Battle Hall Challenge: Nazrat

Only users: epicdrill and Nazrat should be posting in this thread.

Nazrat will be using Scyther with Technician:
View attachment 149065
Scyther (Atta) (F)

Type: Bug/Flying

Abilities: Swarm/Technician/Steadfast (H)

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 90
Atk: 5+
Def: 3
SpA: 1-
SpD: 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19
MC: 0

Attacks:
Level Up
Vacuum Wave
Quick Attack
Leer
Focus Energy
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Double Team

Egg
Counter
Endure
Night Slash
Reversal
Safeguard

TM/HM
Aerial Ace
Bide
Brick Break
Cut
Defog
Light Screen
Mimic
Protect
Safeguard
Secret Power
Steel Wing
Swords Dance
X-Scissor

Other
Knock Off
Roost
Tailwind


Nazrat, you may choose your first type. Your options are:








Good luck!
 
Roll for pokemon: 5 (Lurantis)

Roll for ability: 2 (Contrary)

Nazrat is facing Lurantis with Contrary


Lurantis (♂)

Type: Grass
Ability: Leaf Guard/Contrary

Nature: Adamant (+Atk, -SpA)
HP: 90
Atk: 5 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 45
Total: 18

Size: 2
Weight: 2

Moves:
Fury Cutter
Growth
Leafage
Petal Blizzard
Razor Leaf
X-Scissor
Ingrain
Leaf Blade
Synthesis
Slash
Sweet Scent
Solar Beam

Aromatherapy
Defog
Giga Drain
Leaf Storm
Weather Ball

Giga Impact
Hidden Power [Rock]
Hyper Beam
Leech Life
Low Sweep
Payback
Poison Jab
Protect
Toxic


Nazrat to order
 
Scyther.png
Pretending to be a fellow Bug-type, eh? You'll pay for that!

Aerial Ace -> Wing Attack -> Aerial Ace
(Non-consecutive) IF Lurantis uses a damaging Rock-type move THEN Protect and push back all actions
(Once) IF Lurantis is under the effects of a Protective/Evasive move THEN Swords Dance and push back all actions
 
Sorry this took so long.

HP Rock, HP Rock+Hyper Beam, cooldown

Nazrat
Scyther
90/90
100/100
5/4/1/3/105

epicdrill

90/90
100/100
5/3/2/3/45

9247 + 5997 + 9181 + 8222 + 5194 + 6152 + 9861 + 5177 + 1653 + 2256 + 1652 + 6774 + 3825 + 5296 + 6948 + 924 + 102 + 7856 + 1922 + 2820

Action 1:
Scyther Protect
7+9/2.5=10.6~11 EN

Lurantis HP Rock
(6+4-6)*2.25=9
4 EN

Action 2:
Scyther Aerial Ace
No crit (9247)
(9+3+10-6)*1.5=24
4 EN

Lurantis HP Rock+Hyper Beam
Hit, no crit (5997 + 9181)
(21+4-6)*2.25=42.75~43
27 EN

Action 3:
Scyther Wing Attack
No crit (8222)
(9+3+10-6)*1.5=24
4 EN

Lurantis Cooldown


Nazrat
Scyther
47/90
81/100
5/4/1/3/105

epicdrill

42/90
69/100
5/3/2/3/45
Sluggish

Slash, HP Rock+Hyper Beam, cooldown
IF Scyther uses a P/E move AND Scyther did not successfully use a P/E move last action, THEN Ingrain on the first instance, Chill on subsequent instances, and push back actions each time.
IF Scyther uses Endure A1 OR A2, THEN Toxic A1 and push back actions.
 
Last edited:
Nazrat
Scyther
47/90
81/100
5/4/1/3/105

epicdrill

42/90
69/100
5/3/2/3/45
Sluggish

3415 + 9300 + 2744 + 7128 + 3912 + 6941 + 8755 + 2568 + 5963 + 7129 + 4987 + 767 + 6271 + 8446 + 5656 + 5610 + 8260 + 7459 + 6707 + 5990

Action 1:
Scyther Wing Attack
No crit (3415)
(9+3+10-6)*1.5=24
8 EN

Lurantis Slash
7+10-8=9
5 EN

Action 2:
Scyther Aerial Ace^2
No crit (9300)
(13.5+3+10-6)*1.5=30.75~31
23.5~24 EN
KO


Nazrat
Scyther
38/90
49/100
5/4/1/3/105

epicdrill

KO/90
KO/100
5/3/2/3/45
KO

Nazrat, you may choose your next type. Your options are:






 
Pokemon roll: Solrock (4)
Ability: Levitate



Solrock (♀)

Type: Rock/Psychic
Ability: Levitate

Nature: Adamant (+Atk, -SpA)
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 70
Total: 17

Size: 2
Weight: 5

Moves:
Flare Blitz
Tackle
Harden
Confusion
Rock Throw
Fire Spin
Rock Polish
Psywave
Embargo
Rock Slide
Cosmic Power
Psychic
Heal Block
Stone Edge
Solar Beam
Explosion
Wonder Room

Acrobatics
Bulldoze
Earthquake
Fire Blast
Giga Impact
Grass Knot
Hyper Beam
Light Screen
Protect
Psyshock
Reflect
Shadow Ball
Solar Beam
Substitute


Nazrat to order
 
Welp, let's hope I make it out of this round alive!

X-Scissor -> Night Slash -> X-Scissor

(Non-consecutively) IF Solrock is to use a damaging Rock-type move THEN Protect and push back all actions
IF Solrock is to use a damaging Fire-type move AND it is not A1 THEN Endure and push back all actions
 
Rock Throw, Fire Blast, Flare Blitz

Nazrat
Scyther
90/90
100/100
5/4/1/3/105

epicdrill

90/90
100/100
4/3/1/3/70

Action 1
Scyther Protect
11.8~12 EN

Solrock Rock Throw
(5+3+8-8)*1.5=12
2 EN

Action 2
Scyther Endure
15 EN

Solrock Fire Blast
Hit (60, d100)
No crit (20, d24)
BRN (1, d100)
(11+2-6)*1.5=10.5~11
8 EN

-2 HP Scyther (BRN)

Action 3
Scyther Endure
19 EN

Solrock Flare Blitz
No crit (6, d24)
(13+8-8)*1.5=19.5~20
9.5~10 EN

-2 HP Scyther (BRN)


Nazrat
Scyther
55/90
54/100
5/4/1/3/105
BRN

epicdrill

90/90
80/100
4/3/1/3/70

Stone Edge, Rock Slide, Stone Edge
IF Scyther is under the effects of a P/E move when you are to act, THEN Chill.
IF Scyther uses Bide A1 AND Stone Edge misses A1, THEN Chill A2.
 

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