double bubble trouble rumble

2v2 Babysitter Doubles
Training Items
24hr DQ
2 Subs
2 Recoveries / 5 Chills
Normal Arena
Other usual stuff
P2X7

Gallade [Arthur] (Male)
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast:
(Passive)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW Unlocked): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

Stats:
HP: 90
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (92) (+10% accuracy) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

MC: 3


Gallade [Arthur] (M)
Nature: Jolly (+15% Speed, +19% Accuracy, -1 SpA)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Mega Ability:

Inner Focus (Mega): (Passive) When an opponent tries to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 127 (126.5) (+19% Accuracy) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24



Moves (57/???):

Level-up:

Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Disarming Voice
Quick Guard
Lucky Chant
Fury Cutter
Magical Leaf
Slash
Heal Pulse
Draining Kiss
Wide Guard
Calm Mind
Psychic
Psycho Cut
Imprison
Feint
Hypnosis
Protect

Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap

TM Moves:
Taunt
Light Screen
Psyshock
Thunderbolt
Earthquake
Shadow Ball
Brick Break
Reflect
Torment
Will-O-Wisp
Thunder Wave
Rock Slide
Poison Jab
Grass Knot
Telekinesis
Dazzling Gleam
Rock Smash

Tutor Moves:
Drain Punch
Dual Chop
Endure
Fire Punch
Helping Hand
Ice Punch
Knock Off
Low Kick
Magic Coat
Pain Split
Snatch

Other:
Wish

Lillipup [McGruff] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match the dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Pickup: (Passive) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponent's) is thrown away by a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. This Pokemon can also grab dropped or naturally occurring held items in arenas.
Run Away (HA Locked): (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Soikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational strategies in battle.

Stats:
HP: 80
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 12

MC: 0

Moves (23/??):

Level-Up:
Leer
Tackle
Odor Sleuth
Bite
Baby-Doll Eyes
Helping Hand
Take Down
Work Up
Crunch
Roar
Reversal
Giga Impact
Play Rough

Egg Moves:
After You
Endure
Psychic Fangs
Pursuit
Yawn

TM Moves:
Protect
Frustration
Return
Aerial Ace
Wild Charge
VS
LucarioOfLegends

Rotom [Zippy]
Types: Electric / (Ghost[base] / Fire [Heat] / Grass [Cut])
Abilities: Levitate
Nature: Timid (15% Speed + X% Accuracy , -1 Attack)
Stats:
HP:
80
Attack: 1 (-)
Defense: 3
Special Attack: 3
Special Defense: 3
Speed: 105 (+) (+ 13% Acc)
BRT: 16
Size Class: 1
Weight Class: 1

Rotom-Heat



HP: 80
Attack: 2 (-)
Defense: 4
Special Attack: 4
Special Defense: 4
Speed: 99 (+) (+ 11% Acc)
BRT: 20
Size Class: 2
Weight Class: 3

Rotom-Mow



HP: 80
Attack: 2 (-)
Defense: 4
Special Attack: 4
Special Defense: 4
Speed: 99 (+) (+ 11% Acc)
BRT: 20
Size Class: 2
Weight Class: 3


MC: 3

Moves:

Level Up:
Astonish
Charge
Confuse Ray
Thunder Shock
Thunder Wave
Trick
Uproar
Double Team
Shock Wave
Discharge
Ominous Wind
Hex
Overheat [Rotom-H only]
Leaf Storm [Rotom-C only]

Egg Moves:
;-;

TM/HM Moves:

Thunderbolt
Will-O-Wisp
Substitute
Protect
Dark Pulse
Reflect
Light Screen
Round
Shadow Ball
Thunder
Endure
Charge Beam
Psych Up
Rest
Sleep Talk
Volt Switch
Confide

Tutor Moves
Pain Split
Signal Beam
Ally Switch
Foul Play
Telekinesis
Electroweb
Defog
Swift

Event/Anime
Disarming Voice

Archen [Male] [Shaka]
Types: Rock / Flying
Ability: Defeatist
Nature: Hasty (+15% Speed & +15% Accuracy, -1 Def)
Stats:
HP:
80
Attack: 4
Defense: 1 (-)
Special Attack: 3
Special Defense: 2
Speed: 81 (+)
BRT: 16
Size Class: 1
Weight Class: 1

MC: 0

Moves

Level Up

Leer
Quick Attack
Wing Attack
Rock Throw
Double Team
Scary Face
Pluck
Ancient Power
Agility
Quick Guard

Egg
Knock Off
Head Smash
Steel Wing
Bite
Ally Switch

TM
Protect
Toxic
Dig
Aerial Ace
Dragon Claw


LucarioOfLegends sends out and equips
P2X7 sends out, equips, and orders
LucarioOfLegends orders
I ref!​
 

Lillipup @ Exp. Share

Wild Charge - Play Rough - Wild Charge
IF Archen uses Dig, AND it moves before you based on Speed order, use Pursuit that action instead and push back.
IF Archen is under the effects of a successful P/E move when you would act, use Work Up that action instead and push back.
 
Pre-Round
P2X7 :

#Share
Male
80/100
4/2/0/2/55
Vital Spirit/Pickup
Status: OK
#NoOneKnowsYet
Male
90/100
5/3/2/4/92 (+10% Acc)
Steadfast/Justified
Status: OK

VS
LucarioOfLegends:

#Share
Male
80/100
4/1/3/2/81 (+15% Acc)
Defeatist
Status: OK
#NoOneKnowsYet
--
80/100
1/3/3/3/105 (+13% Acc)
Levitate
Status: OK

8735 + 6953 + 9803 + 1903 + 8033 + 7410 + 1936 + 283 + 9527 + 9753 + 1159 + 8375 + 5177 + 3850 + 6422 + 4090 + 3170 + 3230 + 8512 + 3064 + 2536 + 9051 + 3333 + 5351 + 9532 + 5907 + 5496 + 4807 + 9686 + 1258

-

A1:
Archen used HEAD SMASH
Hit: 8735 - yes
Crit: 6953 - no
Damage: 13 + 3 + 8 - 4 = 20
Recoil: 20 / 2 = 10
-8.4 EN

Lillipup used WILD CHARGE
Crit: 9803 - no
Damage: (8 + 8 - 2) * 1.5 = 21
Recoil: 21 / 4 = 5.25 -> 5
-6.4 EN

A2:
Archen used AERIAL ACE
Crit: 1903 - no
Damage: 6 + 3 + 8 - 4 = 13
-3 EN

Lillipup used PLAY ROUGH
Hit: 8033 - yes
Crit: 7410 - no
Effect: 1936 - no
Damage: 9 + 8 - 2 = 15
-7 EN

Defeastist has activated!

A3:
Archen used HEAD SMASH
Hit: 283 - yes
Crit: 9527 - no
Damage: 13 + 3 + 4 - 4 = 16
Recoil: 20 / 2 = 8
-6.4 EN

Lillipup used WILD CHARGE
Crit: 9753 - no
Damage: (8 + 8 - 2) * 1.5 = 21
Recoil: 21 / 4 = 5.25 -> 5
-6.4 EN

-

Lillipup: -59 HP, -20 EN
Archen: -75 HP, -18 EN
Round 1
P2X7 :

#Share
Male
21/80
4/2/0/2/55
Vital Spirit/Pickup
Status: OK
#NoOneKnowsYet
Male
90/100
5/3/2/4/92 (+10% Acc)
Steadfast/Justified
Status: OK

VS
LucarioOfLegends:

#Share
Male
5/82
4[2]/1/3[1]/2/81 (+15% Acc)
Defeatist
Status: OK, Defeatist active
#NoOneKnowsYet
--
80/100
1/3/3/3/105 (+13% Acc)
Levitate
Status: OK

LucarioOfLegends orders
P2X7 orders
I ref!​
 
Last edited:

LucarioOfLegends

Master Procraster
is a CAP Contributor
oh wow that health depleted quickly (also defeatist makes Head Smash A3 2 less en but ehh)

Quick Attack + Aerial Ace / Cooldown (Quick Attack) / Aerial Ace
IF Endure A1 then Toxic and push actions back
IF under the effects of a successful P/E A1 then Double Team (1 clone and push actions back)
 
Pre-Round
P2X7 :

#Share
Male
21/80
4/2/0/2/55
Vital Spirit/Pickup
Status: OK
#NoOneKnowsYet
Male
90/100
5/3/2/4/92 (+10% Acc)
Steadfast/Justified
Status: OK

VS
LucarioOfLegends:

#Share
Male
5/82
4[2]/1/3[1]/2/81 (+15% Acc)
Defeatist
Status: OK, Defeatist active
#NoOneKnowsYet
--
80/100
1/3/3/3/105 (+13% Acc)
Levitate
Status: OK

8853 + 67 + 415 + 7413 + 4092 + 2845 + 9379 + 6375 + 5403 + 5477 + 7289 + 7139 + 70 + 8035 + 4658 + 44 + 4848 + 3518 + 5482 + 4766 + 9487 + 3517 + 2458 + 757 + 3797 + 1362 + 3312 + 1709 + 4109 + 6197

-


A1:
Archen used AWESTRUCK AIR STRIKE
Crit: 8853 - no
Damage: 8 + 3 + 4 - 4 = 11
-7 EN

Lillipup used CRUNCH
Crit: 67 - yes
Effect: 415 - yes, but doesn't matter
Damage: 8 + 3 + 8 - 2 = 17
-6 EN

Archen fainted!


-

Lillipup: -11 HP, -6 EN
Archen: -17 HP, -7 EN
Round 2
P2X7 :

#Share
Male
10/76
4/2/0/2/55
Vital Spirit/Pickup
Status: OK
#NoOneKnowsYet
Male
90/100
5/3/2/4/92 (+10% Acc)
Steadfast/Justified
Status: OK

VS
LucarioOfLegends:X

#Share
Male
K0/75
4/1/3/2/81 (+15% Acc)
Defeatist
Status: KO'd
#NoOneKnowsYet
--
80/100
1/3/3/3/105 (+13% Acc)
Levitate
Status: OK

that's ruff

LucarioOfLegends sends out and equips Rotom
P2X7 orders
LucarioOfLegends orders
I ref!​
 
Endure - Crunch - Crunch
IF Rotom is under the effects of a successful P/E move when you would use Crunch, use Work Up that action instead and push back.
IF Reflect is active on LucarioOfLegends's side of the field when you would act, use Psychic Fangs that action instead and push back.
 
Pre-Round 3
P2X7 :

#Share
Male
10/76
4/2/0/2/55
Vital Spirit/Pickup
Status: OK
#NoOneKnowsYet
Male
90/100
5/3/2/4/92 (+10% Acc)
Steadfast/Justified
Status: OK

VS
LucarioOfLegends:X

#Coin
--
80/100
1/3/3/3/105 (+13% Acc)
Levitate
Status: OK
134 + 8993 + 4536 + 1423 + 2921 + 4315 + 4673 + 9439 + 6316 + 9843 + 4799 + 3025 + 8893 + 2318 + 9333 + 3641 + 9924 + 1541 + 5003 + 8368 + 3579 + 1068 + 5574 + 7760 + 5505 + 2445 + 5840 + 161 + 6360 + 4236

-

A1:
Lillipup used ENDURE
Lillipup braced itself!
-14 EN

Rotom used TOXIC
Lillipup was badly poisoned!
-7 EN

Lillipup was hurt by its poison!
-1 HP

A2:
Rotom used CHARGE BEAM
Crit: 134 - yes
Effect: 8993 - no
Damage: 5 + 3 + 3 + 6 - 4 = 13 -> 8
-5 EN

Lillipup endured the attack!

Lillipup used CRUNCH
Crit: 4536 - no
Effect: 1423 - yes
Damage: (8 + 8 - 6) * 1.5 = 15
-6 EN

Rotom's Defense fell!

Lillipup was hurt by its poison!
-1 HP

Lillipup fainted!

-

Lillipup: -10 HP, -20 EN
Rotom: -15 HP, -12 EN
Round 3
P2X7 : X

#Share
Male
K0/56
4/2/0/2/55
Vital Spirit/Pickup
Status: KO'd
#NoOneKnowsYet
Male
90/100
5/3/2/4/92 (+10% Acc)
Steadfast/Justified
Status: OK

VS
LucarioOfLegends:X

#Coin
--
65/88
1/3/3/3/105 (+13% Acc)
Levitate
Status: OK, -1 Def
P2X7 sends out and equips Gallade
LucarioOfLegends orders
P2X7 orders
I ref!
 
Last edited:

LucarioOfLegends

Master Procraster
is a CAP Contributor
Crap too much to sub for.

Shadow Ball / Hex / Shadow Ball
IF Shadow Ball is disabled when you are to act A3 then use Ominous Wind.
IF Gallade is under the effects of a successful P/E when you are to act, then use Reflect and push actions back.
 
Pre-Round 4
P2X7 : X

#Share
Male
90/100
5/3/2/4/92 (+10% Acc)
Steadfast/Justified
Status: OK

VS
LucarioOfLegends:X

#Coin
--
65/88
1/3/3/3/105 (+13% Acc)
Levitate
Status: OK, -1 Def
2296 + 6635 + 4731 + 5648 + 6210 + 1408 + 6329 + 8828 + 2568 + 4082 + 3902 + 7304 + 1341 + 2101 + 8441 + 8080 + 937 + 7959 + 624 + 7436 + 7288 + 6384 + 7124 + 7379 + 6755 + 9662 + 5433 + 5093 + 2121 + 42

--

A1:
Rotom used SHADOW BALL
Crit: 2296 - no
Effect: 6635 - no
Damage: (8 + 3 + 6 - 8) * 1.5 = 13.5 -> 14
-5 EN

Gallade used NIGHT SLASH
Crit: 4731 - no
Damage: (7 + 10 - 6) * 1.5 + 2 = 18.5 -> 19
-5 EN

A2:
Rotom used HEX
Crit: 5648 - no
Damage (7 + 3 + 6 - 8) * 1.5 = 12
-7 EN

Gallade used NIGHT SLASH
Crit: 6210 - no
Damage: (7 + 10 - 6) * 1.5 + 2 = 18.5 -> 19
-9 EN

A3:
Rotom used SHADOW BALL
Crit: 1408 - no
Effect: 6329 - no
Damage: (8 + 3 + 6 - 8) * 1.5 = 13.5 -> 14
-5 EN

Gallade used ITEM-SNAPPING SLAPDOWN
Crit: 8828 - no
Damage: ((10 * 2.25) + 10 - 6) * 1.5 + 2 = 41.75 -> 42
-31.5 EN

Rotom's Amulet Coin was Knocked Off!

Rotom fainted!

-

Gallade: -40 HP, -46 EN
Rotom: -80 HP, -17 EN
Round 4
P2X7 : X

#Share
Male
50/54
5/3/2/4/92 (+10% Acc)
Steadfast/Justified
Status: OK, Cooldown (1a)

VS
LucarioOfLegends:XX
#Coin
--
K0/71
1/3/3/3/105 (+13% Acc)
Levitate
Status: KO'd
P2X7 wins!

Rewards:
P2X7: 3 CC
Lillipup: 6 MC, 1 KOC
Gallade: 6 MC, 1 KOC

LucarioOfLegends: 4 CC
Archen: 6 MC
Rotom: 5 MC, 1 KOC

Me: 12 UC​
 

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