Weight: 0.1 meters | 0.1 kilograms
Potential Competitive Role: An early mid-game standalone Pokémon that, while not immediately powerful when obtained, can make great usage of Power Whip, Gunk Shot, Triple Axel, High Jump Kick, Stun Powder and the likes thanks to Precision if you are willing to keep it with you. For competitive usage, it’s a fast sweeper with powerful moves on it’s arsenal alongside near perfect accuracy of Stun Powder, crippling otherwise potential threats.
Now, back to your regularly scheduled Slate 6 posting! If you need a reminder of what this slate is, since it's on the last page now, here you go:
- Cave Pokémon + Electric Rodent -
:sm/crobat::sm/aggron::sm/ferrothorn::sm/togedemaru:

This slate combines two iconic aspects of Pokemon in one: caves and Pikachu clones. Caves are often a marquee area in Pokemon games, usually being tough to traverse and filled to the brim with trainers wielding Rock and Ground-types. While annoying, they are super useful as a source of early or mid game Pokemon of typically rare typings outside of them, like Rock, Steel, Fighting, and Dragon.

As for Pikachu clones, these Pokemon have been a staple since Generation 3's Plusle & Minun, being cutesy, Electric-type, rodent-based Pokemon. By design, these Pokemon often become some of the most popular Pokemon of their generation because, well, they look like Pikachu and everyone loves Pikachu.
Cave Pokemon Rules
- This slate is kind of a free slate, but any flavor you make for you submissions must be cave-related. You can still be quite flexible with this (ex: Joltik living in Chargestone Cave), but make sure to address it.
- You may sub up to 4 unique evolutionary lines of cave Pokemon. These lines can include split evolutions.
- There is no hard BST limit for this slate, though you should stay reasonable unless you have a good flavor justification like Slaking.
- As for what's typical for a standard Pokémon, final evolutions tend to peak around the 520-530 range, sometimes going into the 540s for stuff like cross gen evolutions or Gyarados. Florges and Arcanine are the only two non-flavor exceptions to this, being over 550, with the others (Slaking and Archeops) having flavor reasons. Standalone Pokémon tend to stay below 500, especially for early-to-midgame mons, though there are a lot of exceptions for later game mons like Duraludon or Dhelmise.
- Pokémon that live in caves are usually Rock, Ground, Steel, or Fighting-type, but you can be flexible with it (ex: Bat Pokémon that live in caves have been Poison, Psychic, and Dragon and all of them are Flying).
- You can sub regional forms for this slate.
- Mega Evolutions will NOT be part of this slate. Any Pokémon voted in can be given a Mega Evolution later, however.

Electric Rodent Rules
- You may sub up to 1 Electric Rodent evolutionary line. Be sure to clearly mark which one of your subs is your Electric Rodent or else that sub will be considered a Cave Pokémon sub.
- The above rule can be broken if you wish to sub a set of 2 Pokémon as counterparts, a la Plusle & Minun
- The Pokémon's primary type must be Electric.
- Pikachu clones are typically single-stage Pokémon, so if your sub is a single-stage Pokémon, it must have a BST between 405 and 435.
- However, I will allow you to create a 2 or 3-stage evolutionary line for this category to mimic Pichu and Raichu. If you wish to do that, the final evolution must have a BST less than or equal to 485.
- You can sub regional forms of other Pikaclones for this category, but keep in mind that no Pikaclone has been a regional form.
- Mega Evolutions will NOT be part of this slate. Any Pokémon voted in can be given a Mega Evolution later, however.
Submissions close in 4 more days
 

Name: Tegvasive (Tegu + Invasive)
Evolution: N/A
Typing: Dragon / Rock
Abilities: Infiltrator / Marvel Scale / Stakeout
Base Stats: 70 / 90 / 112 / 64 / 72 / 92
Height: 1.0 m
Weight: 75 kg
Notable Moves: Dragon Claw, Double-Edge, Slack Off, Fire Fang, Thunder Fang, Ice Fang, Crunch, Psychic Fangs, Knock Off, Pursuit, Rock Slide, Stone Edge, Stealth Rock (Flavor Moves: Poison Tail, Bite, Swift, Dragon Tail, Dig, Tail Slap, Super Fang, Hyper Fang, Camouflage)
Flavor/Design: Lives in caves (as suggested), They are an invasive species and quite aggresive. their scales are very durable, allowing them to take hits well. they live in small burrows they commonly make on the ground. though, when not in these burrows, they disguise as rocks due to their coloration commonly mixing in with other rocks, they use this to their advantage. this pokemon is based on the Argentine black and white tegu, wich is an invasive species in florida, where they are a consistently problematic invasive species.
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
Level-Up

1 - Poison Sting
1 - Vine Whip
4 - Acid
6 - Leer
11 - Taunt
14 - Poison Fang
17 - Work Up
19 - Stun Spore
21 - Acid Spray
23 - Razor Leaf
25 - Giga Drain
28 - Leaf Blade
31 - Play Rough
40 - Swords Dance
43 - Skitter Smack
45 - Gunk Shot
45 - Power Whip

Egg

Group
: Grass, Fairy

Seed Bomb
Fury Cutter
Worry Seed
Growth
Fake Out
Aromatherapy
Sweet Scent
Defense Curl
Feint
Charm

TM
01 - Work Up
06 - Toxic >:3
09 - Venoshock
10 - Hidden Power
11 - Sunny Day
12 - Taunt
17 - Protect
18 - Rain Dance
21 - Frustration
22 - Solar Beam
23 - Smack Down
27 - Return
32 - Double Team
36 - Sludge Bomb
40 - Aerial Ace
41 - Helping Hand
42 - Facade
44 - Rest
45 - Attract
46 - Thief
47 - Low Sweep
49 - Echoed Voice
53 - Energy Ball
54 - False Swipe
56 - Stealth Rock
58 - Play Rough
60 - Quash
62 - Acrobatics
63 - Drain Punch
75 - Swords Dance
78 - Bulldoze
79 - Retaliate
82 - Dragon Tail
83 - Natural Gift
84 - Poison Jab
86 - Grass Knot
87 - Swagger
88 - Sleep Talk
89 - U-Turn
90 - Substitute
96 - Nature Power
100 - Confide

Tutor
After You
Body Press
Breaking Swipe
Bounce
Encore
Giga Drain
Gunk Shot
Hyper Voice
Knock Off
Low Kick
Outrage
Power Whip
Snatch
Snore
Trick
Triple Axel
Wood Hammer

Anastasia Island beach mouse (Pikaclone; standalone)
Name: Nezuna (Nezumi (Mouse) + Suna (Sand))
Typing:

Abilities: Sap Sipper | Light Power*
Name: Light Power
Effect: Double the user’s Special Attack.
Distribution: Nezuna, Finneon line (Replaces Water Veil)
Note: As this Ability is powerful and is a Special Attack counterpart of Huge Power / Pure Power, the distribution must be restraint and not be given to Pokémon with base Special Attack higher than 60.

Base Stats: 60 HP / 40 Atk / 50 Def / 45 SpA / 115 SpD / 95 Spe (405 BST)
Notable Moves: Thunderbolt, Earth Power, Nuzzle, Grass Knot, Flash Cannon, Dazzling Gleam, Charge Beam, Electro Ball, Super Fang, Volt Switch, Solar Beam, Reflect, Light Screen, Thunder, Thief, Switcheroo, Calm Mind, Shock Tail
Flavour/Design: Brown rodent Pokémon with yellow spots on the cheeks and long whiskers shaped like thunderbolts. The cheeks and the yellow stripes on it’s back brighten up intensively during night to blind their predators, and if needed, uses it to directly attack their opponent. It often hang around environments with sand, particularly beaches where the sand rich of minerals.
Height + Weight: 0.5 meters | 2.3 kilograms
Potential Competitive Role: Special oriented sweeper with the power of light, making it’s cute appearance very deceiving. Nuzzle can be used to punish switch-ins and then use Volt Switch to switch away, or straight up set up sweep with Calm Mind. It’s physically frail, so it musn’t stay against physical threats.
 
Last edited:
:ss/Zubat: + :ice-stone: + tail and enlarged =
Name: Crybatite
Typing:
1649384323500.png
1649384332212.png

Abilities: Refrigerate / Ice Body / Contrary
Base Stats: 70 / 85 / 80 / 105 / 75 / 100 (515)
Height: 1.5 m
Weight: 36 kg
Notable Moves: Boomburst, Air Slash, Roost, Defog, U-Turn, Hurricane, Hyper Voice, Acrobatics, Psychic, Super Fang, Ice Beam, Superpower, Universials
Flavor/Design: Based on staglamites, Crybatite a big light blue bat with dripping icicles on its chin, which if it breaks of it instantly recovers. It’s neck is covered with light blue fur that looks like a scarf, and the end of it’s tail is fluffed up like a snowball. They’re names come partially from Cyro and partially from Cry, as they can be extremely loud when the scream. Crybatite are almost always sleeping, and they wrap their long tails around stalagtites to stay attached to the ceiling, which scares provides a jumpscare for small Pokémon who wake up to see a giant bat on the ceiling. Now u might be thinking, how is it possible for such a creature to live in a hot climate like Florida, well that is because they live so deep in the cave that temperatures can drop almost to -28 degrees Celsius! Something cool about this mon is that instead of being rock/ground/steel/dragon, Crybatite is ice which should be rarer in Loria considering Florida’s known for it’s warm climate. Also gets contrary cause sleeps upside down.
Potential Competitive Role: Refrigerate boomburst go brrr, also yeah u cant hit steels but who cares 168 bp stab funny. Alternatively superpower physical sets cool if u want.
Name: Snowbat
Evolution: Crybatite at level 26 or exposed to an ice stone
Typing:
1649384323500.png
1649384332212.png

Abilities: Refrigerate
Base Stats:
50 / 45 / 40 / 65 / 35 / 50 (285)
Height: WIP
Weight: WIP
Notable Moves: Same as next evo minus Boomburst, Hurricane, Psychic, and superpower
Flavor/Design: WIP
 
Last edited:
Name: Florian Marill
Evolution: Evolve Azurill in Floria, evolves into Marillgolld at 15.
Typing: Grass/Electric
Abilities: Huge Power/Thick Fat (Bug Zapper*)
Base Stats: Same as Marill
Notable Moves: Those of Azurill +Seed Bomb, Volt Switch, Zing Zap, Fire Punch, Grassy Glide, Petal Blizzard, Leaf Blade
Flavour/Design: A yellow/greeinsh marill with flowers and sparks.
Height + Weight: Same as Marill
Potential Competitive Role:

Name: Marillgold
Evolution:
Typing
: Grass/Electric
Abilities: Huge Power/Thick Fat (Bug Zapper*)
Base Stats: Same as Azumarill
Notable Moves: Those of Florian Marill
Flavour/Design: A yellow/greeinsh almost Azumaril creature the tail resembles a more Pikaclone appearance and floral patterns adorn it.
Height + Weight: Same as Azumarill
Potential Competitive Role: It's a Grass/Electric Huge Power mon! That's the role. Although its abilities are all fantastic. Its bulky enough with Thick Fat to Subseed, and Bug Zapper is pretty much Water Absorb except it HURTS the user of the bug move for 25% even if it doesnt make contact! Great UTurn repelling powers!


Name: Rocadiddly
Evolution: Cotrice at lvl 25
Type: Rock/Flying
Abilities: Poison Touch/Tangled Feet (Petrify: Intimidate for Speed stat.)
Base Stats: 80/34/60/66/58/42 (340)
Notable Moves: Glare, Coil, Gunk Shot, Sludge Bomb, Nasty Plot, Meteor Beam, Hurricane, Power Gem, Heatwave, U-Turn, Roost, Dragon Tail, Dragon Pulse, Dark Pulse
Flavor/Design: Cockatrice with reptilian and draconian features, but very much a turn you to stone beast. They live in caves and turn lost travellers into stone which they then shatter to form nests.
Height/Weight: TBD
Potential Competitive Role: Big Speed control and a special Rock/Flying type? Yes please!

Name: Cotrice
Evolution: --
Type: Rock/Flying
Abilities: Poison Touch/Tangled Feet (Petrify: Intimidate for Speed stat.)
Base Stats: 113/51/85/96/88/72 (505)
Notable Moves: Same as below, but add Earth Power!
Flavor/Design: A bigger snakier Cocatrice! More to come.
Height/Weight: TBD
Potential Competitive Role: Big Speed control and a special Rock/Flying type? Yes please! I feel like I said this already
 
Last edited:
Name: Grizzline (Grizzly Bear + Crystalline)
Evolution(s): Does not evolve, has no pre-evolutions
Typing: Normal/Steel
Abilities: Tough Claws // Solid Rock
Base Stats: 109 / 97 / 97 / 70 / 79 / 37 (489)
Height: 2.0m
Weight: 175kg
Design: Cave bear, with large jagged claws made of silvery crystalline metal-like structures, has a "collar" of metal(similar to claws) around its neck. Brown fur similar to a grizzly bear or Ursaring. Walks on all fours, generally muscular build. Nocturnal and prefers to sleep in caves during the day, roams around freely at night, when its crystals are exposed to moonlight they glow. Grizzline live relatively solitary lives and are very territorial. Though if needed they will share their caves and dens with smaller Pokemon.
Notable Moves: Body Slam, Double Edge, Rock Climb, Iron Tail, Iron Head, Heavy Slam, Seed Bomb, Superpower, Body Press, Thunder Fang, Earthquake, Rock Slide, Shadow Claw, Bulk Up, Swords Dance, Curse, Moonlight, Spikes, Hone Claws, Iron Defense, Roar, Spiky Shield
Competitive Role: A bulky steel-type set-up sweeper with the choice between Swords Dance, Bulk Up/Curse and Hone Claws who can opt to go more directly offensive with Tough Claws boosted Double Edges and Iron Heads or play more toward hazard setting and support with Spikes and Roar. Has the nice benefit of being immune to ghost as well and possessing reliable recovery which many steel types lack, though limited in PP(Side Note: If I give this thing Slack Off I feel like it would be kind of dumb)
 

Bloopyghost

guging
is a Pre-Contributor
Name: Marbowl (Marble [as in the color] + Bowl [as in to bowl over])
Evolution: Evolves into Selustre at Level 20
Typing:

Abilities: Sturdy / Dazzling | Energize
Base Stats: 40 / 40 / 65 / 60 / 35 / 40 (280 BST)
Height: 0.3 m
Weight: 10.0 kg
Notable Moves: Dazzling Gleam, Dig, Explosion, Meteor Beam, Moonlight, Power Gem, Rock Blast, Rock Polish, Rock Slide, Rock Tomb, Rollout, Sandstorm, Sand Tomb, Smack Down, Stealth Rock, Stone Edge
Flavor/Design: This line is based on moonstone (not to be confused with the item Moon Stone), which is the Florida State gemstone, declared as such to commemorate the 1970 Moon landings. The line occupies a similar role to that of Geodude, Roggenrola and Rolycoly; a common cave Pokemon that can also be encountered by smashing rocks and is typically the first Rock-type encountered on your journey. I imagine it looking like a shiny pale orb with additional orbs for legs.

Name: Selustre (Selene [Greek for Moon] + Lustre)
Evolution: Evolves into Monolux with a Moon Stone
Typing:

Abilities: Sturdy / Dazzling | Energize
Base Stats: 60 / 50 / 75 / 85 / 40 / 50 (360 BST)
Height: 0.8 m
Weight: 98.0 kg
Notable Moves: Marbowl's movepool + Earth Power, Earthquake, Misty Terrain, Moonblast
Flavor/Design: I imagine it being bulky like Boldore, and with the added Fairy-type, taking on a pinkish hue.

Name: Monolux (Monolith + Lux)
Typing:

Abilities: Sturdy / Dazzling | Energize
Base Stats: 80 / 70 / 110 / 125 / 60 / 70 (515 BST)
Height: 1.2 m
Weight: 220.0 kg
Notable Moves: Selustre's movepool + Misty Explosion, Skull Bash, Solar Beam
Flavor/Design: A big hulking tank of a Pokemon much like Gigalith, I actually imagine a similar design to the Protector from Epic Battle Fantasy 3, minus the machinery and with a floating orb above it.
When this Pokemon uses a two-turn move, it recovers 1/6 of its max HP on the first turn.

In a similar fashion to Exeggute and Cubone, Corphish does not have a regional variant. Getting a Corphish to Level 30 inside a cave in Loria however, results in Lorian Crawdaunt (in Loria, Corphish would not be able to evolve outside of a cave).

Name: Crawdaunt-Loria
Typing:

Abilities: Hyper Cutter / Clear Body | Adaptability
Base Stats: 63 / 90 / 85 / 75 / 55 / 100 (468 BST)
Height: 1.2 m
Weight: 26.8 kg
Notable Moves: Corphish's movepool + Dazzling Gleam, Disarming Voice, Misty Explosion, Misty Terrain, Play Rough
Flavor/Design: While base Crawdaunt is based on invasive crawfish introduced to Japan, Lorian Crawdaunt is based on Cambarus cryptodytes, a white cave-dwelling crawfish that lives in waters associated with the Floridan aquifer. Lorian Crawdaunt is much more skittish and shy compared to usual Crawdaunt, preferring to hide away and keep to itself. Lorian Crawdaunt would be pale pink and white, with eyes closer to that of Corphish's, and is much more slender. Instead of a star on its head, Lorian Crawdaunt has a long set of antennae to navigate caverns more effectively.
 
Last edited:
Subs close in about 4 hours!

:sm/lycanroc:
Name: Canvis (Canvas + Canis)
Evolution: Evolves into Carnivoross at Level 26
Typing:

Abilities: Liquid Ooze / Damp / Dry Skin
Base Stats: 50 / 80 / 30 / 40 / 30 / 50 (280 BST)
Height: 0.4 m
Weight: 2.3 kg
Notable Moves: Shadow Sneak, Acid Armor, Poltergeist, Gunk Shot, Sucker Punch, Refresh, Acid Spray, Memento, Harden, Howl, Iron Tail, Poison Tail, Sludge Bomb, Sludge Wave, Acid, Drain Fang, Shadow Ball, Final Gambit, Dig, Fake Tears, Psychic Fangs, Bone Rush, Rock Slide, Rock Tomb
Flavor/Design: Based on the extinct Florida black wolf and paintings (specifically cave paintings), with a lot of inspiration from CAP's Chromera, Deep inside the few caves present in the Loria Region, one may find a wide array of cave paintings drawn by ancient humans thousands of years ago. However, if you try to touch or paint over these ancient paintings, you may find that the paintings come to life, purposely running away from your hands. If that happens, it's the work of a Canvis. These small Pokemon have the ability melt into walls and manipulate any ink or similar substance within them. Thus, they live in packs deep inside caves that protect ancient art. Local legend has it that these Pokemon were the first Pokemon ever domesticated by humans, but since Canvises are extremely sensitive to sunlight and they couldn't be brought out of their caves, humans in Ancient Loria had to find other Pokémon to use as companions
Potential Competitive Role: probably not good in LC unfort

Name: Carnivoross (Carnivora + Bob Ross)
Typing:

Abilities: Liquid Ooze / Damp / Dry Skin
Base Stats: 87 / 120 / 60 / 70 / 60 / 90 (487 BST)
Height: 0.8 m
Weight: 6.3 kg
Notable Moves: Canvis' movepool + Stone Edge, Scary Face, Roar, Outrage, Will-O-Wisp
Flavor/Design: Based on the extinct Florida black wolf and paintings (specifically cave paintings), with a lot of inspiration from CAP's Chromera, The name comes from the fact that Bob Ross was apparently born in Florida. While Canvises try to keep human hands away from the paintings of the past, Carnivorosses take a more offensive approach, attacking anything that dares to try and even touch the cave painting. Thus, research on cave paintings were made extremely difficult for many years until excavation teams were able to train Pokemon strong enough to take these powerful Pokemon on. Carnivorosses are also great painters themselves, though not at the level of Smeargles.
Potential Competitive Role: Physical Gengar type beat, 120 Attack with high powered STABs in Gunk Shot and Poltergeist can make Carnivoross a pain to switch into for the unprepared, especially since it's able to come in on Scalds thanks to Dry Skin. It does lack coverage, however, as Stone Edge and Psychic Fangs don't hit much and Bone Rush is unreliable, so stuff like Tyranitar or Landorus-T can very easily handle it


:sm/pikachu:
Name: Voltaneer (Vole + Volt + Tampa Bay Buccaneers)
Typing:

Abilities: Volt Absorb / Rain Dish / Reckless
Base Stats: 84 / 99 / 55 / 37 / 55 / 91 (421 BST)
Height: 0.2 m
Weight: 4.0 kg
Notable Moves: Nuzzle, Tackle, Wild Charge, Waterfall, Liquidation, Scald, Double-Edge, Metal Claw, Poison Jab, Iron Tail, Shock Tail, Crunch, Volt Switch, U-Turn, Thief, Sucker Punch, Grass Knot, Thunderbolt, Thunder, Thunder Wave, Rock Throw, Submission, Wish, Bounce, Aqua Jet, Outrage
Flavor/Design: Based on voles and pirates, specifically in reference to the Tampa Bay Buccaneers, an American Football team in Florida (having stats that are 37 and 55 references the Super Bowls that the Buccaneers have won, being Super Bowl XXXVII and Super Bowl LV). Voltaneers are "rambunctious", to say the least. While they are small, they are very aggressive and love antagonizing larger Pokemon, to the point where they can often steal food from larger Pokemon because of their persistence and repeated attacks. This is in part to their hook-shaped claws, which can cause a shocking amount of damage. If tamed, they can be great pets for children, just as long as that child knows not to annoy them. Voltaneers are often used in movies about pirates as the companions of the pirate captain's crew.
Potential Competitive Role: It's a Pikaclone, so it's guaranteed to not amount to much, but Voltaneer does have a couple cool qualities. Reckless makes Wild Charge a decently strong move while making its coverage in Submission and potentially Double-Edge more threatening, while it has Water STAB to handle Ground-types. It also has a great defensive typing, good bulk by Pikaclone standards, and access to good utility moves in Wish and Nuzzle, so it could potentially be a low tier defensive pivot as well, similar to Togedemaru
 
Voting starts now!

For this slate, we will have a non-ranked vote, similar to that of FERU. You can vote for up to 4 evolutionary lines for the cave category, with each line receiving 1 point for each vote. There will be about 4 winners for the cave category, possibly more depending on how voting turns out.

For the Pikaclone category, we will have a ranked vote. You can vote for up to 3 evolutionary lines for the Pikaclone category, which each submission receiving points based on how you ranked them. There will be 1 winner for this category unless there's a 2-way tie.

Examples
:
Cave:
Pokemon A
Pokemon B
Pokemon C
Pokemon D
All receive 1 point

Pikaclone:
Pokemon A - Receives 3 points
Pokemon B - Receives 2 points
Pokemon C - Receives 1 point


You may vote for up to 2 of your own submissions in the cave category and you may vote for yourself in the pikaclone category, but not as first place or your only vote.

Voting will close in 48 hours
 
Results Time!

Cave:
Marbowl - 5
Canvis - 4
Grizzline - 4
Myoce - 3

--------------------
Crawdaunt-Loria - 2
Staryu-Loria - 2
Tegavasive - 2
Crybatite - 1

Pikaclone:
Nezuna - 3 + 2 + 1 + 2 = 8
Fuegu - 2 + 1 + 1 + 1 = 5
Marill-Loria - 1 + 2 + 3 = 6
Voltaneer - 1 + 2 + 2 = 5
Uswald - 3 + 3 + 3 = 9


Marbowl, Canvis, Grizzline, Myoce, and Uswald join the game!
Name: Marbowl (Marble [as in the color] + Bowl [as in to bowl over])
Evolution: Evolves into Selustre at Level 20
Typing:

Abilities: Sturdy / Dazzling | Energize
Base Stats: 40 / 40 / 65 / 60 / 35 / 40 (280 BST)
Height: 0.3 m
Weight: 10.0 kg
Notable Moves: Dazzling Gleam, Dig, Explosion, Meteor Beam, Moonlight, Power Gem, Rock Blast, Rock Polish, Rock Slide, Rock Tomb, Rollout, Sandstorm, Sand Tomb, Smack Down, Stealth Rock, Stone Edge
Flavor/Design: This line is based on moonstone (not to be confused with the item Moon Stone), which is the Florida State gemstone, declared as such to commemorate the 1970 Moon landings. The line occupies a similar role to that of Geodude, Roggenrola and Rolycoly; a common cave Pokemon that can also be encountered by smashing rocks and is typically the first Rock-type encountered on your journey. I imagine it looking like a shiny pale orb with additional orbs for legs.

Name: Selustre (Selene [Greek for Moon] + Lustre)
Evolution: Evolves into Monolux with a Moon Stone
Typing:

Abilities: Sturdy / Dazzling | Energize
Base Stats: 60 / 50 / 75 / 85 / 40 / 50 (360 BST)
Height: 0.8 m
Weight: 98.0 kg
Notable Moves: Marbowl's movepool + Earth Power, Earthquake, Misty Terrain, Moonblast
Flavor/Design: I imagine it being bulky like Boldore, and with the added Fairy-type, taking on a pinkish hue.

Name: Monolux (Monolith + Lux)
Typing:

Abilities: Sturdy / Dazzling | Energize
Base Stats: 80 / 70 / 110 / 125 / 60 / 70 (515 BST)
Height: 1.2 m
Weight: 220.0 kg
Notable Moves: Selustre's movepool + Misty Explosion, Skull Bash, Solar Beam
Flavor/Design: A big hulking tank of a Pokemon much like Gigalith, I actually imagine a similar design to the Protector from Epic Battle Fantasy 3, minus the machinery and with a floating orb above it.
When this Pokemon uses a two-turn move, it recovers 1/6 of its max HP on the first turn.
:sm/lycanroc:
Name: Canvis (Canvas + Canis)
Evolution: Evolves into Carnivoross at Level 26
Typing:

Abilities: Liquid Ooze / Damp / Dry Skin
Base Stats: 50 / 80 / 30 / 40 / 30 / 50 (280 BST)
Height: 0.4 m
Weight: 2.3 kg
Notable Moves: Shadow Sneak, Acid Armor, Poltergeist, Gunk Shot, Sucker Punch, Refresh, Acid Spray, Memento, Harden, Howl, Iron Tail, Poison Tail, Sludge Bomb, Sludge Wave, Acid, Drain Fang, Shadow Ball, Final Gambit, Dig, Fake Tears, Psychic Fangs, Bone Rush, Rock Slide, Rock Tomb
Flavor/Design: Based on the extinct Florida black wolf and paintings (specifically cave paintings), with a lot of inspiration from CAP's Chromera, Deep inside the few caves present in the Loria Region, one may find a wide array of cave paintings drawn by ancient humans thousands of years ago. However, if you try to touch or paint over these ancient paintings, you may find that the paintings come to life, purposely running away from your hands. If that happens, it's the work of a Canvis. These small Pokemon have the ability melt into walls and manipulate any ink or similar substance within them. Thus, they live in packs deep inside caves that protect ancient art. Local legend has it that these Pokemon were the first Pokemon ever domesticated by humans, but since Canvises are extremely sensitive to sunlight and they couldn't be brought out of their caves, humans in Ancient Loria had to find other Pokémon to use as companions
Potential Competitive Role: probably not good in LC unfort

Name: Carnivoross (Carnivora + Bob Ross)
Typing:

Abilities: Liquid Ooze / Damp / Dry Skin
Base Stats: 87 / 120 / 60 / 70 / 60 / 90 (487 BST)
Height: 0.8 m
Weight: 6.3 kg
Notable Moves: Canvis' movepool + Stone Edge, Scary Face, Roar, Outrage, Will-O-Wisp
Flavor/Design: Based on the extinct Florida black wolf and paintings (specifically cave paintings), with a lot of inspiration from CAP's Chromera, The name comes from the fact that Bob Ross was apparently born in Florida. While Canvises try to keep human hands away from the paintings of the past, Carnivorosses take a more offensive approach, attacking anything that dares to try and even touch the cave painting. Thus, research on cave paintings were made extremely difficult for many years until excavation teams were able to train Pokemon strong enough to take these powerful Pokemon on. Carnivorosses are also great painters themselves, though not at the level of Smeargles.
Potential Competitive Role: Physical Gengar type beat, 120 Attack with high powered STABs in Gunk Shot and Poltergeist can make Carnivoross a pain to switch into for the unprepared, especially since it's able to come in on Scalds thanks to Dry Skin. It does lack coverage, however, as Stone Edge and Psychic Fangs don't hit much and Bone Rush is unreliable, so stuff like Tyranitar or Landorus-T can very easily handle it
Name: Grizzline (Grizzly Bear + Crystalline)
Evolution(s): Does not evolve, has no pre-evolutions
Typing: Normal/Steel
Abilities: Tough Claws // Solid Rock
Base Stats: 109 / 97 / 97 / 70 / 79 / 37 (489)
Height: 2.0m
Weight: 175kg
Design: Cave bear, with large jagged claws made of silvery crystalline metal-like structures, has a "collar" of metal(similar to claws) around its neck. Brown fur similar to a grizzly bear or Ursaring. Walks on all fours, generally muscular build. Nocturnal and prefers to sleep in caves during the day, roams around freely at night, when its crystals are exposed to moonlight they glow. Grizzline live relatively solitary lives and are very territorial. Though if needed they will share their caves and dens with smaller Pokemon.
Notable Moves: Body Slam, Double Edge, Rock Climb, Iron Tail, Iron Head, Heavy Slam, Seed Bomb, Superpower, Body Press, Thunder Fang, Earthquake, Rock Slide, Shadow Claw, Bulk Up, Swords Dance, Curse, Moonlight, Spikes, Hone Claws, Iron Defense, Roar, Spiky Shield
Competitive Role: A bulky steel-type set-up sweeper with the choice between Swords Dance, Bulk Up/Curse and Hone Claws who can opt to go more directly offensive with Tough Claws boosted Double Edges and Iron Heads or play more toward hazard setting and support with Spikes and Roar. Has the nice benefit of being immune to ghost as well and possessing reliable recovery which many steel types lack, though limited in PP(Side Note: If I give this thing Slack Off I feel like it would be kind of dumb)
Name: Myoce (Myotis [a genus comprising various bats] + Ice)
Typing:
/

Abilities: Slush Rush (Hidden: Infiltrator)
Base Stats: 45/35/60/65/40/60 (Total: 305)
Notable Moves: Ice Beam, Air Slash, Defog, Tailwind, Hurricane, Blizzard
Flavor/Design: Myoce became an Ice-type and developed thicker fur to insulate it against the cold interior of the caves in Loria. It quickly becomes hot and exhausted when exposed to bright sunlight, so Myoce will avoid it at all costs.

Name: Viverodon (Vivid + Acerodon [another genus comprising various bats])
Typing:
/

Abilities: Slush Rush (Hidden: Infiltrator)
Base Stats: 65/70/105/110/60/105 (Total: 510)
Notable Moves: Ice Beam, Air Slash, Defog, Tailwind, Hurricane, Blizzard, U-Turn, Freeze-Dry
Flavor/Design: Viverodon is most active during the winter, where it icefishes in the rivers and lakes. When in flight during the day, its wings give off a glow like a rainbow.

Potential Competitive Role: Slush Rush-based special attacker.

Name: Usawald (Usagi + Oswald)
Counterpart(s): N/A
Typing:

Abilities: Super Luck/Long Reach
Base Stats: 60 / 90 / 60 / 40 / 60 / 125 (435)
Height: 0.8m
Weight: 30kg
Notable Moves: Poltergeist, Sparking Leap, U-Turn, Acrobatics, High Jump Kick, Gunk Shot, Iron Head, Sucker Punch, Knock Off, Volt Switch, Swords Dance, Memento
Flavor/Design: Alright so before there was Mickey there was a young rabbit in the eyes of the terrible man known as Walt Disney, and that rabbit was Oswald. Unfortunately he was not as successful and was scrapped and thus forgotten about for most of time. Well until 2010 that is and this game called Epic Mickey came out and brought Oswald back into the limelight! As for why this isn't a reworked Mickid, well the catch to these pikachu clones is that they gotta be cute and Dizhorder is designed to be as uncute as possible to represent the terrible nature of Disney.
As for why it's ghost and not dark it's because I wanted to incorporate some revenant elements in there, plus Oswald is practically undead as a character since he was forgotten about for seventy-two years!

In the Lorian Lore Usawalds are born from the sparks of failed or forgotten ideas. They will track their creator until the ends of the earth wanting revenge for casting them out so easily. If an Usawald is replaced with an improved idea it will very well go out of its way to destroy the resulting idea in any way it can. To train one is difficult, but if a trainer has the drive to do so it can gain a powerful friend.
Potential Competitive Role: While not doing much in the upper tiers in the lower ones Usawald could be a revenge killer since it boasts a high speed and access to sucker punch. This is probably the one time where I can tie flavor into playstyle since the entire idea of Usawald is that he wants revenge akin to how Oswald wanted revenge in Epic Mickey. Regardless its speed and access to ignore contact can allow it to do some pretty neat things.

Name: Sparking Leap
Power: 80
Accuracy: 100
PP: 10
Category:

Type:

Effect: Has a high critical hit ratio
Priority: 0
Flags: Contact
Distribution: Usawald, Plusle, Minun, and any other electric types known for leaping/pouncing/hopping/bouncing
Justification: Look Phyiscal electric type moves are either sigs or shit so I decided to give pokemon a better option then wild charge. While Plusle and Minun have no use for it, Usawald should not be the only electric type to get this move. Ideally I would like to see more physical electric types get the move. Also pouncing can count as leaping. They're similar enough.

Time for Slate 7!

---------------------------------------------------

- Cold Area Pokemon -
:sm/beartic::sm/duraludon::sm/abomasnow::sm/weavile:

This slate revolves around the frigid areas of the Pokemon Universe. Usually the sole source of Ice-types in Pokemon games, icy locations feature ice puzzles, permanent-Hail, freezes, and everything in between. This slate also gives us an interesting challenge given our location. With Florida, and by extension, Loria being a tropical locale, you'll have to get creative to bring the region some cold companions!
Rules
- You may sub whatever you want for this slate, but any flavor you make for you submissions must be related to the cold. This can mean that the Pokemon is simply an Ice-type, likes being in the cold, or anything similar. You can still be quite flexible with this (ex: the only place outside the Wild Area that you can catch Duraludon is the cold Galar Route 10), but make sure to address it.
- You may sub up to 5 unique evolutionary lines of cave Pokemon. These lines can include split evolutions.
- There is no hard BST limit for this slate, though you should stay reasonable unless you have a good flavor justification like Slaking.
- As for what's typical for a standard Pokémon, final evolutions tend to peak around the 520-530 range, sometimes going into the 540s for stuff like cross gen evolutions or Gyarados. Florges and Arcanine are the only two non-flavor exceptions to this, being over 550, with the others (Slaking and Archeops) having flavor reasons. Standalone Pokémon tend to stay below 500, especially for early-to-midgame mons, though there are a lot of exceptions for later game mons like Duraludon or Dhelmise.
- You can sub regional forms for this slate.
- Mega Evolutions will NOT be part of this slate. Any Pokémon voted in can be given a Mega Evolution later, however.

Templates
Name: The name for your Pokémon
Evolution: For Pokémon that aren't Fully Evolved, list the name of their evolution and how they evolve here
Counterpart(s): Write the names of the counterpart of the Pokémon, write none or omit the field if there isn't any.
Typing: The typing of your Pokémon, remember to respect the rules, you can use these link for images: https://play.pokemonshowdown.com/sprites/types/Type.png.
Abilities: Ability(ies) of the Pokémon. You can create new abilities for any Pokémon, just don't go overboard on the effects
Base Stats: HP / Atk / Def / SpA / SpD / Spe (BST) You can write these in any configuration you want, the important thing is that you write a matching BST that also fits with slate-specific and general rules.
Height: How tall the Pokémon is in Meters (m). Optional
Weight: How heavy the Pokémon is in Kilograms (kg). Required for weight-based moves
Notable Moves: List the moves that this Pokémon will learn, both viable and flavor moves, though the former is more important. If your submission is voted in, you can create a full movepool for it at a later date.
Flavor/Design: Describe the lore/flavor/design of your Pokémon.
Potential Competitive Role: You can describe the role that your Pokémon will have in the new metagame
Name: Name of the move
Power: Base Power of the Move
Accuracy: Accuracy of the Move. Has to be a multiple of 5
PP: Power Points of the Move without PP Maxes. Has to be a multiple of 5
Category: Physical, Special, or Status
Type: Type of the Move
Effect: What the move does. Can be a secondary effect or an inherent effect like Throat Chop's. Also include whether or not the move is a spread move
Priority: The priority bracket of the move. The standard priority of a move is 0
Flags (ex: Contact, Sound): Specify which flags the move has. A full list can be found here.
Distribution: List the Pokémon that learn this move. The council ultimately decides what Pokémon get what moves
Justification: Describe the move in a flavor and/or competitive sense
Name: Name of the ability
Effect: What the ability does
Permanent (Yes or No): Permanent abilities are abilities that can't be suppressed, Skill Swapped, or copied
Mold Breaker (Yes or No): Specify whether or not the ability is ignored by Mold Breaker
Distribution: List the Pokémon that get this ability and what ability it replaces if applicable.
Justification: Describe the move in a flavor and/or competitive sense
Name:
Evolution:
Counterpart(s):
Typing:
Abilities:
Base Stats: HP / Atk / Def / SpA / SpD / Spe (BST)
Height:
Weight:
Notable Moves:
Flavor/Design:
Potential Competitive Role:
Name:
Power:
Accuracy:
PP:
Category:
Type:
Effect:
Priority:
Flags (ex: Contact, Sound):
Distribution:
Justification:
Name:
Effect:
Permanent (Yes or No):
Mold Breaker (Yes or No):
Distribution:
Justification:

Submissions will end in 5 Days.
 
I scream, you scream, WE ALL SCREAM
:bw/vanilluxe:
Name: Lorian Vanilluxe
Evolution Line: Vanillite —> Vanillish —> Lorian Vanilluxe (Level 47)
Counterpart(s): Vanilluxe
Typing: Ice/Grass
Abilities: Heatproof, Slush Rush, Chlorophyll (HA)
Base Stats: 75 HP / 75 Atk / 90 Def / 110 SpA / 100 SpD / 85 Spe (535 BST)
Height: 3’11
Weight: 270 lbs
Notable Moves: Blizzard/Ice Beam, Solar Beam/Energy Ball, Scorching Sands, Toxic, Taunt, Ice Shard
Removed Moves (exclusive to Vanilluxe): Aurora Veil, Freeze Dry
Flavor/Design: One face, one vanillite sized scoop on either side, wide cone that holds all three “heads” and a big ol’ banana on either side. A cherry on top instead of a straw. This Vanillish line learned to fight the heat with heat resistant fruit native to the Loria region.
Potential Competitive Role: Special Wallbreaker, Sun Abuser, Hail Abuser
Justification: Mons that abuse multiple weather conditions are funny to me, the world needs more Heliolisks. Anyway, it never actually gets cold in Florida, but that means we like ice cream year round, and a banana split’s just as good as anything else you can get!

And the weather setters keep on coming, gotta keep ice mons viable somehow
:bw/torkoal:
Name: Torklear (W.I.P.)
Evolution: Torkoal/Torkool (Level up holding Heat Rock/Icy Rock)
Typing: Normal
Abilities: White Smoke, Cloud Nine, Shell Armor
Movepool: Torkoal's moves - all Fire moves - all Grass moves - Scorching Sands + Hyper Voice
 
Last edited:

Samtendo09

Ability: Light Power
is a Pre-Contributor
:eiscue: -> :unknown: Emperor penguin + ice king / queen + cryogenetically frozen creatures (New evolution)
Name: Keisberg (“Kaiser”, German of emperor + ”Eisberg”, german of iceberg)
Pre-Evolution: Eiscue - Evolved when leveled up near an Ice Rock or in the (Evil Team Hideout) Cryogenic Storage.
Typing:

Ability: Eternal Ice*
Name: Eternal Ice
Effect: Grants the Pokémon immunity to Fire-type moves and Fighting-type moves; however, it will also always have -1 priority.
Permanent: No
Ignored by Mold Breaker: Yes
Distribution: Keisberg, Regice (Replaces Ice Body)
Justification: “Made of eternal ice, of which even the warmest magma will not melt, and the fiercest fists will not break.” Makes Keisberg’s Ice / Steel actually scary, at cost of usually always moving last, even in Trick Room. Regice also fits this well in lore, and definitely appreciates immunity to the common Fire and Fighting at cost of unable to fit in Trick Room.

Base Stats: 95 HP / 110 Atk / 110 Def / 65 SpA / 130 SpD / 30 Spe (540 BST)
Height: 2.5 meters
Weight: 525.2 kilograms
Notable Moves: Eiscue’s movepool + Giga Impact, Hyper Beam, Icicle Crash, Aerial Ace, Slack Off, Whirlwind, Steel Beam, Flip Turn, Sheer Cold, Mirror Move, Stomping Tantrum, High Horsepower, Earthquake, Bulk Up, Swords Dance
Flavor/Design: This evolution of Eiscue is the result of a population of Eiscue being held captive in the cryogenetic storage of a corporate organization, with the Eiscue losing their Ice Face and developing a whole body of flexible, eternal ice except the head to evolve into Keisberg. While sluggish in movement, their ice cannot be melted by fire, or be broken by various fightig techniques. In addition to the icier body, Keisberg developed metallic claws coming out of their flippers, allowing them to scrape unused ice into part of their body.

Design-wise, it is a tall black and blue Pokémon with the flippers covered in claws shaped like tools used to scrape ice and snow off various objects. In a twist of irony, the only body part that isn’t covered in ice is the head.
Potential Competitive Role: Essentially an extreme version of a typical Ice-type Pokémon; usually always moves last, but compensates with immunity of Fire and Fighting, combination of high Attack and bulk, recovery and the benefits of Steel-type. Avalanche can be made use of since Keisberg always moves last, so it have consistent 120 BP Ice STAB. Since it always moves last, however, it can be easily revenge killed, paricularly by wallbreakers.

:phantump: :trevenant: :unknown: | Frozen trees + snow ghosts
Base Species: Phantump
Typing:

Abilities: Rattled / Natural Cure | Weak Armor
Base Stats: 43 HP / 70 Atk / 48 Def / 40 SpA / 60 SpD / 48 Spe (309 BST)
New Moves: Ice Punch, Icicle Crash, Ice Shard, Ice Beam, Blizzard, Icy Wind, Powder Snow, Hail
Removed Moves: Giga Drain, Leech Seed, Magical Leaf, Seed Bomb, Telekenesis, Toxic (considering latter’s restricted distribution in Generation X2), Nature’s Curse, Sunny Day, Will-O-Wisp, Energy Ball
Flavour/Design: Whitered and covered in freezing snow, Lorian Phantump are said to be spirits of children dead from the cold in unnaturally cold places in Loria, a region known for hot climate, or more plausibly, the cryogenic storages found in various corporates found in Loria.
Potential Competitive Role: Not an LC superstar, sorry. Switching into High Jump Kick and the potential with Weak Armor sounds tempting though!
Evolution: Evolves into Lorian Trevenant at level 27 or higher.

Base Species: Trevenant
Typing:

Abilities: Bewilder* / Natural Cure | Weak Armor
Base Stats: 85 HP / 110 Atk / 66 Def / 55 SpA / 102 SpD / 56 Spe (474 BST)
New Moves: Ice Punch, Icicle Crash, Ice Shard, Ice Beam, Blizzard, Icy Wind, Powder Snow, Hail, Winter Slash*, Swords Dance
Removed Moves: Giga Drain, Leech Seed, Magical Leaf, Seed Bomb, Telekenesis, Toxic (considering latter’s restricted distribution in Generation X2), Nature’s Curse, Sunny Day, Will-O-Wisp, Energy Ball
Flavour/Design: Sadder looking whitered Trevenant, with the lack of leaves and the horns encased in ice. It is covered in snow, with the bottom of roots barely visible. It is said that Lorian Trevenant comes in various forests during winter, explaining the sudden surge of snowstorms in Loria’s forests during that time.
Potential Competitive Role: Eviolite Swords Dance sweeper with Will-o-Wisp helping patching it’s lower Defense, and deceptively specially bulky with a combination of both Bewilder and a naturally high Special Defense.
Evolution: Evolves into Frozomtree on high friendship.

Name: Frozomtree
Prevo: Lorian Trevenant
Typing:

Abilities: Bewilder* / Natural Cure | Weak Armor
Base Stats: 90 HP / 120 Atk / 66 Def / 60 SpA / 113 SpD / 100 Spe (BST)
New Moves: Shadow Sneak, Triple Axel, Ice Ball, Icicle Spear, Play Rough, Earthquake, High Horsepower, Heal Bell
Flavour/Design: 3.3 meters | 184.5 kg | Slender, tall white tree with very long roots. Despite their tall structure, it can quickly reach from one place to another thanks to their long roots that can move quickly. If weak Pokémon or weak humans are threatened, it will protect them with an ice wall until the perpetrator gives up. Shall this fails, it will quickly come to slash the perpetrators with a harsh slice of ice, cursing them in ice, leaving them vulnerable to heat for a while.
Potential Competitive Role: With a combination of high Speed and high Attack, as well as Bewilder, Frozomtree compensates bad defensive type with these perks, however it would want to run Heavy-Duty Boots to avoid Stealth Rock damage. Winter Slash allows it to cripple or pressure walls by giving them the Ice-type (because Ice-type, defensively, is a curse), or punish any switch-in at cost of consistency if the target stays.
Name: Bewilder
Effect: Reduce adjacent opponents‘ Special Attack by 1 stage upon switching in. (Not permanent, not ignored by Mold Breaker and variants.)
Distribution: Lorian Trevenant + Frozomtree, Cryogonal (as HA)
Competitive Purposes: Gives Lorian Trevenant, Frozomtree and Cryogonal a better use of their higher Special Defense. Especially annyoing if stacked with Assault Vest for the latter two!

Name: Winter Slash
Type:

Category: Physical
Base Points: 90
Power Points: 16
Accuracy: 100%
Miscellaneous: Contact
Effect: If successful, adds the Ice-type to the target. This effect is removed if the target switched away in any method. The additional type can be overridden by Forest’s Curse and Trick-or-Treat, and can override the effect of the latter two moves.
Distribution: Lorian Trevenant, Frozomtree, Crabominable, Abomasnow, Walrein
Competitive Purposes: Based off Forest’s Curse and Trick-or-Treat, but with actual damage. And Ice-type is by far the worst defensive type, so while it’s not useful for consistent STAB, it’s great to put pressure on even foes with the best defensive typing!
 
Last edited:
Name: Glaciak (Glacier + yak)
Typing:
/

Abilities: Fur Coat (Hidden: Thick Fat)
Base Stats: 155/75/55/70/90/45 (Total: 490)
Notable Moves: Ice Beam, Head Charge, Icicle Crash, Bulk Up
Flavor/Design: A large white yak. Glaciak has such thick skin and fur that it is nearly impossible for anything to get through it; even if a Machamp punches it with all its might, Glaciak will barely feel anything.

Potential Competitive Role: Ultra-bulky Fur Coat user despite a terrible defensive typing.

Name: Lorian Litwick
Typing:
/

Abilities: Ice Body/Cursed Body (Hidden: Magic Guard)
Base Stats: 50/30/55/65/55/20
Notable Moves: Shadow Ball, Ice Beam, Will-o-Wisp, Hex, Poltergeist, Aurora Veil
Flavor/Design: Lorian Litwick became an Ice-type due to the common sightings of auroras in the colder areas of Loria. Its "flame" glows turquoise and entices many viewers to chase it when travelling at night.

Name: Lorian Lampent
Typing:
/

Abilities: Ice Body/Cursed Body (Hidden: Magic Guard)
Base Stats: 60/40/60/95/60/55
Notable Moves: Shadow Ball, Ice Beam, Will-o-Wisp, Hex, Poltergeist, Aurora Veil
Flavor/Design: Lorian Lampent has what look like turquoise wisps on its arms, but they are actually ice that reflects light in a way that makes them sway like flames. This ice can cause severe frostbite when touched and blindness when observed too closely.

Name: Chandaurora
Typing:
/

Abilities: Ice Body/Cursed Body (Hidden: Magic Guard)
Base Stats: 60/55/80/145/110/70
Notable Moves: Shadow Ball, Ice Beam, Will-o-Wisp, Hex, Poltergeist, Aurora Veil, Aurora Glow
Flavor/Design: Chandaurora gives off such a powerful glow that it can even be seen in the middle of the afternoon. It steals the souls of those who become captivated by its appearance and are unable to look away from it once they see it.
New Features:
Type: Ice/Special
BP: 75
Accuracy: 100
PP: 10
Effect: Deals double damage when used in Hail.
Additional distribution: Amaura, Aurorus, Alolan Vulpix, Alolan Ninetales

Potential Competitive Role: Hail-based wallbreaker.

Name: Lorian Spoink
Typing:

Abilities: Dazzling/Own Tempo (Hidden: Gluttony)
Base Stats: 60/25/80/70/35/60
Notable Moves: Power Gem, Bounce, Rock Slide, Stone Edge, Meteor Beam, Charge Beam
Flavor/Design: Lorian Spoink adapted to the cold by developing a brighter pearl on its head that gives it more energy than usual. The combination thereof also caused Lorian Spoink to become a Rock-type.

Name: Lorian Grumpig
Typing:
/

Abilities: Dazzling/Own Tempo (Hidden: Gluttony)
Base Stats: 80/45/110/100/65/70
Notable Moves: Power Gem, Bounce, Rock Slide, Stone Edge, Meteor Beam, Charge Beam, Energy Ball, Aura Sphere, Focus Blast, Dazzling Gleam, Pearl Barrage
Flavor/Design: Lorian Grumpig has a sturdier body and more muscles than a regular Grumpig thanks to its bright blue pearls and adaptation to the colder climate. Despite this, Lorian Grumpig rarely ever uses them, preferring instead to fire off Aura Spheres and Pearl Barrages.
New Features:
Type: Rock/Special
BP: 85
Accuracy: 100
PP: 10
Effect: 100% chance to lower the target's Attack and Sp. Atk. In Double battles, this attack hits both targets.
Additional distribution: Signature move of Lorian Grumpig.

Potential Competitive Role: Designed with Doubles in mind, can utilize Dazzling to block priority and its signature Pearl Barrage to significantly weaken opponents.

Myoce:
-- Powder Snow
-- Leer
-- Gust
8 Wing Attack
12 Haze
17 Ice Ball
21 Air Slash
26 Tailwind
30 Aurora Beam
35 Ice Beam
42 Hurricane
48 Blizzard

Viverodon:
Ev Freeze-Dry
-- Powder Snow
-- Leer
-- Gust
-- U-Turn
-- Haze
-- Air Slash
26 Tailwind
30 Aurora Beam
38 Ice Beam
46 Hurricane
54 Blizzard
Hydro Pump
Icicle Crash
Icicle Spear
Nasty Plot
Sky Attack
Sky Drop
*Viverodon only
01 Work Up
04 Calm Mind*
06 Toxic
07 Hail
09 Venoshock
10 Hidden Power
12 Taunt
13 Ice Beam
14 Blizzard
15 Hyper Beam*
17 Protect
18 Rain Dance
19 Roost
20 Safeguard
21 Frustration
27 Return
28 Leech Life
32 Double Team
36 Sludge Bomb
40 Aerial Ace
41 Helping Hand
42 Facade
44 Rest
45 Attract
46 Thief
49 Echoed Voice
51 Steel Wing*
55 Scald
62 Acrobatics
66 Brave Bird
68 Giga Impact*
70 Flash
76 Fly
77 Hex
83 Natural Gift
87 Swagger
88 Sleep Talk
89 U-Turn
90 Substitute
91 Flash Cannon
94 Surf*
95 Snarl*
97 Dark Pulse*
98 Waterfall*
100 Confide
*Viverodon only
Air Slash
Body Press*
Defog
Dual Wingbeat
Encore
Freeze-Dry
Gunk Shot*
Hurricane
Hydro Pump
Hyper Voice
Icy Wind
Imprison
Knock Off*
Leech Life
Signal Beam
Snatch
Tailwind
Triple Axel
Water Pulse
 
Last edited:
Name: Thermonewt (Thermal + Newt)
Type: Ice
Ability: Phase Shift
Phase Shift: Becomes Water or Ice-type based on moves used. If using a Water-type attack, changes to Water-type. If using an Ice-type attack, changes to Ice-type. If burned, will remain Water-type.
Base Stats: 65 / 95 / 60 / 103 / 70 / 100 (BST: 493)
Height: 1.2m
Weight: 30kg
Notable Moves: Hydro Pump, Surf, Ice Beam, Freeze Dry, Air Slash, Sludge Bomb, Extrasensory, Icicle Spear, Glare, U-turn, Reflect type, Haze, Icy Wind, Liquidation, Whirlpool, Shadow Ball, Taunt, Acid Armor
Flavor/Design:
Thermonewt are cold-blooded creatures, yet highly-adaptable. In warm climates, they take a more aqueous form. In a day, a single Thermonewt will fluctuate in temperature a few dozen times. The secret is its blue skin, covered in mucus secreting pores. The mucus solidifies and melts like water, it also helps to lubricate its skin. As more absorbs into the skin, it becomes softer and thinner, allowing for it to be more fluid-like.

Level-Up:
1 - Tackle
1 - Defense Curl
1 - Lick
7 - Metal Claw
11 - Roar
16 - Hone Claws
20 - Slash
25 - Iron Defense
28 - Moonlight
31 - Iron Head
35 - Scary Face
39 - Block
42 - Body Slam
45 - Swords Dance
49 - Iron Tail
53 - Spiky Shield

Egg Moves: (Field/Monster)
Double-Edge
Rock Climb
Superpower
Payback
Spikes
Curse

15 - Dig
16 - Screech
21 - Rest
22 - Rock Slide
23 - Thief
24 - Snore
25 - Protect
26 - Scary Face
29 - Charm
31 - Attract
32 - Sandstorm
33 - Rain Dance
34 - Sunny Day
39 - Facade
40 - Swift
41 - Helping Hand
42 - Revenge
48 - Rock Tomb
49 - Sand Tomb
53 - Mud Shot
57 - Payback
58 - Assurance
64 - Avalanche
65 - Shadow Claw
66 - Thunder Fang
79 - Retaliate
81 - Bulldoze
85 - Snarl
96 - Smart Strike
97 - Brutal Swing
98 - Stomping Tantrum
99 - Breaking Swipe

TRs:
00 - Swords Dance
01 - Body Slam
04 - Surf
08 - Thunderbolt
09 - Thunder
10 - Earthquake
14 - Metronome
17 - Amnesia
20 - Substitute
23 - Spikes
24 - Outrage
26 - Endure
27 - Sleep Talk
31 - Iron Tail
32 - Crunch
35 - Uproar
39 - Superpower
42 - Hyper Voice
46 - Iron Defense
48 - Bulk Up
59 - Seed Bomb
69 - Zen Headbutt
70 - Flash Cannon
74 - Iron Head
75 - Stone Edge
79 - Heavy Slam
85 - Work Up
90 - Play Rough
97 - Psychic Fangs
99 - Body Press
(Not sure which listings but using Sword and Shield's)

Isle of Armor:
Steel Roller
Lash Out
 
Last edited:

Samtendo09

Ability: Light Power
is a Pre-Contributor
Name: Thermonewt (Thermal + Newt)
Type: Ice
Ability: Phase Shift
Phase Shift: Becomes Water or Ice-type based on moves used. If using a Water-type attack, changes to Water-type. If using an Ice-type attack, changes to Ice-type. If burned, will remain Water-type.
Base Stats: 65 / 95 / 60 / 103 / 70 / 100 (BST: 493)
Height: 1.2m
Weight: 30kg
Notable Moves: Hydro Pump, Surf, Ice Beam, Freeze Dry, Air Slash, Sludge Bomb, Extrasensory, Icicle Spear, Glare, U-turn, Reflect type, Haze, Icy Wind, Liquidation, Whirlpool, Shadow Ball, Taunt, Acid Armor
Flavor/Design:
Thermonewt are cold-blooded creatures, yet highly-adaptable. In warm climates, they take a more aqueous form. In a day, a single Thermonewt will fluctuate in temperature a few dozen times. The secret is its blue skin, covered in mucus secreting pores. The mucus solidifies and melts like water, it also helps to lubricate its skin. As more absorbs into the skin, it becomes softer and thinner, allowing for it to be more fluid-like.

Level-Up:
1 - Tackle
1 - Defense Curl
1 - Lick
7 - Metal Claw
11 - Roar
16 - Hone Claws
20 - Slash
25 - Iron Defense
28 - Moonlight
31 - Iron Head
35 - Scary Face
39 - Block
42 - Body Slam
45 - Swords Dance
49 - Iron Tail
53 - Spiky Shield

Egg Moves: (Field/Monster)
Double-Edge
Rock Climb
Superpower
Payback
Spikes
Curse

15 - Dig
16 - Screech
21 - Rest
22 - Rock Slide
23 - Thief
24 - Snore
25 - Protect
26 - Scary Face
29 - Charm
31 - Attract
32 - Sandstorm
33 - Rain Dance
34 - Sunny Day
39 - Facade
40 - Swift
41 - Helping Hand
42 - Revenge
48 - Rock Tomb
49 - Sand Tomb
53 - Mud Shot
57 - Payback
58 - Assurance
64 - Avalanche
65 - Shadow Claw
66 - Thunder Fang
79 - Retaliate
81 - Bulldoze
85 - Snarl
96 - Smart Strike
97 - Brutal Swing
98 - Stomping Tantrum
99 - Breaking Swipe

TRs:
00 - Swords Dance
01 - Body Slam
04 - Surf
08 - Thunderbolt
09 - Thunder
10 - Earthquake
14 - Metronome
17 - Amnesia
20 - Substitute
23 - Spikes
24 - Outrage
26 - Endure
27 - Sleep Talk
31 - Iron Tail
32 - Crunch
35 - Uproar
39 - Superpower
42 - Hyper Voice
46 - Iron Defense
48 - Bulk Up
59 - Seed Bomb
69 - Zen Headbutt
70 - Flash Cannon
74 - Iron Head
75 - Stone Edge
79 - Heavy Slam
85 - Work Up
90 - Play Rough
97 - Psychic Fangs
99 - Body Press
(Not sure which listings but using Sword and Shield's)

Isle of Armor:
Steel Roller
Lash Out
There is a TM list section on far right of the pages section. It contains list of TMs (no TRs) and Tutor Moves.

Spreadsheet (Loria)
 
Name: Fasit (Fase-Phase in spanish+Kit-a baby stoat also unintentional play on the phrase “face it”)
Evolution: Use Ice stone to evolve into Fasoat
Counterpart(s): None
Typing: Ice
Abilities: Fluffy/Ha: Ice Body
Base Stats: 40 / 38 / 41 / 65 / 50 / 65 (299)
Height: N/A
Weight: .1 Kg
Notable Moves(Full movepool if win): Aurora veil, Ice beam, Ice ball, Ice shard, Ice Punch, Ice Fang, Ember, Bubble. Growl, Bite, etc.
Flavor/Design: Based of a baby stoat. This pokemon makes for great pets. As they grow they learn to change their body’s molecular structure to fit any temperature in the surrounding area.
Potential Competitive Role: Aurora veil setter in lc needs a hail setter though.


Name: Fasoat (Fase in spanish+stoat)
Evolution: None/Final evo
Counterpart(s): None
Typing: Ice
Abilities: Stage Shift
Base Stats: 80 / 68 / 71 / 100 / 91 / 110 (520)
Height: 32 Cm
Weight: .2 Kg
Notable Moves: Surf, Ice beam, Flamethrower, Aurora veil, Ice beam, Ice ball, Ice shard, Ice Punch, Ice Fang, Ember, Bubble. Growl, Bite, Fire lash, Fire blast, Fire fang, Fire pledge, Fire punch, Fire spin, Mystical fire, Water gun, Water pulse, Heat wave, Overheat, Aqua jet, aqua ring, Aqua tail, Liquidation, Freeze dry, Glaciate, Etc
Flavor/Design: The matter pokemon, Fasoat is able to emulate the three stages of matter perfectly while using various attacks.
Potential Competitive Role: Wallbreaker possibly.
Name: Stage shift
Effect: Every concurrent use of a fire or ice type move changes this pokemon’s type unless they are already that type. Moves that change this pokemon’s type have their damage boosted by 1.2x.
Fire moves: One use=Ice turns to water Two uses=Water turns to Fire
Ice moves: Reverse of Fire Moves
Permanent (Yes or No): Yes
Mold Breaker (Yes or No): No
Distribution: Exclusive
Justification: I wanted to make a pokemon based on the three stages of matter and came up with this ability. If the ability is too complicated coding wise, i understand and will adjust it accordingly.
 

Bloopyghost

guging
is a Pre-Contributor
Yo, here's the full (and fixed) movepools for my winning mons so far. I'll be putting subs in a separate post for cleanliness' sake. Lemme know if there's any weirdness with these.
Zippyr
01: Peck
01: Growl
04: Quick Attack
08: Thunder Shock
12: Fury Attack
16: Air Cutter
20: Pluck
24: Wing Attack
28: Air Slash
32: Drill Peck
36: Agility
40: Bullet Seed
Egg Group(s): Flying

Feather Dance (:pidgeot::swanna:)
Mirror Move (:pidgeot::altaria:)
Sky Attack (:togekiss::unfezant:)
TM01 Work Up
TM10 Hidden Power
TM11 Sunny Day
TM17 Protect
TM18 Rain Dance
TM19 Roost
TM20 Safeguard
TM21 Frustration
TM27 Return
TM32 Double Team
TM34 Shock Wave
TM40 Aerial Ace
TM42 Facade
TM44 Rest
TM45 Attract
TM49 Echoed Voice
TM51 Steel Wing
TM53 Energy Ball
TM62 Acrobatics
TM66 Brave Bird
TM75 Swords Dance
TM76 Fly
TM83 Natural Gift
TM87 Swagger
TM88 Sleep Talk
TM89 U-Turn
TM90 Substitute
TM100 Confide
Air Slash
Defog
Double-Edge
Dual Wingbeat
Heat Wave
Hurricane
Hyper Voice
Snore
Tailwind
Acrobatics
Aerial Ace
Agility
Air Cutter
Air Slash
Attract
Brave Bird
Bullet Seed
Confide
Defog
Double Team
Double-Edge
Drill Peck
Dual Wingbeat
Echoed Voice
Energy Ball
Facade
Feather Dance
Fly
Frustration
Fury Attack
Growl
Heat Wave
Hidden Power
Hurricane
Hyper Voice
Mirror Move
Natural Gift
Peck
Pluck
Protect
Quick Attack
Rain Dance
Rest
Return
Roost
Safeguard
Shock Wave
Sky Attack
Sleep Talk
Snore
Steel Wing
Substitute
Sunny Day
Swagger
Swords Dance
Tailwind
Thunder Shock
U-Turn
Wing Attack
Work Up

Zoomraj
Evolve: Charge Beam
01: Charge Beam
01: Feint
01: Peck
01: Growl
01: Quick Attack
01: Thunder Shock
12: Fury Attack
16: Air Cutter
22: Pluck
28: Wing Attack
34: Air Slash
40: Drill Peck
46: Agility
52: Bullet Seed
Egg Group(s): Flying

Feather Dance (:pidgeot::swanna:)
Mirror Move (:pidgeot::altaria:)
Sky Attack (:togekiss::unfezant:)
TM01 Work Up
TM10 Hidden Power
TM11 Sunny Day
TM17 Protect
TM18 Rain Dance
TM19 Roost
TM20 Safeguard
TM21 Frustration
TM27 Return
TM32 Double Team
TM34 Shock Wave
TM40 Aerial Ace
TM42 Facade
TM44 Rest
TM45 Attract
TM49 Echoed Voice
TM51 Steel Wing
TM53 Energy Ball
TM62 Acrobatics
TM66 Brave Bird
TM75 Swords Dance
TM76 Fly
TM83 Natural Gift
TM87 Swagger
TM88 Sleep Talk
TM89 U-Turn
TM90 Substitute
TM100 Confide
Air Slash
Defog
Double-Edge
Dual Wingbeat
Heat Wave
Hurricane
Hyper Voice
Snore
Tailwind
Acrobatics
Aerial Ace
Agility
Air Cutter
Air Slash
Attract
Brave Bird
Bullet Seed
Charge Beam
Confide
Defog
Double Team
Double-Edge
Drill Peck
Dual Wingbeat
Echoed Voice
Energy Ball
Facade
Feather Dance
Feint
Fly
Frustration
Fury Attack
Growl
Heat Wave
Hidden Power
Hurricane
Hyper Voice
Mirror Move
Natural Gift
Peck
Pluck
Protect
Quick Attack
Rain Dance
Rest
Return
Roost
Safeguard
Shock Wave
Sky Attack
Sleep Talk
Snore
Steel Wing
Substitute
Sunny Day
Swagger
Swords Dance
Tailwind
Thunder Shock
U-Turn
Wing Attack
Work Up

Zetztream
Evolve: Wild Charge
01: Wild Charge
01: Charge Beam
01: Feint
01: Peck
01: Growl
01: Quick Attack
01: Thunder Shock
12: Fury Attack
16: Air Cutter
22: Pluck
28: Wing Attack
34: Air Slash
43: Drill Peck
52: Agility
61: Bullet Seed
70: Brave Bird
Egg Group(s): Flying

Feather Dance (:pidgeot::swanna:)
Mirror Move (:pidgeot::altaria:)
Sky Attack (:togekiss::unfezant:)
TM01 Work Up
TM10 Hidden Power
TM11 Sunny Day
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM19 Roost
TM20 Safeguard
TM21 Frustration
TM24 Thunderbolt
TM25 Thunder
TM27 Return
TM32 Double Team
TM34 Shock Wave
TM40 Aerial Ace
TM42 Facade
TM44 Rest
TM45 Attract
TM49 Echoed Voice
TM51 Steel Wing
TM53 Energy Ball
TM62 Acrobatics
TM66 Brave Bird
TM68 Giga Impact
TM70 Flash
TM72 Volt Switch
TM73 Thunder Wave
TM75 Swords Dance
TM76 Fly
TM83 Natural Gift
TM87 Swagger
TM88 Sleep Talk
TM89 U-Turn
TM90 Substitute
TM93 Wild Charge
TM100 Confide
Air Slash
Defog
Double-Edge
Dual Wingbeat
Electroweb
Heat Wave
Hurricane
Hyper Voice
Rising Voltage
Snore
Tailwind
Aerial Ace
Agility
Air Cutter
Air Slash
Attract
Brave Bird
Bullet Seed
Charge Beam
Confide
Defog
Double Team
Double-Edge
Drill Peck
Dual Wingbeat
Echoed Voice
Electroweb
Energy Ball
Facade
Feather Dance
Feint
Flash
Fly
Frustration
Fury Attack
Giga Impact
Growl
Heat Wave
Hidden Power
Hurricane
Hyper Beam
Hyper Voice
Light Screen
Mirror Move
Natural Gift
Peck
Pluck
Protect
Quick Attack
Rain Dance
Rest
Return
Rising Voltage
Roost
Safeguard
Shock Wave
Sky Attack
Sleep Talk
Snore
Steel Wing
Substitute
Sunny Day
Swagger
Swords Dance
Tailwind
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
U-Turn
Volt Switch
Wild Charge
Wing Attack
Work Up
Rascoon
01: Quick Attack
01: Tail Whip
04: Sand Attack
08: Pursuit
12: Bite
16: Baby-Doll Eyes
20: Beat Up
24: Hone Claws
28: Covet
32: Nasty Plot
36: Night Slash
40: Tail Slap
44: Foul Play
Egg Group(s): Field

Body Slam (:purugly: :pangoro:)
Close Combat (:primeape: :pangoro:)
Iron Tail (:dunsparce:)
Sucker Punch (:skuntank: :mightyena:)
Torment (:krookodile: :zoroark:)
TM01 Work Up
TM08 Bulk Up
TM10 Hidden Power
TM11 Sunny Day
TM12 Taunt
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM23 Smack Down
TM27 Return
TM30 Shadow Ball
TM32 Double Team
TM36 Sludge Bomb
TM39 Rock Tomb
TM40 Aerial Ace
TM42 Facade
TM44 Rest
TM45 Attract
TM46 Thief
TM47 Low Sweep
TM49 Echoed Voice
TM54 False Swipe
TM58 Play Rough
TM62 Acrobatics
TM63 Drain Punch
TM65 Shadow Claw
TM75 Swords Dance
TM83 Natural Gift
TM84 Poison Jab
TM86 Grass Knot
TM87 Swagger
TM88 Sleep Talk
TM90 Substitute
TM95 Snarl
TM97 Dark Pulse
TM100 Confide
Assurance
Dig
Double-Edge
Fire Punch
Gunk Shot
Hyper Voice
Ice Punch
Knock Off
Low Kick
Revenge
Snatch
Snore
Thunder Punch
Acrobatics
Aerial Ace
Assurance
Attract
Baby-Doll Eyes
Beat Up
Bite
Body Slam
Bulk Up
Close Combat
Confide
Covet
Dark Pulse
Dig
Double Team
Double-Edge
Drain Punch
Echoed Voice
Facade
False Swipe
Fire Punch
Foul Play
Frustration
Grass Knot
Gunk Shot
Hidden Power
Hone Claws
Hyper Voice
Ice Punch
Iron Tail
Knock Off
Low Kick
Low Sweep
Nasty Plot
Natural Gift
Night Slash
Play Rough
Poison Jab
Protect
Pursuit
Quick Attack
Rain Dance
Rest
Return
Revenge
Rock Tomb
Sand Attack
Shadow Ball
Shadow Claw
Sleep Talk
Sludge Bomb
Smack Down
Snarl
Snatch
Snore
Substitute
Sucker Punch
Sunny Day
Swagger
Swords Dance
Tail Slap
Tail Whip
Taunt
Thief
Thunder Punch
Torment
Work Up

Maskoon
Evolve: Swindle
01: Swindle
01: Baby-Doll Eyes
01: Throat Chop
01: Quick Attack
01: Tail Whip
01: Sand Attack
01: Pursuit
12: Bite
16: Embargo
22: Beat Up
28: Hone Claws
34: Covet
40: Nasty Plot
46: Night Slash
52: Tail Slap
58: Foul Play
Egg Group(s): Field

Body Slam (:purugly: :pangoro:)
Close Combat (:primeape: :pangoro:)
Iron Tail (:dunsparce:)
Sucker Punch (:skuntank: :mightyena:)
Torment (:krookodile: :zoroark:)
TM01 Work Up
TM08 Bulk Up
TM10 Hidden Power
TM11 Sunny Day
TM12 Taunt
TM15 Hyper Beam
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM23 Smack Down
TM27 Return
TM30 Shadow Ball
TM32 Double Team
TM36 Sludge Bomb
TM39 Rock Tomb
TM40 Aerial Ace
TM42 Facade
TM44 Rest
TM45 Attract
TM46 Thief
TM47 Low Sweep
TM49 Echoed Voice
TM54 False Swipe
TM58 Play Rough
TM62 Acrobatics
TM63 Drain Punch
TM65 Shadow Claw
TM68 Giga Impact
TM75 Swords Dance
TM83 Natural Gift
TM84 Poison Jab
TM86 Grass Knot
TM87 Swagger
TM88 Sleep Talk
TM90 Substitute
TM95 Snarl
TM97 Dark Pulse
TM100 Confide
Assurance
Darkest Lariat
Dig
Double-Edge
Fire Punch
Gunk Shot
Hyper Voice
Ice Punch
Knock Off
Low Kick
Revenge
Snatch
Snore
Thunder Punch
Acrobatics
Aerial Ace
Assurance
Attract
Baby-Doll Eyes
Beat Up
Bite
Body Slam
Bulk Up
Close Combat
Confide
Covet
Dark Pulse
Darkest Lariat
Dig
Double Team
Double-Edge
Drain Punch
Echoed Voice
Embargo
Facade
False Swipe
Fire Punch
Foul Play
Frustration
Giga Impact
Grass Knot
Gunk Shot
Hidden Power
Hone Claws
Hyper Beam
Hyper Voice
Ice Punch
Iron Tail
Knock Off
Low Kick
Low Sweep
Nasty Plot
Natural Gift
Night Slash
Play Rough
Poison Jab
Protect
Pursuit
Quick Attack
Rain Dance
Rest
Return
Revenge
Rock Tomb
Sand Attack
Shadow Ball
Shadow Claw
Sleep Talk
Sludge Bomb
Smack Down
Snarl
Snatch
Snore
Substitute
Sucker Punch
Sunny Day
Swagger
Swindle
Swords Dance
Tail Slap
Tail Whip
Taunt
Thief
Throat Chop
Thunder Punch
Torment
Work Up
Marbowl
01: Tackle
01: Sand Attack
04: Rollout
08: Harden
12: Smack Down
16: Rock Polish
20: Stealth Rock
24: Power Gem
28: Moonlight
32: Rock Blast
36: Explosion
40: Stone Edge
Egg Group(s): Mineral

Autotomize (:steelix::aegislash:)
Curse (:cofagrigus::stonjourner:)
Gravity (:stonjourner:)
Wide Guard (:avalugg::stonjourner:)
TM10 Hidden Power
TM16 Light Screen
TM17 Protect
TM20 Safeguard
TM21 Frustration
TM23 Smack Down
TM27 Return
TM32 Double Team
TM33 Reflect
TM37 Sandstorm
TM39 Rock Tomb
TM42 Facade
TM44 Rest
TM45 Attract
TM56 Stealth Rock
TM64 Explosion
TM69 Zen Headbutt
TM70 Flash
TM71 Stone Edge
TM78 Bulldoze
TM80 Rock Slide
TM83 Natural Gift
TM87 Swagger
TM88 Sleep Talk
TM90 Substitute
TM96 Nature Power
TM99 Dazzling Gleam
TM100 Confide
Body Press
Dig
Double-Edge
Gravity
Head Smash
Meteor Beam
Power Gem
Snore
Attract
Autotomize
Body Press
Bulldoze
Confide
Curse
Dazzling Gleam
Dig
Double Team
Double-Edge
Explosion
Facade
Flash
Frustration
Gravity
Harden
Head Smash
Hidden Power
Light Screen
Meteor Beam
Moonlight
Natural Gift
Nature Power
Power Gem
Protect
Reflect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Tomb
Rollout
Safeguard
Sand Attack
Sandstorm
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Substitute
Swagger
Tackle
Wide Guard
Zen Headbutt

Selustre
Evolve: Moonblast
01: Moonblast
01: Misty Terrain
01: Tackle
01: Sand Attack
01: Rollout
01: Harden
12: Smack Down
16: Rock Polish
22: Stealth Rock
28: Power Gem
34: Moonlight
40: Rock Blast
46: Explosion
52: Stone Edge
Egg Group(s): Mineral

Autotomize (:steelix::aegislash:)
Curse (:cofagrigus::stonjourner:)
Gravity (:stonjourner:)
Wide Guard (:avalugg::stonjourner:)
TM10 Hidden Power
TM16 Light Screen
TM17 Protect
TM20 Safeguard
TM21 Frustration
TM23 Smack Down
TM26 Earthquake
TM27 Return
TM29 Psychic
TM32 Double Team
TM33 Reflect
TM37 Sandstorm
TM39 Rock Tomb
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Skill Swap
TM56 Stealth Rock
TM64 Explosion
TM67 Earth Power
TM69 Zen Headbutt
TM70 Flash
TM71 Stone Edge
TM78 Bulldoze
TM80 Rock Slide
TM83 Natural Gift
TM87 Swagger
TM88 Sleep Talk
TM90 Substitute
TM92 Trick Room
TM96 Nature Power
TM99 Dazzling Gleam
TM100 Confide
Body Press
Dig
Double-Edge
Gravity
Head Smash
Magnet Rise
Meteor Beam
Power Gem
Snore
Attract
Autotomize
Body Press
Bulldoze
Confide
Curse
Dazzling Gleam
Dig
Double Team
Double-Edge
Earth Power
Earthquake
Explosion
Facade
Flash
Frustration
Gravity
Harden
Head Smash
Hidden Power
Light Screen
Magnet Rise
Meteor Beam
Misty Terrain
Moonblast
Moonlight
Natural Gift
Nature Power
Power Gem
Protect
Psychic
Reflect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Tomb
Rollout
Safeguard
Sand Attack
Sandstorm
Skill Swap
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Substitute
Swagger
Tackle
Trick Room
Wide Guard
Zen Headbutt

Monolux
Evolve: Skull Bash
01: Skull Bash
01: Moonblast
01: Misty Terrain
01: Tackle
01: Sand Attack
01: Rollout
01: Harden
01: Smack Down
01: Rock Polish
01: Stealth Rock
01: Power Gem
01: Moonlight
01: Rock Blast
01: Explosion
01: Stone Edge
Egg Group(s): Mineral

Autotomize (:steelix::aegislash:)
Curse (:cofagrigus::stonjourner:)
Gravity (:stonjourner:)
Wide Guard (:avalugg::stonjourner:)
TM10 Hidden Power
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM20 Safeguard
TM21 Frustration
TM22 Solar Beam
TM23 Smack Down
TM26 Earthquake
TM27 Return
TM29 Psychic
TM32 Double Team
TM33 Reflect
TM37 Sandstorm
TM39 Rock Tomb
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Skill Swap
TM56 Stealth Rock
TM64 Explosion
TM67 Earth Power
TM68 Giga Impact
TM69 Zen Headbutt
TM70 Flash
TM71 Stone Edge
TM78 Bulldoze
TM80 Rock Slide
TM83 Natural Gift
TM87 Swagger
TM88 Sleep Talk
TM90 Substitute
TM92 Trick Room
TM96 Nature Power
TM99 Dazzling Gleam
TM100 Confide
Body Press
Dig
Double-Edge
Gravity
Head Smash
Magnet Rise
Meteor Beam
Power Gem
Snore
Superpower
Attract
Autotomize
Body Press
Bulldoze
Confide
Curse
Dazzling Gleam
Dig
Double Team
Double-Edge
Earth Power
Earthquake
Explosion
Facade
Flash
Frustration
Giga Impact
Gravity
Harden
Head Smash
Hidden Power
Hyper Beam
Light Screen
Magnet Rise
Meteor Beam
Misty Terrain
Moonblast
Moonlight
Natural Gift
Nature Power
Power Gem
Protect
Psychic
Reflect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Tomb
Rollout
Safeguard
Sand Attack
Sandstorm
Skill Swap
Skull Bash
Sleep Talk
Smack Down
Snore
Solar Beam
Stealth Rock
Stone Edge
Substitute
Superpower
Swagger
Tackle
Trick Room
Wide Guard
Zen Headbutt
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top