BSS Armarouge

[SET]
name: Expanding Force
move 1: Psychic Terrain
move 2: Armor Cannon
move 3: Expanding Force
move 4: Aura Sphere / Destiny Bond / Energy Ball
item: Focus Sash
ability: Weak Armor
nature: Modest
tera type: Psychic / Fighting
evs: 4 HP/ 252 SpA / 252 Spe

[SET COMMENTS]

* Armarouge's combination of powerful STAB moves, excellent coverage, Weak Armor, and Psychic Terrain makes it strong candidate to use Focus Sash.

* Psychic Terrain is a powerful setup move for Armarouge thanks to Expanding Force; it also protects Armarouge from priority moves after Weak Armor triggers.

* Expanding Force under Psychic Terrain, especially with Tera Psychic, is a devastatingly powerful move.

* Armor Cannon helps Armarouge defeat Steel-types that resist Expanding Force.

* Aura Sphere is excellent coverage against the Dark-types.

* Destiny Bond can be a good alternative to forcefully take down threats that Armarouge can’t easily KO.

* Energy Ball hits the specially defensive Water-types Armarouge might struggle to defeat otherwise, most notably Gastrodon.

Tera Types
========

* **Psychic**: With a boost from Tera Psychic, Expanding Force OHKOes even relatively bulky foes such as Garchomp. With Stealth Rock, Expanding Force still achieves most notable KOs without Tera Psychic, but the extra damage is still appreciated.

* **Fighting**: In cases where setting up Psychic Terrain proves to be more difficult, Tera Fighting provides a useful resistance to Sucker Punch and powers up Aura Sphere.

[CREDITS]
- Written by: [[Tachipoyo, 613881]]
- Quality checked by: [[Thick Fat Azumarill, 330577]]
- Grammar checked by: [[UT, 523866]]
 
Last edited:

UT

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[SET]
name: Psychic STAB Spammer Expanding Force
move 1: Psychic Terrain
move 2: Armor Cannon
move 3: Expanding Force
move 4: Aura Sphere / Destiny Bond / Energy Ball
item: Focus Sash
ability: Weak Armor
nature: Modest
tera type: Psychic / Fighting add spaces around slashes
evs: 4 HP/ 252 SpA / 252 Spe

[SET COMMENTS]

* Armarouge’s powerful STAB combination, and its excellent coverage, is hard to overstate. These traits makes it a strong candidate to hold a Focus Sash. Armarouge's combination of powerful STAB moves, excellent coverage, Weak Armor, and Psychic Terrain makes it strong candidate to use Focus Sash.

* On most Psychic-type Pokemon, Psychic Terrain would be a lackluster setup move. Armarouge’s access to Expanding Force, as well as its incredibly high speed after activating Weak Armor, makes it a very popular choice. Psychic Terrain can protect Armarouge from priority attacks after Focus Sash is consumed. Psychic Terrain is a powerful setup move for Armarouge thanks to Expanding Force; it also protects Armarouge from priority moves after Weak Armor triggers.

* Expanding Force under Psychic Terrain, especially with Tera Psychic, boasts powerful enough damage to defeat most Pokemon that are neutral to it is a devastatingly powerful spread move.

* Armor Cannon helps Armarouge defeat Steel-types that would otherwise resist Expanding Force.

* Aura Sphere is excellent coverage against the Dark-types that are immune to Expanding Force.

* Destiny Bond can be a good alternative to forcefully take down threats that Armarouge can’t easily KO.

* Energy Ball hits the specially defensive Water-types Armarouge might struggle to defeat otherwise, most notably Gastrodon.

Tera Types
========

* **Psychic**: With a boost from Tera Psychic, Expanding Force becomes powerful enough to guarantee kills on relatively bulkier Pokemon, such as Garchomp OHKOes even relatively bulky foes such as Garchomp. With Stealth Rock, Expanding Force more often than not manages to boast enough damage without Tera Psychic, but the sheer damage output is still appreciated still achieves most notable KOs without Tera Psychic, but the extra damage is still appreciated.

* **Fighting**: In cases where setting up Psychic Terrain proves to be more difficult, growing a resistance to Dark-type attacks such as Sucker Punch and getting the KO with Aura Sphere instead can prove to be valuable Tera Fighting provides a useful resistance to Sucker Punch and powers up Aura Sphere.

[CREDITS]
- Written by: [[Tachipoyo, 613881]]
- Quality checked by: [[]] add this
- Grammar checked by: [[UT, 523866]]

GP 1/1!



GP Team done
 

Theorymon

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This is now onsite for both series 1 and series 2! BTW there were barely any changes to Series 2 beyond the slight formatting changes and a rouge Flutter Mane mention (love that this thing OHKOes Flutter Mane with Tera Expanding Force lol).
 
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