Monotype First Fire Mono

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I'm not a heavy competitive player, so my knowledge of Pokémon's competitive intricacies is fairly limited. But I like to battle for fun, and I built a Fire Monotype team in Showdown that I've been playing with. I've switched out a couple of mons and moves as I've played, and I'm not completely satisfied with it, so I'd like some advice on how to improve it.

Charizard @ Charizardite Y
Ability: Drought
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Dragon Pulse
- Roost

Infernape @ Choice Band
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fire Punch
- Thunder Punch
- Mach Punch
- Aerial Ace

Volcarona @ Buginium Z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Quiver Dance
- Bug Buzz
- Fire Blast
- Giga Drain

Salazzle @ Choice Scarf
Ability: Corrosion
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Toxic
- Sludge Wave
- Flamethrower
- Hidden Power [Ice]

Torkoal @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Rapid Spin
- Yawn
- Flamethrower

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Earthquake
- Eruption
- Flash Cannon
- Stone Edge
 

IronBullet

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I'm locking your RMT for the time being as your descriptions are lacking and not up to the standard required by the forum rules. You need to provide in-depth descriptions for each Pokemon to explain their roles. Please read the rules carefully and take a look at RMTs in Team Showcase to see the level of detail we require. PM me with updated descriptions and I'll be happy to unlock this.
 
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