Introduction
Hi there everyone, I'm a newbie at pokemon battling and this is my first competitive team, and it's a oh-so popular and oh-so common Rain Team! I'm sorry if you find yourself thinking "Sigh... another rain team?", but I'm quite fond of rain combos since it's one of the most flexible and synergized combos, so I hope you'd bear with me and have a look at my team, thank you!
Teambuilding Process
Of course, it's Pelipper. Politoed is already outclassed due to U-turn, Roost and Defog, and I've always liked Pelipper from the RS era, so it's a clear choice.
Next, I'm always fond of the idea of using perfect accuracy Hurricane and Thunder in rain team, and so I naturally choose Tapu Koko. Not only it has access to fast Electric Terrain Thunder to potentially sweep and fast Taunt, it also has fast U-turn/Volt Switch, which complements nicely with Pelipper's slower U-turn.
Next, a rain sweeper that abuses rain. Kingdra is one of the best choice due to its better than average SPA and Speed compared to other Swift Swimmers. It faces competition with Golduck somewhat due to their equal SPA and Speed, but Kingdra has better typing in my opinion and better bulk.
I always see at least two swift swimmers in a team, one Special and one Physical, with that in mind I went with Poliwrath, as it has equal attack stat to Kingdra and has good typing, both defensively and offensively.
Next, I need something to take care of my team's naturally electric and Grass weakness, so I went with Mamoswine, which immune to electric and can hit both types super effectively. I considered Marowak as it resists both types but it can't learn Stealth Rock at this time. :(
Lastly, a pokemon that patch up the rest of my team weaknesses, namely Psychic and Fairy. Mega Metagross fit the job since it resists both types and can Pursuit trap many Psychic pokes.
The Team
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 196 Def / 64 SpD
Bold Nature
IVs: 0 Atk
- Scald / Defog
- Hurricane / Defog
- Roost
- U-turn
Tapu Koko @ Life Orb
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Dazzling Gleam / Nature's Madness
- U-turn
- Taunt
Kingdra @ Choice Specs
Ability: Swift Swim
EVs: 48 HP / 252 SpA / 208 Spe
Timid Nature
OR
EVs: 28 HP / 252 SpA / 228 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Draco Meteor
- Scald
- Ice Beam
Poliwrath @ Normalium Z
Ability: Swift Swim
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Belly Drum
- Waterfall
- Brick Break / Poison Jab
- Rock Slide / Earthquake
His moveset is one that I really need to spend time thinking through. I want him to be able to hit all threats after the Belly Drum boost, even those with two typings, neutrally. As he can't afford to not kill and get hit.
I saw a set that use Waterfall, Brick Break, and Ice Punch, while this seems to be a perfect coverage against all types, it's walled by Water pokes that resists Fighting, like Mantine, Toxapex, and Primarina.
Then I opted to use Earthquake and Return, opting to let go his other STAB for a perfect coverage, but then I realized he's walled by Grass/Ghost types like Decidueye and Trevenant.
Finally I found two sets of perfect neutral for all double types, namely Waterfall/Brick Break/Rock Slide, and Waterfall/Poison Jab/Earthquake. Currently I'm using the first, but I might change it depending on the metagame, thoughts?
At first, Poliwrath is my main sweeper and one that I heavily support with my entire team, but after a few testing he's not that reliable and can be outsped by a 110 base speed scarf user like Gengar, but I do want to use him better!
Mamoswine @ Focus Sash
Ability: Oblivious
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Ice Shard
- Earthquake
- Icicle Crash
Metagross-Mega @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Earthquake
- Pursuit
Honestly I'm on a verge of swapping it for Scizor or Kartana, Scizor has similar offense and bulk and better typing to check those threats, while Kartana also has a better typing plus Defog. Oh if only Scizor learns Defog now. :(
Other Option
Other than the options I listed above, here's another option I had in mind:
Band Kingdra and Specs Golduck instead of Specs Kingdra and Belly Drum Poliwrath.
Conclusion
Now that you've seen my team, you can see that I don't have a good Defogger and Rapid Spinner. My team isn't weak to Stealth Rock in general but there's one time when my Pelipper was KO'd by a Stealth Rock and didn't activate Drizzle. So the question is: is a Hazard Remover necessary for my team?
And then here's a threatlist I found while testing my team:
Scarfed Pheromosa and other faster threats. Like I said above, I used Timid on Kingdra to outsped Pheromosa, but should scarfed Phero chose to maximizes its speed with Nature and EVs, there's no hope of outspeeding her. :(
Marowak, Chandelure, and Mimikyu might be a good counter due to their typing, but I don't really know.
*PS. Scarfed Gengar outspeed Wrath, but can be put down with Kingdra, dunno about Latios though, would Draco Meteor be enough to stop them?
Tapu Lele and other Shadow Ball Psychic Pokemon. They can wreck my Metagross and proceed to hit my entire team either with their STABs or coverage moves. :(
Focus sash pokes or pokemon with ability to avoid OHKOes. They can stop Poliwrath's wrath easily as its HP is already cut in half.
SubPunch Buzzwole carrying Thunder Punch. Yeah, thought I could stop it with Peilipper. :(
Tapu Koko might be a good counter though but I've only encountered him once, I've won but haven't collected enough data from it.
Storm Drain Gastrodon and other water immune pokes.
Other water pokes that can take advantage of rain (almost swept by Primarina because I didn't expect her to be so powerful).
Well that's all folks, I hope you like my team and have some ideas to make it better. :)
Thank you!
Importable, don't forget to edit Kingdra's and others' stats as you see fit!
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 196 Def / 64 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Hurricane
- Roost
- U-turn
Tapu Koko @ Life Orb
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Dazzling Gleam
- U-turn
- Taunt
Kingdra @ Choice Specs
Ability: Swift Swim
EVs: 48 HP / 252 SpA / 208 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Draco Meteor
- Scald
- Ice Beam
Poliwrath @ Normalium Z
Ability: Swift Swim
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Belly Drum
- Waterfall
- Brick Break
- Rock Slide
Mamoswine @ Focus Sash
Ability: Oblivious
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Ice Shard
- Earthquake
- Icicle Crash
Metagross-Mega @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Earthquake
- Pursuit
Ability: Drizzle
EVs: 248 HP / 196 Def / 64 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Hurricane
- Roost
- U-turn
Tapu Koko @ Life Orb
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Dazzling Gleam
- U-turn
- Taunt
Kingdra @ Choice Specs
Ability: Swift Swim
EVs: 48 HP / 252 SpA / 208 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Draco Meteor
- Scald
- Ice Beam
Poliwrath @ Normalium Z
Ability: Swift Swim
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Belly Drum
- Waterfall
- Brick Break
- Rock Slide
Mamoswine @ Focus Sash
Ability: Oblivious
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Ice Shard
- Earthquake
- Icicle Crash
Metagross-Mega @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Earthquake
- Pursuit
EDIT:
This team struggles heavily against Trick Room team, I've managed to sent Tapu Koko as a lead when I spotted a setter, but either they outright KO'd Koko and set Trick Room after (Necrozma, Magearna), or they're immune to Taunt using either Oblivious or Mental Herb.
Any tips and advice against Trick Room teams like those? Specifically how to prevent and how to survive inside Trick Room. Been thinking of using Skarmory or Celesteela to stall but that's about it.
UPDATE:
So I've tried some things, even tried an Assault Vest Metagross (yeah, no mega, bad choice), and came to conclusion I should just replace Megagross with Mega Scizor, yeah. Here's the new mon, it's a standard Pursuit set to trap those problematic pokes. I had success wearing down Gross, Lele, and Fini using Pursuit whenever Scizor comes in (though requires lots of predictions), and handle some faster or bulky threats my other mon can't. Also Roost is perfect to stall some turns. Need further playtesting with it to be certain though, and I also haven't tried Kartana yet.
Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 84 Atk / 176 SpD
Adamant Nature
- Pursuit
- Bullet Punch
- U-turn
- Roost
UPDATED TEAM
Okay here's the updated team, but now that I think about it the team's most problematic weaknesses has changed from Electric into Ground (and Freeze Dry), so I guess I'd need to change Mamoswine into something else? Or perhaps that'd make him even better suited as a suicide lead since I won't need his electric immunity as much as before.
EDIT:
Nah, immunity is immunity, still needs him a lot.
SPECIAL THANKS
Thank you for guan123, Matteo Zoni, and Psycho_Sunshine for the helpful insights and advice!
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