random shit for random oms (stab, bh, aaa, mnm and a few others) abt mon changes:

hisuian arcanine gets rock head head smash flare blitz which is cool...for which meta again? idt it gets much of anything from stab aside from stone ax ig, aaa gives it mglo which is nice, and it likes it ability too much to give it away for mnm...except for atespeed ig, arcanine 2.0.

arc getting ddance and taunt is huge for ag for hopefully obvious reasons. healing wish is neat too as well as random coverage. no more whirlpool trapping sets (does it get other trapping moves? icba to check). what happens to arc in gg? obviously amazing stats all around, and arc itself is an amazing mon. will half the teams be arc? will it get banned? i hope not. i wouldnt be surprised if some random fat ddance taunt recover set completely breaks the game.

heehoo barraskewda loses flip turn, obviously massive for every non-move-based meta it is in

blissey loses wish, toxic, and teleport which is massive. far more passive now.

hisuian braviary gets tinted lens and uturn. yeah. psychic flying is lame, but lens is a broken ability.

cinderace gets swords dance. of course protean got nerfed, but
swords dance. and it literally doesnt give a shit abt the protean nerf in aaa/mnm anyway. swords dance cinderace might get itself banned in those two metas.

cress lose a bit of bulk which is relevant in bh if there is still the mega mewtwos around. scream tail exist too with an arguably better typing.

delphox gets np and focus blast. not sure if it matters for anything.

dialga gets trick and focus blast. the former opens up trickspecs and trickscarf sets and the latter...is nice i guess, it already gets fire blast and aura sphere. also the origin forme is pretty much an upgrade to the original in bh.

dragonite loses dwb but it doesnt matter at all bc oms lol. it will still break itself with -ate in stab, still run the -ate stones in mnm, and gets flying stab right back in stab. honestly losing heal bell is the rough thing for it. ive seen defog/toxic/roar dnite too, rip those sets ig.

drednaw gets smash. unfortunately no wave crash so no mglo recoiless stabs. still looks good tho solely bc smash is broken.
:genie: contrary superpower enamorus. nuff said.

tern gets fire blast on top of flamethrower. will it be used? only the calcs will tell us as the meta develops

not relevant either way but flareon losing superpower is kinda lol

the chomp loses scale shot so its stuck with its speed tier, but its weird aqua tail sets get an upgrade in liquidation as well as thunder fang for flyings/waters. and spikes. spikes is good.

garde thankfully does not get recover or ice beam but it does get aura sphere (wait what wdym im not supposed to talk about bbp here) ANYWAY tinted specs garde makes a return in aaa before lele comes back? maybe perhaps?

gengar loses sludge wave for some reason, no biggie, its more than happy with sludge bomb anyway. tspikes are also kinda mean although idt gengar can find room for it.

glastrier loses hhp which is its best coverage move. what happens to it in godly gift? i think its still good between sd and other good coverage options. we'll see.

gren gets swords dance and liquidation. also switcheroo for its choiced sets. i havent played in an om where gren is a thing but first impressions say swords dance not terrible not great but scarfed sets get a nice buff

grimm gets prank part heehoo

the don loses heat crash but itll be fine with its new spikes and willo. yeah, those two can easily replace whatever slot heat crash carried.

gyara lose power whip. find another powerful stab move in revelationmons, buddy

heatran loses roar but gets power gem which helps it beat birds, ig? its not like birds appreciate magma storm anyway. also it beats the shit out of volc now if it wants, but since its power gem we're talking about it will never run it.

hippo loses a staple move in toxic. its even more passive now.

hydra loses defog and roost. all out offensive it goes then. it gets rocks too.

indeedee loses expanding force wtf.

<- but rock: kleavor looks pretty nice with stone axe and u-turn. aggressive rocks setter that actually gets to be aggressive as it sets up rocks. stab uturn is also of course stab uturn, looks like a cool mon to me

LANDO GETS NP. and taunt. but np lando-i is just...sheesh.

lando-t loses knock off. and defog. and toxic. this should really be posted in the ou forum tbh. lets see how smogonlion does with a good chunk of its utility snapped. probably still good in stab as a broken attacker, aaa perhaps, its av sets lose knock tho. gg is probably where these nerfs will be felt the most.

mage gets spikes. so it gets another way of punishing switches. yeah. fat mage sets in mnm are vibing.

i have only just now learned that zoner got tp in the first place

medicham gets cc and axe kick. oh wait this isnt the nd forum....

mew loses knock (eh), defog (oof), toxic (eh-oof), roost (it gets softboiled), and teleport (fuck). it will still be good where its good because its still mew. it just loses some good parts of its bottomless movepool, heh.

mewtwo gets earth power and power gem. earth power looks seriously amazing in gg, it gets to pick its answers even more now.

palkia gets trick. trickspecs in gg maybe? after ogre gets the hammer if it does? origin forme gets 20 speed and -20 atk but with rend being snapped itll probably just stick with special or defensive sets, which are obviously just buffed.

le quag gets hazards and lose scald cratersmash just made a post i wont do it again

ray gets rocks and uturn which is...dude. ray does not need this. itll prolly be too busy killing shit to use rocks but uturn may make an appearance on banded sets. it gets wild charge too for fat waters/flyings

regidrago gets coverage!!! specifically, earth power on specs sets, and eq on banded ig. may make it worth considering, at least?

eleki loses voltage which ends the kokoeleki cheese, but ice terablast is obviously nuts on it. may singlehandedly push terablast over lol, if tera stays this thing needs to fucking go.

monkey loses glide. rip monkey you will be missed.

rotom loses defog and toxic. stab will get defog right back, but rotom really liked those moves.

scizor loses bug bite, roost, and knock, but it gets cc. given offensive sd scizor in stab dont need the moves it lost, cc is huge for it. bulkier versions will sorely miss roost tho, and also knock to a lesser extent.


slowtwins lose tp, which makes them passive as all hell in gg. no scald or toxic as well only contribute to that.

gking gets tspikes. yikes, if it wasnt busy running av or offensive np (in gg). otherwise, it may run tspikes on fat non-av sets?

<- but poison: sneasler gets sd, taunt, uturn, and gunk as staple moves probably as well as fire punch and rock slide as coverage. it can potentially be threatening, probably will be, especially after some of the brokens clear out.

spectrier gets draining kiss and also the hammer way more quickly this time

sylv loses mystical fire. at least there is no ferrothorn just yet.

talonflame loses defog. it didnt run defog in aaa anyway.


thundy(-t) loses defog. this would be troubling...if the meta where its good in isn't stab. as it is, it gets it right back in stab.

torn-t loses defog, knock off,
and toxic. again, a great part of its utility palette gone. i sure hope gliscor don't get the same treatment... as it is, it will be much worse now, but it can still serve as an offensive pivot ig? defog and knock were huge parts of its profile though.

pex loses knock and scald, obviously huge, but already talked about a bunch so ill just skip it

ttar loses superpower toxic and roar, three of its hella niche options. its still ttar though, it wont mind too much, itll just keep doing ttar stuff.

<- but fatter: ursaluna...gets belly drum. in stab even when drum gets banned it can still pull off drumspeed to win games. outside of that, big facade and earthquake/headlong rush makes it look like quite a beast in stab. and even more of a beast in the speed slot in gg, since it gets those moves naturally. actually drum ursaluna in gg speed slot sounds downright insane. it gets taunt too as well as almost the entire fucking type chart as coverage. and of course in aaa it can run a poison heal set to devastating effect. in bh it can pretend to be regigigas until we get gigas back. ursaluna looks like a pretty great mon pretty much everywhere.

urshifu gets swords dance which means wherever it was banned before its even more banned now. rapid form might eat the hammer in gg too. actually that wouldn't even matter if ou bans it first.

demon cm vaporeon is a thing now. shiver in your boots.

volcanion loses toxic defog and roar, all moves ive seen it use. its offensive firepower is still untouched though. damn thats a lot more mons than i thought that misses toxic and defog.

volcarona loses roost. sad. like hydra, it will probably go all-out offensive whereever it is now.

weav losing axel and knock is massive, spinner/crash is not nearly enough to make up for it especially when its strongest dark move is now apparently throat chop. its another victim of "strong stats but low bp moves" syndrome now. still good tho, its a weavile after all.

WIGGLY GETS NP its not relevant anywhere but i just want to say it




yall probably have noticed the ss dogs' nerfs. zacc is still borked in bh unrestricted, but with the isword nerf as well restricted zacc is almost certainly balanced now. zama is only very slightly pissed at its stats getting nerfed, it wont mind very much and will continue doing what it have always done in bh. in gg and mnm...idk, i never played zama and i didnt play when zac was legal. i guess we'll see. also, zama is 100% keeping that stone legality in mnm. zac probably not, itll still be good without stones even with the isword nerf. the typings make
that much of a difference. and swords dance and the one-time isword, i guess.

zapdos loses defog. again this feels more like an ou thing, all the funny offensive zapdoses in mnm and aaa gets to keep their firepower.

zarude gets swords dance. kinda nuts in aaa for obvious reasons, even with the glide nerf.

<-but white: i really want hisuian zoroark to be good. and it now gets hyper voice as stab and trick for its choiced sets. in stab it looks absolutely flames with specs/scarf astral+boomburst+fblast+trick, with illusion to boot. in other metas...normal ghost is still an amazing typing. we'll see.
i am posting entirely too much these days. putting aside everything im supposed to be doing too. good times.