OU Calm Mind Iron Valiant

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Moonblast
move 3: Shadow Ball / Psyshock
move 4: Encore
item: Booster Energy
tera type: Ghost / Steel / Fairy
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Iron Valiant is a premier wallbreaker and setup sweeper that uses Calm Mind to boost its attacks to OHKO foes such as Kyurem and Deoxys-S. Shadow Ball is a powerful coverage option, allowing Iron Valiant to damage Pokemon such as Gholdengo, Skeledirge, and Galarian Slowking that would otherwise be difficult to break through. Psyshock is a way for Iron Valiant to damage special walls like Blissey and Clodsire that it's unable to break through otherwise, as well as a solid option against Volcarona. Encore is able to stop opposing sweepers from setting up, locking them into setup moves, thus forcing them to switch out. Encore also breaks through walls by locking them out of their recovery moves, such as by trapping Clodsire into Stealth Rock and denying its access to Recover. In addition, Encore gives Iron Valiant an opportunity to set up additional boosts with Calm Mind and stops late-game Kingambit by locking it into Sucker Punch after it's knocked out a teammate. Vacuum Wave is an alternative option that lets Iron Valiant OHKO Kingambit after a Calm Mind as well as gives it priority to finish off weakened faster foes such as Choice Scarf Meowscarada, Choice Scarf Darkrai, and Dragon Dance-boosted Roaring Moon. Tera Ghost boosts the damage of Shadow Ball, allowing a 2HKO on Galarian Slowking and Skeledirge as well as getting an OHKO on Gholdengo after a Calm Mind. Tera Steel, on the other hand, is a purely defensive option, giving Iron Valiant sudden resistances to every type it was previously weak to, making threatening attacks like Sludge Bomb from Galarian Slowking and Darkrai non-issues. This also allows it the opportunity to survive a hit it otherwise wouldn't, such as Kingambit's Iron Head and Gholdengo's Make It Rain, and revenge kill afterwards or secure another boost from Calm Mind. Tera Fairy not only boosts Moonblast's damage, which guarantees a knockout on Kyurem and Zamazenta, but also removes Iron Valiant's weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant.

Iron Valiant is able to support offensive teams with its incredible Speed and ability to set up and sweep. It synergizes well with other sweepers on offensive teams, forming solid cores that can cover each other's weaknesses. Some of these sweepers include Roaring Moon, Dragonite, and Gouging Fire, which can all boost and take out foes that Iron Valiant struggles with like Gholdengo, Galarian Slowking, and Heatran. In return, Iron Valiant can cover physically defensive Pokemon that these teammates would have trouble breaking through, such as Dondozo and Zamazenta. Iron Valiant is vulnerable to certain Pokemon that it isn't able to immediately deal with by boosting up and knocking them out. Gholdengo in particular is able to take all of Iron Valiant's hits even if it's running Shadow Ball and immediately knock it out with Make It Rain. Kingambit is an excellent partner that can take out Gholdengo as well as force out other threats to Iron Valiant such as Galarian Slowking; the synergy between Sucker Punch and Booster Energy allows them to secure revenge kills that the other cannot, such as Iron Valiant taking care of Walking Wake and Kingambit beating Iron Boulder. Iron Valiant can also form overload cores with similar Pokemon to wear down their shared checks; Ogerpon-W can help with this thanks to its access to Taunt and Encore, while other Calm Mind sweepers like Enamorus and Primarina can help wear down checks like Galarian Slowking and Gholdengo. Raging Bolt is also a solid teammate option that can take on Primarina and Enamorus thanks to Thunderclap; in return, Iron Valiant can take care of faster Dragon-types that threaten Raging Bolt. When used on bulkier team structures, Iron Valiant is very susceptible to being worn down by entry hazards over the course of a game; having a partner with Rapid Spin like Great Tusk can help relieve this pressure. Pokemon with pivoting moves such as Galarian Slowking and Landorus-T appreciate having a fast, powerful sweeper that they can get in safely, allowing Iron Valiant to switch in on Pokemon like Dragapult, Roaring Moon, and Kyurem without taking damage.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/setsusetsuna.548068/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
 
Last edited by a moderator:

veti

Supreme Overlord
is a Pre-Contributor
not 1/2 yet
comment remove add

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Moonblast
move 3: Psyshock / Shadow Ball
move 4: Encore
item: Booster Energy
tera type: Fairy / Ghost / Steel
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Iron Valiant is a premier wallbreaker and setup sweeper that uses Calm Mind to boost its attacks and power through opponents. This is dex info, the reader should know what CM does mechanically and you should instead explain what CM allows you to do, like what you can OHKO at +1 for example. Shadow Ball is a powerful coverage option that hits most of the tier neutrally, allowing for Iron Valiant to damage Pokemon, such as Hatterene and Gholdengo, that would otherwise be difficult to chip down. Add Glowking. Psyshock is an alternative way for Iron Valiant to damage special walls like Blissey and Clodsire that it’s unable to break through. Also nice for Volcarona. Encore is able to stop opposing sweepers from setting up, blocking them from ever attacking for as long as you outspeed them, thus forcing them to switch out. Add Encore helping Iron Valiant break through walls, ruin stuff like lategame Kingambit, and giving you setup opportunities. Tera Fairy not only boosts Moonblast’s damage Add examples of what the increased damage does. but also removes Iron Valiant’s weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant. Tera Ghost boosts the damage of Shadow Ball Add examples of Tera Ghost Shadow Ball 1/2hkoing stuff. while also blocking Rapid Spin. Tera Steel, on the other hand, is a purely defensive option, giving Iron Valiant sudden resistances to most types, allowing it the opportunity to live a hit it otherwise wouldn’t Add hits it lives. and revenge kill afterwards or secure another boost from Calm Mind. Maximum Speed EVs and Timid make it so Iron Valiant's Speed is raised by Booster Energy and Quark Drive could remove either booster or quark drive because it's redundant info, probably quark drive., ensuring that it can outspeed the entire metagame unboosted, including Deoxys-S and Dragapult.

Iron Valiant is able to support offensive teams with its incredible speed and ability to set up and sweep. Slower team structures featuring Pokemon like Raging Bolt and Ting-Lu need the speed control provided by Iron Valiant to stop opposing fast Pokemon from running through the team. What do Raging Bolt and Ting Lu do for Iron Valiant? Pokemon with pivoting moves such as Galarian Slowking and Landorus-T appreciate having a fast, powerful sweeper that they can get in safely. What can they get Iron Valiant in on? In addition, entry hazard setters like Glimmora and Gliscor can apply pressure that Iron Valiant can capitalize on. Iron Valiant is vulnerable to certain Pokemon that it isn’t able to immediately deal with by boosting up and knocking it out. Gholdengo in particular is able to take all of Iron Valiant’s hits even if it’s running Shadow Ball and immediately kill knock it out with Make It Rain. Kingambit is an excellent partner that can take out Gholdengo as well as force out other Iron Valiant threats such as Galarian Slowking. Add that they combine to revenge kill a lot of mons with sucker+booster, because the synergy is strong both ways add things that both can revenge kill that the other can't. Bulkier Pokemon that resist Iron Valiant’s attacks, such as Corviknight and Skarmory, Corviknight and Skarmory aren't threats to Iron Valiant. are able to force it out either through sitting on its attacks or, in Skarmory’s case, with Whirlwind. Having teammates like Volcarona and Skeledirge that can deter attacks like Body Press with Flame Body and Ghost-typing, as well as threaten back with Flamethrower and Torch Song respectively, can provide Iron Valiant with a supportive backbone. Change this part, same reasoning as above to include other mons like dirge and checks to those mons/pokemon that like valiant chipping them down. Iron Valiant is very suspectable to being worn down by entry hazards over the course of a game; having a partner with Rapid Spin like Great Tusk can help to relieve this pressure.

Other sweepers aren't mentioned enough here, add a couple more that form cores with valiant.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
not 1/2 yet
comment remove add

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Moonblast
move 3: Psyshock / Shadow Ball
move 4: Encore
item: Booster Energy
tera type: Fairy / Ghost / Steel
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Iron Valiant is a premier wallbreaker and setup sweeper that uses Calm Mind to boost its attacks and power through opponents. This is dex info, the reader should know what CM does mechanically and you should instead explain what CM allows you to do, like what you can OHKO at +1 for example. Shadow Ball is a powerful coverage option that hits most of the tier neutrally, allowing for Iron Valiant to damage Pokemon, such as Hatterene and Gholdengo, that would otherwise be difficult to chip down. Add Glowking. Psyshock is an alternative way for Iron Valiant to damage special walls like Blissey and Clodsire that it’s unable to break through. Also nice for Volcarona. Encore is able to stop opposing sweepers from setting up, blocking them from ever attacking for as long as you outspeed them, thus forcing them to switch out. Add Encore helping Iron Valiant break through walls, ruin stuff like lategame Kingambit, and giving you setup opportunities. Tera Fairy not only boosts Moonblast’s damage Add examples of what the increased damage does. but also removes Iron Valiant’s weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant. Tera Ghost boosts the damage of Shadow Ball Add examples of Tera Ghost Shadow Ball 1/2hkoing stuff. while also blocking Rapid Spin. Tera Steel, on the other hand, is a purely defensive option, giving Iron Valiant sudden resistances to most types, allowing it the opportunity to live a hit it otherwise wouldn’t Add hits it lives. and revenge kill afterwards or secure another boost from Calm Mind. Maximum Speed EVs and Timid make it so Iron Valiant's Speed is raised by Booster Energy and Quark Drive could remove either booster or quark drive because it's redundant info, probably quark drive., ensuring that it can outspeed the entire metagame unboosted, including Deoxys-S and Dragapult.

Iron Valiant is able to support offensive teams with its incredible speed and ability to set up and sweep. Slower team structures featuring Pokemon like Raging Bolt and Ting-Lu need the speed control provided by Iron Valiant to stop opposing fast Pokemon from running through the team. What do Raging Bolt and Ting Lu do for Iron Valiant? Pokemon with pivoting moves such as Galarian Slowking and Landorus-T appreciate having a fast, powerful sweeper that they can get in safely. What can they get Iron Valiant in on? In addition, entry hazard setters like Glimmora and Gliscor can apply pressure that Iron Valiant can capitalize on. Iron Valiant is vulnerable to certain Pokemon that it isn’t able to immediately deal with by boosting up and knocking it out. Gholdengo in particular is able to take all of Iron Valiant’s hits even if it’s running Shadow Ball and immediately kill knock it out with Make It Rain. Kingambit is an excellent partner that can take out Gholdengo as well as force out other Iron Valiant threats such as Galarian Slowking. Add that they combine to revenge kill a lot of mons with sucker+booster, because the synergy is strong both ways add things that both can revenge kill that the other can't. Bulkier Pokemon that resist Iron Valiant’s attacks, such as Corviknight and Skarmory, Corviknight and Skarmory aren't threats to Iron Valiant. are able to force it out either through sitting on its attacks or, in Skarmory’s case, with Whirlwind. Having teammates like Volcarona and Skeledirge that can deter attacks like Body Press with Flame Body and Ghost-typing, as well as threaten back with Flamethrower and Torch Song respectively, can provide Iron Valiant with a supportive backbone. Change this part, same reasoning as above to include other mons like dirge and checks to those mons/pokemon that like valiant chipping them down. Iron Valiant is very suspectable to being worn down by entry hazards over the course of a game; having a partner with Rapid Spin like Great Tusk can help to relieve this pressure.

Other sweepers aren't mentioned enough here, add a couple more that form cores with valiant.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Implemented and tweaked things a bit. Let me know what you think!
 

veti

Supreme Overlord
is a Pre-Contributor
[SET COMMENTS]
Iron Valiant is a premier wallbreaker and setup sweeper that uses Calm Mind to boost its attacks and OHKO opponents such as Gliscor and Kingambit. Gliscor and Kingambit aren't OHKOd, turn off Auto Select on Quark Drive and set it to Speed to calc for boosted Iron Valiant (or put Valiant at like +6 speed) to find 1 and 2hkos. Shadow Ball is a powerful coverage option that hits most of the tier neutrally, allowing for Iron Valiant to damage Pokemon, such as Hatterene, Gholdengo, and Galarian Slowking, that would otherwise be difficult to chip down. Could change chip down to break through. Psyshock is an alternative way for Iron Valiant to damage special walls like Blissey and Clodsire that it’s unable to break through otherwise, as well as being a great option against Volcarona. Encore is able to stop opposing sweepers from setting up, blocking them from ever attacking for as long as you outspeed them, thus forcing them to switch out. Encore also breaks through walls by blocking their recovery, gives Iron Valiant an opportunity to set up, and stops lategame Kingambit mindgames. Tera Fairy not only boosts Moonblast’s damage, which guarantees a knockout on Kyurem and Zamazenta, but also removes Iron Valiant’s weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant. Tera Ghost boosts the damage of Shadow Ball, allowing a 2-hit KO2HKO on Galarian Slowking and Ogerpon-Wellspring Moonblast does more to Ogerpon, Ogerpon Wellspring should also be shortened to Ogerpon-W in analyses. as well as giving it a chance to OHKO Gholdengo, while also blocking Rapid Spin. Tera Steel, on the other hand, is a purely defensive option, giving Iron Valiant sudden resistances to most types, allowing it the opportunity to live a hit it otherwise wouldn’t, such as Kingambit's Iron Head and Gholdengo's Make It Rain, and revenge kill afterwards or secure another boost from Calm Mind. Maximum Speed EVs and Timid make it so Iron Valiant's Speed is raised by Booster Energy, ensuring that it can outspeed the entire metagame unboosted. I think the EVs should be removed because they're 252/252/4 even though it does have booster, should be reserved for mons like booster speed moth that drop special attack.

Iron Valiant is able to support offensive teams with its incredible speed and ability to set up and sweep. Slower team structures featuring Pokemon like Raging Bolt and Ting-Lu need the speed control provided by Iron Valiant to stop opposing fast Pokemon from running through the team; they in turn support Iron Valiant with priority and entry hazards respectively. Pokemon with pivoting moves such as Galarian Slowking and Landorus-T appreciate having a fast, powerful sweeper that they can get in safely, allowing Iron Valiant to switch in on Pokemon like Dragapult and Roaring Moon without taking damage. neither of these swap into Landorus-T, add something for Lando. In addition, entry hazard setters like Glimmora and Gliscor can apply pressure that Iron Valiant can capitalize on. Iron Valiant is vulnerable to certain Pokemon that it isn’t able to immediately deal with by boosting up and knocking it out. Gholdengo in particular is able to take all of Iron Valiant’s hits even if it’s running Shadow Ball and immediately knock it out with Make It Rain. Kingambit is an excellent partner that can take out Gholdengo as well as force out other Iron Valiant threats such as Galarian Slowking; the synergy between Sucker Punch and Booster Energy allows them to secure revenge knock outs that the other cannot, such as Iron Valiant taking care of Walking Wake and Kingambit beating Iron Boulder. Iron Valiant is very suspectable to being worn down by entry hazards over the course of a game; could add in that rocks and spikes don't matter too much for HO Valiant. having a partner with Rapid Spin like Great Tusk can help to relieve this pressure. Iron Valiant also synergizes well with other sweepers on offensive teams, forming solid cores that can cover each other's weaknesses. Some of these sweepers include Roaring Moon, Dragonite, and Gouging Fire, which can all boost and take out opponents like Gholdengo, Raging Bolt, and Heatran. Add something that forms an overload core too, an overload core is two offensive Pokemon that have the same answers and the idea is you can stop one but it leaves the wall weakened enough that it can't stop both, mons with disruption like status, taunt, encore, and knock are especially good at this but not needed. Volcarona is another sweeper that assists Iron Valiant by threatening burns with Flame Body, scaring out bulky Pokemon like Corviknight and Skarmory as well as physical attackers like Weavile and Zamazenta. Corviknight and Skarmory aren't relevant for Iron Valiant unless it's BB corv which OHKOs Volcarona on the switch, while Weavile and Zamazenta are outsped and OHKOd by Moonblast.

qc 1/2
1000019084.gif
 
[SET COMMENTS]
Iron Valiant is a premier wallbreaker and setup sweeper that uses Calm Mind to boost its attacks and OHKO opponents such as Gliscor and Kingambit. Gliscor and Kingambit aren't OHKOd, turn off Auto Select on Quark Drive and set it to Speed to calc for boosted Iron Valiant (or put Valiant at like +6 speed) to find 1 and 2hkos. Shadow Ball is a powerful coverage option that hits most of the tier neutrally, allowing for Iron Valiant to damage Pokemon, such as Hatterene, Gholdengo, and Galarian Slowking, that would otherwise be difficult to chip down. Could change chip down to break through. Psyshock is an alternative way for Iron Valiant to damage special walls like Blissey and Clodsire that it’s unable to break through otherwise, as well as being a great option against Volcarona. Encore is able to stop opposing sweepers from setting up, blocking them from ever attacking for as long as you outspeed them, thus forcing them to switch out. Encore also breaks through walls by blocking their recovery, gives Iron Valiant an opportunity to set up, and stops lategame Kingambit mindgames. Tera Fairy not only boosts Moonblast’s damage, which guarantees a knockout on Kyurem and Zamazenta, but also removes Iron Valiant’s weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant. Tera Ghost boosts the damage of Shadow Ball, allowing a 2-hit KO2HKO on Galarian Slowking and Ogerpon-Wellspring Moonblast does more to Ogerpon, Ogerpon Wellspring should also be shortened to Ogerpon-W in analyses. as well as giving it a chance to OHKO Gholdengo, while also blocking Rapid Spin. Tera Steel, on the other hand, is a purely defensive option, giving Iron Valiant sudden resistances to most types, allowing it the opportunity to live a hit it otherwise wouldn’t, such as Kingambit's Iron Head and Gholdengo's Make It Rain, and revenge kill afterwards or secure another boost from Calm Mind. Maximum Speed EVs and Timid make it so Iron Valiant's Speed is raised by Booster Energy, ensuring that it can outspeed the entire metagame unboosted. I think the EVs should be removed because they're 252/252/4 even though it does have booster, should be reserved for mons like booster speed moth that drop special attack.

Iron Valiant is able to support offensive teams with its incredible speed and ability to set up and sweep. Slower team structures featuring Pokemon like Raging Bolt and Ting-Lu need the speed control provided by Iron Valiant to stop opposing fast Pokemon from running through the team; they in turn support Iron Valiant with priority and entry hazards respectively. Pokemon with pivoting moves such as Galarian Slowking and Landorus-T appreciate having a fast, powerful sweeper that they can get in safely, allowing Iron Valiant to switch in on Pokemon like Dragapult and Roaring Moon without taking damage. neither of these swap into Landorus-T, add something for Lando. In addition, entry hazard setters like Glimmora and Gliscor can apply pressure that Iron Valiant can capitalize on. Iron Valiant is vulnerable to certain Pokemon that it isn’t able to immediately deal with by boosting up and knocking it out. Gholdengo in particular is able to take all of Iron Valiant’s hits even if it’s running Shadow Ball and immediately knock it out with Make It Rain. Kingambit is an excellent partner that can take out Gholdengo as well as force out other Iron Valiant threats such as Galarian Slowking; the synergy between Sucker Punch and Booster Energy allows them to secure revenge knock outs that the other cannot, such as Iron Valiant taking care of Walking Wake and Kingambit beating Iron Boulder. Iron Valiant is very suspectable to being worn down by entry hazards over the course of a game; could add in that rocks and spikes don't matter too much for HO Valiant. having a partner with Rapid Spin like Great Tusk can help to relieve this pressure. Iron Valiant also synergizes well with other sweepers on offensive teams, forming solid cores that can cover each other's weaknesses. Some of these sweepers include Roaring Moon, Dragonite, and Gouging Fire, which can all boost and take out opponents like Gholdengo, Raging Bolt, and Heatran. Add something that forms an overload core too, an overload core is two offensive Pokemon that have the same answers and the idea is you can stop one but it leaves the wall weakened enough that it can't stop both, mons with disruption like status, taunt, encore, and knock are especially good at this but not needed. Volcarona is another sweeper that assists Iron Valiant by threatening burns with Flame Body, scaring out bulky Pokemon like Corviknight and Skarmory as well as physical attackers like Weavile and Zamazenta. Corviknight and Skarmory aren't relevant for Iron Valiant unless it's BB corv which OHKOs Volcarona on the switch, while Weavile and Zamazenta are outsped and OHKOd by Moonblast.

qc 1/2
View attachment 607771
Implemented and QC 1 reached. Thank you!
 
add remove highlight comment

please tag me again after implemented so I can give it another look

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Moonblast
move 3: Psyshock / Shadow Ball Shadow Ball / Psyshock (We are changing the order of the slashes)
move 4: Encore
item: Booster Energy
tera type: Fairy / Ghost / Steel Ghost / Steel / Fairy (Changing to match the above)
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Iron Valiant is a premier wallbreaker and setup sweeper that uses Calm Mind to boost its attacks and OHKO opponents such as Kyurem and Deoxys-S. Shadow Ball is a powerful coverage option that hits most of the tier neutrally, (Think we can remove this, the selling point is hitting the Pokemon you mention next) allowing for Iron Valiant to damage Pokemon, such as Hatterene, Gholdengo, Skeledirge, and Galarian Slowking, that would otherwise be difficult to break through. Psyshock is a way for Iron Valiant to damage special walls like Blissey and Clodsire that it’s unable to break through otherwise, as well as being a great option against Volcarona. Encore is able to stop opposing sweepers from setting up, blocking them from ever attacking for as long as you outspeed them, thus forcing them to switch out. Encore also breaks through walls by blocking their recovery, (You dont block their recovey, rather locked them into Recovery moves or into other moves depending on what they click. Making this part clearer and providing examples would be good) gives Iron Valiant an opportunity to set up, (This isnt very clear) and stops lategame Kingambit mindgames. Tera Fairy not only boosts Moonblast’s damage, which guarantees a knockout on Kyurem and Zamazenta, but also removes Iron Valiant’s weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant. (Moving below to match with the order of Tera-types) Tera Ghost boosts the damage of Shadow Ball, allowing a 2HKO on Galarian Slowking and Skeledirge as well as giving it a chance to OHKO Gholdengo, while also blocking Rapid Spin. Tera Steel, on the other hand, is a purely defensive option, giving Iron Valiant sudden resistances to most types, (Unclear what you mean. Why is this particularly important for Iron Valiant? Notice that it turns all of its weaknesses into resistances) allowing it the opportunity to live a hit it otherwise wouldn’t, such as Kingambit's Iron Head and Gholdengo's Make It Rain, and revenge kill afterwards or secure another boost from Calm Mind. (You could expand a lot more on Tera Steel. You mention its a defensive Tera but only give 2 examples) Tera Fairy not only boosts Moonblast’s damage, which guarantees a knockout on Kyurem and Zamazenta, but also removes Iron Valiant’s weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant.

Iron Valiant is able to support offensive teams with its incredible speed and ability to set up and sweep. Slower team structures featuring Pokemon like Raging Bolt and Ting-Lu need the speed control provided by Iron Valiant to stop opposing fast Pokemon from running through the team; they in turn support Iron Valiant with priority and entry hazards respectively. (Explain why this might be important) Pokemon with pivoting moves such as Galarian Slowking and Landorus-T appreciate having a fast, powerful sweeper that they can get in safely, allowing Iron Valiant to switch in on Pokemon like Dragapult, Roaring Moon and Kyurem without taking damage. In addition, entry hazard setters like Glimmora and Gliscor can apply pressure that Iron Valiant can capitalize on. (See note below) Iron Valiant is vulnerable to certain Pokemon that it isn’t able to immediately deal with by boosting up and knocking it out. Gholdengo in particular is able to take all of Iron Valiant’s hits even if it’s running Shadow Ball and immediately knock it out with Make It Rain. Kingambit is an excellent partner that can take out Gholdengo as well as force out other Iron Valiant threats such as Galarian Slowking; the synergy between Sucker Punch and Booster Energy allows them to secure revenge knock outs that the other cannot, such as Iron Valiant taking care of Walking Wake and Kingambit beating Iron Boulder. When used on bulkier team structures, (See note below) Iron Valiant is very suspectable to being worn down by entry hazards over the course of a game; having a partner with Rapid Spin like Great Tusk can help to relieve this pressure. Iron Valiant also synergizes well with other sweepers on offensive teams, forming solid cores that can cover each other's weaknesses. Some of these sweepers include Roaring Moon, Dragonite, and Gouging Fire, which can all boost and take out opponents like Gholdengo, Raging Bolt, and Heatran. Iron Valiant can also form overload cores with similar Pokemon to wear down they're shared checks; Ogerpon-W can help with this thanks to access to Taunt and Encore as well as Knock Off for Galarian Slowking, while other Calm Mind sweepers like Enamorus and Primarina can help wear down checks like Rillaboom and Iron Boulder. (See note below)

Think in general you are putting way too much emphasis on Iron Valiant's bulky teammates, when most of the time you'll find it on either HO, Offense, or more offensive BO teams. The first half of the paragraph was dedicated on these partners, so when you say "when used on bulkier teams" it just comes off as more of the same. Meanwhile the last part of the paragraph, the one that mentions offensive partners, kinda just slaps them all together without much explanation on their dynamics. The Glimmora part is a bit odd since you are talking about bulky partners in this part, so the Glimmora mention comes out of nowhere.

Feel like restructuring this 2nd paragraph to go more in depth on offensive partners would be good, having them at the stat of the paragraph, while keeping the bulkier ones towards the end instead.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
add remove highlight comment

please tag me again after implemented so I can give it another look

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Moonblast
move 3: Psyshock / Shadow Ball Shadow Ball / Psyshock (We are changing the order of the slashes)
move 4: Encore
item: Booster Energy
tera type: Fairy / Ghost / Steel Ghost / Steel / Fairy (Changing to match the above)
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Iron Valiant is a premier wallbreaker and setup sweeper that uses Calm Mind to boost its attacks and OHKO opponents such as Kyurem and Deoxys-S. Shadow Ball is a powerful coverage option that hits most of the tier neutrally, (Think we can remove this, the selling point is hitting the Pokemon you mention next) allowing for Iron Valiant to damage Pokemon, such as Hatterene, Gholdengo, Skeledirge, and Galarian Slowking, that would otherwise be difficult to break through. Psyshock is a way for Iron Valiant to damage special walls like Blissey and Clodsire that it’s unable to break through otherwise, as well as being a great option against Volcarona. Encore is able to stop opposing sweepers from setting up, blocking them from ever attacking for as long as you outspeed them, thus forcing them to switch out. Encore also breaks through walls by blocking their recovery, (You dont block their recovey, rather locked them into Recovery moves or into other moves depending on what they click. Making this part clearer and providing examples would be good) gives Iron Valiant an opportunity to set up, (This isnt very clear) and stops lategame Kingambit mindgames. Tera Fairy not only boosts Moonblast’s damage, which guarantees a knockout on Kyurem and Zamazenta, but also removes Iron Valiant’s weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant. (Moving below to match with the order of Tera-types) Tera Ghost boosts the damage of Shadow Ball, allowing a 2HKO on Galarian Slowking and Skeledirge as well as giving it a chance to OHKO Gholdengo, while also blocking Rapid Spin. Tera Steel, on the other hand, is a purely defensive option, giving Iron Valiant sudden resistances to most types, (Unclear what you mean. Why is this particularly important for Iron Valiant? Notice that it turns all of its weaknesses into resistances) allowing it the opportunity to live a hit it otherwise wouldn’t, such as Kingambit's Iron Head and Gholdengo's Make It Rain, and revenge kill afterwards or secure another boost from Calm Mind. (You could expand a lot more on Tera Steel. You mention its a defensive Tera but only give 2 examples) Tera Fairy not only boosts Moonblast’s damage, which guarantees a knockout on Kyurem and Zamazenta, but also removes Iron Valiant’s weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant.

Iron Valiant is able to support offensive teams with its incredible speed and ability to set up and sweep. Slower team structures featuring Pokemon like Raging Bolt and Ting-Lu need the speed control provided by Iron Valiant to stop opposing fast Pokemon from running through the team; they in turn support Iron Valiant with priority and entry hazards respectively. (Explain why this might be important) Pokemon with pivoting moves such as Galarian Slowking and Landorus-T appreciate having a fast, powerful sweeper that they can get in safely, allowing Iron Valiant to switch in on Pokemon like Dragapult, Roaring Moon and Kyurem without taking damage. In addition, entry hazard setters like Glimmora and Gliscor can apply pressure that Iron Valiant can capitalize on. (See note below) Iron Valiant is vulnerable to certain Pokemon that it isn’t able to immediately deal with by boosting up and knocking it out. Gholdengo in particular is able to take all of Iron Valiant’s hits even if it’s running Shadow Ball and immediately knock it out with Make It Rain. Kingambit is an excellent partner that can take out Gholdengo as well as force out other Iron Valiant threats such as Galarian Slowking; the synergy between Sucker Punch and Booster Energy allows them to secure revenge knock outs that the other cannot, such as Iron Valiant taking care of Walking Wake and Kingambit beating Iron Boulder. When used on bulkier team structures, (See note below) Iron Valiant is very suspectable to being worn down by entry hazards over the course of a game; having a partner with Rapid Spin like Great Tusk can help to relieve this pressure. Iron Valiant also synergizes well with other sweepers on offensive teams, forming solid cores that can cover each other's weaknesses. Some of these sweepers include Roaring Moon, Dragonite, and Gouging Fire, which can all boost and take out opponents like Gholdengo, Raging Bolt, and Heatran. Iron Valiant can also form overload cores with similar Pokemon to wear down they're shared checks; Ogerpon-W can help with this thanks to access to Taunt and Encore as well as Knock Off for Galarian Slowking, while other Calm Mind sweepers like Enamorus and Primarina can help wear down checks like Rillaboom and Iron Boulder. (See note below)

Think in general you are putting way too much emphasis on Iron Valiant's bulky teammates, when most of the time you'll find it on either HO, Offense, or more offensive BO teams. The first half of the paragraph was dedicated on these partners, so when you say "when used on bulkier teams" it just comes off as more of the same. Meanwhile the last part of the paragraph, the one that mentions offensive partners, kinda just slaps them all together without much explanation on their dynamics. The Glimmora part is a bit odd since you are talking about bulky partners in this part, so the Glimmora mention comes out of nowhere.

Feel like restructuring this 2nd paragraph to go more in depth on offensive partners would be good, having them at the stat of the paragraph, while keeping the bulkier ones towards the end instead.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Implemented most of this. I'm not quite sure what to say about offensive partners that doesn't devolve into "use physical attackers to backup this special attacker." I'd like to know your thoughts on this.
 
remove highlight comment

Seems like a lot but these are mostly comments. Thanks for all the great stuff included since last time, appreciate it.
QC 2/2 after implemented, ty vm!

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Moonblast
move 3: Shadow Ball / Psyshock
move 4: Encore
item: Booster Energy
tera type: Ghost / Steel / Fairy
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Iron Valiant is a premier wallbreaker and setup sweeper that uses Calm Mind to boost its attacks and OHKO opponents such as Kyurem and Deoxys-S. Shadow Ball is a powerful coverage option, allowing for Iron Valiant to damage Pokemon, such as Hatterene, (Was thinking of removing this since the other 3 are the big ones and Moonblast already does a lot. I would be okay with keeping it here but after those 3 rather than before) Gholdengo, Skeledirge, and Galarian Slowking, that would otherwise be difficult to break through. Psyshock is a way for Iron Valiant to damage special walls like Blissey and Clodsire that it’s unable to break through otherwise, as well as being a great option against Volcarona. (Think great is outselling it a bit since you dont even 2HKO defensive after a Calm Mind. Not sure how I would reword it but if you find another way that would be great) Encore is able to stop opposing sweepers from setting up, blocking them from ever attacking for as long as you outspeed them, (This reads a bit weird. Maybe just straight up saying how you can lock set up sweepers into set up moves would be good) thus forcing them to switch out. Encore also breaks through walls by locking them out of their recovery moves, such as by trapping Skarmory and Corviknight into Iron Defense (Feels like an odd mention since they wont ever try to take you one-on-one) and denying their access to Roost. In addition, Encore gives Iron Valiant an opportunity to set up additional boosts with Calm Mind, and stops lategame Kingambit mindgames. (Overall I feel the Encore explanation isnt very clear. I get the idea from my time in the tier but not sure a reader would get what you are trying to say. Perhaps being more explicit could help a bit like, you deny Kingambit lategame by locking it into Sucker Punch if it just revenge killed a teammate. Will let you decide on what to rewrite here since the content itself is good, just a bit confusing) Tera Ghost boosts the damage of Shadow Ball, allowing a 2HKO on Galarian Slowking and Skeledirge as well as giving it a chance to OHKO Gholdengo, (This is such a small chance only against offensive Gholdengo. Maybe you could mention instead how you OHKO Gholdengo period after 1 Calm Mind, which also includes Bulky Gholdengo) while also blocking Rapid Spin. (Dont think this is particularly important to mention) Tera Steel, on the other hand, is a purely defensive option, giving Iron Valiant sudden resistances to every type it was previously weak to, making threatening attacks like Sludge Bomb from Galarian Slowking and Darkrai a non-issue. This also allows it the opportunity to live a hit it otherwise wouldn’t, such as Kingambit's Iron Head and Gholdengo's Make It Rain, and revenge kill afterwards or secure another boost from Calm Mind. Tera Fairy not only boosts Moonblast’s damage, which guarantees a knockout on Kyurem and Zamazenta, but also removes Iron Valiant’s weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant

Consider mentioning Vacuum Wave as an alternative that can OHKO Kingambit after 1 Calm Mind, and that can revenge kill weakened otherwise faster foes such as Choice Scarf Meowscarada, Choice Scarf Darkrai, and +1 Roaring Moon.

Iron Valiant is able to support offensive teams with its incredible speed and ability to set up and sweep. Iron Valiant synergizes well with other sweepers on offensive teams, forming solid cores that can cover each other's weaknesses. Some of these sweepers include Roaring Moon, Dragonite, and Gouging Fire, which can all boost and take out opponents like Gholdengo, Raging Bolt, and Heatran. (This looks good. Would be great to specify that these are Pokemon Iron Valiant may struggle with, maybe change Raging Bolt to Galarian Slowking(?). Similarly add what Iron Valiant does in return for them, you could mention how it covers physically defensive Pokemon such as Dondozo and Zamazenta that they might struggle against.) Iron Valiant can also form overload cores with similar Pokemon to wear down their shared checks; Ogerpon-W can help with this thanks to access to Taunt and Encore as well as Knock Off for Galarian Slowking, while other Calm Mind sweepers like Enamorus and Primarina can help wear down checks like Rillaboom and Iron Boulder. (Not sure on this part cause the examples are a bit weak. Glowking isnt really a Wellspring check unless the latter is weakened and unboosted, Primarina beats down Iron Boulder, and Enamorus just drops to Boulder. Maybe mention how weakening Galarian Slowking and Gholdengo can help Enamorus and Hatterene, maybe Primarina) In addition, entry hazard setters like Glimmora and Gliscor can apply pressure that Iron Valiant can capitalize on. Slower team structures featuring Pokemon like Raging Bolt and Ting-Lu need the speed control provided by Iron Valiant to stop opposing fast Pokemon from running through the team; they in turn support Iron Valiant with priority and entry hazards respectively, which helps with wearing down opposing teams so Iron Valiant can clean up and sweep later on. (My issue with this part is that it doesnt seem like its written for Iron Valiant. Entry hazards and priority are important aspects in all teams, so this just comes as general advice on what to include on teams rather than why these Pokemon are good Iron Valiant teammates. Perhaps you could include Raging Bolt in a similar way you included Kingambit, mentioning it can take on Primarina and Enamorus, the latter thanks to Thunderclap, while in turn it appreciates Iron Valiant taking care of the faster Dragon-types. For the entry hazards partners in Gliscor, Glimmora, and Ting-Lu, I guess they are fine mentions(?) I would honestly remove them or at least push their inclusion all the way to the end of the paragraph while including all 3 in one, rather than first mentioning Glimmora and Gliscor, and then Ting-Lu) When used on bulkier team structures, Iron Valiant is very suspectable to being worn down by entry hazards over the course of a game; having a partner with Rapid Spin like Great Tusk can help to relieve this pressure. Pokemon with pivoting moves such as Galarian Slowking and Landorus-T appreciate having a fast, powerful sweeper that they can get in safely, allowing Iron Valiant to switch in on Pokemon like Dragapult, Roaring Moon and Kyurem without taking damage. Iron Valiant is vulnerable to certain Pokemon that it isn’t able to immediately deal with by boosting up and knocking it out. Gholdengo in particular is able to take all of Iron Valiant’s hits even if it’s running Shadow Ball and immediately knock it out with Make It Rain. Kingambit is an excellent partner that can take out Gholdengo as well as force out other Iron Valiant threats such as Galarian Slowking; the synergy between Sucker Punch and Booster Energy allows them to secure revenge knock outs that the other cannot, such as Iron Valiant taking care of Walking Wake and Kingambit beating Iron Boulder. (Pretty good. Would move this up with all the other physical attackers but up to you)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/setsusetsuna.548068/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
remove highlight comment

Seems like a lot but these are mostly comments. Thanks for all the great stuff included since last time, appreciate it.
QC 2/2 after implemented, ty vm!

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Moonblast
move 3: Shadow Ball / Psyshock
move 4: Encore
item: Booster Energy
tera type: Ghost / Steel / Fairy
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Iron Valiant is a premier wallbreaker and setup sweeper that uses Calm Mind to boost its attacks and OHKO opponents such as Kyurem and Deoxys-S. Shadow Ball is a powerful coverage option, allowing for Iron Valiant to damage Pokemon, such as Hatterene, (Was thinking of removing this since the other 3 are the big ones and Moonblast already does a lot. I would be okay with keeping it here but after those 3 rather than before) Gholdengo, Skeledirge, and Galarian Slowking, that would otherwise be difficult to break through. Psyshock is a way for Iron Valiant to damage special walls like Blissey and Clodsire that it’s unable to break through otherwise, as well as being a great option against Volcarona. (Think great is outselling it a bit since you dont even 2HKO defensive after a Calm Mind. Not sure how I would reword it but if you find another way that would be great) Encore is able to stop opposing sweepers from setting up, blocking them from ever attacking for as long as you outspeed them, (This reads a bit weird. Maybe just straight up saying how you can lock set up sweepers into set up moves would be good) thus forcing them to switch out. Encore also breaks through walls by locking them out of their recovery moves, such as by trapping Skarmory and Corviknight into Iron Defense (Feels like an odd mention since they wont ever try to take you one-on-one) and denying their access to Roost. In addition, Encore gives Iron Valiant an opportunity to set up additional boosts with Calm Mind, and stops lategame Kingambit mindgames. (Overall I feel the Encore explanation isnt very clear. I get the idea from my time in the tier but not sure a reader would get what you are trying to say. Perhaps being more explicit could help a bit like, you deny Kingambit lategame by locking it into Sucker Punch if it just revenge killed a teammate. Will let you decide on what to rewrite here since the content itself is good, just a bit confusing) Tera Ghost boosts the damage of Shadow Ball, allowing a 2HKO on Galarian Slowking and Skeledirge as well as giving it a chance to OHKO Gholdengo, (This is such a small chance only against offensive Gholdengo. Maybe you could mention instead how you OHKO Gholdengo period after 1 Calm Mind, which also includes Bulky Gholdengo) while also blocking Rapid Spin. (Dont think this is particularly important to mention) Tera Steel, on the other hand, is a purely defensive option, giving Iron Valiant sudden resistances to every type it was previously weak to, making threatening attacks like Sludge Bomb from Galarian Slowking and Darkrai a non-issue. This also allows it the opportunity to live a hit it otherwise wouldn’t, such as Kingambit's Iron Head and Gholdengo's Make It Rain, and revenge kill afterwards or secure another boost from Calm Mind. Tera Fairy not only boosts Moonblast’s damage, which guarantees a knockout on Kyurem and Zamazenta, but also removes Iron Valiant’s weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant

Consider mentioning Vacuum Wave as an alternative that can OHKO Kingambit after 1 Calm Mind, and that can revenge kill weakened otherwise faster foes such as Choice Scarf Meowscarada, Choice Scarf Darkrai, and +1 Roaring Moon.

Iron Valiant is able to support offensive teams with its incredible speed and ability to set up and sweep. Iron Valiant synergizes well with other sweepers on offensive teams, forming solid cores that can cover each other's weaknesses. Some of these sweepers include Roaring Moon, Dragonite, and Gouging Fire, which can all boost and take out opponents like Gholdengo, Raging Bolt, and Heatran. (This looks good. Would be great to specify that these are Pokemon Iron Valiant may struggle with, maybe change Raging Bolt to Galarian Slowking(?). Similarly add what Iron Valiant does in return for them, you could mention how it covers physically defensive Pokemon such as Dondozo and Zamazenta that they might struggle against.) Iron Valiant can also form overload cores with similar Pokemon to wear down their shared checks; Ogerpon-W can help with this thanks to access to Taunt and Encore as well as Knock Off for Galarian Slowking, while other Calm Mind sweepers like Enamorus and Primarina can help wear down checks like Rillaboom and Iron Boulder. (Not sure on this part cause the examples are a bit weak. Glowking isnt really a Wellspring check unless the latter is weakened and unboosted, Primarina beats down Iron Boulder, and Enamorus just drops to Boulder. Maybe mention how weakening Galarian Slowking and Gholdengo can help Enamorus and Hatterene, maybe Primarina) In addition, entry hazard setters like Glimmora and Gliscor can apply pressure that Iron Valiant can capitalize on. Slower team structures featuring Pokemon like Raging Bolt and Ting-Lu need the speed control provided by Iron Valiant to stop opposing fast Pokemon from running through the team; they in turn support Iron Valiant with priority and entry hazards respectively, which helps with wearing down opposing teams so Iron Valiant can clean up and sweep later on. (My issue with this part is that it doesnt seem like its written for Iron Valiant. Entry hazards and priority are important aspects in all teams, so this just comes as general advice on what to include on teams rather than why these Pokemon are good Iron Valiant teammates. Perhaps you could include Raging Bolt in a similar way you included Kingambit, mentioning it can take on Primarina and Enamorus, the latter thanks to Thunderclap, while in turn it appreciates Iron Valiant taking care of the faster Dragon-types. For the entry hazards partners in Gliscor, Glimmora, and Ting-Lu, I guess they are fine mentions(?) I would honestly remove them or at least push their inclusion all the way to the end of the paragraph while including all 3 in one, rather than first mentioning Glimmora and Gliscor, and then Ting-Lu) When used on bulkier team structures, Iron Valiant is very suspectable to being worn down by entry hazards over the course of a game; having a partner with Rapid Spin like Great Tusk can help to relieve this pressure. Pokemon with pivoting moves such as Galarian Slowking and Landorus-T appreciate having a fast, powerful sweeper that they can get in safely, allowing Iron Valiant to switch in on Pokemon like Dragapult, Roaring Moon and Kyurem without taking damage. Iron Valiant is vulnerable to certain Pokemon that it isn’t able to immediately deal with by boosting up and knocking it out. Gholdengo in particular is able to take all of Iron Valiant’s hits even if it’s running Shadow Ball and immediately knock it out with Make It Rain. Kingambit is an excellent partner that can take out Gholdengo as well as force out other Iron Valiant threats such as Galarian Slowking; the synergy between Sucker Punch and Booster Energy allows them to secure revenge knock outs that the other cannot, such as Iron Valiant taking care of Walking Wake and Kingambit beating Iron Boulder. (Pretty good. Would move this up with all the other physical attackers but up to you)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/setsusetsuna.548068/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Implemented and QC 2 reached. Thank you so much! GP Team
 

SolarBeam

not on fire (yet)
is a Contributor to Smogon
1/1, GP Team done

blue = add
red = remove
(orange) = comment

(note: you're supposed to use ASCII apostrophes ('), not the curly ones produced by Word/Docs- I replaced all instances of them and marked them with "ASCII apostrophe", as long as you implement with the reply method you don't need to do anything but remove the comments)


[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Moonblast
move 3: Shadow Ball / Psyshock
move 4: Encore
item: Booster Energy
tera type: Ghost / Steel / Fairy
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Iron Valiant is a premier wallbreaker and setup sweeper that uses Calm Mind to boost its attacks and to (reads like Calm Mind is OHKOing) OHKO opponents foes such as Kyurem and Deoxys-S. Shadow Ball is a powerful coverage option, allowing for Iron Valiant to damage Pokemon (RC) such as Gholdengo, Skeledirge, and Galarian Slowking (RC) that would otherwise be difficult to break through. Psyshock is a way for Iron Valiant to damage special walls like Blissey and Clodsire that it's (ASCII apostrophe) unable to break through otherwise, as well as being a solid option against Volcarona. Encore is able to stop opposing sweepers from setting up, locking them into set up setup moves, thus forcing them to switch out. Encore also breaks through walls by locking them out of their recovery moves, such as by trapping Clodsire into Stealth Rock and denying its access to Recover. In addition, Encore gives Iron Valiant an opportunity to set up additional boosts with Calm Mind (RC) and stops late-game (AH) Kingambit by locking it into Sucker Punch after it's (ASCII apostrophe) knocked out a teammate. Vacuum Wave is an alternative option that lets you Iron Valiant OHKO Kingambit after a Calm Mind as well as give you gives it priority to finish off weakened faster foes such as Choice Scarf Meowscarada, Choice Scarf Darkrai, and Dragon Dance-boosted (AH) Roaring Moon. Tera Ghost boosts the damage of Shadow Ball, allowing a 2HKO on Galarian Slowking and Skeledirge as well as getting a an OHKO on Gholdengo after a Calm Mind. Tera Steel, on the other hand, is a purely defensive option, giving Iron Valiant sudden resistances to every type it was previously weak to, making threatening attacks like Sludge Bomb from Galarian Slowking and Darkrai a non-issue non-issues. This also allows it the opportunity to live survive a hit it otherwise wouldn't (ASCII apostrophe), such as Kingambit's Iron Head and Gholdengo's Make It Rain, and revenge kill afterwards or secure another boost from Calm Mind. Tera Fairy not only boosts Moonblast's (ASCII apostrophe) damage, which guarantees a knockout on Kyurem and Zamazenta, but also removes Iron Valiant's (ASCII apostrophe) weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant. (AP)

Iron Valiant is able to support offensive teams with its incredible speed Speed and ability to set up and sweep. Iron Valiant It synergizes well with other sweepers on offensive teams, forming solid cores that can cover each other's weaknesses. Some of these sweepers include Roaring Moon, Dragonite, and Gouging Fire, which can all boost and take out opponents foes that Iron Valiant struggles with like Gholdengo, Galarian Slowking, and Heatran. In return, Iron Valiant can cover physically defensive Pokemon that these teammates would have trouble breaking through, such as Dondozo and Zamazenta. Iron Valiant is vulnerable to certain Pokemon that it isn't (ASCII apostrophe) able to immediately deal with by boosting up and knocking it them out. Gholdengo in particular is able to take all of Iron Valiant's (ASCII apostrophe) hits even if it's (ASCII apostrophe) running Shadow Ball and immediately knock it out with Make It Rain. Kingambit is an excellent partner that can take out Gholdengo as well as force out other Iron Valiant threats to Iron Valiant such as Galarian Slowking; the synergy between Sucker Punch and Booster Energy allows them to secure revenge knock outs kills that the other cannot, such as Iron Valiant taking care of Walking Wake and Kingambit beating Iron Boulder. Iron Valiant can also form overload cores with similar Pokemon to wear down their shared checks; Ogerpon-W can help with this thanks to its access to Taunt and Encore, while other Calm Mind sweepers like Enamorus and Primarina can help wear down checks like Galarian Slowking and Gholdengo. Raging Bolt is also a solid teammate option that can take on Primarina and Enamorus thanks to Thunderclap; in return, Iron Valiant can take care of faster Dragon-types that threaten Raging Bolt. When used on bulkier team structures, Iron Valiant is very suspectable susceptible to being worn down by entry hazards over the course of a game; having a partner with Rapid Spin like Great Tusk can help to relieve this pressure. Pokemon with pivoting moves such as Galarian Slowking and Landorus-T appreciate having a fast, powerful sweeper that they can get in safely, allowing Iron Valiant to switch in on Pokemon like Dragapult, Roaring Moon, (AC) and Kyurem without taking damage.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/setsusetsuna.548068/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
 
1/1, GP Team done

blue = add
red = remove
(orange) = comment

(note: you're supposed to use ASCII apostrophes ('), not the curly ones produced by Word/Docs- I replaced all instances of them and marked them with "ASCII apostrophe", as long as you implement with the reply method you don't need to do anything but remove the comments)


[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Moonblast
move 3: Shadow Ball / Psyshock
move 4: Encore
item: Booster Energy
tera type: Ghost / Steel / Fairy
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Iron Valiant is a premier wallbreaker and setup sweeper that uses Calm Mind to boost its attacks and to (reads like Calm Mind is OHKOing) OHKO opponents foes such as Kyurem and Deoxys-S. Shadow Ball is a powerful coverage option, allowing for Iron Valiant to damage Pokemon (RC) such as Gholdengo, Skeledirge, and Galarian Slowking (RC) that would otherwise be difficult to break through. Psyshock is a way for Iron Valiant to damage special walls like Blissey and Clodsire that it's (ASCII apostrophe) unable to break through otherwise, as well as being a solid option against Volcarona. Encore is able to stop opposing sweepers from setting up, locking them into set up setup moves, thus forcing them to switch out. Encore also breaks through walls by locking them out of their recovery moves, such as by trapping Clodsire into Stealth Rock and denying its access to Recover. In addition, Encore gives Iron Valiant an opportunity to set up additional boosts with Calm Mind (RC) and stops late-game (AH) Kingambit by locking it into Sucker Punch after it's (ASCII apostrophe) knocked out a teammate. Vacuum Wave is an alternative option that lets you Iron Valiant OHKO Kingambit after a Calm Mind as well as give you gives it priority to finish off weakened faster foes such as Choice Scarf Meowscarada, Choice Scarf Darkrai, and Dragon Dance-boosted (AH) Roaring Moon. Tera Ghost boosts the damage of Shadow Ball, allowing a 2HKO on Galarian Slowking and Skeledirge as well as getting a an OHKO on Gholdengo after a Calm Mind. Tera Steel, on the other hand, is a purely defensive option, giving Iron Valiant sudden resistances to every type it was previously weak to, making threatening attacks like Sludge Bomb from Galarian Slowking and Darkrai a non-issue non-issues. This also allows it the opportunity to live survive a hit it otherwise wouldn't (ASCII apostrophe), such as Kingambit's Iron Head and Gholdengo's Make It Rain, and revenge kill afterwards or secure another boost from Calm Mind. Tera Fairy not only boosts Moonblast's (ASCII apostrophe) damage, which guarantees a knockout on Kyurem and Zamazenta, but also removes Iron Valiant's (ASCII apostrophe) weakness to opposing Fairy-type attacks from Enamorus and opposing Iron Valiant. (AP)

Iron Valiant is able to support offensive teams with its incredible speed Speed and ability to set up and sweep. Iron Valiant It synergizes well with other sweepers on offensive teams, forming solid cores that can cover each other's weaknesses. Some of these sweepers include Roaring Moon, Dragonite, and Gouging Fire, which can all boost and take out opponents foes that Iron Valiant struggles with like Gholdengo, Galarian Slowking, and Heatran. In return, Iron Valiant can cover physically defensive Pokemon that these teammates would have trouble breaking through, such as Dondozo and Zamazenta. Iron Valiant is vulnerable to certain Pokemon that it isn't (ASCII apostrophe) able to immediately deal with by boosting up and knocking it them out. Gholdengo in particular is able to take all of Iron Valiant's (ASCII apostrophe) hits even if it's (ASCII apostrophe) running Shadow Ball and immediately knock it out with Make It Rain. Kingambit is an excellent partner that can take out Gholdengo as well as force out other Iron Valiant threats to Iron Valiant such as Galarian Slowking; the synergy between Sucker Punch and Booster Energy allows them to secure revenge knock outs kills that the other cannot, such as Iron Valiant taking care of Walking Wake and Kingambit beating Iron Boulder. Iron Valiant can also form overload cores with similar Pokemon to wear down their shared checks; Ogerpon-W can help with this thanks to its access to Taunt and Encore, while other Calm Mind sweepers like Enamorus and Primarina can help wear down checks like Galarian Slowking and Gholdengo. Raging Bolt is also a solid teammate option that can take on Primarina and Enamorus thanks to Thunderclap; in return, Iron Valiant can take care of faster Dragon-types that threaten Raging Bolt. When used on bulkier team structures, Iron Valiant is very suspectable susceptible to being worn down by entry hazards over the course of a game; having a partner with Rapid Spin like Great Tusk can help to relieve this pressure. Pokemon with pivoting moves such as Galarian Slowking and Landorus-T appreciate having a fast, powerful sweeper that they can get in safely, allowing Iron Valiant to switch in on Pokemon like Dragapult, Roaring Moon, (AC) and Kyurem without taking damage.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/setsusetsuna.548068/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
Implemented and completed. Thank you so much!
 

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