Flower Paradise (Normal) - Birkal and Jjayyfeather

Soundtrack

The once verdant Seabreak Path now looks like a shade of its former self. Where flowers bloomed in a myriad colours, now you can only see withered plants, the lifeless shells that have been left behind by the miasma seeping all over the land. In the distance, you can hear the cry of a lone Mandibuzz, looking for any carcass lying around in the wasteland.

Unfortunately, it seems like the corruption has not spared the Flower Paradise itself, either. The Gracidea fields have been turned to dust, and any sign of life has long since disappeared from this land. However, mindful of your mission, you steel yourselves and proceed through the wasteland, heading deeper in the island where the dial lies.

Surprisingly, the dial still stands. A small patch of uncorrupted life surrounds it, as if the ancient building alone could keep off the corrupting miasma. As you approach it, however, a feminine laugh echoes in the air, sending chills down your spine.

"Foolish mortals. You and your kind are so predictable"

As you turn your eyes above, a dreadful shape materializes in the air.



"Look around yourself", she adds, with an ample gesture of her arm. "This is a picture of your future. This is the prelude of the Twilight".
You call forth your Pokemon allies in self-defense, but their attacks are easily blocked by the shadowy lady.
"I could extinguish your life in the space of an eyeblink if I wanted", she noted, with a gelid tone in her voice. Then, with a malevolent smile, she continues, "But where would be the enjoyment in it? Let me introduce you to a new acquaintance of mine..."
The ground beneath you starts shaking menacingly, while the tainted vines entwine into a large grove. As the grove opens wide, you find yourselves staring before who once was charged with the protection of this land... or rather, a shade of what he once was. Shaymin's foliage grew black and grey, and now its once jolly eyes burn with hatred and pain.

The evil creature of shadows disappears in the meanwhile, fading with the same rapidity with which she showed up, leaving you with the not-so-easy task of facing the twisted warden of Flower Paradise!


HP 1265
Atk 6
Def 6
SpA 6
SpD 6
Spe 115
Size Class: 1
Weight Class: 1
+15% Accuracy


Ability: Natural Cure

Withering Miasma: A corrupting taint seeps all over the land, reducing every Pokemon's maximum energy by up to 6 at the end of every round. A Pokemon's maximum energy cannot be reduced below 1 this way.

Verdant Shield: Shaymin is protected by a mystic shield. The shield will absorb up to 750 HP before fading

Weather: None
Restrictions: No water source
Affected moves: Camouflage (Grass), Nature Power (Razor Leaf)


Birkal's team
Venus | Mollux (F)

[Nature]
Timid (+Spe | +9% Accuracy | -Atk)
[Type]
Fire | Poison
[Abilities]
Dry Skin
Illuminate (✓)
[Stats]
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (+)
S&W: 3 | 3
Total: 20
[Tokens]
EC: N/A
AC: 5 | 5
MC: 0
[Learned Moves]
[30 | 75]
Acid
Acid Spray
Aqua Ring
Bide
Clear Smog
Confuse Ray
Double Team
Ember
Eruption
Fire Blast
Fire Spin
Flamethrower
Gunk Shot
Heal Pulse
Heat Wave
Helping Hand
Helping Hand
Inferno
Lava Plume
Light Screen
Moonlight
Overheat
Protect
Recover
Substitute
Toxic
Venom Drench
Venoshock
Water Gun
Withdraw​
Chester | Cawmodore (M)

[Nature]
Lonely (+Atk | -Def)
[Type]
Steel | Flying
[Abilities]
Keen Eye
Volt Absorb
Big Pecks (✓)
[Stats]
HP: 90
Atk: Rank 4 (+)
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 118
S&W: 3 | 3
Total: 21
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]
[34 | 66]
Acrobatics
Aerial Ace
Air Slash
Anchor Shot
Belly Drum
Bullet Punch
Detect
Double Team
Drain Punch
Drill Peck
Flash Cannon
Fly
Giga Impact
Growl
Hurricane
Hurricane
Leer
Metal Claw
Peck
Pluck
Protect
Pursuit
Quick Attack
Razor Wind
Roost
Screech
Sky Attack
Sky Drop
Smack Down
Steel Wing
Substitute
Swift
Tailwind
Wing Attack​


JJayyFeather's team

Chandelure [F] [Jania]
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Type: Ghost / Fire

[Abilities]
Flash Fire (Passive): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Flame Body (Passive): This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator (Passive) [Hidden]: Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.​
[Stats]
HP: 90
Atk: 1-
Def: 3
SpA: 6
SpD: 3
Spe: 92+
+10% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 19
[Counters]
EC: 9/9
MC: 3
AC: 5/5
[Moves] [33|X]
PHYSICAL
Astonish

SPECIAL
Clear Smog
Dark Pulse
Ember
Energy Ball
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Heat Wave
Hex
Hidden Power [Electric]
Night Shade
Overheat
Psychic
Shadow Ball
Shock Wave
Smog
Solar Beam

OTHER
Acid Armor
Confuse Ray
Endure
Imprison
Minimize
Pain Split
Power Split
Protect
Rest
Sleep Talk
Spite
Taunt
Trick Room
Will-O-Wisp

RAID
Shadow Mend​

Camerupt [M] [Krakatoa]
Nature: Quiet
Type: Fire / Ground

[Abilities]
Magma Armor (Passive)
Solid Rock (Passive)
Anger Point (Passive) (H) (Unlocked)
Sheer Force (Toggle) (Mega)​
[Stats]
HP: 100
Atk: 4
Def: 3
SpA: 5+
SpD: 3
Spe: 34-
-10% Evasion
Size Class: 4
Weight Class: 6
Base Rank Total: 19​
[Mega Stats]
HP: 100
Atk: 5
Def: 4
SpA: 7+
SpD: 4
Spe: 17-
-10% Evasion
Size Class: 4
Weight Class: 7
Base Rank Total: 23​
EC: 6/6
MC: 17
AC: 5/5

[Moves] [51|80]
PHYSICAL
Body Slam
Bulldoze
Dig
Earthquake
Explosion
Facade
Fissure
Flame Charge
Giga Impact
Iron Head
Magnitude
Rock Slide
Secret Power
Self-Destruct
Stone Edge
Tackle
Take Down

SPECIAL
Ancient Power
Earth Power
Ember
Eruption
Fire Blast
Flame Burst
Flamethrower
Flash Cannon
Heat Wave
Hidden Power [Electric]
Hyper Beam
Incinerate
Lava Plume
Mud Bomb
Overheat
Snore
Solar Beam

OTHER
Amnesia
Endure
Focus Energy
Growl
Mimic
Nature Power
Protect
Rest
Roar
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Toxic
Will-O-Wisp
Yawn​
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Birkal in case you don't have this watched.

Imma puppet this round only to make sure we get the set up for the fight right. After this one it'll be more coaching/suggesting rather than telling.

Camerupt: [Mega Evolve] Sunny Day > Eruption
Chandelure: Heat Wave (Shaymin) > Fire Blast (Shaymin)

Use these:
Mollux: Eruption > Heal Pulse (Cawmodore)
Cawmodore: [Toggle Intimidate] Pluck > Belly Drum
Catch me on IRC and I'll explain the choice of orders (besides them being a slightly altered version of the orders I used with Fort).
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Venus: Eruption | Heal Pulse (Cawmodore)

Chester: [Intimidate] Pluck | Belly Drum
 
Round 1

Chester lunges at Shaymin, then backs off to bolster his fighting spirit. The enemy slashes him repeatedly with an ethereal blade, but Venus keeps him in relatively good shape. Meanwhile, Krakatoa intensifies the sunlight, allowing him and his Fire-type allies to go full throttle.

Yet, you can't help but feeling concerned for the miasma that seeps slowly over the wasteland... or the angered ghosts that rise from the desecrated soil!

(2)
Phantump (Add)
HP 30
Atk 4
Def 3
SpA 3
SpD 3
Spe 44
Size Class: 1
Weight Class: 1
Accuracy boost: +5%


Abilities: Natural Cure, Harvest


|Spe 88| HP 96/En 79
HP 100 / Atk 1 / Def 3 / SpA 5 / SpD 4 / Spe 88 (+9% Acc) | SC 3 / WC 3
Abilities: Dry Skin, Illuminate

|Spe 118| HP 69/En 67 (+6 Attack)
HP 90 / Atk 4 / Def 4 / SpA 3 / SpD 3 / Spe 118 | SC 3 / WC 3
Abilities: Keen Eye, Volt Absorb, Big Pecks

[
1] |Spe 92| HP 90/En 87
HP 90 / Atk 1 / Def 3 / SpA 6 / SpD 3 / Spe 92 (+10% Acc) | SC 2 / WC 3
Abilities: Flash Fire, Flame Body, Infiltrator | Glyph of Ominous Wind

[
1] |Spe 17| HP 100/En 84
HP 100 / Atk 5 / Def 4 (5) / SpA 7 / SpD 4 (5) / Spe 17 (-10% Eva) | SC 4 / WC 7
Abilities: Magma Armor, Solid Rock, Anger Point, Sheer Force | Glyph of Ominous Wind

HP 1265/1265 [100% HP | Spe 115], Verdant Shield (606 HP)
(1) HP 30/30 [100% HP]
(2) HP 30/30 [100% HP]
Sun: 3 rounds left

Camerupt evolved into Mega Camerupt!
Intimidate: toggled

Crit (1-625): 6305/10000
Pluck (Shaymin): (6 [BP] + 3 [STAB] - 3 [Stat Dif] + 3 [Ancient Amber]) * 1.5 = 14 damage, 3 energy

Crit (1-625): 5679/10000
Air Slash (Cawmodore): (8 [BP] + 4.5 [Stat Dif]) * 0.67 = 8 damage

Crit (1-625): 2533/10000
Burn (1-1000): 3479/10000

Heat Wave (Shaymin): (10 [BP] + 3 [STAB]+ 5 [Inherited Bishop's Mallet]) * 1.5 = 27 damage, 6 energy

Crit (1-625): 4366/10000
Eruption (Shaymin): (15 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Inherited Bishop's Mallet]) * 1.5 = 29 damage, 7 energy
Sunny Day: Sun for 4 rounds, 9 energy

---------------------------------------------------------------
Belly Drum: Cawmodore lost 27 HP and maxxed its attack, 30 energy

Crit (1-625): 2712/10000
Air Slash (Cawmodore): (8 [BP] + 4.5 [Stat Dif]) * 0.67 = 8 damage

Crit (1-625): 9492/10000
Burn (1-1000): 7362/10000

Fire Blast (Shaymin): (11 [BP] + 3 [STAB]+ 5 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 33 damage, 7 energy
Heal Pulse (Cawmodore): 22 HP restored, 14 energy

Crit (1-625): 3884/10000
Eruption (Shaymin): (15 [BP] + 3 [STAB] + 1 [Stat Dif] + 5 [Ancient Templar's Ward] + 3 [Sun]) * 1.5 = 41 damage, 7 energy

Sun for 3 more rounds

Withering Miasma (1): Everyone's maximum energy is reduced by 6

(1) A Phantump spawns!
(2) A Phantump spawns!
Aggro threshold: 78
60
51
41
35


Birkal JJayyFeather
 
Last edited:

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Venus: Fire Blast (Shaymin) | Heal Pulse (Cawmodore)

Chester: Pluck (Shaymin) | Sky Attack (Shaymin)
 
Last edited:
Round 2

With the two Phantump wiped away by Jania's burning wave, the rest of the team can keep focusing on the main enemy. Shaymin, however, follows its psychic assault on Chester with a burst of light that hits the Cawmodore as well as his team mates! And to make things worse, a much bigger ghost rises from the corrupted soil!


Trevenant (Add)
HP 100
Atk 5
Def 4
SpA 4
SpD 4
Spe 65
Size Class: 3
Weight Class: 3
Accuracy boost: +5%


Abilities: Natural Cure, Harvest

|Spe 88| HP 92/En 58
HP 100 / Atk 1 / Def 3 / SpA 5 / SpD 4 / Spe 88 (+9% Acc) | SC 3 / WC 3
Abilities: Dry Skin, Illuminate

|Spe 118| HP 73/En 55 (+6 Attack, -1 Sp. Defense)
HP 90 / Atk 4 / Def 4 / SpA 3 / SpD 3 / Spe 118 | SC 3 / WC 3
Abilities: Keen Eye, Volt Absorb, Big Pecks

[
1] |Spe 92| HP 83/En 74
HP 90 / Atk 1 / Def 3 / SpA 6 / SpD 3 / Spe 92 (+10% Acc) | SC 2 / WC 3
Abilities: Flash Fire, Flame Body, Infiltrator | Glyph of Ominous Wind

[
1] |Spe 17| HP 96/En 71
HP 100 / Atk 5 / Def 4 (5) / SpA 7 / SpD 4 (5) / Spe 17 (-10% Eva) | SC 4 / WC 7
Abilities: Magma Armor, Solid Rock, Anger Point, Sheer Force | Glyph of Ominous Wind

HP 1265/1265 [100% HP | Spe 115], Verdant Shield (374 HP)
HP 100/100 [100% HP | Spe 65]
(1) HP 0/30 [0% HP | Spe 44]
(2) HP 0/30 [0% HP | Spe 44]
Sun: 3 rounds left

Crit (1-625): 2984/10000
Pluck (Shaymin): (6 [BP] + 3 [STAB] - 3 [Stat Dif] + 3 [Ancient Amber]) * 1.5 + 12 [Stage Dif] = 26 damage, 3 energy

Crit (1-625): 2484/10000
SpD drop (1-1000): 419/10000

Psychic (Cawmodore): (9 [BP] + 4.5 [Stat Dif]) * 0.67 = 9 damage, -1 Sp. Defense

Crit (1-625): 7306/10000
Burn (1-1000): 2462/10000

Heat Wave (Shaymin): (10*0.75 [BP] + 3 [STAB] + 5 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 28 damage, 6 energy

Crit (1-625): 867/10000
Heat Wave (Phantump1): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 5 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 35 damage
(1) Phantump fainted!

Crit (1-625): 8642/10000
Heat Wave (Phantump2): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 5 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 35 damage
(2) Phantump fainted!

Crit (1-625): 4544/10000
Burn (1-1000): 6034/10000

Fire Blast (Shaymin): (11 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 28 damage, 7 energy

Crit (1-625): 8298/10000
Flamethrower (Shaymin): (9 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Sheer Force] + 5 [Ancient Templar's Ward] + 3 [Sun]) * 1.5 = 35 damage, 6 energy

Dry Skin: -2 HP
---------------------------------------------------------------
Cawmodore is glowing!

Target: 2/3, 2/2
Crit (1-625): 2712/10000[/I]
Dazzling Gleam (Cawmodore): (8*0.75 [BP] + 4.5 [Stat Dif]) * 0.67 + 2 [Stage Dif] = 9 damage

Crit (1-625): 6451/10000
Dazzling Gleam (Chandelure): (8*0.75 [BP] + 4.5 [Stat Dif]) * 0.67 = 7 damage

Crit (1-625): 9870/10000
Dazzling Gleam (Camerupt): (8*0.75 [BP] + 1.5 [Stat Dif] - 1 [Magma Armor]) * 0.67 = 4 damage

Crit (1-625): 326/10000
Burn (1-1000): 5042/10000

Fire Blast (Shaymin, Critical Hit): (11 [BP] + 3 [STAB]+ 5 [Inherited Bishop's Mallet] + 3 [Sun] + 3 [Crit]) * 1.5 = 38 damage, 7 energy
Heal Pulse (Cawmodore): 22 HP restored, 14 energy

Crit (1-625): 6532/10000
Eruption (Shaymin): (14 [BP] + 3 [STAB] + 1 [Stat Dif] + 5 [Ancient Templar's Ward] + 3 [Sun]) * 1.5 = 39 damage, 7 energy

Crit (1-1250): 7760/10000
Sky Attack (Shaymin): (14 [BP] + 3 [STAB] - 3 [Stat Dif] + 3 [Ancient Amber]) * 1.5 + 12 [Stage Dif] = 38 damage, 9 energy

Sun for 2 more rounds
Dry Skin: -2 HP
Withering Miasma (2): Everyone's maximum energy is reduced by 12

A Trevenant spawns!
Aggro threshold: 205
157
126
115
101


Birkal JJayyFeather
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Venus: Fire Blast (Trevenant) | Flamethrower (Shaymin)

Chester: Drill Peck (Trevenant) | Sky Attack (Shaymin)
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Chandelure: Flamethrower (Trevenant) > Fire Blast (Shaymin)

Mega Camerupt: Flamethrower (Trevenant) > Eruption
 
Round 3

The team immediately focuses fire on Trevenant, taking the ghastly tree down before it can cause any harm. However, not too soon after the team is back to the main enemy, more spectres spawn from the defiled ground!

|Spe 88| HP 88/En 45
HP 100 / Atk 1 / Def 3 / SpA 5 / SpD 4 / Spe 88 (+9% Acc) | SC 3 / WC 3
Abilities: Dry Skin, Illuminate

|Spe 118| HP 51/En 41 (+6 Attack)
HP 90 / Atk 4 / Def 4 / SpA 3 / SpD 3 / Spe 118 | SC 3 / WC 3
Abilities: Keen Eye, Volt Absorb, Big Pecks

[
1] |Spe 92| HP 83/En 61
HP 90 / Atk 1 / Def 3 / SpA 6 / SpD 3 / Spe 92 (+10% Acc) | SC 2 / WC 3
Abilities: Flash Fire, Flame Body, Infiltrator | Glyph of Ominous Wind

[
1] |Spe 17| HP 96/En 59
HP 100 / Atk 5 / Def 4 (5) / SpA 7 / SpD 4 (5) / Spe 17 (-10% Eva) | SC 4 / WC 7
Abilities: Magma Armor, Solid Rock, Anger Point, Sheer Force | Glyph of Ominous Wind

HP 1265/1265 [100% HP | Spe 115], Verdant Shield (239 HP)
HP 0/100 [0% HP | Spe 65]
(1) HP 30/30 [100% HP | Spe 44]
(2) HP 30/30 [100% HP | Spe 44]
Sun: 1 round left

Crit (1-625): 2984/10000
Drill Peck (Trevenant): (8 [BP] + 3 [STAB] + 3 [Ancient Amber]) * 1.5 + 12 [Stage Dif] = 33 damage, 5 energy

Crit (1-625): 5304/10000
Stats boost (1-1000): 5294/10000

Ominous Wind (Cawmodore): 6 [BP] + 4.5 [Stat Dif] + 2 [Stage Dif] = 13 damage

Crit (1-625): 6928/10000
Burn (1-1000): 2470/10000

Flamethrower (Trevenant): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 5 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 35 damage, 6 energy

Crit (1-625): 4070/10000
Fire Blast (Trevenant): (11 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 3 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 32 damage, 7 energy
Trevenant fainted!
Flamethrower (Trevenant): missed, 6 energy

Dry Skin: -2 HP
---------------------------------------------------------------
Cawmodore is glowing!

Crit (1-625): 5499/10000
Return (Cawmodore): (10 [BP] + 3 [Stat Dif]) * 0.67 = 9 damage

Crit (1-625): 3903/10000
Burn (1-1000): 8066/10000

Fire Blast (Shaymin): (11 [BP] + 3 [STAB] + 5 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 33 damage, 7 energy

Crit (1-625): 8262/10000
Burn (1-1000): 6865/10000

Flamethrower (Shaymin): (9 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 25 damage, 6 energy

Crit (1-625): 1436/10000
Eruption (Shaymin): (14 [BP] + 3 [STAB] + 1 [Stat Dif] + 5 [Ancient Templar's Ward] + 3 [Sun]) * 1.5 = 39 damage, 7 energy

Crit (1-1250): 5215/10000
Sky Attack (Shaymin): (14 [BP] + 3 [STAB] - 3 [Stat Dif] + 3 [Ancient Amber]) * 1.5 + 12 [Stage Dif] = 38 damage, 9 energy

Sun for 1 more round
Dry Skin: -2 HP
Withering Miasma (3): Everyone's maximum energy is reduced by 18

(1) A Phantump spawns!
(2) A Phantump spawns!
Aggro threshold: 279
214
159
154
126


Birkal JJayyFeather
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Chandelure: Heat Wave > Fire Blast (Shaymin)

Mega Camerupt: Flamethrower (Shaymin) > Eruption

Venus: Fire Blast (Shaymin) | Heal Pulse (Cawmodore)

Chester: Pluck (Shaymin) | Sky Attack (Shaymin)
Repeat these orders, but have Mollux use Flamethrower A1 and Heat Wave A2, both targeting Shaymin. This way we ensure we don't miss anything, and make sure the shield falls this round too.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Venus: Flamethrower (Shaymin) | Heat Wave (Shaymin)

Chester: Pluck (Shaymin) | Sky Attack (Shaymin)
 
Round 4

The two Phantump are easily swept away by the Chandelure's heated wind. Shaymin lets loose shock waves against Chester, but eventually the team manages to pierce through the enemy's shield.

|Spe 88| HP 84/En 29
HP 100 / Atk 1 / Def 3 / SpA 5 / SpD 4 / Spe 88 (+9% Acc) | SC 3 / WC 3
Abilities: Dry Skin, Illuminate

|Spe 118| HP 30/En 29 (+6 Attack)
HP 90 / Atk 4 / Def 4 / SpA 3 / SpD 3 / Spe 118 | SC 3 / WC 3
Abilities: Intimidate, Volt Absorb, Big Pecks

[
1] |Spe 92| HP 83/En 48
HP 90 / Atk 1 / Def 3 / SpA 6 / SpD 3 / Spe 92 (+10% Acc) | SC 2 / WC 3
Abilities: Flash Fire, Flame Body, Infiltrator | Glyph of Ominous Wind

[
1] |Spe 17| HP 96/En 46
HP 100 / Atk 5 / Def 4 (5) / SpA 7 / SpD 4 (5) / Spe 17 (-10% Eva) | SC 4 / WC 7
Abilities: Magma Armor, Solid Rock, Anger Point, Sheer Force | Glyph of Ominous Wind

HP 1260/1265 [99% HP | Spe 115], Burned (4a)
(1) HP 0/30 [0% HP | Spe 44]
(2) HP 0/30 [0% HP | Spe 44]
Sun: expired

Crit (1-625): 1728/10000
Pluck (Shaymin): (6 [BP] + 3 [STAB] - 3 [Stat Dif] + 3 [Ancient Amber]) * 1.5 + 12 [Stage Dif] = 26 damage, 3 energy

Crit (1-625): 9445/10000
SpD drop (1-4000): 6438/10000

Seed Flare (Cawmodore): (12 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 0.44 = 9 damage

Crit (1-625): 4616/10000
Burn (1-1000): 215/10000

Heat Wave (Shaymin): (10*0.75 [BP] + 3 [STAB] + 5 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 28 damage, Shaymin is burned, 6 energy

Crit (1-625): 9432/10000
Heat Wave (Phantump1): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 5 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 35 damage
(1) Phantump fainted!

Crit (1-625): 6840/10000
Heat Wave (Phantump2): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 5 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 35 damage
(2) Phantump fainted!

Crit (1-625): 6961/10000
Flamethrower (Shaymin): (9 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 25 damage, 6+4 energy

Crit (1-625): 6593/10000
Flamethrower (Shaymin): (9 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Sheer Force] + 5 [Ancient Templar's Ward] + 3 [Sun]) * 1.5 = 35 damage, 6 energy

Shaymin suffers 2 damage from the burn
Dry Skin: -2 HP
---------------------------------------------------------------
Cawmodore is glowing!

Crit (1-625): 6014/10000
Facade (Cawmodore): (14 [BP] + 3 [Stat Dif]) * 0.67 = 12 damage

Crit (1-625): 9219/10000
Fire Blast (Shaymin): (11 [BP] + 3 [STAB] + 5 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 33 damage, 7 energy

Crit (1-625): 845/10000
Heat Wave (Shaymin): (10 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Inherited Bishop's Mallet] + 3 [Sun]) * 1.5 = 26 damage, 6 energy

Crit (1-625): 628/10000
Eruption (Shaymin): (14 [BP] + 3 [STAB] + 1 [Stat Dif] + 5 [Ancient Templar's Ward] + 3 [Sun]) * 1.5 = 39 damage, 7 energy

Crit (1-1250): 9312/10000
Sky Attack (Shaymin): (14 [BP] + 3 [STAB] - 3 [Stat Dif] + 3 [Ancient Amber]) * 1.5 + 12 [Stage Dif] = 38 damage, 9 energy

Sun expired

Shaymin suffers 2 damage from the burn
Dry Skin: -2 HP
Withering Miasma (4): Everyone's maximum energy is reduced by 24
Aggro threshold: 437
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