AG Assault Vest Iron Hands [QC 2/2][GP 1/1]

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Taka

coastin' like crazy
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PUPL Champion
[SET]
name: Assault Vest
move 1: Close Combat
move 2: Wild Charge
move 3: Earthquake
move 4: Drain Punch
item: Assault Vest
ability: Quark Drive
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe
tera type: Water / Fairy

[SET COMMENTS]
Thanks to Iron Hands's high Attack and Assault Vest-boosted bulk, it is able to take on most Pokemon in the tier one-on-one while also acting as a check to Iron Bundle, Chien-Pao, and Kingambit. Close Combat provides a consistent form of damage, but Drain Punch is also used to provide recovery to consistently check threats. Earthquake lets Iron Hands OHKO Miraidon and Clodsire and 2HKO Skeledirge on the switch in. The given EV spread lets Iron Hands outspeed uninvested Corviknight and Skeledirge. Tera Water provides Iron Hands with Ice-, Fire-, and Water-type resistances against Chien-Pao, Iron Bundle, Chi-Yu, and Walking Wake while making Fairy-type attacks from Miraidon, Iron Valiant, and Flutter Mane neutral; furthermore, it provides Iron Hands with a neutrality to Great Tusk's Headlong Rush and Earthquake. Tera Fairy can be run instead to gain an immunity to Miraidon and Walking Wake's Draco Meteor and a resistance to Koraidon's Fighting-type STAB moves. Miraidon is a fantastic partner for Iron Hands, as it sets Electric Terrain; this gives Iron Hands much better wallbreaking capabilities. Furthermore, Iron Hands threatens all of Miraidon's checks, including Iron Treads, Ting-Lu, and Clodsire, and Miraidon can pivot it in. Corviknight is a good partner thanks to its Ground immunity letting it pivot into Great Tusk. Iron Bundle is another great partner for being able to check offensive Pokemon that can overwhelm Iron Hands while also pivoting Iron Hands in with U-turn. Great Tusk pairs well with Iron Hands as well, since it checks opposing Great Tusk, acts as a form of entry hazard removal, and checks Koraidon. Although Iron Hands can check some special attackers, its lack of consistent recovery means that it is not a reliable check in longer games; therefore, partners such as Clodsire and Iron Treads work to check Miraidon, Iron Bundle, and Flutter Mane. Gothitelle is another good partner for being able to trap and eliminate Great Tusk for Iron Hands.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/taka.595062/
Quality checked by:
https://www.smogon.com/forums/members/pichus.374620/
https://www.smogon.com/forums/members/guard.360582/
Grammar checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
https://www.smogon.com/forums/members/ut.523866/
 
Last edited:

Lana

formerly pichus
is a Forum Moderatoris a Community Contributoris a Contributor to Smogonis a Battle Simulator Staff Alumnus
OMPL Champion
add remove comments
[SET]
name: Assault Vest
move 1: Close Combat
move 2: Wild Charge
move 3: Earthquake
move 4: Drain Punch
item: Assault Vest
ability: Quark Drive
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe
tera type: Fire

[SET COMMENTS]
Thanks to Iron Hands' sheer bulk and boosted by Assault Vest and high Attack, it is able to take on most Pokemon in the tier one-on-one, while also acting as a check to Iron Bundle, Chien-Pao, and Kingambit. Close Combat provides a consistent form of damage, but Drain Punch is used as a form of recovery since Iron Hands likes the longevity to consistently check threats. Earthquake lets Iron Hands OHKO Miraidon and Clodsire, while 2HKOing Skeledirge on the switch. The given EV spread lets Iron Hands outspeed uninvested Corviknight and Skeledirge, and speed tie with Kingambit. ummm cant you just add 4 more Spe EVs then? speed creeping is allowed assuming you meant uninvested kingambit Tera Fire gives Iron Hands the ability to take on Fairy-type moves from Flutter Mane, Miraidon, and Iron Valiant better, while taking on Ice-type coverage from Iron Bundle and Chien-Pao better. However, the added weakness to Stealth Rock and Iron Bundle's Hydro Pump can be an issue. mention tera water - ice-type resist, makes fairy attacks neutral, and most importantly it weakens attacks from tusk Miraidon is a fantastic partner for Iron Hands by setting Electric Terrain; this gives Iron Hands much better wallbreaking power. Furthermore, Iron Hands threatens all of Miraidon's checks such as Iron Treads, Ting-Lu, and Clodsire, and Miraidon can pivot it in using U-turn. it's ok to be vague here because volt switch is better on specs Corviknight is a good partner thanks to its Ground immunity, letting it pivot into Great Tusk. Corviknight also provides a form of hazard removal, giving Iron Hands more flexibility against hazard-stack teams, especially when Terastallized. Iron Bundle is another great partner by being able to check offensive teams that can overwhelm Iron Hands, while also pivoting Iron Hands into Iron Bundle's checks with Flip Turn. with U-turn. Great Tusk pairs well with Iron Hands as well since it checks opposing Great Tusk, acts as a form of hazard removal, and checks Koraidon. you mentioned that this checks some special attackers but its obviously not very reliable so u can also mention clod and treads to check mira/bundle/flutter. mention goth as partner to trap tusk

[CREDITS]
Written by:
https://www.smogon.com/forums/members/taka.595062/
Quality checked by:
https://www.smogon.com/forums/members/pichus.374620/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

good work 1/2
 

Guard

حرروا فلسطين
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
OMPL Champion
[SET]
name: Assault Vest
move 1: Close Combat
move 2: Wild Charge
move 3: Earthquake
move 4: Drain Punch
item: Assault Vest
ability: Quark Drive
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe
tera type: Fire / Water / Fairy

[SET COMMENTS]
Thanks to Iron Hands' sheer bulk boosted by Assault Vest and high Attack, it is able to take on most Pokemon in the tier one-on-one, while also acting as a check to Iron Bundle, Chien-Pao, and Kingambit. Close Combat provides a consistent form of damage, but Drain Punch is used as a form of recovery since Iron Hands likes the longevity to consistently check threats. Earthquake lets Iron Hands OHKO Miraidon and Clodsire, while 2HKOing Skeledirge on the switch. The given EV spread lets Iron Hands outspeed uninvested Corviknight and Skeledirge. Tera Fire gives Iron Hands the ability to take on Fairy-type moves from Flutter Mane, Miraidon, and Iron Valiant better, while taking on Ice-type coverage from Iron Bundle and Chien-Pao better. However, the added weakness to Stealth Rock and Iron Bundle's Hydro Pump can be an issue. Tera Water is another option that provides Iron Hands with an Ice-, Fire, and Water-type resist as well against Chien-Pao, Iron Bundle, Chi-Yu, and Walking Wake, while making Fairy-type attacks from Miraidon, Iron Valiant, and Flutter Mane neutral. Furthermore, it provides Iron Hands with a neutrality to Great Tusk's Headlong Rush and Earthquake while not giving Iron Hands a Stealth Rock weakness. Tera Fairy can be run instead to gain an immunity to Miraidon and Walking Wake's Draco Meteor and Koraidon's Fighting STAB. Miraidon is a fantastic partner for Iron Hands by setting Electric Terrain; this gives Iron Hands much better wallbreaking power. Furthermore, Iron Hands threatens all of Miraidon's checks such as Iron Treads, Ting-Lu, and Clodsire, and Miraidon can pivot it in. Corviknight is a good partner thanks to its Ground immunity, letting it pivot into Great Tusk. Corviknight also provides a form of hazard removal, giving Iron Hands more flexibility against hazard-stack teams, especially when Terastallized. -this isn't notable enough to mention in a mini imo- Iron Bundle is another great partner by being able to check offensive teams that can overwhelm Iron Hands, while also pivoting Iron Hands into Iron Bundle's checks with U-turn. Great Tusk pairs well with Iron Hands as well since it checks opposing Great Tusk, acts as a form of hazard removal, and checks Koraidon. Although Iron Hands can check some special attackers, its lack of recovery means that it is not a reliable check in longer games. Therefore, partners such as Clodsire and Iron Treads work to check Miraidon, Iron Bundle, and Flutter Mane. Gothitelle is another good partner for being able to trap and eliminate Great Tusk for Iron Hands.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/taka.595062/
Quality checked by:
https://www.smogon.com/forums/members/pichus.374620/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
add in green remove in red comments in blue
2/2
 
add remove comment

[SET]
name: Assault Vest
move 1: Close Combat
move 2: Wild Charge
move 3: Earthquake
move 4: Drain Punch
item: Assault Vest
ability: Quark Drive
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe
tera type: Water / Fairy

[SET COMMENTS]
Thanks to Iron Hands' Hands's sheer bulk boosted by Assault Vest and high Attack, it is able to take on most Pokemon in the tier one-on-one, (RC) while also acting as a check to Iron Bundle, Chien-Pao, and Kingambit. Close Combat provides a consistent form of damage, but Drain Punch is also used as to provide a form of recovery since Iron Hands likes the longevity to consistently check threats. Earthquake lets Iron Hands OHKO Miraidon and Clodsire, while 2HKOing and 2HKO Skeledirge on the switch in. The given EV spread lets Iron Hands outspeed uninvested Corviknight and Skeledirge. Tera Water provides Iron Hands with an Ice-, Fire Fire-, and Water-type resistances against Chien-Pao, Iron Bundle, Chi-Yu, and Walking Wake, (RC) while making Fairy-type attacks from Miraidon, Iron Valiant, and Flutter Mane neutral.; (period to semicolon) Furthermore furthermore, it provides Iron Hands with a neutrality to Great Tusk's Headlong Rush and Earthquake. Tera Fairy can be run instead to gain an immunity to Miraidon and Walking Wake's Draco Meteor and a resistance to Koraidon's Fighting Fighting-type STAB moves. Miraidon is a fantastic partner for Iron Hands by setting as it sets Electric Terrain; this gives Iron Hands much better wallbreaking power capabilities. Furthermore, Iron Hands threatens all of Miraidon's checks, (AC) such as including Iron Treads, Ting-Lu, and Clodsire, and Miraidon can pivot it in. Corviknight is a good partner thanks to its Ground immunity, (RC) letting it pivot into Great Tusk. Iron Bundle is another great partner by for being able to check offensive teams Pokemon that can overwhelm Iron Hands, (RC) while also pivoting Iron Hands into Iron Bundle's checks with U-turn. Great Tusk pairs well with Iron Hands as well since it checks opposing Great Tusk, acts as a form of entry hazard removal, and checks Koraidon. Although Iron Hands can check some special attackers, its lack of consistent recovery means that it is not a reliable check in longer games.; (period to semicolon) Therefore therefore, partners such as Clodsire and Iron Treads work to check Miraidon, Iron Bundle, and Flutter Mane. Gothitelle is another good partner for being able to trap and eliminate Great Tusk for Iron Hands.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/taka.595062/
Quality checked by:
https://www.smogon.com/forums/members/pichus.374620/
https://www.smogon.com/forums/members/guard.360582/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

AM GP check; implement changes as desired.
 

Taka

coastin' like crazy
is a Site Content Manageris an official Team Rateris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
PUPL Champion
add remove comment

[SET]
name: Assault Vest
move 1: Close Combat
move 2: Wild Charge
move 3: Earthquake
move 4: Drain Punch
item: Assault Vest
ability: Quark Drive
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe
tera type: Water / Fairy

[SET COMMENTS]
Thanks to Iron Hands' Hands's sheer bulk boosted by Assault Vest and high Attack, it is able to take on most Pokemon in the tier one-on-one, (RC) while also acting as a check to Iron Bundle, Chien-Pao, and Kingambit. Close Combat provides a consistent form of damage, but Drain Punch is also used as to provide a form of recovery since Iron Hands likes the longevity to consistently check threats. Earthquake lets Iron Hands OHKO Miraidon and Clodsire, while 2HKOing and 2HKO Skeledirge on the switch in. The given EV spread lets Iron Hands outspeed uninvested Corviknight and Skeledirge. Tera Water provides Iron Hands with an Ice-, Fire Fire-, and Water-type resistances against Chien-Pao, Iron Bundle, Chi-Yu, and Walking Wake, (RC) while making Fairy-type attacks from Miraidon, Iron Valiant, and Flutter Mane neutral.; (period to semicolon) Furthermore furthermore, it provides Iron Hands with a neutrality to Great Tusk's Headlong Rush and Earthquake. Tera Fairy can be run instead to gain an immunity to Miraidon and Walking Wake's Draco Meteor and a resistance to Koraidon's Fighting Fighting-type STAB moves. Miraidon is a fantastic partner for Iron Hands by setting as it sets Electric Terrain; this gives Iron Hands much better wallbreaking power capabilities. Furthermore, Iron Hands threatens all of Miraidon's checks, (AC) such as including Iron Treads, Ting-Lu, and Clodsire, and Miraidon can pivot it in. Corviknight is a good partner thanks to its Ground immunity, (RC) letting it pivot into Great Tusk. Iron Bundle is another great partner by for being able to check offensive teams Pokemon that can overwhelm Iron Hands, (RC) while also pivoting Iron Hands into Iron Bundle's checks with U-turn. Great Tusk pairs well with Iron Hands as well since it checks opposing Great Tusk, acts as a form of entry hazard removal, and checks Koraidon. Although Iron Hands can check some special attackers, its lack of consistent recovery means that it is not a reliable check in longer games.; (period to semicolon) Therefore therefore, partners such as Clodsire and Iron Treads work to check Miraidon, Iron Bundle, and Flutter Mane. Gothitelle is another good partner for being able to trap and eliminate Great Tusk for Iron Hands.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/taka.595062/
Quality checked by:
https://www.smogon.com/forums/members/pichus.374620/
https://www.smogon.com/forums/members/guard.360582/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

AM GP check; implement changes as desired.
implemented these changes
 
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UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Assault Vest
move 1: Close Combat
move 2: Wild Charge
move 3: Earthquake
move 4: Drain Punch
item: Assault Vest
ability: Quark Drive
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe
tera type: Water / Fairy

[SET COMMENTS]
Thanks to Iron Hands's sheer bulk boosted by Assault Vest and high Attack high Attack and Assault Vest-boosted bulk, it is able to take on most Pokemon in the tier one-on-one while also acting as a check to Iron Bundle, Chien-Pao, and Kingambit. Close Combat provides a consistent form of damage, but Drain Punch is also used to provide a form of recovery since Iron Hands likes the longevity to consistently check threats. Earthquake lets Iron Hands OHKO Miraidon and Clodsire and 2HKO Skeledirge on the switch in. The given EV spread lets Iron Hands outspeed uninvested Corviknight and Skeledirge. Tera Water provides Iron Hands with Ice-, Fire-, and Water-type resistances against Chien-Pao, Iron Bundle, Chi-Yu, and Walking Wake while making Fairy-type attacks from Miraidon, Iron Valiant, and Flutter Mane neutral; furthermore, it provides Iron Hands with a neutrality to Great Tusk's Headlong Rush and Earthquake. Tera Fairy can be run instead to gain an immunity to Miraidon and Walking Wake's Draco Meteor and a resistance to Koraidon's Fighting-type STAB moves. Miraidon is a fantastic partner for Iron Hands, add comma as it sets Electric Terrain; this gives Iron Hands much better wallbreaking capabilities. Furthermore, Iron Hands threatens all of Miraidon's checks, including Iron Treads, Ting-Lu, and Clodsire, and Miraidon can pivot it in. Corviknight is a good partner thanks to its Ground immunity letting it pivot into Great Tusk. Iron Bundle is another great partner for being able to check offensive Pokemon that can overwhelm Iron Hands while also pivoting Iron Hands into Iron Bundle's checks in with U-turn. Great Tusk pairs well with Iron Hands as well, add comma since it checks opposing Great Tusk, acts as a form of entry hazard removal, and checks Koraidon. Although Iron Hands can check some special attackers, its lack of consistent recovery means that it is not a reliable check in longer games; therefore, partners such as Clodsire and Iron Treads work to check Miraidon, Iron Bundle, and Flutter Mane. Gothitelle is another good partner for being able to trap and eliminate Great Tusk for Iron Hands.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/taka.595062/
Quality checked by:
https://www.smogon.com/forums/members/pichus.374620/
https://www.smogon.com/forums/members/guard.360582/
Grammar checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
https://www.smogon.com/forums/members/ut.523866/
GP 1/1! Please credit WrathoftheLeopard as well for their great check!

Great job in your initial check! You got almost every true error. The only two you missed were the two comma additions I added. When you have an independent clause joined to a clause that explains it more with as, since, etc, they should be joined with a comma. "Miraidon is a fantastic partner for Iron Hands, add comma as it sets Electric Terrain" is a great example.

The rest were cleaning up a little prose, nothing that is expected in an AM check. Great job!




GP Team done
 

Taka

coastin' like crazy
is a Site Content Manageris an official Team Rateris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
PUPL Champion
add remove conjecture
[SET]
name: Assault Vest
move 1: Close Combat
move 2: Wild Charge
move 3: Earthquake
move 4: Drain Punch
item: Assault Vest
ability: Quark Drive
nature: Adamant
evs: 112 HP / 252 Atk / 144 Spe
tera type: Water / Fairy

[SET COMMENTS]
Thanks to Iron Hands's sheer bulk boosted by Assault Vest and high Attack high Attack and Assault Vest-boosted bulk, it is able to take on most Pokemon in the tier one-on-one while also acting as a check to Iron Bundle, Chien-Pao, and Kingambit. Close Combat provides a consistent form of damage, but Drain Punch is also used to provide a form of recovery since Iron Hands likes the longevity to consistently check threats. Earthquake lets Iron Hands OHKO Miraidon and Clodsire and 2HKO Skeledirge on the switch in. The given EV spread lets Iron Hands outspeed uninvested Corviknight and Skeledirge. Tera Water provides Iron Hands with Ice-, Fire-, and Water-type resistances against Chien-Pao, Iron Bundle, Chi-Yu, and Walking Wake while making Fairy-type attacks from Miraidon, Iron Valiant, and Flutter Mane neutral; furthermore, it provides Iron Hands with a neutrality to Great Tusk's Headlong Rush and Earthquake. Tera Fairy can be run instead to gain an immunity to Miraidon and Walking Wake's Draco Meteor and a resistance to Koraidon's Fighting-type STAB moves. Miraidon is a fantastic partner for Iron Hands, add comma as it sets Electric Terrain; this gives Iron Hands much better wallbreaking capabilities. Furthermore, Iron Hands threatens all of Miraidon's checks, including Iron Treads, Ting-Lu, and Clodsire, and Miraidon can pivot it in. Corviknight is a good partner thanks to its Ground immunity letting it pivot into Great Tusk. Iron Bundle is another great partner for being able to check offensive Pokemon that can overwhelm Iron Hands while also pivoting Iron Hands into Iron Bundle's checks in with U-turn. Great Tusk pairs well with Iron Hands as well, add comma since it checks opposing Great Tusk, acts as a form of entry hazard removal, and checks Koraidon. Although Iron Hands can check some special attackers, its lack of consistent recovery means that it is not a reliable check in longer games; therefore, partners such as Clodsire and Iron Treads work to check Miraidon, Iron Bundle, and Flutter Mane. Gothitelle is another good partner for being able to trap and eliminate Great Tusk for Iron Hands.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/taka.595062/
Quality checked by:
https://www.smogon.com/forums/members/pichus.374620/
https://www.smogon.com/forums/members/guard.360582/
Grammar checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
https://www.smogon.com/forums/members/ut.523866/
GP 1/1! Please credit WrathoftheLeopard as well for their great check!

Great job in your initial check! You got almost every true error. The only two you missed were the two comma additions I added. When you have an independent clause joined to a clause that explains it more with as, since, etc, they should be joined with a comma. "Miraidon is a fantastic partner for Iron Hands, add comma as it sets Electric Terrain" is a great example.

The rest were cleaning up a little prose, nothing that is expected in an AM check. Great job!




GP Team done
Done
 
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