Gen 1 [DONE] Raticate (OU) (Mini) (QC 2/2) (GP 1/1)

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QC: May / Amaranth
GP: Rabia

[OVERVIEW]

A cursory glance at Raticate may lead one to quickly disregard it as simply a worse Persian. Indeed, the cat and mouse share many similarities such as a Normal typing and access to Thunderbolt and Bubble Beam to strengthen specific matchups, but Raticate suffers from worse attacking stats and a significantly worse Speed tier. However, Raticate has a distinct niche thanks to its exclusive access to Super Fang. RBY OU is a metagame where KO ranges are a crucial factor for players to keep in mind, as nothing wants to be in range of an enemy Tauros. Super Fang's consistent damage is incredible for getting foes to these KO ranges and is guaranteed to leave a dent in anything that attempts to switch in; most importantly, Super Fang ignores type immunity against Gengar, which is one of Raticate's major strengths over Persian, as it limits the number of times that Gengar can switch in safely. Against frailer or weakened targets, Raticate can also threaten them with a Hyper Beam afterwards to KO; additionally, with its great base 97 Speed, it outpaces many Pokemon in the metagame, such as Jynx, Cloyster, and Articuno, and threatens them with massive damage.

Unfortunately, it's not all cheddar and fruit for this humble rodent. Raticate is incredibly frail, making it difficult to switch in and repeatedly wear down foes. This, combined with Super Fang's 89.5% accuracy and 16 PP, can allow faster foes like Starmie and Alakazam with reliable one-turn recovery moves to stall out Raticate's Super Fangs until it misses or runs out of PP. Raticate isn't just frail, either: its defensive profile is decidedly mediocre, meaning it can't afford to trade blows often and thus often loses a flat one-on-one fight; Super Fang's imperfect accuracy also means that missing an attack will force Raticate to take a potentially fatal blow in return, something it cannot afford. Finally, Raticate's attacking stats are very average, which often prevents it from KOing bulkier foes even after a Super Fang. As a result of these flaws, Raticate is heavily reliant on good prediction to be effective in its role, and as such, it is not recommended for most RBY OU teams because Tauros is normally all that's necessary. Even if a "second Tauros" is desirable, Persian is usually the better choice.

[SET]
name: Biggie Cheese (Super Fang)
move 1: Super Fang
move 2: Hyper Beam
move 3: Body Slam
move 4: Bubble Beam

[SET COMMENTS]

Raticate should be used exclusively mid- to late-game when faster foes such as Starmie have been paralyzed or as an emergency Snorlax switch-in. Super Fang is obligatory, as it is Raticate's only notable niche in OU and allows it to consistently deal significant damage; notably, it's able to wear down Snorlax, one of the premier defensive Pokemon in RBY. Hyper Beam is Raticate's strongest follow-up after a Super Fang, KOing non-Reflect Chansey and Alakazam as well as Victreebel most of the time. Body Slam is spammable and allows Raticate to fish for paralysis on common switch-ins like Starmie. It's also useful after Super Fang as a way to fish for paralysis as Alakazam or Starmie uses Recover. Bubble Beam is Raticate's preferred coverage move because it is very likely to KO Rhydon after Super Fang, which is likely to switch in anticipating a Body Slam or Hyper Beam.

While Raticate's first three moves are too important to drop, its last moveslot is more flexible; though, it should be noted that with the exception of Blizzard, replacing Bubble Beam will significantly compromise the Rhydon matchup. Thunderbolt can be used to hit Cloyster, potentially taking it out with a critical hit after a Super Fang. Tail Whip is an option that can be used to reapply the Speed drop from paralysis, allowing a paralyzed Raticate to once again outspeed opposing paralyzed Pokemon while also putting foes in range for Raticate's attacks. Blizzard has a useful freeze chance and is Raticate's strongest option against Gengar and Dragonite, but it has a lower chance to KO Rhydon after a Super Fang than Bubble Beam. Finally, Quick Attack can be used to chip a faster foe such as Tauros before Raticate goes down, but it's very situational and Raticate struggles to find much room for it.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[May, 236353]], [Amaranth, 265630]]
- Grammar checked by: [[Rabia, 336073]]
 
Last edited:

Plague von Karma

Banned deucer.
I...guess I can do this.
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(AH) = Hyphenate


Ping me when this is implemented and I'll have another look. This is good work, it just needs some nuance baked in.

[OVERVIEW]

A cursory glance at Raticate may lead one to quickly disregard it as simply a worse Persian, with worse attacking stats and a significantly worse Speed stat. However, inspecting it a bit closer reveals that Raticate has a unique trait that no other Pokémon can boast: Super Fang. (mmm, is the framing right here? it's probably ok, just give it a look) RBY OU is a metagame where chip damage is an incredibly important factor that can determine the outcome of games, as the value of potentially putting the foe in range for an ally Tauros to KO cannot be understated. (You're not wrong, it's just a bit wordy and you're chasing windmills with the "chip damage" thing. It's a metagame where KO ranges are king because everything wants to stay out of Tauros range. You could easily compress this sentence.) Super Fang facilitates this chip damage by allowing Raticate to consistently deal half of the opponent's HP in damage; notably, it's able to achieve the difficult feat of wearing down Snorlax, one of the premier defensive Pokémon in RBY, while Persian's Slash fails to deal damage anywhere close to half of Snorlax's HP. Super Fang's consistent 50% damage is difficult to switch into, and against frailer or weakened targets, Raticate can threaten them with a Hyper Beam afterwards to KO; additionally, with its solid base 97 Speed, it finds itself just fast enough to outspeed Jynx. (and do what?)

A critical thing you're missing out on is that Super Fang ignores type immunity. This is huge for Raticate and the biggest reason to use it over Persian by a country mile, nothing else you've mentioned comes close. I think this overview has a few too many Persian comparisons though: we don't want to make that mandatory reading, so you should go over what it has like Persian as well; namely, Bubble Beam and Thunderbolt access to fine-tune its matchups.

Also, calling Super Fang chip damage undersells it a bit. Personally, and I think the majority of readers, I see chip damage as minor stuff accrued over the course of a game - like sand damage, for example - and Super Fang is certainly not that. The move kind of cheats in terms of progress-making and rips open gaping holes in the opposing team's defences, and that's what you should be going for. Many of the times you're saying "chip" are occasions where something as simple as "damage" or "leave a dent in" would be correct.


Unfortunately, it's not all cheddar and fruit for this humble rodent. Raticate is incredibly frail, making it difficult to switch in repeatedly to wear down foes. This, combined with Super Fang's 90% 89.5% accuracy and 16 PP can allow faster opponents with reliable one-turn recovery moves like Starmie and Alakazam to stall out Raticate's Super Fangs until it likely misses or runs out of PP, leaving it open to being KOed or 2HKOed the next turn. It is also incredibly susceptible to paralysis, as (could semicolon here) due to its frailty, getting paralyzed means that Raticate cannot switch back in to reliably chip opponents. Finally, Raticate's attacking stats are very average, which often prevents it from KOing bulkier opponents even after a Super Fang. As a result of these flaws, Raticate is heavily reliant on good prediction to be effective in its role, and as such, it is not recommended for most RBY OU teams, as Tauros is normally all that's necessary, and even if a "second Tauros" is desirable, Persian is usually the better choice.

You're getting there, but you're beating around the bush a little. The core issue with Raticate is that while it's fast, it's also frail; you've noted this, but not what it results in. It loses so many trades if the opposing Pokemon is faster that I'd argue paralysing it isn't even the right play, because then it's sinking its fangs in. It profits from how intermediate players conventionally react to Normal-types, which comes from how they handle Tauros.

So let's compress this a bit. Something like...
"Raticate is not only frail; its defensive profile is decidedly mediocre, meaning it can't afford to trade blows often."
This gets straight to the point you're aiming to deliver.


[SET]
name: The Biggie Cheese (please. please. please.)
move 1: Super Fang
move 2: Hyper Beam
move 3: Body Slam
move 4: Bubble Beam / Substitute
Who recommended Substitute? Raticate can't afford this because it puts itself in Tauros range thereafter, for one, and that's ignoring the fact it's ceding pressure to a status-inflicting Pokemon like Alakazam. It's being forced out in many scenarios where it even tries this, it can't afford to dilly-dally between turns. Hell, you lose the Rhydon MU outright by running this...sure, it's getting heavily damaged and losing 2 Substitute uses, but sheesh...I'd cut it entirely.

[SET COMMENTS]

Raticate should be used exclusively mid- to late-game when chip damage on bulky opponents is necessary and faster opponents such as Starmie have been paralyzed, or as an emergency Snorlax switch-in. (AH) Super Fang is obligatory, as it is Raticate's only notable niche in OU. Hyper Beam is Raticate's strongest follow-up (AH) after a Super Fang, KOing non-Reflect Chansey and Alakazam, as well as Victreebel most of the time. Body Slam is Raticate's most reliable STAB move and allows Raticate to fish for paralysis on common switch-ins (AH) like Starmie. It's also useful after Super Fang as a way to fish for paralysis when Alakazam and Starmie use Recover. Bubble Beam is preferred over Blizzard (Not even worth mentioning. Its biggest draw is Exeggutor but it does about as much as Body Slam. Sole use is the strongest option against Gengar, which you should just be spamming Super Fang against until it's forced to Explode; Dragonite too I guess.) as it is very likely to KO Rhydon after Super Fang, which it is likely to switch into anticipating a Body Slam. If Raticate can force a switch, Substitute is a useful option that lets it either fish for paralysis from Body Slam more reliably, or Super Fang twice to put a foe into KO range for either itself or an ally. Tail Whip is a niche option that can be used to reapply the Speed drop from paralysis, allowing a paralyzed Raticate to once again outspeed opposing paralyzed Pokémon, while also increasing the power of Body Slam and Hyper Beam.

You may want to put the OOs in another paragraph here.
  • Note that any move replacement other than Blizzard compromises the Rhydon MU significantly. Landing Super Fang against it is great, but thereafter, you're not actually killing it...
  • Move Tail Whip here, it's probably the best 4th after BB.
  • Note Thunderbolt for Cloyster specifically, which takes more damage post-Super Fang. Warn against clicking it against Starmie, though. It does less damage than Hyper Beam or crit Body Slam, the latter of which it can get many hits with as it's forced to Recover. This is a big part of Raticate's game plan against Recovering Pokemon: force them to do it, fish for paralysis, then ideally win.
  • If you must mention Blizzard, do it here too. It's probably worth it, as lower-tier players do use it by mistake as it's good down there. You should specifically outline it as something like "Blizzard has a useful freeze chance and is Raticate's strongest option against Gengar and Dragonite, but otherwise deals less damage than STAB Body Slam or Bubble Beam."
  • Could mention Quick Attack as a "final goodbye", but it's more of a whimper...maybe it'll do something.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[name, id]], [[name, id]]
- Grammar checked by: [[name, id]]
 
I...guess I can do this.
Add
Remove
Comments
(AH) = Hyphenate


Ping me when this is implemented and I'll have another look. This is good work, it just needs some nuance baked in.

[OVERVIEW]

A cursory glance at Raticate may lead one to quickly disregard it as simply a worse Persian, with worse attacking stats and a significantly worse Speed stat. However, inspecting it a bit closer reveals that Raticate has a unique trait that no other Pokémon can boast: Super Fang. (mmm, is the framing right here? it's probably ok, just give it a look) RBY OU is a metagame where chip damage is an incredibly important factor that can determine the outcome of games, as the value of potentially putting the foe in range for an ally Tauros to KO cannot be understated. (You're not wrong, it's just a bit wordy and you're chasing windmills with the "chip damage" thing. It's a metagame where KO ranges are king because everything wants to stay out of Tauros range. You could easily compress this sentence.) Super Fang facilitates this chip damage by allowing Raticate to consistently deal half of the opponent's HP in damage; notably, it's able to achieve the difficult feat of wearing down Snorlax, one of the premier defensive Pokémon in RBY, while Persian's Slash fails to deal damage anywhere close to half of Snorlax's HP. Super Fang's consistent 50% damage is difficult to switch into, and against frailer or weakened targets, Raticate can threaten them with a Hyper Beam afterwards to KO; additionally, with its solid base 97 Speed, it finds itself just fast enough to outspeed Jynx. (and do what?)

A critical thing you're missing out on is that Super Fang ignores type immunity. This is huge for Raticate and the biggest reason to use it over Persian by a country mile, nothing else you've mentioned comes close. I think this overview has a few too many Persian comparisons though: we don't want to make that mandatory reading, so you should go over what it has like Persian as well; namely, Bubble Beam and Thunderbolt access to fine-tune its matchups.

Also, calling Super Fang chip damage undersells it a bit. Personally, and I think the majority of readers, I see chip damage as minor stuff accrued over the course of a game - like sand damage, for example - and Super Fang is certainly not that. The move kind of cheats in terms of progress-making and rips open gaping holes in the opposing team's defences, and that's what you should be going for. Many of the times you're saying "chip" are occasions where something as simple as "damage" or "leave a dent in" would be correct.


Unfortunately, it's not all cheddar and fruit for this humble rodent. Raticate is incredibly frail, making it difficult to switch in repeatedly to wear down foes. This, combined with Super Fang's 90% 89.5% accuracy and 16 PP can allow faster opponents with reliable one-turn recovery moves like Starmie and Alakazam to stall out Raticate's Super Fangs until it likely misses or runs out of PP, leaving it open to being KOed or 2HKOed the next turn. It is also incredibly susceptible to paralysis, as (could semicolon here) due to its frailty, getting paralyzed means that Raticate cannot switch back in to reliably chip opponents. Finally, Raticate's attacking stats are very average, which often prevents it from KOing bulkier opponents even after a Super Fang. As a result of these flaws, Raticate is heavily reliant on good prediction to be effective in its role, and as such, it is not recommended for most RBY OU teams, as Tauros is normally all that's necessary, and even if a "second Tauros" is desirable, Persian is usually the better choice.

You're getting there, but you're beating around the bush a little. The core issue with Raticate is that while it's fast, it's also frail; you've noted this, but not what it results in. It loses so many trades if the opposing Pokemon is faster that I'd argue paralysing it isn't even the right play, because then it's sinking its fangs in. It profits from how intermediate players conventionally react to Normal-types, which comes from how they handle Tauros.

So let's compress this a bit. Something like...
"Raticate is not only frail; its defensive profile is decidedly mediocre, meaning it can't afford to trade blows often."
This gets straight to the point you're aiming to deliver.


[SET]
name: The Biggie Cheese (please. please. please.)
move 1: Super Fang
move 2: Hyper Beam
move 3: Body Slam
move 4: Bubble Beam / Substitute
Who recommended Substitute? Raticate can't afford this because it puts itself in Tauros range thereafter, for one, and that's ignoring the fact it's ceding pressure to a status-inflicting Pokemon like Alakazam. It's being forced out in many scenarios where it even tries this, it can't afford to dilly-dally between turns. Hell, you lose the Rhydon MU outright by running this...sure, it's getting heavily damaged and losing 2 Substitute uses, but sheesh...I'd cut it entirely.

[SET COMMENTS]

Raticate should be used exclusively mid- to late-game when chip damage on bulky opponents is necessary and faster opponents such as Starmie have been paralyzed, or as an emergency Snorlax switch-in. (AH) Super Fang is obligatory, as it is Raticate's only notable niche in OU. Hyper Beam is Raticate's strongest follow-up (AH) after a Super Fang, KOing non-Reflect Chansey and Alakazam, as well as Victreebel most of the time. Body Slam is Raticate's most reliable STAB move and allows Raticate to fish for paralysis on common switch-ins (AH) like Starmie. It's also useful after Super Fang as a way to fish for paralysis when Alakazam and Starmie use Recover. Bubble Beam is preferred over Blizzard (Not even worth mentioning. Its biggest draw is Exeggutor but it does about as much as Body Slam. Sole use is the strongest option against Gengar, which you should just be spamming Super Fang against until it's forced to Explode; Dragonite too I guess.) as it is very likely to KO Rhydon after Super Fang, which it is likely to switch into anticipating a Body Slam. If Raticate can force a switch, Substitute is a useful option that lets it either fish for paralysis from Body Slam more reliably, or Super Fang twice to put a foe into KO range for either itself or an ally. Tail Whip is a niche option that can be used to reapply the Speed drop from paralysis, allowing a paralyzed Raticate to once again outspeed opposing paralyzed Pokémon, while also increasing the power of Body Slam and Hyper Beam.

You may want to put the OOs in another paragraph here.
  • Note that any move replacement other than Blizzard compromises the Rhydon MU significantly. Landing Super Fang against it is great, but thereafter, you're not actually killing it...
  • Move Tail Whip here, it's probably the best 4th after BB.
  • Note Thunderbolt for Cloyster specifically, which takes more damage post-Super Fang. Warn against clicking it against Starmie, though. It does less damage than Hyper Beam or crit Body Slam, the latter of which it can get many hits with as it's forced to Recover. This is a big part of Raticate's game plan against Recovering Pokemon: force them to do it, fish for paralysis, then ideally win.
  • If you must mention Blizzard, do it here too. It's probably worth it, as lower-tier players do use it by mistake as it's good down there. You should specifically outline it as something like "Blizzard has a useful freeze chance and is Raticate's strongest option against Gengar and Dragonite, but otherwise deals less damage than STAB Body Slam or Bubble Beam."
  • Could mention Quick Attack as a "final goodbye", but it's more of a whimper...maybe it'll do something.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[name, id]], [[name, id]]
- Grammar checked by: [[name, id]]

May this is implemented!
 

Plague von Karma

Banned deucer.
This should do the trick. Implement for a QC 1/2 once you're done. If you have issues doing the overview movement stuff then feel free to ask for one final once-over. Good work!

[Overview]

A cursory glance at Raticate may lead one to quickly disregard it as simply a worse Persian. The cat-and-mouse share many similarities such as a Normal-typing and access to Thunderbolt and Bubble Beam to strengthen specific matchups, but Raticate suffers from worse attacking stats and a significantly worse Speed tier. However, Raticate finds a distinct niche for itself thanks to its exclusive access to Super Fang. RBY OU is a metagame where KO ranges are a crucial factor for players to keep in mind as nothing wants to be in range for an enemy Tauros to revenge kill. Super Fang facilitates this by allowing Raticate to consistently deal half of the opponent's HP in damage; notably, it's able to achieve the difficult feat of wearing down Snorlax, one of the premier defensive Pokémon in RBY, while Persian's Slash fails to deal damage anywhere close to half of Snorlax's HP. (so a thing to note with Persian is that the very slim 3HKO actually forces Snorlax to Rest early, and Hyper Beam or Body Slam can let it realistically win in spite of Reflect. Raticate does it more effectively, but Persian also does it, is the thing.) Super Fang's consistent 50% damage is incredible for progress making progress and is sure to leave a dent in anything that attempts to switch in; most importantly, Super Fang ignores type immunity against Gengar, which is one of Raticate's major strengths over Persian, (AC) as it limits the amount of time that Gengar can switch in safely. Against frailer or weakened targets, Raticate can also threaten them with a Hyper Beam afterwards to KO; additionally, with its great base 97 Speed, it finds itself capable of outpacing many Pokémon in the RBY OU metagame, such as Jynx, Cloyster, and Articuno, and threatening them with massive damage. (just adding credence to even mentioning it)

Some of this may be better suited for set details to keep the overview a bit briefer; consider noting the lax mu and stuff like that in there.

Generally, we should be doing something like;

  • Raticate is a worse Persian
  • But Raticate has Super Fang, which ignores type immunity and deals massive damage, so it's ok :)
  • Speedy ratto
Pretty much everything else could go into the set details to illustrate how to actually use it.

Unfortunately, it's not all cheddar and fruit for this humble rodent. Raticate is incredibly frail, making it difficult to switch in and repeatedly to wear down foes. This, combined with Super Fang's 89.5% accuracy and 16 PP, (AC) can allow faster opponents with reliable one-turn recovery moves like Starmie and Alakazam to stall out Raticate's Super Fangs until it likely misses or runs out of PP, leaving it open to being KOed or 2HKOed the next turn. (They can't do this without a 30.1% chance to be paralysed so maybe we cut this) Raticate isn't just not only frail, either:; its defensive profile is decidedly mediocre, meaning it can't afford to trade blows often and thus often loses a flat one-on-one fight. Finally, Raticate's attacking stats are very average, which often prevents it from KOing bulkier opponents even after a Super Fang. As a result of these flaws, Raticate is heavily reliant on good prediction to be effective in its role, and as such, it is not recommended for most RBY OU teams, as Tauros is normally all that's necessary, and even if a "second Tauros" is desirable, Persian is usually the better choice.

[SET]
name: Biggie Cheese (Super Fang) (these kinds of set names like having the role in brackets iirc so let's put this here so they're happy)
move 1: Super Fang
move 2: Hyper Beam
move 3: Body Slam
move 4: Bubble Beam

[SET COMMENTS]

Raticate should be used exclusively mid- to late-game when chip damage on bulky opponents is necessary and (feels like fluff) faster opponents such as Starmie have been paralyzed, or as an emergency Snorlax switch-in. Super Fang is obligatory, as it is Raticate's only notable niche in OU. (so like, some of the stuff from the overview could go here, see?) Hyper Beam is Raticate's strongest follow-up after a Super Fang, KOing non-Reflect Chansey and Alakazam, as well as Victreebel most of the time. Body Slam is Raticate's most reliable STAB move and allows Raticate to fish for paralysis on common switch-ins like Starmie. It's also useful after Super Fang as a way to fish for paralysis when as Alakazam and or Starmie uses Recover. Bubble Beam is preferred as it is very likely to KO Rhydon after Super Fang, which is likely to switch in anticipating a Body Slam or Hyper Beam.

While Raticate's first three moves are essential to its success, its last moveslot is more flexible; though it should be noted that with the exception of Blizzard, replacing Bubble Beam will significantly compromise the Rhydon matchup. Tail Whip is an option that can be used to reapply the Speed drop from paralysis, allowing a paralyzed Raticate to once again outspeed opposing paralyzed Pokémon, while also increasing the power (technically it's not, it's softening them up, if you get what I mean) of Body Slam and Hyper Beam. Thunderbolt can be used to hit Cloyster, potentially taking it out with a critical hit after a Super Fang. However, against Starmie, it deals less damage than Hyper Beam or a critical-hit Body Slam, the latter of which it can get many hits with to fish for paralysis as Starmie uses Recover. Blizzard has a useful freeze chance and is Raticate's strongest option against Gengar and Dragonite, but makes the matchup against Rhydon less consistent than Bubble Beam as it has a much lower chance to KO after a Super Fang. Finally, Quick Attack can be used to chip a faster opponent such as Tauros before Raticate goes down, but it's incredibly weak and its only real uses are is getting opponents into KO range for an ally to revenge kill, or pick off very weakened targets, which is very situational, so Raticate struggles to find much room for it.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[name, id]], [[name, id]]
- Grammar checked by: [[name, id]]
 
This should do the trick. Implement for a QC 1/2 once you're done. If you have issues doing the overview movement stuff then feel free to ask for one final once-over. Good work!

[Overview]

A cursory glance at Raticate may lead one to quickly disregard it as simply a worse Persian. The cat-and-mouse share many similarities such as a Normal-typing and access to Thunderbolt and Bubble Beam to strengthen specific matchups, but Raticate suffers from worse attacking stats and a significantly worse Speed tier. However, Raticate finds a distinct niche for itself thanks to its exclusive access to Super Fang. RBY OU is a metagame where KO ranges are a crucial factor for players to keep in mind as nothing wants to be in range for an enemy Tauros to revenge kill. Super Fang facilitates this by allowing Raticate to consistently deal half of the opponent's HP in damage; notably, it's able to achieve the difficult feat of wearing down Snorlax, one of the premier defensive Pokémon in RBY, while Persian's Slash fails to deal damage anywhere close to half of Snorlax's HP. (so a thing to note with Persian is that the very slim 3HKO actually forces Snorlax to Rest early, and Hyper Beam or Body Slam can let it realistically win in spite of Reflect. Raticate does it more effectively, but Persian also does it, is the thing.) Super Fang's consistent 50% damage is incredible for progress making progress and is sure to leave a dent in anything that attempts to switch in; most importantly, Super Fang ignores type immunity against Gengar, which is one of Raticate's major strengths over Persian, (AC) as it limits the amount of time that Gengar can switch in safely. Against frailer or weakened targets, Raticate can also threaten them with a Hyper Beam afterwards to KO; additionally, with its great base 97 Speed, it finds itself capable of outpacing many Pokémon in the RBY OU metagame, such as Jynx, Cloyster, and Articuno, and threatening them with massive damage. (just adding credence to even mentioning it)

Some of this may be better suited for set details to keep the overview a bit briefer; consider noting the lax mu and stuff like that in there.

Generally, we should be doing something like;

  • Raticate is a worse Persian
  • But Raticate has Super Fang, which ignores type immunity and deals massive damage, so it's ok :)
  • Speedy ratto
Pretty much everything else could go into the set details to illustrate how to actually use it.

Unfortunately, it's not all cheddar and fruit for this humble rodent. Raticate is incredibly frail, making it difficult to switch in and repeatedly to wear down foes. This, combined with Super Fang's 89.5% accuracy and 16 PP, (AC) can allow faster opponents with reliable one-turn recovery moves like Starmie and Alakazam to stall out Raticate's Super Fangs until it likely misses or runs out of PP, leaving it open to being KOed or 2HKOed the next turn. (They can't do this without a 30.1% chance to be paralysed so maybe we cut this) Raticate isn't just not only frail, either:; its defensive profile is decidedly mediocre, meaning it can't afford to trade blows often and thus often loses a flat one-on-one fight. Finally, Raticate's attacking stats are very average, which often prevents it from KOing bulkier opponents even after a Super Fang. As a result of these flaws, Raticate is heavily reliant on good prediction to be effective in its role, and as such, it is not recommended for most RBY OU teams, as Tauros is normally all that's necessary, and even if a "second Tauros" is desirable, Persian is usually the better choice.

[SET]
name: Biggie Cheese (Super Fang) (these kinds of set names like having the role in brackets iirc so let's put this here so they're happy)
move 1: Super Fang
move 2: Hyper Beam
move 3: Body Slam
move 4: Bubble Beam

[SET COMMENTS]

Raticate should be used exclusively mid- to late-game when chip damage on bulky opponents is necessary and (feels like fluff) faster opponents such as Starmie have been paralyzed, or as an emergency Snorlax switch-in. Super Fang is obligatory, as it is Raticate's only notable niche in OU. (so like, some of the stuff from the overview could go here, see?) Hyper Beam is Raticate's strongest follow-up after a Super Fang, KOing non-Reflect Chansey and Alakazam, as well as Victreebel most of the time. Body Slam is Raticate's most reliable STAB move and allows Raticate to fish for paralysis on common switch-ins like Starmie. It's also useful after Super Fang as a way to fish for paralysis when as Alakazam and or Starmie uses Recover. Bubble Beam is preferred as it is very likely to KO Rhydon after Super Fang, which is likely to switch in anticipating a Body Slam or Hyper Beam.

While Raticate's first three moves are essential to its success, its last moveslot is more flexible; though it should be noted that with the exception of Blizzard, replacing Bubble Beam will significantly compromise the Rhydon matchup. Tail Whip is an option that can be used to reapply the Speed drop from paralysis, allowing a paralyzed Raticate to once again outspeed opposing paralyzed Pokémon, while also increasing the power (technically it's not, it's softening them up, if you get what I mean) of Body Slam and Hyper Beam. Thunderbolt can be used to hit Cloyster, potentially taking it out with a critical hit after a Super Fang. However, against Starmie, it deals less damage than Hyper Beam or a critical-hit Body Slam, the latter of which it can get many hits with to fish for paralysis as Starmie uses Recover. Blizzard has a useful freeze chance and is Raticate's strongest option against Gengar and Dragonite, but makes the matchup against Rhydon less consistent than Bubble Beam as it has a much lower chance to KO after a Super Fang. Finally, Quick Attack can be used to chip a faster opponent such as Tauros before Raticate goes down, but it's incredibly weak and its only real uses are is getting opponents into KO range for an ally to revenge kill, or pick off very weakened targets, which is very situational, so Raticate struggles to find much room for it.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[name, id]], [[name, id]]
- Grammar checked by: [[name, id]]
Implemented! This is good for QC 1/2. :)
 

Amaranth

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notably, it's able to achieve the difficult feat of wearing down Snorlax, one of the premier defensive Pokémon in RBY, while its closest competition in Persian fails to deal damage anywhere near as reliably.
this is a weird thing to say when Persian's main entry point in rbyou games is switching on reflect snorlax clicking Rest and slashing it down
rat sucks, don't say that it has advantages over other things when it doesn't, people need to walk away feeling like this is an overwhelmingly bad mon with one tiny little cute thing it can do sometimes

While Raticate's first three moves are essential to its success, its last moveslot is more flexible; though it should be noted that with the exception of Blizzard, replacing Bubble Beam will significantly compromise the Rhydon matchup. Tail Whip is an option that can be used to reapply the Speed drop from paralysis, allowing a paralyzed Raticate to once again outspeed opposing paralyzed Pokémon, while also softening up the opponent to put them in range for Raticate's attacks; for example, after a Tail Whip, Raticate threatens a paralyzed Starmie with a KO from Body Slam + Hyper Beam, and a paralyzed Alakazam with a KO from Hyper Beam. Thunderbolt can be used to hit Cloyster, potentially taking it out with a critical hit after a Super Fang. However, against Starmie, it deals less damage than Hyper Beam or a critical-hit Body Slam, the latter of which it can get many hits with to fish for paralysis as Starmie uses Recover. Blizzard has a useful freeze chance and is Raticate's strongest option against Gengar and Dragonite, but makes the matchup against Rhydon less consistent than Bubble Beam as it has a significantly lower chance to KO after a Super Fang. Finally, Quick Attack can be used to chip a faster opponent such as Tauros before Raticate goes down, but it's incredibly weak and its only real uses are getting opponents into KO range for an ally to revenge kill, or picking off very weakened targets, both situational scenarios, so Raticate struggles to find much room for it.
this whole paragraph would be good in a full analysis but this is a mini. can you, like, just axe half of this. i don't believe in tailwhip, going into details about tbolt vs starmie is beyond the scope of a mini, and in general it's all a touch too verbose. just, kind of, cut this down please

will wait for implementation and check back for qc2/2
 
this is a weird thing to say when Persian's main entry point in rbyou games is switching on reflect snorlax clicking Rest and slashing it down
rat sucks, don't say that it has advantages over other things when it doesn't, people need to walk away feeling like this is an overwhelmingly bad mon with one tiny little cute thing it can do sometimes


this whole paragraph would be good in a full analysis but this is a mini. can you, like, just axe half of this. i don't believe in tailwhip, going into details about tbolt vs starmie is beyond the scope of a mini, and in general it's all a touch too verbose. just, kind of, cut this down please

will wait for implementation and check back for qc2/2
Amaranth implemented! would appreciate a final look-over :)
 

Rabia

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add remove comments
[OVERVIEW]

A cursory glance at Raticate may lead one to quickly disregard it as simply a worse Persian. Indeed, the cat and mouse(remove hyphens) share many similarities such as a Normal typing(remove hyphen) and access to Thunderbolt and Bubble Beam to strengthen specific matchups, but Raticate suffers from worse attacking stats and a significantly worse Speed tier. However, Raticate finds has a distinct niche for itself thanks to its exclusive access to Super Fang. RBY OU is a metagame where KO ranges are a crucial factor for players to keep in mind,(comma) as nothing wants to be in range for of an enemy Tauros to revenge kill. Super Fang's consistent 50% damage is incredible for getting opponents foes to these KO ranges for an ally Tauros and is guaranteed to leave a dent in anything that attempts to switch in; most importantly, Super Fang ignores type immunity against Gengar, which is one of Raticate's major strengths over Persian, as it limits the number of times that Gengar can switch in safely. Against frailer or weakened targets, Raticate can also threaten them with a Hyper Beam afterwards to KO; additionally, with its great base 97 Speed, it finds itself capable of outpacing outpaces many Pokémon Pokemon in the RBY OU metagame, such as Jynx, Cloyster, and Articuno, and threatening threatens them with massive damage.

Unfortunately, it's not all cheddar and fruit for this humble rodent. Raticate is incredibly frail, making it difficult to switch in and repeatedly wear down foes. This, combined with Super Fang's 89.5% accuracy and 16 PP, can allow faster opponents foes like Starmie and Alakazam with reliable one-turn recovery moves like Starmie and Alakazam to stall out Raticate's Super Fangs until it likely misses or runs out of PP. Raticate isn't just frail, either: its defensive profile is decidedly mediocre, meaning it can't afford to trade blows often and thus often loses a flat one-on-one fight; Super Fang's imperfect accuracy also means that missing an attack will force Raticate to take a potentially fatal blow in return, something it cannot afford. Finally, Raticate's attacking stats are very average, which often prevents it from KOing bulkier opponents foes even after a Super Fang. As a result of these flaws, Raticate is heavily reliant on good prediction to be effective in its role, and as such, it is not recommended for most RBY OU teams(remove comma) as because Tauros is normally all that's necessary.(comma -> period) and even Even if a "second Tauros" is desirable, Persian is usually the better choice.

[SET]
name: Biggie Cheese (Super Fang)
move 1: Super Fang
move 2: Hyper Beam
move 3: Body Slam
move 4: Bubble Beam

[SET COMMENTS]

Raticate should be used exclusively mid- to late-game when faster opponents foes such as Starmie have been paralyzed(remove comma) or as an emergency Snorlax switch-in. Super Fang is obligatory, as it is Raticate's only notable niche in OU and allows Raticate it to consistently deal half of the opponent's HP in significant damage; notably, it's able to wear down Snorlax, one of the premier defensive Pokémon Pokemon in RBY. Hyper Beam is Raticate's strongest follow-up after a Super Fang, KOing non-Reflect Chansey and Alakazam(remove comma) as well as Victreebel most of the time. Body Slam is Raticate's most reliable STAB move spammable and allows Raticate to fish for paralysis on common switch-ins like Starmie. It's also useful after Super Fang as a way to fish for paralysis as Alakazam or Starmie uses Recover. Bubble Beam is Raticate's preferred coverage move of choice as because it is very likely to KO Rhydon after Super Fang, which is likely to switch in anticipating a Body Slam or Hyper Beam.

While Raticate's first three moves are too important to drop, its last moveslot is more flexible; though,(comma) it should be noted that with the exception of Blizzard, replacing Bubble Beam will significantly compromise the Rhydon matchup. Thunderbolt can be used to hit Cloyster, potentially taking it out with a critical hit after a Super Fang. Tail Whip is an option that can be used to reapply the Speed drop from paralysis, allowing a paralyzed Raticate to once again outspeed opposing paralyzed Pokémon(remove comma) Pokemon while also softening up the opponent to put them putting foes in range for Raticate's attacks. Blizzard has a useful freeze chance and is Raticate's strongest option against Gengar and Dragonite, but it has a lower chance to KO Rhydon after a Super Fang than Bubble Beam. Finally, Quick Attack can be used to chip a faster opponent foe such as Tauros before Raticate goes down, but it's very situational and Raticate struggles to find much room for it.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[May, 236353]], [Amaranth, 265630]]
- Grammar checked by: [[Rabia, 336073]]

This is generally very well written; my main points are excessive comma use that leads to run-on sentences and using "opponent" when you mean "foe." GP 1/1 when done.
 
add remove comments
[OVERVIEW]

A cursory glance at Raticate may lead one to quickly disregard it as simply a worse Persian. Indeed, the cat and mouse(remove hyphens) share many similarities such as a Normal typing(remove hyphen) and access to Thunderbolt and Bubble Beam to strengthen specific matchups, but Raticate suffers from worse attacking stats and a significantly worse Speed tier. However, Raticate finds has a distinct niche for itself thanks to its exclusive access to Super Fang. RBY OU is a metagame where KO ranges are a crucial factor for players to keep in mind,(comma) as nothing wants to be in range for of an enemy Tauros to revenge kill. Super Fang's consistent 50% damage is incredible for getting opponents foes to these KO ranges for an ally Tauros and is guaranteed to leave a dent in anything that attempts to switch in; most importantly, Super Fang ignores type immunity against Gengar, which is one of Raticate's major strengths over Persian, as it limits the number of times that Gengar can switch in safely. Against frailer or weakened targets, Raticate can also threaten them with a Hyper Beam afterwards to KO; additionally, with its great base 97 Speed, it finds itself capable of outpacing outpaces many Pokémon Pokemon in the RBY OU metagame, such as Jynx, Cloyster, and Articuno, and threatening threatens them with massive damage.

Unfortunately, it's not all cheddar and fruit for this humble rodent. Raticate is incredibly frail, making it difficult to switch in and repeatedly wear down foes. This, combined with Super Fang's 89.5% accuracy and 16 PP, can allow faster opponents foes like Starmie and Alakazam with reliable one-turn recovery moves like Starmie and Alakazam to stall out Raticate's Super Fangs until it likely misses or runs out of PP. Raticate isn't just frail, either: its defensive profile is decidedly mediocre, meaning it can't afford to trade blows often and thus often loses a flat one-on-one fight; Super Fang's imperfect accuracy also means that missing an attack will force Raticate to take a potentially fatal blow in return, something it cannot afford. Finally, Raticate's attacking stats are very average, which often prevents it from KOing bulkier opponents foes even after a Super Fang. As a result of these flaws, Raticate is heavily reliant on good prediction to be effective in its role, and as such, it is not recommended for most RBY OU teams(remove comma) as because Tauros is normally all that's necessary.(comma -> period) and even Even if a "second Tauros" is desirable, Persian is usually the better choice.

[SET]
name: Biggie Cheese (Super Fang)
move 1: Super Fang
move 2: Hyper Beam
move 3: Body Slam
move 4: Bubble Beam

[SET COMMENTS]

Raticate should be used exclusively mid- to late-game when faster opponents foes such as Starmie have been paralyzed(remove comma) or as an emergency Snorlax switch-in. Super Fang is obligatory, as it is Raticate's only notable niche in OU and allows Raticate it to consistently deal half of the opponent's HP in significant damage; notably, it's able to wear down Snorlax, one of the premier defensive Pokémon Pokemon in RBY. Hyper Beam is Raticate's strongest follow-up after a Super Fang, KOing non-Reflect Chansey and Alakazam(remove comma) as well as Victreebel most of the time. Body Slam is Raticate's most reliable STAB move spammable and allows Raticate to fish for paralysis on common switch-ins like Starmie. It's also useful after Super Fang as a way to fish for paralysis as Alakazam or Starmie uses Recover. Bubble Beam is Raticate's preferred coverage move of choice as because it is very likely to KO Rhydon after Super Fang, which is likely to switch in anticipating a Body Slam or Hyper Beam.

While Raticate's first three moves are too important to drop, its last moveslot is more flexible; though,(comma) it should be noted that with the exception of Blizzard, replacing Bubble Beam will significantly compromise the Rhydon matchup. Thunderbolt can be used to hit Cloyster, potentially taking it out with a critical hit after a Super Fang. Tail Whip is an option that can be used to reapply the Speed drop from paralysis, allowing a paralyzed Raticate to once again outspeed opposing paralyzed Pokémon(remove comma) Pokemon while also softening up the opponent to put them putting foes in range for Raticate's attacks. Blizzard has a useful freeze chance and is Raticate's strongest option against Gengar and Dragonite, but it has a lower chance to KO Rhydon after a Super Fang than Bubble Beam. Finally, Quick Attack can be used to chip a faster opponent foe such as Tauros before Raticate goes down, but it's very situational and Raticate struggles to find much room for it.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[May, 236353]], [Amaranth, 265630]]
- Grammar checked by: [[Rabia, 336073]]

This is generally very well written; my main points are excessive comma use that leads to run-on sentences and using "opponent" when you mean "foe." GP 1/1 when done.
Appreciate the pointers and the very speedy 1/1! This is done :)
 
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