I just discovered Pokemon Showdown and I'm really excited to play properly, but I'm struggling with one thing:
I understand that most people here know the type effectivenesses by heart, but newer players such as myself often forget some of the less obvious ones.
On cartridge, I can see the effectiveness of all of my moves in a battle. It's incredibly handy when deciding which move to use or pokemon to switch in.
Being able to see the effectiveness of my moves as I look through my options would be invaluable - to the point where I'm struggling to play the game because I don't have that information.
This is especially important in Random battles, where I often don't even know the type of my moves, let alone whether they're effective.
Here are my suggestions:
1. On my active pokemon's move buttons, can their effectiveness be displayed? In doubles, this would either want to be the highest effectiveness (as per cartridge) or ideally, the effectiveness towards both opposing pokemon. If there's no room on the button, the mouseover information panel would be good (though slower). Effectiveness could be displayed either as the word (Super Effective) or ideally as the multiplier.
2. Perhaps the multiplier could even be displayed on the opponent's revealed inactive pokemon icons too.
3. When mousing over my inactive pokemon, seeing the multiplier next to each move in the list would allow me to assess who I should be switching in. Could we get a type icon in that list too?
These changes would allow newer players to make better decisions, without slowing the game down by checking /weak or /coverage multiple times every turn.
I understand that most people here know the type effectivenesses by heart, but newer players such as myself often forget some of the less obvious ones.
On cartridge, I can see the effectiveness of all of my moves in a battle. It's incredibly handy when deciding which move to use or pokemon to switch in.
Being able to see the effectiveness of my moves as I look through my options would be invaluable - to the point where I'm struggling to play the game because I don't have that information.
This is especially important in Random battles, where I often don't even know the type of my moves, let alone whether they're effective.
Here are my suggestions:
1. On my active pokemon's move buttons, can their effectiveness be displayed? In doubles, this would either want to be the highest effectiveness (as per cartridge) or ideally, the effectiveness towards both opposing pokemon. If there's no room on the button, the mouseover information panel would be good (though slower). Effectiveness could be displayed either as the word (Super Effective) or ideally as the multiplier.
2. Perhaps the multiplier could even be displayed on the opponent's revealed inactive pokemon icons too.
3. When mousing over my inactive pokemon, seeing the multiplier next to each move in the list would allow me to assess who I should be switching in. Could we get a type icon in that list too?
These changes would allow newer players to make better decisions, without slowing the game down by checking /weak or /coverage multiple times every turn.