Gen 5 Duosion (NU) [WIP]

BT89

go on, take everything
is a Pre-Contributor
:bw/duosion:

[OVERVIEW]
Duosion is a threatening set-up sweeper thanks to an amazing ability in Magic Guard, an extremely high Special Attack, and a respectable movepool. Magic Guard makes Duosion immune to entry hazards and status, which, combined with its Eviolite-boosted bulk and access to Recover, make it hard to wear down. It also boasts access to Thunder, meaning that it is not effectively walled by Mandibuzz. These attributes make it a staple on balance teams that appreciate its ability to act as a late-game win condition. However, its Speed is very low, meaning it will often be taking a hit before being able to hit the opponent, effectively hindering its longevity. It also faces competition with Musharna as a Psychic type, as Musharna is less vulnerable to loosing its item and boasts better overall bulk.

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic
move 3: Thunder
move 4: Recover
item: Eviolite
ability: Magic Guard
nature: Bold
evs: 252 HP / 236 Def / 20 Spe
ivs: 0 Atk

[SET COMMENTS]

Set Description
========

Calm Mind turns Duosion into an incredible late-game sweeper capable of completely turning the tides of games on its head.

Team Options
========


[STRATEGY COMMENTS]
Other Options
=============

List some options for the Pokemon user that are plausible but not always recommended due to either being not consistent enough or too outclassed by other Pokemon in the metagame.

Checks and Counters
===================

**Dark-types**: Describe the counterplay / check / counter.

**Ghost-types**:

**Strong Attackers**:

**Taunt**: Describe the counterplay / check / counter.

**Item Removal**:

[CREDITS]
- Written by: [[BT89, 487308]]
- Quality checked by: [[name, id], [name, id]]
- Grammar checked by: [[name, id], [name, id]]
 
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