LEADS IN ADV OU
ADV is a no-preview format, which means that lead choice in the teambuilding stage is important to ensure your team does not have to sacrifice much to poor lead matchups and has favorable odds of gaining early momentum. Inspired by the GSC thread with a similar name, I created some resources here to introduce new players to the ADV lead metagame.
ADV is a no-preview format, which means that lead choice in the teambuilding stage is important to ensure your team does not have to sacrifice much to poor lead matchups and has favorable odds of gaining early momentum. Inspired by the GSC thread with a similar name, I created some resources here to introduce new players to the ADV lead metagame.
+ ---- + ----------------------- + ---- + ------- + ------- +
| Rank | Leads | Use | Usage % | Win % |
+ ---- + ----------------------- + ---- + ------- + ------- +
| 1 | Zapdos | 22 | 28.95% | 45.45% |
| 2 | Tyranitar | 18 | 23.68% | 61.11% |
| 3 | Salamence | 10 | 13.16% | 60.00% |
| 4 | Milotic | 5 | 6.58% | 20.00% |
| 5 | Suicune | 4 | 5.26% | 75.00% |
| 5 | Skarmory | 4 | 5.26% | 50.00% |
| 5 | Metagross | 4 | 5.26% | 50.00% |
| 8 | Snorlax | 2 | 2.63% | 100.00% |
| 9 | Machamp | 1 | 1.32% | 100.00% |
| 9 | Venusaur | 1 | 1.32% | 0.00% |
| 9 | Swampert | 1 | 1.32% | 0.00% |
| 9 | Weezing | 1 | 1.32% | 0.00% |
| 9 | Jolteon | 1 | 1.32% | 0.00% |
| 9 | Celebi | 1 | 1.32% | 0.00% |
| 9 | Hariyama | 1 | 1.32% | 0.00% |
| Rank | Leads | Use | Usage % | Win % |
+ ---- + ----------------------- + ---- + ------- + ------- +
| 1 | Zapdos | 22 | 28.95% | 45.45% |
| 2 | Tyranitar | 18 | 23.68% | 61.11% |
| 3 | Salamence | 10 | 13.16% | 60.00% |
| 4 | Milotic | 5 | 6.58% | 20.00% |
| 5 | Suicune | 4 | 5.26% | 75.00% |
| 5 | Skarmory | 4 | 5.26% | 50.00% |
| 5 | Metagross | 4 | 5.26% | 50.00% |
| 8 | Snorlax | 2 | 2.63% | 100.00% |
| 9 | Machamp | 1 | 1.32% | 100.00% |
| 9 | Venusaur | 1 | 1.32% | 0.00% |
| 9 | Swampert | 1 | 1.32% | 0.00% |
| 9 | Weezing | 1 | 1.32% | 0.00% |
| 9 | Jolteon | 1 | 1.32% | 0.00% |
| 9 | Celebi | 1 | 1.32% | 0.00% |
| 9 | Hariyama | 1 | 1.32% | 0.00% |
S rank
Metagross
Salamence
Tyranitar
Zapdos
A rank
Celebi
Skarmory
Smeargle
Suicune
Venusaur
B rank
Forretress
Gengar
Heracross
Jynx
Milotic
Vaporeon
C rank
Cloyster
Hariyama
Jolteon
Machamp
Snorlax
Swampert
A rank
B rank
C rank
How to use the matrix: Your lead is in the first column. Your opponent's lead is in the first row. The cell where the row of your lead and the column of your opponent's lead meet represents your lead's matchup against theirs. For example, my Metagross against your Tyranitar leads to a green cell, meaning my Metagross has a Very Good lead matchup.
Legend
Final Scores
Some concepts to explore might be the causes of the differences between matchup spread and usage, impactfulness of a lead, staying power (Jynx will do jack shit if it sleeps something then Blissey comes in whereas CB Meta or MixTar will cause permanent damage), rate of return on investment of free turns (lead matchup is really just 1 free 'free turn'; TTar sets sand indefinitely with 0 free turns, Skarm sets Spikes with 1 free turn; both worth 100s of percent over the course of a match), flexibility (Zap will always be special with status whereas TTar could be band, fast mixed, physical, DD, slow mixed...), etc.
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