BH Eternatus [Done]

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:sv/Eternatus:
[SET]
Boosting Attacker (Eternatus) @ Black Sludge / Draco Plate / Life Orb
Ability: Mold Breaker / Unaware / Magic Guard
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dragon Energy
- Torch Song
- Sludge Bomb / Glare / Spikes / Knock Off
- Strength Sap / Shore Up

[SET COMMENTS]
Eternatus serves as a strong setup attacker that can support teammates by pressuring opposing special walls and provide some defensive utility. Torch Song hits Steel-types like Celesteela while doubling as a boosting option, allowing Eternatus to pressure walls like Magic Guard Blissey. Sludge Bomb hits Fairy-types like Arceus-Fairy and Mega Audino, and it can also poison walls like RegenVest Primal Kyogre. Mold Breaker and Unaware variants of Eternatus make good use of Glare, as Eternatus deters Miraidon from switching in while also having a favorable matchup against common Take Heart users. Spikes allows Eternatus to make progress against walls considering its good matchup against common entry hazard removers, while Knock Off removes important items like Assault Vest to soften defensive answers to it. Strength Sap provides higher instant healing against most foes, keeping Dragon Energy strong, but Shore Up may be preferred to improve Eternatus's matchup into Blissey and is also better on Unaware sets. Mold Breaker allows Eternatus to bypass Ice Scales and Magic Bounce, Unaware provides useful defensive utility by letting it check Take Heart Arceus formes as well as Nasty Plot and No Retreat Arceus-Ghost, and Magic Guard prevents chip damage from entry hazards and Salt Cure while allowing the use of Life Orb. Eternatus is effective at pressuring special walls, so it pairs well with special wallbreakers such as Mega Alakazam and Flutter Mane that can take advantage of this. Imposter-proof Eternatus lacking Knock Off with Imposter Chansey, and Imposter-proof Knock Off sets with specially defensive walls like Ice Scales Arceus-Fairy.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/chessking345.355040/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/tttech.338877/
Grammar checked by:
https://www.smogon.com/forums/members/rose.511181/
 
Last edited:

Tea Guzzler

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:sv/Chansey: why is this a chansey
[SET]
Boosting Attacker (Eternatus) @ Black Sludge / Draco Plate / Life Orb
Ability: Teravolt Mold Breaker / Unaware / Magic Guard
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dragon Energy
- Torch Song
- Sludge Bomb / Glare / Spikes / Knock Off
- Strength Sap / Shore Up

[SET COMMENTS]
Eternatus serves as a strong setup attacker that can support teammates by pressuring opposing special walls and provide some defensive utility. Torch Song is a valuable coverage option, hitting Steel-types like Celesteela while doubling as a boosting option, allowing Eternatus to muscle past pressure walls like Magic Guard Blissey. etern by itself is never beating blissey unless its at 60 Sludge Bomb hits Fairy-types like Arceus-Fairy and Mega Audino, and it can also poison walls like RegenVest Primal Kyogre. Glare helps slow down faster Pokemon like Ash Greninja and Zacian while potentially generating free turns against special walls. i have literally never seen glare etern this whole gen + zacian does not exist at all so all you are threatening to para is gren Teravolt Mold Breaker and Unaware variants make good use of Glare as Eternatus deters Miraidon from switching in while also having a favourable matchup against common Take Heart users. Spikes allows Eternatus to make progress against walls considering Eternatus's good matchup against common hazard removal, while Knock Off removes important items like Assault Vest and Ability Shield from special walls. Strength Sap allows Eternatus to remain healthy and maintain high Dragon Energy power, but Shore Up is the preferred option on Unaware. Strength Sap provides higher instant healing against most foes, keeing Dragon Energy strong, but Shore Up may be preferred to improve Eternatus's matchup into Blissey. Teravolt Mold Breaker allows Eternatus to bypass Ice Scales and Magic Bounce; Unaware provides useful defensive utility by letting Eternatus check Arceus-Ghost and Take Heart Arceus formes; Magic Guard prevents chip damage from entry hazards and Salt Cure while allowing the use of Life Orb. Eternatus is effective at pressuring special walls, so it pairs well with special wallbreakers such as Mega Alakazam and Flutter Mane that can take advantage of it. Imposter-proof Eternatus with specially defensive walls like Ice Scales Arceus-Fairy ???, Imposter Chansey can also Imposter-proof non-Knock Off variants. Imposter-proof Eternatus with Imposter Chansey.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/chessking345.355040/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/######/
Grammar checked by:
https://www.smogon.com/forums/members/######/
qc 1/2
 

TTTech

My fate is a haunted curse!
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[SET]
Boosting Attacker (Eternatus) @ Black Sludge / Draco Plate / Life Orb
Ability: Mold Breaker / Unaware / Magic Guard
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dragon Energy you could potentially slash judgment for imposter proofing if you use draco plate, but not necessary
- Torch Song
- Sludge Bomb / Glare / Spikes / Knock Off most etern checks are gonna be slow defensive pivots or take heart arc varients that don't care about the para, you're gonna be more than likely switching out vs faster threats, and glare etern is non existent
- Strength Sap / Shore Up

[SET COMMENTS]
Eternatus serves as a strong setup attacker that can support teammates by pressuring opposing special walls and provide some defensive utility. Torch Song is a valuable coverage option, hitting Steel-types like Celesteela while doubling as a boosting option, allowing Eternatus to pressure walls like Magic Guard Blissey. Sludge Bomb hits Fairy-types like Arceus-Fairy and Mega Audino, and it can also poison walls like RegenVest Primal Kyogre. Mold Breaker and Unaware variants make good use of Glare as Eternatus deters Miraidon from switching in while also having a favourable matchup against common Take Heart users. you explain later on in the analysis why mold and unaware is good on etern Spikes allows Eternatus to make progress against walls considering Eternatus's good matchup against common hazard removal, while Knock Off removes important items like Assault Vest, Covert Cloak, and Heavy-Duty Boots added more examples. Strength Sap provides higher instant healing against most foes, keeping Dragon Energy strong, but Shore Up may be preferred to improve Eternatus's matchup into Blissey and is also better on Unaware. Mold Breaker allows Eternatus to bypass Ice Scales and Magic Bounce; Unaware provides useful defensive utility by letting Eternatus check Arceus-Ghost and arc ghost is a form of take heart arc already Take Heart Arceus formes; Magic Guard prevents chip damage from entry hazards and Salt Cure while allowing the use of Life Orb. Eternatus is effective at pressuring special walls, so it pairs well with special wallbreakers such as Mega Alakazam and Flutter Mane that can take advantage of it. Imposter-proof Eternatus lacking Knock Off with Imposter Chansey, and Imposter-proof Knock Off sets with specially defensive walls like Ice Scales Arceus-Fairy.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/chessking345.355040/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/tttech.338877/
Grammar checked by:
https://www.smogon.com/forums/members/######/
QC Check 2/2
 
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[SET]
Boosting Attacker (Eternatus) @ Black Sludge / Draco Plate / Life Orb
Ability: Mold Breaker / Unaware / Magic Guard
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dragon Energy
- Torch Song
- Sludge Bomb / Glare / Spikes / Knock Off
- Strength Sap / Shore Up

[SET COMMENTS]
Eternatus serves as a strong setup attacker that can support teammates by pressuring opposing special walls and provide some defensive utility. Torch Song is a valuable coverage option, hitting hits Steel-types like Celesteela while doubling as a boosting option, allowing Eternatus to pressure walls like Magic Guard Blissey. Sludge Bomb hits Fairy-types like Arceus-Fairy and Mega Audino, and it can also poison walls like RegenVest Primal Kyogre. Mold Breaker and Unaware variants of Eternatus make good use of Glare, (comma) as Eternatus deters Miraidon from switching in while also having a favourable favorable matchup against common Take Heart users. Spikes allows Eternatus to make progress against walls considering Eternatus's its good matchup against common entry hazard removal removers, while Knock Off removes important items like Assault Vest to soften defensive answers to Eternatus it. Strength Sap provides higher instant healing against most foes, keeping Dragon Energy strong, but Shore Up may be preferred to improve Eternatus's matchup into Blissey and is also better on Unaware sets. Mold Breaker allows Eternatus to bypass Ice Scales and Magic Bounce; Bounce, Unaware provides useful defensive utility by letting Eternatus it check Take Heart Arceus formes as well as Nasty Plot and No Retreat Arceus-Ghost; Arceus-Ghost, and Magic Guard prevents chip damage from entry hazards and Salt Cure while allowing the use of Life Orb. Eternatus is effective at pressuring special walls, so it pairs well with special wallbreakers such as Mega Alakazam and Flutter Mane that can take advantage of it this. Imposter-proof Eternatus lacking Knock Off with Imposter Chansey, and Imposter-proof Knock Off sets with specially defensive walls like Ice Scales Arceus-Fairy.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/chessking345.355040/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/tttech.338877/
Grammar checked by:
https://www.smogon.com/forums/members/######/

1/1 GP Team done
 
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