Always more to find
Hi, please post any ADV-related bugs you find on the simulator. Someone will fix them at some point maybe eventually, probably!
Oh sorry, I just saw this now. Tagging me on the forums is only a good way to get my attention if I log in more than a few times per week to check notifications. Sending me a PM here or on Discord, or inviting me to any secret ADV Discord servers would at least get my attention the same day.
Is this commit which 'fixes' Beat Up behaviour now live? If so it might have broken something else.
Whoops, very sorry about that. Turns out it wasn't as trivial as I thought; since it was changed to a Special move it also has to replace the Special Attack and Special Defense stats instead or else it's just a Bullet Seed with Dark flavour and a Beat Up number of hits.
I didn’t see any problems in this replay? The opponent roared out the +4 celebi after it used bp
Hidden power always counts as a physical move in the respect of counter damage in gen 3. So when you click. Not a bughttps://replay.pokemonshowdown.com/gen3ou-1760296308-vhb3n4jxxatdb1bb140vqy1417y8f08pw
turn 19. I use HP grass with Metagross, expecting a counter, yet their counter worked anyway. I thought mirror coat was the only way to counter special attack type moves
first one is a mechanic in gen 3, not a bugFor ADV doubles:
1) Hidden Power Electric is supposed to ignore Lightningrod. This is known as it was abused in Battle Road 2005 tournaments to beat Marowak+Gyarados (source at the bottom of the page). Replay
2) Shell Bell seems to not take into account damage for spread moves properly. See this replay, turn 4. It seems to only be counting the damage dealt to the ally.