Pet Mod Eternal Pokemon V2 [Slate 4: Yet-To-Be Beasts]

:ponyta:
Name: Ponyta-Eternal
New Type:

Stats:54/110/105/65/65/100 Bst:499
Signature move: Horseshoe|
|Status|5→8 PP|+0 Priority|Self-target|Raises User’s Speed, Attack, and Defense by 1 stage.
Competitive analysis: Turn ponyta into a potent sweeper with great coverage. It still struggles to break through landorus-t and other walls but appreciates the neutrality to stealth rock that the additional ground type adds.
:Blitzle:
Name: Blitzle-eternal
New type:

Stats: 70/60/55/120/65/126 Bst: 496
Signature move:Horse Code|
|Special|40 BP|100 Acc|16 PP|+0 Priority|Non-contact| Hits 3 times. Each hit will land unless the target is electric or fire type in which it will end on the first hit.
Competitive analysis: tbd
:mudbray:
Name: Mudbray-Eternal
New Type:

Stats: 100/120/100/45/80/54 Bst: 499
Signature move: Mud Spit|Physical|
|90 BP|100 Acc|16 PP|+0 Priority|Non-Contact| Sets Mud Sport for five turns. If mud sport is already active heals user by 25% of their max hp.
Competitive analysis: Tbd
 

woo

The Neymar of Pet Mods
is a Pre-Contributor

Name: Ponyta-Eternal

New Stats:
HP:
80 (+30)
Atk: 95 (+10)
Def: 60 (+5)
SpA: 84 (+19)
SpD: 60 (-5)
Spe: 120 (+30)
Signature Move: Squishy Splash |
|
| 95 BP | 95% Accuracy | 16 PP | Priority: 0 | The user jumps in the direction of the opponent, spilling a gooey substance in the way. | Lowers the opponent's Speed by 1 stage. | Z-Move: 175 | Targets One Adjacent Opponent.
Design/Flavor: Ponyta but with longer, glowing hair.
Competitive Analysis: phys wallbreaker


Name: Blitzle-Eternal

New Stats:
HP:
90 (+45)
Atk: 105 (+45)
Def: 90 (+58)
SpA: 45 (-5)
SpD: 80 (+48)
Spe: 86 (+10)
Signature Move: Acid Split |
|
| 50 BP | 100% Accuracy | 16 PP | Priority: 0 | The user creates two Poison "blades", and runs towards the target, cutting them in half. | Hits twice. Hits both opponent's for 50 BP damage in double battles. | Z-Move: 100 | One Adjacent Opponent
Design/Flavor:
Competitive Analysis:
phys mon which can break subs and sashes with ACID SPLIT


Name: Mudbray-Eternal

New Stats:
HP:
90 (+20)
Atk: 70 (-30)
Def: 90 (+20)
SpA: 109 (+64)
SpD: 90 (+35)
Spe: 50 (+5)
Signature Move: Earth Omen |
|
| 80 BP | 100% Accuracy | 32 PP | Priority: 0 | | No additional effect. | Z-Move: 160 | One Adjacent Opponent.
Design/Flavor:
Competitive Analysis:
funny
 

woo

The Neymar of Pet Mods
is a Pre-Contributor
:ponyta:: Moretto (SV), Bloopyghost, analysis geek
:blitzle:: Bloopyghost, Moretto (SV), analysis geek
:mudbray:: analysis geek, Bloopyghost
 
voting is closed!

although i am a little late, please wait while i count the votes.

Bloopyghost for Ponyta!
:ponyta:
Typing:

New Stats: 60 HP / 129 Atk / 70 Def / 75 SpA / 75 SpD / 90 Spe / 499 BST
Signature Move: Zapping Saddles |
|
| 90 BP | 100 Acc | 15 PP | +0 Priority | Contact, Mirror, Protect | Raises the user's Attack by 1 stage if this move knocks out the target.
Competitive Analysis: Nuclear Atk with solid coverage in Fire/Electric/Ground, threatening mons such as Ferro and Pex. Can snowball through whole teams by using Flame Charge to boost its Speed and Zapping Saddles to boost its Atk on a KO.
Moretto for Blitzle!

Name: Blitzle-Eternal

New Stats:
HP:
90 (+45)
Atk: 105 (+45)
Def: 90 (+58)
SpA: 45 (-5)
SpD: 80 (+48)
Spe: 86 (+10)
Signature Move: Acid Split |
|
| 50 BP | 100% Accuracy | 16 PP | Priority: 0 | The user creates two Poison "blades", and runs towards the target, cutting them in half. | Hits twice. Hits both opponent's for 50 BP damage in double battles. | Z-Move: 100 | One Adjacent Opponent
Design/Flavor:
Competitive Analysis:
phys mon which can break subs and sashes with ACID SPLIT
analysis geek for Mudbray!
:mudbray:
Name: Mudbray-Eternal
New Type:

Stats: 100/120/100/45/80/54 Bst: 499
Signature move: Mud Spit|Physical|
|90 BP|100 Acc|16 PP|+0 Priority|Non-Contact| Sets Mud Sport for five turns. If mud sport is already active heals user by 25% of their max hp.
Competitive analysis: Tbd
 
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after although a tiny bit of playtesting, the meta is coded and playable! go to dragon heaven and check it out!
Slate 4: Yet-To-Be Beasts

 

T.I.A.

formerly Ticktock
:swsh/dragonair:
Name: Dragonair-Eternal

New Stats:
HP:
101 (+40)
Atk: 64 (-20)
Def: 85 (+20)
SpA: 130 (+60)
SpD: 90 (+20)
Spe: 129 (+59)
Signature Move: Skyboom |
|
| 90 BP | 100% Accuracy | 8 PP | Priority: +1 | One Adjacent Pokemon | 100% chance to lower the user's Speed by 1. | Z-Move: 175 | Sound
Design/Flavor: Its entire underbelly is colored in goldenrod, as well as the wings on its head and the orbs on the end of its tale. The horn on its head has a thin ring emerging from the base and is longer, the wings are larger and are joined by a pair of flipper-like wings on the sides of its body, and the orbs are larger and have an extra 2 on the end. This Dragonair has served the Johto deities as their messenger and is able to fly through the air at Mach 3 using its slender body, thin wings, and hollow orbs that produce a pleasent melody when air passes through them, but also help it create sonic booms by whipping its tail.
Competitive Analysis: A rather potent Special wallbreaker that has an excellent special movepool, high speed, and a powerful priority move, although consistent uses make it move vulnerable to revenge killing.


:swsh/clefairy:
Name: Clefairy-Eternal

New Stats:
HP:
77 (+7)
Atk: 95 (+50)
Def: 98 (+50)
SpA: 60 (+0)
SpD: 95 (+30)
Spe: 47 (+12)
Signature Move: Orbit About |
|
| 80 BP | 100% Accuracy | 16 PP | Priority: -6 | One Adjacent Pokemon | Switches the user out after using this move. | Z-Move: 160 | Contact
Design/Flavor: Compared to a normal Clefairy, almost its entire body is encased in a metallic sheen and is visibly crinkly. Its head is still exposed, but covered in a hard transparent dome with bits of code surrounding it. It also doesn't seem to ever touch the ground as well, as its always revolving in mid-air. This Clefairy seemed to have been evolved alongside humanity as possibly the inspiration of the first spacesuits ever created, but only recently humans could manage to get clearer images of it. The information scanned across its face is unknown, but some theories range from data collected from its orbit to the genetic code of Mew itself.
Competitive Analysis: More of an physical stallbreaker than Clefable, including a powerful secondary typing and STAB in the form of Meteor Mash. It also has better mixed bulk at the cost of some HP and Speed.


:swsh/corvisquire:
Name: Corvisquire-Eternal

New Stats:
HP:
90 (+22)
Atk: 117 (+50)
Def: 65 (+10)
SpA: 43 (+0)
SpD: 65 (+10)
Spe: 114 (+37)
Signature Move: Avalon Dual |
|
| 30 BP | -% Accuracy | 16 PP | Priority: 0 | One Adjacent Pokemon | Hits twice. Ignores accuracy or evasion checks. Raises the user's Attack by 1 stage before the 2nd hit. | Z-Move: 160 |
Design/Flavor: It has become as large as a normal Corviknight, being able to wield dual steel knifes in its talons. The light blue turns yellow and the eye markings become white. This Corvisquire didn't really get to evolved into a Corviknight: it just grew into the size of one. However, with the lack of armor hindering its speed, it managed to become large enough to wield human weapons, so it went with twin knifes and managed to train with them until it could do complicated attacks thanks to its gained intelligence. It most commonly attacks by swooping in consecutively onto the opponent's presumed weak points, puncturing and wounding them before they eventually collapse in agony or run away.
Competitive Analysis: A bit of a 2-trick pony, but its STAB typing is among the best in the game and with 2 strong moves in Brave Bird and Avalon Duel, which the latter can also benefit from its lack of Swords Dance. Its Attack and Speed are also rather good as well. However, its also rather frail and gets worn down easily with Stealth Rock and Brave Bird recoil.
 

Bloopyghost

guging
is a Pre-Contributor
:dragonair:
Typing:

New Stats: 90 HP / 80 Atk / 100 Def / 114 SpA / 135 SpD / 80 Spe / 599 BST
Signature Move: Naga's Spring |
|
| 10 PP | +0 Priority | Heal, Snatch | The user restores 1/3 of its maximum HP, rounded half down. If successful; the user has 1/8 of its maximum HP, rounded down, restored at the end of each turn while it remains active. If Big Root is held by the user, the HP recovered is 1.3x normal, rounded half down. If the user uses Baton Pass, the replacement will receive the healing effect. | Z-Move Effect: Resets all lowered stat modifications.
Competitive Analysis: Goodra but cooler. Checks stuff like Tran and Volc. Naga's Spring is basically a 33% heal + better Aqua Ring, giving it a good amount of longevity.

:clefairy:
Typing:

New Stats: 70 HP / 95 Atk / 55 Def / 65 SpA / 85 SpD / 112 Spe / 482 BST
Signature Move: Stardust Cruise |
|
| 80 BP | 100 Acc | 10 PP | +0 Priority | Contact, Mirror, Protect | Gains +1 priority if the user had more than 1/2 its maximum HP and then was brought to 1/2 or less of its maximum HP at the end of the last turn.
Competitive Analysis: Stardust Cruise essentially becomes Fairy ESpeed with less prio if Clefairy's HP hits half or less for one turn, making Belly Drum extra nasty. Packs well-rounded coverage with Drain Punch and the elemental punches.

:corvisquire:
Typing:

New Stats: 107 HP / 127 Atk / 60 Def / 53 SpA / 60 SpD / 87 Spe / 494 BST
Signature Move: Faustian Bargain |
|
| 5 PP | +0 Priority | Snatch | Raises the user's Attack, Defense, Special Attack, Special Defense, and Speed by 1 stage in exchange for the user losing 1/4 of its maximum HP, rounded down, at the end of each turn while it is active. If the target uses Baton Pass, the replacement will be affected by the HP loss. Fails if used more than once. | Z-Move Effect: Fully restores the user's HP.
Competitive Analysis: Power Trip time. Jolly outspeeds Pult and Zera while 2HKOing physdef Pex after Faustian Bargain. Can be a decent Band user as well.
 
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:Dragonair:
Name of the Eternal Pokémon: Dragonair - Eternal
New Type: Dragon/Psychic
New Stat distribution:
HP 77 (+16) / Atk 96 (+12) / Def 87 (+22) / SpA 125 (+55) / SpD 98 (+28) / Spe 116 (+46) / BST 599
Signature Move: Mind Break (Psychic; Special; 70 BP; 10 / 16 PP; 100% Acc; 10% chance of lowering target's Special Defense by 1 - increases by 10% with each consecutive use, up to 100%. Z-Move: 150 BP, no additional effects. Mirror, Protect.)
Design/Flavor: It's natural/normal color palette is now similar to that of its original form's shiny, albeit with a slightly deeper pink, and the orange gems now being more so spiky, like that of raw gems and ore, and now a shade similar to that of amythest. Further more the wings on its head have now become longer, thinner and more curved, almost antenna-like.
Competitive Analysis: Dragonair with these alterations is quite fast and very strong, with a somewhat gimmicky, but frankly useful move - additionally it can most certainly take a hit or two, of course it isn't exactly the most bulky thing, it still has relatively decent defenses. The typing it has is also somewhat unique, realistically not particularly good offensively, or decently, but, it's not hindering, at least not terribly so, of course Dragonair now has to be wary of a strong U-Turn or Knock Off, but otherwise it is quite strong and should hopefully be impactful to some degree.

:Clefairy:
Name of the Eternal Pokémon: Clefairy - Eternal
New Type: Fairy/Fire
New Stat distribution:
HP 75 (+5) / Atk 55 (+10) / Def 85 (+37) / SpA 105 (+45) / SpD 115 (+50) / Spe 47 (+12) / BST 482
Signature Move: Ring of Fire (Fire; Status; - BP; 5 / 8 PP; -% Acc; The arena is encircled by flames for 5 turns, trapping both pokemon (of course moves like U-Turn and Teleport still work and can allow for trapped mons to get out). Additionally, water-type moves now deal 50% less damage, while fire-type moves now deal 50% more damage. Z-Move: +1 special attack. Mirror,)
Design/Flavor: They are an agent of chaos, with it's horns now constantly ablaze, seemingly never going out. Additionally, this Clefairy has now taken on a more reddish hue, with slightly longer fingers, and an extra digit on each hand. It should also be noted the spots on its cheeks now being where it stores its fire power and then promptly releases it.
Competitive Analysis: This thing is a frankly defensive nightmare, with a pretty great defensive and offensive typing, overall good bulk, and a powerful move with Ring of Fire, which, at the cost of locking in itself for 5 turns (of course it can simply switch out with the use of teleport, moves that have the user and/or target switch out still allow for escape) it also traps its opponent for those five turns, while also powering up its own fire-type moves while being able to better tank incoming water-type moves. Of course, on top of all of this, again, it has overall great special attack to, and with now getting STAB on fire-type moves, and having them further boosted if Ring of Fire is set, then its Flamethrowers and Fire Blasts suddenly become a lot scarier. Of course there is a big weakness Clefairy carries, being its incredibly poor speed, allowing it to be outsped by so many other mons in the tier, and in addition it is still very much exposed to being hit with rock- and ground-type moves, as Ring of Fire does not affect those by any means, and further more, while it does have good defenses, its HP could be seen as perhaps, lackluster, leaving it all the more open to being OHKO'ed, not like it'll be easy, but certainly possible.

:Corvisquire:
Name of the Eternal Pokémon: Corvisquire - Eternal
New Type: Flying/Poison
New Stat distribution:
HP 70 (+2) / Atk 68 (+1) / Def 73 (+18) / SpA 86 (+43) / SpD 111 (+56) / Spe 86 (+9) / BST 494
Signature Move: Dizzying Toxins (Poison; Special; 60 BP; 10 / 16 PP; 90% Acc; After dealing damage the target is poisoned and confused. Z-Move: 120 BP, no additional effects. Mirror, Protect.)
Design/Flavor: Is slightly more nimble in appearance, with the blue in its feathers now fading into a deep purple, except for those around its face which now stick out more and have lost their color, now giving the looks of a white mask. Its legs are also now slightly longer, with the talons being also longer and more curled, and is primarily what it uses to inject its prey with toxins, though it will also shoot out corrosive acid that carries said toxins from its beak.
Competitive Analysis: Acts as a relatively specially defensive status inflicter, with something of an insane move that allows it to be affect a target with poison and confusion at once.
 
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its been like, a month? a couple of days? alot of weeks?

Voting is Open! no vetos, you guys in the clear, will last for 24 hours.

:dragonair:: SparkRolf, Bloopyghost, Ticktock
:clefairy:: Ticktock, Sparkrolf, Bloopyghost
:corvisquire:: Bloopyghost, Sparkrolf, Ticktock
 

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