Pet Mod Expansions (Slate 6 Submissions)

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
Name: Sylvare (sylph + corruption of silver)
Typing: Steel
Abilities: Battle Armor / Misty Surge / Iron Barbs
Stats: 105 / 98 / 86 / 48 / 102 / 91 (530)
weight: 500
Notable Moves:
Anchor Shot, Heavy Slam, Heat Crash, Power Whip, Knock Off, Play Rough, Body Press, Steel Roller
Stealth Rock, Spikes, Jungle Healing, Bulk Up, Iron Defense, Roar
Aerial Ace,After You,Ally Switch,Attract,Body Slam,Brick Break,Bulldoze,Calm Mind,Captivate,Charm,Confide,Covet,Dazzling Gleam,Double Team,Draining Kiss,Dream Eater,Earthquake,Echoed Voice,Encore,Endeavor,Endure,Energy Ball,Facade,Fake Tears,Flash,Flash Cannon,Fling,Frustration,Giga Impact,Grass Knot,Gyro Ball,Headbutt,Heal Bell,Helping Hand,Hidden Power,Hyper Beam,Hyper Voice,Iron Defense,Iron Head,Last Resort,Light Screen,Magic Coat,Magnet Rise,Mega Kick,Mega Punch,Metal Claw,Metal Sound,Mimic,Misty Explosion,Misty Terrain,Moonblast,Natural Gift,Play Rough,Protect,Psych Up,Psychic,Rain Dance,Reflect,Rest,Return,Rock Slide,Rock Smash,Rock Tomb,Round,Safeguard,Sandstorm,Screech,Secret Power,Shadow Ball,Sleep Talk,Snore,Solar Beam,Stealth Rock,Steel Beam,Steel Roller,Stored Power,Substitute,Sunny Day,Swagger,Tackle,Taunt,Telekinesis,Thief,Thunder Wave,Thunderbolt,Toxic,Trick,Wonder Room,Work Up
Move Name: Hunker Down
Category: Status
Type: Rock
Effect(s): Traps user, heals it for 1/4 max HP, and raises its SpD by 2.
Attributes: Snatch
Explanation: niche option for body press sets
Explanation: hey look its an actually defensive steel

Name: Saevus (autogenerated)
Typing: Dragon / Fairy
Abilities: Frisk / Natural Cure / Pixilate
Stats: 107 / 97 / 89 / 79 / 89 / 59 (520)
weight: 31
Notable Moves:
Body Slam, Return, Earthquake, Dragon Hammer, Dragon Tail
Boomburst, Earth Power, Flamethrower, Thunderbolt
Wish, Defog, Trick, Heal Bell, Bulk Up
Aerial Ace,After You,Ally Switch,Aqua Tail,Attract,Bite,Body Slam,Breaking Swipe,Brick Break,Brutal Swing,Bulldoze,Captivate,Charm,Confide,Covet,Crunch,Cut,Dazzling Gleam,Double Team,Draco Meteor,Dragon Breath,Dragon Claw,Dragon Pulse,Dragon Rage,Dragon Rush,Dragon Tail,Draining Kiss,Dream Eater,Dual Wingbeat,Earth Power,Earthquake,Echoed Voice,Encore,Endeavor,Endure,Energy Ball,Facade,Fake Tears,Fire Blast,Flamethrower,Flash,Fling,Fly,Focus Blast,Frustration,Giga Impact,Grass Knot,Headbutt,Heal Bell,Helping Hand,Hidden Power,Hone Claws,Hyper Beam,Hyper Voice,Incinerate,Iron Head,Iron Tail,Laser Focus,Last Resort,Light Screen,Magic Coat,Mega Kick,Mega Punch,Mimic,Misty Explosion,Misty Terrain,Moonblast,Natural Gift,Outrage,Payback,Play Rough,Protect,Psych Up,Psychic,Rain Dance,Reflect,Rest,Return,Roar,Rock Slide,Rock Smash,Rock Tomb,Round,Safeguard,Scale Shot,Scary Face,Secret Power,Shadow Ball,Shadow Claw,Shock Wave,Sleep Talk,Snore,Solar Beam,Stone Edge,Stored Power,Strength,Substitute,Sunny Day,Swagger,Swift,Tackle,Taunt,Telekinesis,Thief,Thunder Wave,Thunderbolt,Toxic,Trick,Twister,Wonder Room,Work Up
Move Name: Sonic Burst
Category: Special
Type: Normal
Base Power: 80
Accuracy: -
Effect(s): +2 Priority. Can't miss.
Attributes: Protect, Mirror, Contact
Explanation: 1-time special espeed.
Explanation: multiuse fairy. you can use it as a cleric/defensive pivot or a specs breaker or some bulk up thing.

Name: Skerpent (autogenerated but could be a corruption of scurry + serpent)
Typing: Bug / Poison
Abilities: Shield Dust / Compoundeyes / Tinted Lens
Stats: 70/100/70/80/70/110 (500)
weight: 25
Notable Moves:
U-Turn, Megahorn, Poison Jab, Knock Off
Bug Buzz, Sludge Bomb, Giga Drain
Quiver Dance, Heal Order, Taunt, Glare
Aerial Ace,Attract,Bide,Bind,Body Slam,Bug Bite,Bug Buzz,Captivate,Confide,Constrict,Curse,Cut,Double Team,Double-Edge,Dragon Tail,Electroweb,Endure,Energy Ball,Facade,Flash,Frustration,Giga Drain,Giga Impact,Headbutt,Hidden Power,Hyper Beam,Infestation,Iron Defense,Knock Off,Leech Life,Light Screen,Mega Drain,Mimic,Natural Gift,Payback,Poison Jab,Poison Sting,Poison Tail,Protect,Rage,Rain Dance,Rest,Return,Round,Screech,Secret Power,Shadow Ball,Signal Beam,Skitter Smack,Sleep Talk,Sludge Bomb,Sludge Wave,Snore,Solar Beam,String Shot,Struggle Bug,Substitute,Sunny Day,Swagger,Swift,Tail Whip,Take Down,Taunt,Thief,Torment,Toxic,Toxic Spikes,U-Turn,Venom Drench,Venoshock,Wrap,X-Scissor
Move Name: Savage Whip
Category: Physical
Type: Bug
Base Power: 100
Accuracy: 80
Effect(s): 100% chance to poison the target.
Attributes: Protect, Mirror, Contact
Explanation: poison the uhhhh something.
Explanation: le uturn bot. also fast bug type.
 
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Name: Stratosfae (resubmission)
Typing:
/

Abilities: Gale Wings / Frisk / Wonder Skin
Stats: 91 / 62 / 72 / 108 / 80 / 137 (550)
Notable Moves:

Moonblast, Hurricane, Ice Beam, Air Slash, Hidden Power, Flash Cannon
Roost, Defog, Encore, Toxic, Thunder Wave
Moonblast, Hurricane, Ice Beam, Air Slash, Hidden Power, Flash Cannon, Roost, Defog, Encore, Toxic, Thunder Wave, Dazzling Gleam, Icy Wind, Tailwind, Extreme Speed, Blizzard, Play Rough, Solar Beam, Charm, Amnesia, Aerial Ace, Draining Kiss, Fairy Wind, Rain Dance, Sunny Day, Haze, Hyper Voice, Sky Attack, Bestow, Gust, Agility, Hail, Air Cutter, Uproar, Morning Sun, Last Resort, Flash, Swift, Ominous Wind, Razor Wind, Silver Wind, Signal Beam, Echoed Voice, universal moves
Weight: 2 kg
Explanation: This is a resub of an earlier mon that I think would fit well. The following changes were made:
  • Removed Thunderbolt and Electric coverage so that Skyrider can check it better
  • Significant nerf to the speed stat (it's still faster than Tusquoka with a Modest nature by one point)
  • Gained Hidden Power as weaker coverage as well as Flash Cannon for a niche option against Baloon
This mon would be a fast revenge killer and pivot. It has a great STAB combo currently only resisted by Skyrider, but as things progress we could see more type combos that beat it. While it's a bit more offensively diverse than Eneryth, it can't pivot multiple times a match. It's also reliant on Gale Wings, and once that breaks it's not fast enough to beat some boosted threats. Notably, it is also fairly weak, being potentially tanked by Baloon or Gladiarbor. Without Specs, it can even fail to 2HKO bulky Rapteroid which is a point against it too. But it would still be a great pick for offense, or against opposing offense.
Move Name: Slipstream Reversal
Category: Special
Type:

Base Power: 90
Accuracy: 100
Effect(s): 100% to lower the target's Attack by 1 stage. The user switches out to a teammate.
Explanation: You can pivot.... once. This is a great move that can ease prediction in a tough situation and can let this mon gain momentum against its checks. You can use this as a safer revenge killing tool with Gale Wings due to having better accuracy than Hurricane and switching the mon out after, and the attack-lowering effect can potentially help halt a sweep and ease into a potential switch-in. Overall, this move adds a lot of potential utility and can be used in a few different ways.

Name: Mirrorgeist
Typing:
/

Abilities: Prism Armor / Electric Surge / Static
Stats: 63 / 85 / 131 / 131 / 85 / 63 (558)
Notable Moves:
Poltergeist, Heavy Slam
Shadow Ball, Rising Voltage, Volt Switch, Discharge, Doom Desire, Thunderbolt, Flash Cannon, Hex, Dazzling Gleam
Court Change, Thunder Wave, Magnet Rise, Autotomize, Imprison, Topsy-Turvy
Poltergeist, Heavy Slam, Shadow Ball, Rising Voltage, Volt Switch, Discharge, Doom Desire, Thunderbolt, Flash Cannon, Hex, Dazzling Gleam, Court Change, Thunder Wave, Magnet Rise, Autotomize, Imprison, Topsy-Turvy, Steel Beam, Reflect, Light Screen, Mirror Coat, Mirror Shot, Metal Burst, Astonish, Iron Head, Curse, Grudge, Destiny Bond, Gyro Ball, Magic Coat, Electric Terrain, Gravity, Flash, Hyper Beam, Lock-On, Laser Focus, Dark Pulse, Rain Dance, Bounce, Spark, Shock Wave, Zap Cannon, Mimic, Night Shade, Shadow Sneak, Embargo, Fake Tears, Flatter, Payback, Thief, Sucker Punch, Swagger, universal moves
Weight: 220 kg
Explanation: This take on a bulky steel is designed to have as good of a matchup against Gladiarbor as possible, while still having a mediocre matchup against Showmandril (since I don't think that think deserves a hard counter). While it doesn't have consistent recovery or conventional utility and isn't a typical defensive mon, it has plenty of bulk and great offensive presence. Static and Prism Armor let it tank hits from Tusquoka, Gladiarbor, and Skyrider especially well. It's not as great against threats like Capsaken, Threedy, and Amvip as Prism Armor isn't always enough to mitigate its weaknesses in the long term. It also has some pretty exploitable speed and SpDef, although it does prevent STAB-only Animeleon from running away with the game. In terms of utility, the main thing this brings is Court Change, a pretty unique momentum swapping option, although it could be tough to use against Capsaken or Threedy. Doom Desire is also a great move for a pivot and can assist a wallbreaker well.
Move Name: True Reflection
Category: Status
Type:

Base Power:
Accuracy: --
Attributes:
Effect(s): The user transforms into the foe, and is fully healed.
Explanation: It's Z-transform! This is a pretty useful move if just for the heal alone. But the transformation means it's also not a momentum sink on choiced sets. However, it can come with drawbacks. Transforming into the opponent can make you kinda vulnerable, especially since your base HP stat isn't all that high.
 
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I’m back!
First, the standard resub of my favorite mon
Name: Garghul (gargoyle+corruption of ghoul)
Typing: Rock/Dark
Abilities: Rock Head / Cursed Body (HA: Disguise)
Stats: 90/50/130/90/100/60 (520)
Notable Moves: Stealth Rock, Power Gem, Head Smash, Crunch, Dark Pulse, Foul Play, Taunt, Knock Off, Parting Shot, Curse, Shadow Ball, Poltergeist
Flavor Moves: Ancient Power, Assurance, Astonish, Aura Sphere, Beat Up, Bite, Body Press, Body Slam, Brick Break, Brutal Swing, Bulldoze, Counter, Destiny Bond, Dig, Disable, Double Edge, Drain Punch, Drill Run, Earth Power, Earthquake, Encore, Endeavor, Endure, Explosion, Fake Out, Fake Tears, False Swipe, Final Gambit, Fire Punch, Flail, Flamethrower, Flatter, Fling, Focus Blast, Glare, Growl, Grudge, Hex, Hone Claws, Ice Beam, Ice Punch, Lash Out, Lick, Memento, Metronome, Nasty Plot, Night Slash, Payback, Phantom Force, Power Trip, Power Up Punch, Quick Attack, Rest, Rock Blast, Rock Polish, Rock Slide, Rock Throw, Rock Tomb, Rollout, Scary Face, Screech, Self Destruct, Shadow Claw, Shadow Sneak, Slam, Slash, Spikes, Stomping Tantrum, Stone Edge, Strength, Struggle, Sucker Punch, Switcheroo, Thief, Throat Chop, Thunderbolt, Thunder Punch, Torment
Weight: 66 kg
Explanation: Heavily inspired by Aegislash, this is a slow tank and Stealth Rock setter that can take a lot of hits but can’t hit very hard. Cursed Body can really hurt, or disguise lets you get either your signature move or Stealth Rocks out without getting hit, and then shifts you into a monstrous attacker
Alternate Form
Name
: Garghul-Enraged
Typing: Ghost/Dark
Abilities: Rock Head / Sheer Force (HA: Tough Claws
Stats: 60/130/50/100/90/90 (520)
Weight: 60 kg
Explanation: The idea behind this is that Garghul, being a gargoyle, has moved off its pedestal to attack. This results in the stats completely flipping, resulting in a fast physical attacker
Move Name: Sudden Strike
Category: Physical
Type: Dark
Base Power: 60
Accuracy: 100%
Effect(s): This move can only be used on the first turn this Pokémon is sent out. Almost always goes first (+2 Priority). Changes user into Garghul-Enraged if they haven’t already and raises their speed by 2 stages.
Attributes: Contact, Bypasses Protect
Explanation: A move that almost completely changes the Pokémon into a fast physical attacker, however only being usable on your first turn really hurts any defensive or Stealth Rocks strategy if you decide to use it.
And now, time for a new mon that isn’t as much of a dumpster fire as last time (hopefully)
Name: Spirimental-Shielded (spirit+elemental/mental, also sounds like experimental)
Typing: Psychic
Abilities: Shell Armor, Psychic Surge, Shields Down
Stats: 110/60/90/80/120/70 (530)
Notable Moves: Light Screen, Reflect, Aurora Veil, Protect, Haze, Will’o Wisp, Ice Beam, Flamethrower, Fire Blast, Blizzard, Shell Smash, Stealth Rock
Flavor Moves: Agility, Ally Switch, Aurora Beam, Avalanche, Body Slam, Burn Up, Burning Jealousy, Calm Mind, Confusion, Cosmic Power, Confusion, Destiny Bond, Disable, Ember, Fire Spin, Flame Charge, Freeze Dry, Hail, Heat Wave, Ice Shard, Icicle Spear, Icy Wind, Incinerate, Inferno, Mist, Powder Snow, Psybeam, Psychic, Rest, Shadow Ball, Sunny Day
Weight: 15kg
Explanation: Defensive Psychic type that is the form Shields Down starts in
Name: Spirimental
Typing: Fire/Ice
Abilities: Flash Fire, Ice Scales, Shields Down
Stats: 110/90/60/120/80/70 (530)
Weight: 15kg
Explanation: Again, I have made a defensive mon that becomes offensive, don’t know why I keep doing this
Move Name: Elemental Explosion
Category: Special
Type: Ice
Base Power: 300
Accuracy: 100%
Effect(s): If in Shielded form, this move is Psychic type and uses the user’s special defense instead of attack. The user faints.
Attributes: Hits all Pokémon
Explanation: The biggest of all nuke moves, if you use it something is gonna go down with you, regardless of what form you’re in
 
Resubbing Avalugg 2
Name: Hikkorpse
Typing: Ice / Poison
Abilities: Mummy / Iron Barbs / Solid Rock
Stats: 124/ 94 / 164 / 44 / 74 / 44 (BST:544)
Notable Moves:
Avalanche, Body Press, Earthquake, Gunk Shot, Gyro Ball, Icicle Crash, Poison Jab, Rapid Spin, Rock Slide, Stone Edge
Blizzard, Flash Cannon, Ice Beam, Sludge Bomb, Sludge Wave
Acid Armor, Curse, Haze, Protect, Recover, Roar, Rock Polish, Substitute, Stealth Rocks, Toxic,
Flavor Moves: Every move in Avalugg's usually useless moves category + Sludge, Spite, Memento, Acid Spray
Move Name: Hyporthermia
Category: Status
Type: Ice
Accuracy: 100
Effect(s): Removes all stat changes in the field. If it successfully removes any stat changes from the target then the target is blocked and inmobilised for 5 turns.
Attributes: Priority, other status stuff.
Explanation: Now acts as a stronger haze that although limited, can seriously scare out physical setup sweepers, especially those that fear toxic. Can allow hikkorpse to get free healing, rocks or even spins as it force them out.
Explanation: Essentially Avalugg but with actual abilities and more special bulk at the cost of less physical bulk. Spins, sets rocks and is overall very tanky with the posibility of making physical attackers lose their abilites, which can ruin some mons like tusquoka, shinamako and turbulusk. Otherwise held back by shit defensive typing and an extremely situational fifth move. Replaced Poison Point with barbs since we have a surprisingly high amount of poison inmune mons in the meta + allows to always get the toxic instead of normal poison.
 
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zxgzxg

scrabble
is a Forum Moderator
Pokemon: Woodpacker
Typing:

Ability: Sap Sipper / Iron Fist / Contrary
Stats: 70 / 118 / 100 / 68 / 40 / 54
Moves:
Physical: Brave Bird, Close Combat, Drain Punch, Hammer Arm, Ice Punch, Mach Punch, Poison Jab, Thunder Punch, U-turn, Wood Hammer​
Special: Focus Blast, Giga Drain, Hyper Voice, Leaf Storm​
Status: Bulk Up, Roost, Strength Sap​
Timber Traps |
| Physical | 180 | 100 | Combines Grass-type in its effectiveness​
Description: funny mon

Pokemon: Plasmaiden
Type:

Abilities: Bulletproof / Solar Power / Drought
Stats: 101 / 40 / 113 / 70 / 129 / 40
Moves:
Physical:
Fire Punch, Flare Blitz, Thunder Punch, Wild Charge
Special: Draining Kiss, Discharge, Fire Blast, Fire Spin, Lava Plume, Overheat, Parabolic Charge, Solar Beam, Thunderbolt, Volt Switch
Status: Morning Sun, Thunder Wave, Will-O-Wisp
+AUM
Supernova |
| Special | 150 | 100 | The user depletes all its PP.

Description: funny mon 2. amazing special wall except for the fact that it takes 1/8th chip every turn.
 
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Tapler

Coral Bitch
is a Top Social Media Contributor
(note: I'm not adding flavour moves to these things right now because I tend to spend way too long on it, I'll add them to a mon if it gets in)

Name: Fraydia
Typing:

Abilities: Volt Absorb / Iron Barbs
Stats: 100 / 80 / 100 / 120 / 100 / 40 [BST: 540]
Notable Moves: Discharge, Energy Ball, Flash Cannon, Overheat, Pain Split, Rapid Spin, Spikes, Thunderbolt, Volt Switch
Intended Roles: Slow Pivot, Spinner, Hazard Setter, AV
|
| 40 bp | 100% acc | 1pp
If the target survives, sets the GMax Steelsurge hazard on their side of the field.
Priority: 0 | Targets one adjacent foe

Name: Avadice
Typing:

Abilities: Super Luck / Serene Grace / Prankster
Stats: 135 / 43 / 65 / 126 / 45 / 66 [BST: 480]
Notable Moves: Calm Mind, Dark Pulse, Dazzling Gleam, Focus Blast, Light Screen, Nature Power, Recover, Reflect, Stored Power, Taunt, Thunder Wave
Intended Roles: Priority (Prankster Nature Power), Calm Mind, Screens Lead, RNGesus
|
| - acc | 1pp
The user calls one random move from each other Pokemon on its team in a random order, then faints. (Expansion moves, moves that are uncallable by Assist in Gen 7, and Obstruct are uncallable by this move. If the user faints partway through using this move, it does not call moves from the remainder of the team. If a teammate has no callable moves, they are skipped over. If no teammates have callable moves, this move fails.)
Priority: 0 | Targets the user
 
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Mossy Sandwich

Gunning for the top
is a Community Contributoris a Tiering Contributor
UUPL Champion
Resub

Name: Stilk
Typing: Bug/Steel
Abilities: Shield Dust/Levitate/(Light Metal)
Stats: 85/65/75/85/115/85 (510 BST)
Notable Moves: Bug Buzz, Defog, Flash Cannon, Roost, Quiver Dance, U-Turn, All Universal TMs
Flavor Moves: Bug Bite, Electroweb, Giga Impact, Harden, Hyper Beam, Iron Defense, Metal Sound, Steel Roller, String Shot, Once again lazy man feels too lazy to add more moves unless the mon wins
Weight: 56,7kgs
Explanation: apparently this would be good in this meta

Move Name: Powdered Wind
Category: Special
Type: Flying
Base Power: 100
Accuracy: 100
Effect(s): Applies Powder effect to both sides for 3 turns.
Attributes: Nay
Explanation: This isn't a very strong custom move, but Powder pretty much removes Stilk's fire weakness, making fire moves blow up in their user's face. This isn't a very easy to use effect though, as Stilk's speed isn't that great and it's unlikely to invest into it, so it can't use it on reaction when facing an opposing offensive fire type. Powdered Wind can however be used to scout for Fire coverage on slower mons or to stop your opponent from getting an advantage by using it as they switch to their fire types. Again, it's not an especially strong move, but it's supposed to be nothing more than a nice option for a pokemon with strong basic options.
 
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DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Voting has begun!

In addition, so the slates aren't completely monotonous, I may start giving people ideas when each slate starts. Kinda like slates but nothing you HAVE to follow, just if you want an idea or want to know what the meta needs.
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Winners! (sheet will be updated / next slate will be posted tomorrow)


Name: Skerpent (autogenerated but could be a corruption of scurry + serpent)
Typing: Bug / Poison
Abilities: Shield Dust / Compoundeyes / Tinted Lens
Stats: 70/100/70/80/70/110 (500)
weight: 25
Notable Moves:
U-Turn, Megahorn, Poison Jab, Knock Off
Bug Buzz, Sludge Bomb, Giga Drain
Quiver Dance, Heal Order, Taunt, Glare
Aerial Ace,Attract,Bide,Bind,Body Slam,Bug Bite,Bug Buzz,Captivate,Confide,Constrict,Curse,Cut,Double Team,Double-Edge,Dragon Tail,Electroweb,Endure,Energy Ball,Facade,Flash,Frustration,Giga Drain,Giga Impact,Headbutt,Hidden Power,Hyper Beam,Infestation,Iron Defense,Knock Off,Leech Life,Light Screen,Mega Drain,Mimic,Natural Gift,Payback,Poison Jab,Poison Sting,Poison Tail,Protect,Rage,Rain Dance,Rest,Return,Round,Screech,Secret Power,Shadow Ball,Signal Beam,Skitter Smack,Sleep Talk,Sludge Bomb,Sludge Wave,Snore,Solar Beam,String Shot,Struggle Bug,Substitute,Sunny Day,Swagger,Swift,Tail Whip,Take Down,Taunt,Thief,Torment,Toxic,Toxic Spikes,U-Turn,Venom Drench,Venoshock,Wrap,X-Scissor
Move Name: Savage Whip
Category: Physical
Type: Bug
Base Power: 100
Accuracy: 80
Effect(s): 100% chance to poison the target.
Attributes: Protect, Mirror, Contact
Explanation: poison the uhhhh something.
Explanation: le uturn bot. also fast bug type.
Name: Avadice
Typing:

Abilities: Super Luck / Serene Grace / Prankster
Stats: 135 / 43 / 65 / 126 / 45 / 66 [BST: 480]
Notable Moves: Calm Mind, Dark Pulse, Dazzling Gleam, Focus Blast, Light Screen, Nature Power, Recover, Reflect, Stored Power, Taunt, Thunder Wave
Intended Roles: Priority (Prankster Nature Power), Calm Mind, Screens Lead, RNGesus
|
| - acc | 1pp
The user calls one random move from each other Pokemon on its team in a random order, then faints. (Expansion moves, moves that are uncallable by Assist in Gen 7, and Obstruct are uncallable by this move. If the user faints partway through using this move, it does not call moves from the remainder of the team. If a teammate has no callable moves, they are skipped over. If no teammates have callable moves, this move fails.)
Priority: 0 | Targets the user
Name: Saevus (autogenerated)
Typing: Dragon / Fairy
Abilities: Frisk / Natural Cure / Pixilate
Stats: 107 / 97 / 89 / 79 / 89 / 59 (520)
weight: 31
Notable Moves:
Body Slam, Return, Earthquake, Dragon Hammer, Dragon Tail
Boomburst, Earth Power, Flamethrower, Thunderbolt
Wish, Defog, Trick, Heal Bell, Bulk Up
Aerial Ace,After You,Ally Switch,Aqua Tail,Attract,Bite,Body Slam,Breaking Swipe,Brick Break,Brutal Swing,Bulldoze,Captivate,Charm,Confide,Covet,Crunch,Cut,Dazzling Gleam,Double Team,Draco Meteor,Dragon Breath,Dragon Claw,Dragon Pulse,Dragon Rage,Dragon Rush,Dragon Tail,Draining Kiss,Dream Eater,Dual Wingbeat,Earth Power,Earthquake,Echoed Voice,Encore,Endeavor,Endure,Energy Ball,Facade,Fake Tears,Fire Blast,Flamethrower,Flash,Fling,Fly,Focus Blast,Frustration,Giga Impact,Grass Knot,Headbutt,Heal Bell,Helping Hand,Hidden Power,Hone Claws,Hyper Beam,Hyper Voice,Incinerate,Iron Head,Iron Tail,Laser Focus,Last Resort,Light Screen,Magic Coat,Mega Kick,Mega Punch,Mimic,Misty Explosion,Misty Terrain,Moonblast,Natural Gift,Outrage,Payback,Play Rough,Protect,Psych Up,Psychic,Rain Dance,Reflect,Rest,Return,Roar,Rock Slide,Rock Smash,Rock Tomb,Round,Safeguard,Scale Shot,Scary Face,Secret Power,Shadow Ball,Shadow Claw,Shock Wave,Sleep Talk,Snore,Solar Beam,Stone Edge,Stored Power,Strength,Substitute,Sunny Day,Swagger,Swift,Tackle,Taunt,Telekinesis,Thief,Thunder Wave,Thunderbolt,Toxic,Trick,Twister,Wonder Room,Work Up
Move Name: Sonic Burst
Category: Special
Type: Normal
Base Power: 80
Accuracy: -
Effect(s): +2 Priority. Can't miss.
Attributes: Protect, Mirror, Contact
Explanation: 1-time special espeed.
Explanation: multiuse fairy. you can use it as a cleric/defensive pivot or a specs breaker or some bulk up thing.
Name: Stilk
Typing: Bug/Steel
Abilities: Shield Dust/Levitate/(Light Metal)
Stats: 85/65/75/85/115/85 (510 BST)
Notable Moves: Bug Buzz, Defog, Flash Cannon, Roost, Quiver Dance, U-Turn, All Universal TMs
Flavor Moves: Bug Bite, Electroweb, Giga Impact, Harden, Hyper Beam, Iron Defense, Metal Sound, Steel Roller, String Shot, Once again lazy man feels too lazy to add more moves unless the mon wins
Weight: 56,7kgs
Explanation: apparently this would be good in this meta

Move Name: Powdered Wind
Category: Special
Type: Flying
Base Power: 100
Accuracy: 100
Effect(s): Applies Powder effect to both sides for 3 turns.
Attributes: Nay
Explanation: This isn't a very strong custom move, but Powder pretty much removes Stilk's fire weakness, making fire moves blow up in their user's face. This isn't a very easy to use effect though, as Stilk's speed isn't that great and it's unlikely to invest into it, so it can't use it on reaction when facing an opposing offensive fire type. Powdered Wind can however be used to scout for Fire coverage on slower mons or to stop your opponent from getting an advantage by using it as they switch to their fire types. Again, it's not an especially strong move, but it's supposed to be nothing more than a nice option for a pokemon with strong basic options.
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Slate 6
Nothing really new. Sub what you want, but there was discussion on some prompts to potentially give people guidance if they wanted. The ones I saw that weren't covered here include a defensive Electric, fast Fighting, and Rapid Spin user. Otherwise, you have a few days!
 
Name: Pignorant
Typing: Normal / Psychic
Abilities
: Unaware / Oblivious / Shield Dust
Stats: 110 / 80 / 60 / 90 / 130 / 50 (520)
Notable Moves:
Body Slam, Dragon Tail, Explosion, Knock Off, Rapid Spin
Flamethrower, Ice Beam, Psychic, Psyshock Thunderbolt, Tri Attack
Aromatherapy, Calm Mind, Curse, Disable, Haze, Heal Bell, Protect, Swords Dance, Stockpile, Thunder Wave, Toxic, Wish
Acid, Amnesia, Attract, Belch, Belly Drum, Bide, Bind, Block, Brutal Swing, Bubble Beam, Bulldoze, Captivate, Chip Away, Dynamic Punch, Fling, Headbutt, Helping Hand, Hidden Power, Hyper Beam, Icy Wind, Incinerate, Lick, Magnitude, Me First, Mega Kick, Mega Punch, Mimic, Muddy Water, Mud-Slap, Natural Gift, Nightmare, Psych Up, Rage, Rain Dance, Refresh, Retaliate, Rock Climb, Rock Smash, Rock Tomb, Rollout, Round, Sandstorm, Screech, Secret Power, Self-Destruct, Shock Wave, Skull Bash, Slam, Smelling Salts, Snore, Solar Beam, Stomp, Stomping Tantrum, Strength, Submission, Sunny Day, Supersonic, Swagger, Take Down, Terrain Pulse, Thief, Thrash, Water Gun, Water Pulse, Whirlpool, Work Up, Wrap, Wring Out, Zen Headbutt
Move Name: Pearls Before Swine
Category: Special
Type: Psychic
Accuracy: 100
Effect(s): Heals the user to full health. Restore all pp from all other moves as well.
Attributes: Sound, The regular stuff.
Explanation: Inmediate recovery move in case wish + protect doesn't heal fast enough. Also gives it way more survival power as it recovers all the pp, which higly enables heal bell.
Explanation: The Special tank, should do good for the meta as it stone walls a lot of stuff, should also make sure that we have something that can handle future setup mons.
 
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Name: Teslarach
Typing: Bug/Electric
Abilities: Galvanize / Technician (HA: Adaptability)
Stats: 100/80/90/80/110/70 (530)
Notable Moves: Fake Out, Rapid Spin, Thunder Wave, Volt Switch, U-Turn, Discharge, Bug Buzz, X-Scissor, Wild Charge, Flamethrower, Sludge Bomb, Hydro Pump, Night Slash, Fell Stinger
Flavor Moves: wip
Weight: 200 kg
Explanation: Slow bulky pivot and Rapid Spinner. Adaptability and Galvanize make rapid spin and fake out into dangerous moves that can actually kill things instead of being annoying.
Move Name: Shocking Sting
Category: Physical
Type: Electric
Base Power: 120
Accuracy: 80%
Effect(s): 100% chance to paralyze target
Attributes: Contact
Explanation: big damage + para that helps physical sets be more threatening
 
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