OU Choice Band Great Tusk

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
[SET]
name: Choice Band
move 1: Headlong Rush
move 2: Close Combat
move 3: Knock Off / Rapid Spin
move 4: Ice Spinner / Rapid Spin
item: Choice Band
tera type: Fighting / Steel
ability: Protosynthesis
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
The combination high Attack, powerful STAB moves, a decent movepool, and well-rounded physical bulk allows Great Tusk to function as a strong physical wallbreaker. It can support teams offensively with Knock Off and Rapid Spin as well as defensively through its ability to check Kingambit, Cinderace, and Choice Band Roaring Moon. Its dual STAB moves are able to OHKO or severely damage several key offensive Pokemon in the metagame such as Kingambit, Chien-Pao, and Tera Normal Dragonite. Knock Off allows Great Tusk to remove Leftovers from walls such as Corviknight and Dondozo. It can also remove important items from more offensive Pokemon, such as Heavy-Duty Boots from Dragonite, Volcarona, and bulky pivot Roaring Moon, and it can provide coverage against Air Balloon Gholdengo, which otherwise checks this set. Ice Spinner hits Dragon-types that Headlong Rush isn't as strong against like bulky Garchomp and Dragonite. Alternatively, Rapid Spin can be run if the team is still in need of entry hazard removal. With Tera Fighting, Close Combat becomes much stronger, guaranteeing OHKOs against offensive Scizor sets. Tera Fighting also improves Great Tusk's matchups against Dondozo, Rotom-W, and opposing Great Tusk, and it removes its weakness to Ice, allowing it to better handle Chien-Pao. With Tera Steel, Great Tusk can better handle Ice- and Fairy-types such as Chien-Pao and Hatterene, and it can also shrug off attacks it normally can't, such as Meowscarada's Flower Trick and Dragapult's Draco Meteor. When running Great Tusk on sun teams, an alternate EV spread making Speed its highest stat can be considered due to Protosynthesis boosting Speed; this allows Great Tusk to outspeed otherwise faster Pokemon like Dragapult, Chien-Pao, and Choice Scarf Gholdengo.

Rotom-W, Skeledirge, and Torkoal make for good teammates, since their status spreading can help weaken foes and help Great Tusk wallbreak more efficiently. Rotom-W is able to paralyze faster Pokemon such as Chien-Pao and boosted Quaquaval, allowing Great Tusk to outspeed them. Skeledirge is able to spread burn, capitalize on foes afflicted with status with a boosted Hex, and check Iron Valiant sets lacking Shadow Ball. Lastly, Torkoal is able to force switches thanks to Yawn, spread status with Lava Plume, and set up sun to make Great Tusk an even scarier wallbreaker. Great Tusk appreciates entry hazard support from the likes of Garganacl and Ting-Lu, since it can wallbreak more easily thanks to the chip damage they provide. Great Tusk is able to keep their hazards up in exchange while simultaneously removing hazards set by foes. Sweepers that are vulnerable to hazards like Iron Moth and Tera Flying Roaring Moon appreciate Great Tusk being able to remove hazards and beat walls such as Ting-Lu, allowing them to sweep more easily late-game. Lastly, other offensive Pokemon such as Kingambit and Dragonite make for good partners, since Great Tusk is able to weaken or cripple their common checks in Iron Valiant.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[BT89, 487308], [Coolcodename, 554264]]
- Grammar checked by: [[Aurora, 109385], [deetah, 297659]]
 
Last edited:

BT89

go on, take everything
is a Pre-Contributor
remove add comment
[SET]
name: Choice Band
move 1: Headlong Rush
move 2: Close Combat
move 3: Knock Off / Rapid Spin
move 4: Ice Spinner / Rapid Spin
item: Choice Band
tera type: Fighting / Steel
ability: Protosynthesis
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
A strong Attack stat, powerful STAB moves, decent movepool, and well-rounded physical bulk allows Great Tusk to function as both a strong physical wallbreaker, as well as an having offensive utility to some degree what utility does it have? mention knock and spin. Its dual STAB moves are able to OHKO or severely damage several key offensive Pokemon in the metagame such as Kingambit, Chien-Pao, and Tera Normal Dragonite. Knock Off allows Great Tusk to remove Leftovers from walls such as Corviknight and Dondozo, Heavy-Duty Boots from Pokemon like Dragonite, Volcarona, and Bulky Pivot Roaring Moon, and it can also provide coverage against Air Balloon Gholdengo, which otherwise checks this set this is a bit wordy, i think u can seperate the walls and non-walls parts. Ice Spinner is able to hit Dragon-types like?, as well as opposing Great Tusk and Amoonguss. Alternatively, Rapid Spin can be run on either the third and fourth moveslot if the team is still in need of hazard removal. With Tera Fighting, Close Combat becomes a more noteworthy threat, being able to guarantee OHKOs against non-defensive Scizor sets, and it removes its weakness to Ice-types, allowing it to better handle Chien-Pao. With Tera Steel, Great Tusk can better handle Ice- and Fairy-types such as a Chien-Pao and Hatterene. When running Great Tusk on sun teams, an alternate EV spread making its Speed its highest stat can be considered due to Protosynthesis boosting its Speed, making Great Tusk able to outspeed would-be faster Pokemon like Dragapult, Chien-Pao, and Choice Scarf Gholdengo.

Rotom-Wash, Skeledirge, and Torkoal make for good teammates, since their status spreading can help weaken foes and help Great Tusk wallbreak more efficiently. Rotom-Wash is able to paralyze faster Pokemon which ones?mention stuff like chien pao and quaquaval or other mons that outspeed and threaten tusk to allow Great Tusk to outspeed them,. Skeledirge is able to burn and capitalize on it with Hex, as well and can check Iron Valiant sets lacking Shadow Ball. Lastly, Torkoal is able to force switches thanks to Yawn, somewhat spread status with Lava Plume, and it can also set up sun to make Great Tusk an even scarier wallbreaker. Grimmsnarl is another good teammate for Great Tusk, due to its ability to setup screens to improve Great Tusk's poor special bulk, and it can while being able to pivot into it with Parting Shot. Great Tusk appreciates entry hazards support from the likes of Garganacl and Ting-Lu, since it can wallbreak easier thanks to the chip damage they provide also mention that it is a hazard remover that keeps their hazards up. Lastly, other offensive Pokemon such as Iron Moth and Tera Flying Roaring Moon appreciate Great Tusk being able to remove hazards and wallbreak mention it being able to break stuff like ting lu, and other walls to these mons, allowing them to sweep much easier in the late-game.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[BT89, 487308], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
QC 1/2, good job!
00F5DD19-B579-4822-9C05-2FB2A1257DF2.gif
 
Additions in Green
Removals in Orange
Comments in Puplre

[SET]
name: Choice Band
move 1: Headlong Rush
move 2: Close Combat
move 3: Knock Off / Rapid Spin
move 4: Ice Spinner / Rapid Spin
item: Choice Band
tera type: Fighting / Steel
ability: Protosynthesis
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
A strong Attack stat, powerful STAB moves, decent movepool, and well-rounded physical bulk allows Great Tusk to function as both a strong physical wallbreaker, as well as having offensive utility with Knock Off and Rapid Spin. It would also be good to focus a bit more on the fact that Great Tusk has very solid defensive utility even without max bulk being able to, check Pokemon like Kingambit, Cinderace, Choice Banded Roaring Moon, and Ceruledge and abuse them to fire off it's strong attacks Its dual STAB moves are able to OHKO or severely damage several key offensive Pokemon in the metagame such as Kingambit, Chien-Pao, and Tera Normal Dragonite. Knock Off allows Great Tusk to remove Leftovers from walls such as Corviknight and Dondozo. It can also remove important items from more offensive Pokemon, such as Heavy-Duty Boots from Pokemon like Dragonite, Volcarona, and Bulky Pivot Roaring Moon, and it can also provide coverage against Air Balloon Gholdengo, which otherwise checks this set. Ice Spinner is able to hit Dragon-types like Dragapult and Dragonite, as well as opposing Great Tusk and Amoonguss. Headlong Rush does more to both of the targets you mentioned here something like Tank Chomp should be mentioned instead Alternatively, Rapid Spin can be run if the team is still in need of hazard removal. With Tera Fighting, Close Combat becomes a more noteworthy threat, being able to guarantee OHKOs against non-defensive Scizor sets, I would also mention some more scenarios where the buff to Close Combat is useful, such as vs Dondozo, vs Rotom-Wash, and vs Opposing Great Tusks and it removes its weakness to Ice-types, allowing it to better handle Chien-Pao. With Tera Steel, Great Tusk can better handle Ice- and Fairy-types such as a Chien-Pao and Hatterene. It should also be noted that when running tera steel Great Tusk can also shrug off attacks like Meowscarada's Flower trick and all of Iron Valiant's Moonblast, Dragapult's Draco Meteor and Gholdengo's Make It Rain in a pinch When running Great Tusk on sun teams, an alternate EV spread making its Speed its highest stat can be considered due to Protosynthesis boosting its Speed, making Great Tusk able to outspeed would-be faster Pokemon like Dragapult, Chien-Pao, and Choice Scarf Gholdengo.

Rotom-Wash, Skeledirge, and Torkoal make for good teammates, since their status spreading can help weaken foes and help Great Tusk wallbreak more efficiently. Rotom-Wash is able to paralyze faster Pokemon such as Chien-Pao and boosted Quaquaval to allow Great Tusk to outspeed them, Skeledirge is able to burn and capitalize on it with Hex, and can check Iron Valiant sets lacking Shadow Ball. Lastly, Torkoal is able to force switches thanks to Yawn, somewhat spread status with Lava Plume, and it can also set up sun to make Great Tusk an even scarier wallbreaker. Grimmsnarl is another good teammate for Great Tusk, due to its ability to setup screens to improve Great Tusk's poor special bulk, while being able to pivot into it with Parting Shot. CB Tusk just doesn't fit all too well on screens or HO as a whole Great Tusk appreciates entry hazards support from the likes of Garganacl and Ting-Lu, since it can wallbreak easier thanks to the chip damage they provide. Great Tusk is also able to keep their hazards up while simultaneously removing hazards set by foes. Lastly, other offensive Pokemon such as Iron Moth and Tera Flying Roaring Moon I would also add Pokemon like Kingambit and Dragonite as Great Tusk can greatly weaken and or cripple their common checks appreciate Great Tusk being able to remove hazards and beat walls such as Ting-Lu, allowing them to sweep much easier in the late-game.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[BT89, 487308], [Coolcodename, 554264]]
- Grammar checked by: [[username1, userid1]]
Tag when Q/C 2/2 is Implemented :blobthumbsup:
 
Last edited:

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
Additions in Green
Removals in Orange
Comments in Puplre

[SET]
name: Choice Band
move 1: Headlong Rush
move 2: Close Combat
move 3: Knock Off / Rapid Spin
move 4: Ice Spinner / Rapid Spin
item: Choice Band
tera type: Fighting / Steel
ability: Protosynthesis
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
A strong Attack stat, powerful STAB moves, decent movepool, and well-rounded physical bulk allows Great Tusk to function as both a strong physical wallbreaker, as well as having offensive utility with Knock Off and Rapid Spin. It would also be good to focus a bit more on the fact that Great Tusk has very solid defensive utility even without max bulk being able to, check Pokemon like Kingambit, Cinderace, Choice Banded Roaring Moon, and Ceruledge and abuse them to fire off it's strong attacks Its dual STAB moves are able to OHKO or severely damage several key offensive Pokemon in the metagame such as Kingambit, Chien-Pao, and Tera Normal Dragonite. Knock Off allows Great Tusk to remove Leftovers from walls such as Corviknight and Dondozo. It can also remove important items from more offensive Pokemon, such as Heavy-Duty Boots from Pokemon like Dragonite, Volcarona, and Bulky Pivot Roaring Moon, and it can also provide coverage against Air Balloon Gholdengo, which otherwise checks this set. Ice Spinner is able to hit Dragon-types like Dragapult and Dragonite, as well as opposing Great Tusk and Amoonguss. Headlong Rush does more to both of the targets you mentioned here something like Tank Chomp should be mentioned instead Alternatively, Rapid Spin can be run if the team is still in need of hazard removal. With Tera Fighting, Close Combat becomes a more noteworthy threat, being able to guarantee OHKOs against non-defensive Scizor sets, I would also mention some more scenarios where the buff to Close Combat is useful, such as vs Dondozo, vs Rotom-Wash, and vs Opposing Great Tusks and it removes its weakness to Ice-types, allowing it to better handle Chien-Pao. With Tera Steel, Great Tusk can better handle Ice- and Fairy-types such as a Chien-Pao and Hatterene. It should also be noted that when running tera steel Great Tusk can also shrug off attacks like Meowscarada's Flower trick and all of Iron Valiant's Moonblast, Dragapult's Draco Meteor and Gholdengo's Make It Rain in a pinch When running Great Tusk on sun teams, an alternate EV spread making its Speed its highest stat can be considered due to Protosynthesis boosting its Speed, making Great Tusk able to outspeed would-be faster Pokemon like Dragapult, Chien-Pao, and Choice Scarf Gholdengo.

Rotom-Wash, Skeledirge, and Torkoal make for good teammates, since their status spreading can help weaken foes and help Great Tusk wallbreak more efficiently. Rotom-Wash is able to paralyze faster Pokemon such as Chien-Pao and boosted Quaquaval to allow Great Tusk to outspeed them, Skeledirge is able to burn and capitalize on it with Hex, and can check Iron Valiant sets lacking Shadow Ball. Lastly, Torkoal is able to force switches thanks to Yawn, somewhat spread status with Lava Plume, and it can also set up sun to make Great Tusk an even scarier wallbreaker. Grimmsnarl is another good teammate for Great Tusk, due to its ability to setup screens to improve Great Tusk's poor special bulk, while being able to pivot into it with Parting Shot. CB Tusk just doesn't fit all too well on screens or HO as a whole Great Tusk appreciates entry hazards support from the likes of Garganacl and Ting-Lu, since it can wallbreak easier thanks to the chip damage they provide. Great Tusk is also able to keep their hazards up while simultaneously removing hazards set by foes. Lastly, other offensive Pokemon such as Iron Moth and Tera Flying Roaring Moon I would also add Pokemon like Kingambit and Dragonite as Great Tusk can greatly weaken and or cripple their common checks appreciate Great Tusk being able to remove hazards and beat walls such as Ting-Lu, allowing them to sweep much easier in the late-game.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[BT89, 487308], [Coolcodename, 554264]]
- Grammar checked by: [[username1, userid1]]
Tag when Q/C 2/2 is Implemented :blobthumbsup:
Coolcodename
 
amcheck, implement what you'd like

add
remove
comments


[SET]
name: Choice Band
move 1: Headlong Rush
move 2: Close Combat
move 3: Knock Off / Rapid Spin
move 4: Ice Spinner / Rapid Spin
item: Choice Band
tera type: Fighting / Steel
ability: Protosynthesis
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
The combination of a A strong Attack stat, powerful STAB moves, decent movepool, and well-rounded physical bulk allows Great Tusk to function as both a strong physical wallbreaker., (add full stop, remove comma) It can support teams offensively utility with Knock Off and Rapid Spin, (RC) and defensively ability thanks to through its ability to check Kingambit, Cinderace, and Choice Band Roaring Moon. Its dual STAB moves are able to OHKO or severely damage several key offensive Pokemon in the metagame such as Kingambit, Chien-Pao, and Tera Normal Dragonite. Knock Off allows Great Tusk to remove Leftovers from walls such as Corviknight and Dondozo. It can also remove important items from more offensive Pokemon, such as Heavy-Duty Boots from Pokemon like Dragonite, Volcarona, and Bulky Pivot bulky pivot Roaring Moon, and it can also provide coverage against Air Balloon Gholdengo, which otherwise checks this set. Ice Spinner is able to hit Dragon-types that Headlong Rush isn't as good strong against like Tank tank Garchomp and Dragonite. Alternatively, Rapid Spin can be run if the team is still in need of hazard removal. With Tera Fighting, Close Combat becomes a more noteworthy threat much stronger, being able to guarantee OHKOs against non-defensive offensive Scizor sets., (add full stop, remove comma) Tera Fighting also improves Great Tusk's its matchups against Dondozo, Rotom-Wash, and opposing Great Tusk, and it also removes its weakness to Ice-types, allowing it to better handle Chien-Pao. With Tera Steel, Great Tusk can better handle Ice- and Fairy-types such as a Chien-Pao and Hatterene, and it can also shrug off attacks it normally can't, such as Meowscarada's Flower Trick and Dragapult's Draco Meteor to name a few. When running Great Tusk on sun teams, an alternate EV spread making its Speed its highest stat can be considered due to Protosynthesis boosting its Speed, making allowing Great Tusk able to outspeed would-be otherwise faster Pokemon like Dragapult, Chien-Pao, and Choice Scarf Gholdengo.

Rotom-Wash, Skeledirge, and Torkoal make for good teammates, since their status spreading can help weaken foes and help Great Tusk wallbreak more efficiently. Rotom-Wash is able to paralyze faster Pokemon such as Chien-Pao and boosted Quaquaval, (AC) to allowing Great Tusk to outspeed them., (add full stop, remove comma) Skeledirge is able to burn and capitalize on it with Hex, (RC) (bit confused here, did you mean to mention anything specific that Skeledirge can burn?) and can check Iron Valiant sets lacking Shadow Ball. Lastly, Torkoal is able to force switches thanks to Yawn, somewhat spread status with Lava Plume, and it can also set up sun to make Great Tusk an even scarier wallbreaker. Great Tusk appreciates entry hazards support from the likes of Garganacl and Ting-Lu, since it can wallbreak easier more easily thanks to the chip damage they provide. Great Tusk is also able to keep their hazards up in exchange while simultaneously removing hazards set by foes. Sweepers that are vulnerable to hazards like Iron Moth and Tera Flying Roaring Moon appreciate Great Tusk being able to remove hazards and beat walls such as Ting-Lu, allowing them to sweep much easier more easily in the late-game. Lastly, other offensive Pokemon such as Kingambit and Dragonite make for good partners, since Great Tusk is able to weaken or cripple their common checks like Iron Valiant.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[BT89, 487308]], [[Coolcodename, 554264]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
amcheck, implement what you'd like

add
remove
comments


[SET]
name: Choice Band
move 1: Headlong Rush
move 2: Close Combat
move 3: Knock Off / Rapid Spin
move 4: Ice Spinner / Rapid Spin
item: Choice Band
tera type: Fighting / Steel
ability: Protosynthesis
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
The combination of a A strong Attack stat, powerful STAB moves, decent movepool, and well-rounded physical bulk allows Great Tusk to function as both a strong physical wallbreaker., (add full stop, remove comma) It can support teams offensively utility with Knock Off and Rapid Spin, (RC) and defensively ability thanks to through its ability to check Kingambit, Cinderace, and Choice Band Roaring Moon. Its dual STAB moves are able to OHKO or severely damage several key offensive Pokemon in the metagame such as Kingambit, Chien-Pao, and Tera Normal Dragonite. Knock Off allows Great Tusk to remove Leftovers from walls such as Corviknight and Dondozo. It can also remove important items from more offensive Pokemon, such as Heavy-Duty Boots from Pokemon like Dragonite, Volcarona, and Bulky Pivot bulky pivot Roaring Moon, and it can also provide coverage against Air Balloon Gholdengo, which otherwise checks this set. Ice Spinner is able to hit Dragon-types that Headlong Rush isn't as good strong against like Tank tank Garchomp and Dragonite. Alternatively, Rapid Spin can be run if the team is still in need of hazard removal. With Tera Fighting, Close Combat becomes a more noteworthy threat much stronger, being able to guarantee OHKOs against non-defensive offensive Scizor sets., (add full stop, remove comma) Tera Fighting also improves Great Tusk's its matchups against Dondozo, Rotom-Wash, and opposing Great Tusk, and it also removes its weakness to Ice-types, allowing it to better handle Chien-Pao. With Tera Steel, Great Tusk can better handle Ice- and Fairy-types such as a Chien-Pao and Hatterene, and it can also shrug off attacks it normally can't, such as Meowscarada's Flower Trick and Dragapult's Draco Meteor to name a few. When running Great Tusk on sun teams, an alternate EV spread making its Speed its highest stat can be considered due to Protosynthesis boosting its Speed, making allowing Great Tusk able to outspeed would-be otherwise faster Pokemon like Dragapult, Chien-Pao, and Choice Scarf Gholdengo.

Rotom-Wash, Skeledirge, and Torkoal make for good teammates, since their status spreading can help weaken foes and help Great Tusk wallbreak more efficiently. Rotom-Wash is able to paralyze faster Pokemon such as Chien-Pao and boosted Quaquaval, (AC) to allowing Great Tusk to outspeed them., (add full stop, remove comma) Skeledirge is able to burn and capitalize on it with Hex, (RC) (bit confused here, did you mean to mention anything specific that Skeledirge can burn?) and can check Iron Valiant sets lacking Shadow Ball. Lastly, Torkoal is able to force switches thanks to Yawn, somewhat spread status with Lava Plume, and it can also set up sun to make Great Tusk an even scarier wallbreaker. Great Tusk appreciates entry hazards support from the likes of Garganacl and Ting-Lu, since it can wallbreak easier more easily thanks to the chip damage they provide. Great Tusk is also able to keep their hazards up in exchange while simultaneously removing hazards set by foes. Sweepers that are vulnerable to hazards like Iron Moth and Tera Flying Roaring Moon appreciate Great Tusk being able to remove hazards and beat walls such as Ting-Lu, allowing them to sweep much easier more easily in the late-game. Lastly, other offensive Pokemon such as Kingambit and Dragonite make for good partners, since Great Tusk is able to weaken or cripple their common checks like Iron Valiant.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[BT89, 487308]], [[Coolcodename, 554264]]
- Grammar checked by: [[username1, userid1]]
Implemented
 

deetah

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Tag me once you've addressed my comments, I will stamp it once you've done so.

[SET]
name: Choice Band
move 1: Headlong Rush
move 2: Close Combat
move 3: Knock Off / Rapid Spin
move 4: Ice Spinner / Rapid Spin
item: Choice Band
tera type: Fighting / Steel
ability: Protosynthesis
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
The combination of a strong Attack stat, powerful STAB moves, a decent movepool, and well-rounded physical bulk allows Great Tusk to function as a strong physical wallbreaker. It can support teams offensively with Knock Off and Rapid Spin and as well as defensively through its ability to check Kingambit, Cinderace, and Choice Band Roaring Moon. Its dual STAB moves are able to OHKO or severely damage several key offensive Pokemon in the metagame such as Kingambit, Chien-Pao, and Tera Normal Dragonite. Knock Off allows Great Tusk to remove Leftovers from walls such as Corviknight and Dondozo. It can also remove important items from more offensive Pokemon, such as Heavy-Duty Boots from Pokemon like Dragonite, Volcarona, and bulky pivot Roaring Moon, and it can also provide coverage against Air Balloon Gholdengo, which otherwise checks this set. Ice Spinner is able to hits Dragon-types that Headlong Rush isn't as strong against like tank bulky (Is specifying the set necessary here?) Garchomp and Dragonite. Alternatively, Rapid Spin can be run if the team is still in need of entry hazard removal. With Tera Fighting, Close Combat becomes much stronger, being able to guaranteeing OHKOs against offensive Scizor sets. Tera Fighting also improves Great Tusk's matchups against Dondozo, Rotom-W, and opposing Great Tusk, and it also removes its weakness to Ice, allowing it to better handle Chien-Pao. With Tera Steel, Great Tusk can better handle Ice- and Fairy-types such as Chien-Pao and Hatterene, and it can also shrug off attacks it normally can't, such as Meowscarada's Flower Trick and Dragapult's Draco Meteor. When running Great Tusk on sun teams, an alternate EV spread (Of? Please provide one) making its Speed its highest stat can be considered due to Protosynthesis boosting its Speed, allowing Great Tusk to outspeed otherwise faster Pokemon like Dragapult, Chien-Pao, and Choice Scarf Gholdengo.

Rotom-W, Skeledirge, and Torkoal make for good teammates, since their status spreading can help weaken foes and help Great Tusk wallbreak more efficiently. Rotom-W is able to paralyze faster Pokemon such as Chien-Pao and boosted Quaquaval, allowing Great Tusk to outspeed them. Skeledirge is able to burn and capitalize on it (Same question as Aurora, what is "it" referring to here? Give a specific example) with Hex and can check Iron Valiant sets lacking Shadow Ball. Lastly, Torkoal is able to force switches thanks to Yawn, spread status with Lava Plume, and set up sun to make Great Tusk an even scarier wallbreaker. Great Tusk appreciates entry hazard support from the likes of Garganacl and Ting-Lu, since it can wallbreak more easily thanks to the chip damage they provide. Great Tusk is able to keep their hazards up in exchange while simultaneously removing hazards set by foes. Sweepers that are vulnerable to hazards like Iron Moth and Tera Flying Roaring Moon appreciate Great Tusk being able to remove hazards and beat walls such as Ting-Lu, allowing them to sweep more easily in the late-game. Lastly, other offensive Pokemon such as Kingambit and Dragonite make for good partners, since Great Tusk is able to weaken or cripple their common checks like in Iron Valiant.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[BT89, 487308]], [[Coolcodename, 554264]] (Removed italics)
- Grammar checked by: [[username1, userid1]]
 

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
Add Remove Comments
Tag me once you've addressed my comments, I will stamp it once you've done so.

[SET]
name: Choice Band
move 1: Headlong Rush
move 2: Close Combat
move 3: Knock Off / Rapid Spin
move 4: Ice Spinner / Rapid Spin
item: Choice Band
tera type: Fighting / Steel
ability: Protosynthesis
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
The combination of a strong Attack stat, powerful STAB moves, a decent movepool, and well-rounded physical bulk allows Great Tusk to function as a strong physical wallbreaker. It can support teams offensively with Knock Off and Rapid Spin and as well as defensively through its ability to check Kingambit, Cinderace, and Choice Band Roaring Moon. Its dual STAB moves are able to OHKO or severely damage several key offensive Pokemon in the metagame such as Kingambit, Chien-Pao, and Tera Normal Dragonite. Knock Off allows Great Tusk to remove Leftovers from walls such as Corviknight and Dondozo. It can also remove important items from more offensive Pokemon, such as Heavy-Duty Boots from Pokemon like Dragonite, Volcarona, and bulky pivot Roaring Moon, and it can also provide coverage against Air Balloon Gholdengo, which otherwise checks this set. Ice Spinner is able to hits Dragon-types that Headlong Rush isn't as strong against like tank bulky (Is specifying the set necessary here?) Garchomp and Dragonite. Alternatively, Rapid Spin can be run if the team is still in need of entry hazard removal. With Tera Fighting, Close Combat becomes much stronger, being able to guaranteeing OHKOs against offensive Scizor sets. Tera Fighting also improves Great Tusk's matchups against Dondozo, Rotom-W, and opposing Great Tusk, and it also removes its weakness to Ice, allowing it to better handle Chien-Pao. With Tera Steel, Great Tusk can better handle Ice- and Fairy-types such as Chien-Pao and Hatterene, and it can also shrug off attacks it normally can't, such as Meowscarada's Flower Trick and Dragapult's Draco Meteor. When running Great Tusk on sun teams, an alternate EV spread (Of? Please provide one) making its Speed its highest stat can be considered due to Protosynthesis boosting its Speed, allowing Great Tusk to outspeed otherwise faster Pokemon like Dragapult, Chien-Pao, and Choice Scarf Gholdengo.

Rotom-W, Skeledirge, and Torkoal make for good teammates, since their status spreading can help weaken foes and help Great Tusk wallbreak more efficiently. Rotom-W is able to paralyze faster Pokemon such as Chien-Pao and boosted Quaquaval, allowing Great Tusk to outspeed them. Skeledirge is able to burn and capitalize on it (Same question as Aurora, what is "it" referring to here? Give a specific example) with Hex and can check Iron Valiant sets lacking Shadow Ball. Lastly, Torkoal is able to force switches thanks to Yawn, spread status with Lava Plume, and set up sun to make Great Tusk an even scarier wallbreaker. Great Tusk appreciates entry hazard support from the likes of Garganacl and Ting-Lu, since it can wallbreak more easily thanks to the chip damage they provide. Great Tusk is able to keep their hazards up in exchange while simultaneously removing hazards set by foes. Sweepers that are vulnerable to hazards like Iron Moth and Tera Flying Roaring Moon appreciate Great Tusk being able to remove hazards and beat walls such as Ting-Lu, allowing them to sweep more easily in the late-game. Lastly, other offensive Pokemon such as Kingambit and Dragonite make for good partners, since Great Tusk is able to weaken or cripple their common checks like in Iron Valiant.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[BT89, 487308]], [[Coolcodename, 554264]] (Removed italics)
- Grammar checked by: [[username1, userid1]]
deetah implemented
 

deetah

Bright like a diamond
is a Site Content Manageris a Top Social Media Contributoris an Artistis a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributor
GP & SocMed Lead
Add Remove Comments (AC) = Add Comma (SC) = Semicolon
Looks good after this, be sure to credit Aurora as well.

GP 1/1

Chimchar_Stamp.gif


[SET]
name: Choice Band
move 1: Headlong Rush
move 2: Close Combat
move 3: Knock Off / Rapid Spin
move 4: Ice Spinner / Rapid Spin
item: Choice Band
tera type: Fighting / Steel
ability: Protosynthesis
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
The combination of a strong high Attack stat, powerful STAB moves, a decent movepool, and well-rounded physical bulk allows Great Tusk to function as a strong physical wallbreaker. It can support teams offensively with Knock Off and Rapid Spin as well as defensively through its ability to check Kingambit, Cinderace, and Choice Band Roaring Moon. Its dual STAB moves are able to OHKO or severely damage several key offensive Pokemon in the metagame such as Kingambit, Chien-Pao, and Tera Normal Dragonite. Knock Off allows Great Tusk to remove Leftovers from walls such as Corviknight and Dondozo. It can also remove important items from more offensive Pokemon, such as Heavy-Duty Boots from Dragonite, Volcarona, and bulky pivot Roaring Moon, and it can provide coverage against Air Balloon Gholdengo, which otherwise checks this set. Ice Spinner hits Dragon-types that Headlong Rush isn't as strong against like bulky Garchomp and Dragonite. Alternatively, Rapid Spin can be run if the team is still in need of entry hazard removal. With Tera Fighting, Close Combat becomes much stronger, guaranteeing OHKOs against offensive Scizor sets. Tera Fighting also improves Great Tusk's matchups against Dondozo, Rotom-W, and opposing Great Tusk, and it removes its weakness to Ice, allowing it to better handle Chien-Pao. With Tera Steel, Great Tusk can better handle Ice- and Fairy-types such as Chien-Pao and Hatterene, and it can also shrug off attacks it normally can't, such as Meowscarada's Flower Trick and Dragapult's Draco Meteor. When running Great Tusk on sun teams, an alternate EV spread (Talked about this in DMs) making its Speed its highest stat can be considered due to Protosynthesis boosting its Speed; (SC) allowing this allows Great Tusk to outspeed otherwise faster Pokemon like Dragapult, Chien-Pao, and Choice Scarf Gholdengo.

Rotom-W, Skeledirge, and Torkoal make for good teammates, since their status spreading can help weaken foes and help Great Tusk wallbreak more efficiently. Rotom-W is able to paralyze faster Pokemon such as Chien-Pao and boosted Quaquaval, allowing Great Tusk to outspeed them. Skeledirge is able to spread burn, (AC) and capitalize on foes inflicted afflicted with status with a boosted Hex, (AC) and can check Iron Valiant sets lacking Shadow Ball. Lastly, Torkoal is able to force switches thanks to Yawn, spread status with Lava Plume, and set up sun to make Great Tusk an even scarier wallbreaker. Great Tusk appreciates entry hazard support from the likes of Garganacl and Ting-Lu, since it can wallbreak more easily thanks to the chip damage they provide. Great Tusk is able to keep their hazards up in exchange while simultaneously removing hazards set by foes. Sweepers that are vulnerable to hazards like Iron Moth and Tera Flying Roaring Moon appreciate Great Tusk being able to remove hazards and beat walls such as Ting-Lu, allowing them to sweep more easily late-game. Lastly, other offensive Pokemon such as Kingambit and Dragonite make for good partners, since Great Tusk is able to weaken or cripple their common checks in Iron Valiant.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[BT89, 487308]], [[Coolcodename, 554264]] [[BT89, 487308], [Coolcodename, 554264]] (Removed extra brackets)
- Grammar checked by: [[Aurora, 109385], [deetah, 297659]]
 

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
Add Remove Comments (AC) = Add Comma (SC) = Semicolon
Looks good after this, be sure to credit Aurora as well.

GP 1/1

View attachment 486854

[SET]
name: Choice Band
move 1: Headlong Rush
move 2: Close Combat
move 3: Knock Off / Rapid Spin
move 4: Ice Spinner / Rapid Spin
item: Choice Band
tera type: Fighting / Steel
ability: Protosynthesis
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
The combination of a strong high Attack stat, powerful STAB moves, a decent movepool, and well-rounded physical bulk allows Great Tusk to function as a strong physical wallbreaker. It can support teams offensively with Knock Off and Rapid Spin as well as defensively through its ability to check Kingambit, Cinderace, and Choice Band Roaring Moon. Its dual STAB moves are able to OHKO or severely damage several key offensive Pokemon in the metagame such as Kingambit, Chien-Pao, and Tera Normal Dragonite. Knock Off allows Great Tusk to remove Leftovers from walls such as Corviknight and Dondozo. It can also remove important items from more offensive Pokemon, such as Heavy-Duty Boots from Dragonite, Volcarona, and bulky pivot Roaring Moon, and it can provide coverage against Air Balloon Gholdengo, which otherwise checks this set. Ice Spinner hits Dragon-types that Headlong Rush isn't as strong against like bulky Garchomp and Dragonite. Alternatively, Rapid Spin can be run if the team is still in need of entry hazard removal. With Tera Fighting, Close Combat becomes much stronger, guaranteeing OHKOs against offensive Scizor sets. Tera Fighting also improves Great Tusk's matchups against Dondozo, Rotom-W, and opposing Great Tusk, and it removes its weakness to Ice, allowing it to better handle Chien-Pao. With Tera Steel, Great Tusk can better handle Ice- and Fairy-types such as Chien-Pao and Hatterene, and it can also shrug off attacks it normally can't, such as Meowscarada's Flower Trick and Dragapult's Draco Meteor. When running Great Tusk on sun teams, an alternate EV spread (Talked about this in DMs) making its Speed its highest stat can be considered due to Protosynthesis boosting its Speed; (SC) allowing this allows Great Tusk to outspeed otherwise faster Pokemon like Dragapult, Chien-Pao, and Choice Scarf Gholdengo.

Rotom-W, Skeledirge, and Torkoal make for good teammates, since their status spreading can help weaken foes and help Great Tusk wallbreak more efficiently. Rotom-W is able to paralyze faster Pokemon such as Chien-Pao and boosted Quaquaval, allowing Great Tusk to outspeed them. Skeledirge is able to spread burn, (AC) and capitalize on foes inflicted afflicted with status with a boosted Hex, (AC) and can check Iron Valiant sets lacking Shadow Ball. Lastly, Torkoal is able to force switches thanks to Yawn, spread status with Lava Plume, and set up sun to make Great Tusk an even scarier wallbreaker. Great Tusk appreciates entry hazard support from the likes of Garganacl and Ting-Lu, since it can wallbreak more easily thanks to the chip damage they provide. Great Tusk is able to keep their hazards up in exchange while simultaneously removing hazards set by foes. Sweepers that are vulnerable to hazards like Iron Moth and Tera Flying Roaring Moon appreciate Great Tusk being able to remove hazards and beat walls such as Ting-Lu, allowing them to sweep more easily late-game. Lastly, other offensive Pokemon such as Kingambit and Dragonite make for good partners, since Great Tusk is able to weaken or cripple their common checks in Iron Valiant.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[BT89, 487308]], [[Coolcodename, 554264]] [[BT89, 487308], [Coolcodename, 554264]] (Removed extra brackets)
- Grammar checked by: [[Aurora, 109385], [deetah, 297659]]
Implemented, ready for upload
 

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