LC Crabrawler [QC 2/2] [GP 1/1]

[SET]
name: Bulky Attacker
move 1: Drain Punch
move 2: Ice Punch
move 3: Earthquake / Thunder Punch
move 4: Bulk Up
item: Eviolite
ability: Iron Fist
nature: Jolly
tera: Fire / Electric
evs: 20 Atk / 140 Def / 60 SpD / 252 Spe

[SET COMMENTS]
Crabrawler is a fantastic bulky attacker that checks dangerous threats such as Toedscool, Pawniard, and Diglett and can sweep teams with Bulk Up. Coverage moves such as Ice Punch, Thunder Punch, and Earthquake offer Crabrawler extreme flexibility in the threats it needs to cover. Ice Punch hits Foongus, Wattrel, and Toedscool, while Thunder Punch hits Mareanie and Quaxly; both options also hit Drifloon super effectively. Zen Headbutt allows Crabrawler to hit Mareanie and Fuecoco and is its strongest neutral option against Hisuian Zorua. Tera Fire makes Crabrawler immune to burns, while Tera Electric makes Thunder Punch stronger against Water-types and gives it defensive utility against threats like Voltorb and Wingull. Crabrawler hates dealing with opposing Ghost-types such as Hisuian Zorua, Greavard, and Drifloon, as well as Gothita. Pawniard checks these threats and makes an excellent teammate for Crabrawler, as do Ghost-types such as Hisuian Zorua and Drifloon that benefit from the removal of opposing Pawniard.

[CREDITS]
- Written by: [[TheShoddyStrawman, 585065]]
- Quality checked by: [[DC, 449990] ], [gali, 107567]]
- Grammar checked by: [[autumn, 384270], [lunaflare, 430518]]
 
Last edited by a moderator:

Drifting

wrapped in plastic
is a Tiering Contributor
Before I can AMQC this the set needs to be fixed. Sample sets should be representative of the most common/successful way the Pokemon is used, and currently you have slashes and tera that is irrelevant in the meta. It should instead look something like this:

name: Bulky Attacker
move 1: Drain Punch
move 2: Ice Punch
move 3: Thunder Punch / Zen Headbutt
move 4: Bulk Up
item: Eviolite
ability: Iron Fist
nature: Jolly
tera: Electric / Fire
evs: 20 Atk / 140 Def / 60 SpD / 252 Spe

If you implement this and update the Set Comments accordingly I'll be able to give a more constructive QC
 

DC

Kpop Main, No Brain
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[SET]
name: Bulky Attacker
move 1: Drain Punch
move 2: Ice Punch
move 3: Thunder Punch / Zen Headbutt / Thunder Punch (Zen should be first if Fire is first tera to hit Gastly)
move 4: Bulk Up
item: Eviolite
ability: Iron Fist
nature: Jolly
tera: Fire / Electric
evs: 20 Atk / 140 Def / 60 SpD / 252 Spe

[SET COMMENTS]
Crabrawler is a fantastic bulky attacker due to its good Defense stat, good Speed, excellent Attack and Fighting typing. This allows it to that checks dangerous threats such as Toedscool, Pawniard and Diglett.(Im not sure how accurate it is to call Crabrawler a check to Toedscool and Diglett.) Drain Punch is a STAB Fighting attack that also heals back HP, allowing Crabrawler to remain healthy over the course of the game. Coverage moves such as Ice Punch, Thunder Punch, and Zen Headbutt allow Crabrawler extreme flexibility in the threats it needs to cover. Ice Punch hits Foongus and Toedscool (Wattrel also), while Thunder Punch is for the bulky waters in Mareanie and Quaxly; both options hit Drifloon. Zen Headbutt allows Crabrawler to hit Gastly and opposing Crabrawler hard while not losing to Foongus or Mareanie. Bulk Up allows Crabrawler to be a threatening sweeper late game, making it hit harder and be harder to KO on the physical side. Tera Fire is to be immune to Will-O-Wisp to avoid burns from Larvesta, Drifloon and Gastly. Tera Electric is to have a stronger Thunder Punch while resisting Flying-type moves. Tera Fire makes Crabrawler immune to burns and synergizes with Zen Headbutt to beat Gastly, while Tera Electric makes Thunder Punch stronger against Water-types and gives it defensive utility against threats like Voltorb. Crabrawler hates dealing with Ghost-types such as Greavard, Gastly and Drifloon, as well as the trapper Gothita. Recommended partners are Zorua and Pawniard due to their Ghost resistance and Psychic Immunity, while Toedscool's great Special Defense in conjunction with Knock Off threatens Ghosts types and Gothita. (I would mention Gastly over Toedscool.)

[CREDITS]
- Written by: [[TheShoddyStrawman, 585065]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
QC 1/2. [DC, 449990]
 
[SET]
name: Bulky Attacker Bulk Up (I think this is a better summation of crab's role)
move 1: Drain Punch
move 2: Ice Punch
move 3: Zen Headbutt / Thunder Punch
move 4: Bulk Up
item: Eviolite
ability: Iron Fist
nature: Jolly
tera: Fire / Electric
evs: 20 Atk / 140 Def / 60 SpD / 252 Spe

[SET COMMENTS]
Crabrawler is a fantastic bulky attacker that checks dangerous threats such as Toedscool, Pawniard and Diglett. (Emphasize in this first sentence that crab is a excellent win condition with Bulk Up) Coverage moves such as Ice Punch, Thunder Punch, and Zen Headbutt allow Crabrawler extreme flexibility in the threats it needs to cover. Ice Punch hits Foongus, Wattrel and Toedscool, while Thunder Punch is for in hits Mareanie and Quaxly; both options hit Drifloon. Zen Headbutt allows Crabrawler to hit Gastly and opposing Crabrawler hard while not losing to Mareanie. Tera Fire makes Crabrawler immune to burns and synergizes with Zen Headbutt to beat Gastly, while Tera Electric makes Thunder Punch stronger against Water-types and gives it defensive utility against threats like Voltorb and Wingull. Crabrawler hates dealing with Ghost types Ghost-types such as Greavard, Gastly and Drifloon, as well as the trapper Gothita. Recommended partners are Zorua and Pawniard, while Gastly and other Ghost-types benefit from Pawniard being removed.

[CREDITS]
- Written by: [[TheShoddyStrawman, 585065]]
- Quality checked by: [[DC, 449990] ], [gali, 107567]]
- Grammar checked by: [[username1, userid1]]
2/2!
 
amcheck, implement what you want. not an official check
add remove
(comment)
[SET]
name: Bulky Attacker
move 1: Drain Punch
move 2: Ice Punch
move 3: Zen Headbutt / Thunder Punch
move 4: Bulk Up
item: Eviolite
ability: Iron Fist
nature: Jolly
tera: Fire / Electric
evs: 20 Atk / 140 Def / 60 SpD / 252 Spe

[SET COMMENTS]
Crabrawler is a fantastic bulky attacker that checks dangerous threats such as Toedscool, Pawniard, (AC) and Diglett, (AC) and can sweep teams with Bulk Up. Coverage moves such as Ice Punch, Thunder Punch, and Zen Headbutt allow offer Crabrawler extreme flexibility in the threats it needs to cover. Ice Punch hits Foongus, Wattrel, (AC) and Toedscool, while Thunder Punch hits Mareanie and Quaxly; both options also hit Drifloon super effectively. Zen Headbutt allows Crabrawler to hit Gastly and opposing Crabrawler hard while not losing to Mareanie. Tera Fire makes Crabrawler immune to burns and synergizes with Zen Headbutt to beat Gastly, while Tera Electric makes Thunder Punch stronger against Water-types and gives it defensive utility against threats like Voltorb and Wingull. Crabrawler hates dealing with Ghost-types such as Greavard, Gastly, (AC) and Drifloon, as well as the trapper Gothita. Recommended partners are Zorua and Pawniard make excellent teammates for Crabrawler, as do Gastly and other Ghost-types that benefit from the removal of Pawniard. (maybe add a reason why they make great teammates?) (RC/AP) while Gastly and other Ghost-types benefit from Pawniard being removed.

[CREDITS]
- Written by: [[TheShoddyStrawman, 585065]]
- Quality checked by: [[DC, 449990] ], [gali, 107567]]
- Grammar checked by: [[username1, userid1]]
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
1/1 credit both of us
GP Team done
[SET]
name: Bulky Attacker
move 1: Drain Punch
move 2: Ice Punch
move 3: Zen Headbutt / Thunder Punch
move 4: Bulk Up
item: Eviolite
ability: Iron Fist
nature: Jolly
tera: Fire / Electric
evs: 20 Atk / 140 Def / 60 SpD / 252 Spe

[SET COMMENTS]
Crabrawler is a fantastic bulky attacker that checks dangerous threats such as Toedscool, Pawniard, (AC) and Diglett and can sweep teams with Bulk Up. Coverage moves such as Ice Punch, Thunder Punch, and Zen Headbutt allow offer Crabrawler extreme flexibility in the threats it needs to cover. Ice Punch hits Foongus, Wattrel, (AC) and Toedscool, while Thunder Punch hits Mareanie and Quaxly; both options also hit Drifloon super effectively. Zen Headbutt allows Crabrawler to hit Gastly and opposing Crabrawler hard while not losing to Mareanie. Tera Fire makes Crabrawler immune to burns and synergizes with Zen Headbutt to beat Gastly, while Tera Electric makes Thunder Punch stronger against Water-types and gives it defensive utility against threats like Voltorb and Wingull. Crabrawler hates dealing with Ghost-types such as Greavard, Gastly, (AC) and Drifloon, as well as the trapper Gothita. Recommended partners are Zorua and Pawniard make excellent teammates for Crabrawler, as do Gastly and other Ghost-types that benefit from the removal of Pawniard. (maybe add a reason why they make great teammates?) (RC/AP) while Gastly and other Ghost-types benefit from Pawniard being removed.

[CREDITS]
- Written by: [[TheShoddyStrawman, 585065]]
- Quality checked by: [[DC, 449990] ], [gali, 107567]]
- Grammar checked by: [[username1, userid1]]
 

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