Tournament Anything Goes Economy Tour - (Won by Rotten)

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cromagnet

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Hosted by cromagnet & Pannuracotta
Welcome to the first edition of the Anything Goes Economy Tour. This is an unofficial tournament which does not count for the 2021 AG Circuit. This is a standard Galar AG Tour with one exception- you have to manage a budget! Players are given 50 points with which to construct a team, while the price of each Pokemon is dictated by their position in the Viability Rankings at the start of each round. In the event that the Viability Rankings are updated the same week as a scheduled match, the previous rankings will be used as to not inconvenience teambuilders.
The prices go as follows:
  • S+ Rank cost 20 points
  • S, S-, and A+ Rank cost 15 points
  • A to A- Rank cost 12 points
  • B+ to B Rank cost 10 points
  • B- Rank cost 7 points
  • C & C- Rank cost 5 points
  • D Rank cost 3 points
  • Unranked cost 1 point
SPECIFIC RULES
  • This is a standard Galar AG tournament
  • Matches are to be played on Pokemon Showdown!.
  • This tournament will be Single Elimination.
  • All rounds will be Best of One.
  • Because of the nature of the tour, Replays are Mandatory.
  • Again, any eventual VR changes will only take effect in the following round.
Identity

About playing on alts: It is entirely allowed to play on an alt other than your own main forum name, though if your opponent wishes to confirm your identity, you must log on to your main alt to show them you are who you claim to be. This is to prevent people from pretending to be who they're not.

About playing on different servers: The matches must be played on either the Smogtours server or the Main PS! server if both parties agree to that. Other servers are not sanctioned by the host(s) and playing in them might result in your game not counting. Protect yourself from that by playing on Smogtours.

Scouting

On scouting opponents: Going through your opponents replays of tournament and ladder games is entirely allowed, as long as a game is public there is nothing preventing you from watching it. An exception to this is abusing powers granted to you by being staff on Smogon or PS! to gain access to information a normal user wouldn't have access to, which is strictly forbidden.

On leaking teams: Divulging private information about someone's planned team to their opponent is never allowed, and will be heavily sanctioned. Requesting that such information be divulged is also grounds for punishment. Keep your scouting to publicly available information and you'll be fine.

Timer Clause / Disconnections

Timer Clause: As for taking long between moves, if your opponent asks you to hurry up, please oblige. If you are doing a damage calc for a key turn that is one thing, but prolonging every move is suspicious and annoying. Don't do it. Furthermore, Battle Timeout is a rule for a reason. If you run out of time, you lose, simple as that. It does not matter what your opponent says. Do not battle if you think you will have to leave mid battle, and instead reschedule for a better time.

Disconnections: Finally, in the case of a disconnect, the decision is in the hands of the player who did not disconnect. The options are: redo the battle move for move, redo the battle with the same teams but different moves, or redo the battle with completely different teams. If the battle was without a doubt over, they may also take the win. Any suspicion that a disconnect was committed on purpose to redo a match may be appealed to me, and if I feel this happened there will be severe consequences, don't do it.

Scheduling

Use VMs to schedule with your opponent to make it easier for me to track activity calls when needed, and use this guide to ensure you don't lose via activity or coinflip. If you use other methods to contact your opponent outside of VMs, then post in this thread confirming you're in contact with your opponent; otherwise, it's not necessary. Extensions for those with time conflicts will only be given when proof is provided of scheduling with their opponent in the beginning of the round, so do not schedule last minute expecting to be compensated in case of timezone conflicts or be given an activity win over your opponent.


Tour Specific Rules:
  • Use of a team that exceeds the given budget will result in a game loss for that player.
  • Zygarde-10% is regarded the same as Zygarde-50% if it has Power Construct, since the VR looks at it from the point of Zygarde-Complete. As such, Aura Break doesn't fall under it.

DISCLAIMER
Since it is imparitive that this tour ends before AGPL, the player cap will originally be set at 32. This means that the first 20 players are guaranteed to play but any player who signs up after the first 20 has a random chance to get in (randomized past 5/8). If the number of signups exceed 48, the player cap will be moved to 48. The same 5/8 rule will be applied here (the first 30 will be guaranteed). 32 and 48 have the same number of rounds, the 48 player tour just ends in a round robin. In the event of a round robin reset, and in the interest of ending this unofficial, for fun tour before AGPL, the three players will tie.

Post "in" to signup! Signups close Friday, May 14 at 1:00 PM GMT-4
 
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