So this sucks! I don't think anyone is happy about this situation for one reason or another. I know it's kind of stale at this point, considering the entire thread consists of little but "ban tera" (until these last few posts), but I do want to argue for why I think tera should have been banned today because I think we've been a little sparse on arguments and a little heavy on outrage. Some people, correctly or not but definitely understandably, have got the impression that the reactions here have in fact been reactions - not arguments, just band-wagoning without giving anything time to settle or giving tera a chance. Despite the seeming >90% consensus among high level players, the movement against tera is further undermined by the fact that as of now (with some uncertainty added because of the poor verbiage), only 44% of the 1v1 room has a negative opinion of tera. Here's my full take on the matter.
Tera allows any Pokemon to be any indeterminable defensive type. It also exclusively bolsters Pokemon offensively, having no opportunity cost. Every Pokemon on every team is built to utilize tera whether or not they use it in an individual game. We've seen so far that a large majority of matchups, much more so than any previous meta, are not able to be reliably predicted. When I click my Choice Specs Magnezone into Fini in SS, I can be nearly certain that I will win that matchup. When I click my anything into anything in SV, I am at the mercy of whatever tera type my opponent has selected. In ladder situations, this is already being used to incredible effect to cteam. In tour situations, where your opponent is bringing fresh teams, things will be even worse because you cannot know what tera types your opponent has. Tour players are already incredibly crafty with their cteaming abilities and the addition of this will create an entire guessing game happening not only at team preview, not only after the click when you decide to tera, not tera, set up, scout, or attack, but also in the teambuilder, and one which has no real skill component.
Some of the play revolving around tera does add skill components to the game such as predicting team comp, but this is outweighed drastically by the non-skill components introduced by it. I think that it's nearly inarguable that the skill cap is reduced by the presence of tera, which you could think of in terms of a hypothetical perfectly skilled player having a lower win % in a tera meta than a non-tera meta. A mechanic which allows all Pokemon to be any indeterminable defensive type at no cost is absolutely not fit for a competitive 1v1. I say all of this having given every opportunity to the tera meta to prove itself. I asked to vote on Sunday while other council members wanted to vote earlier. In this time I engaged with the emerging meta extensively. I played over 250 games, achieved a peak ELO of 1600, and a GXE of 67.2. The only grace I did not give to this meta was the waiting period which has now been instated, and I think should be revoked. I do not see any way that this will develop into a healthy meta and while people crying about 3 days was supremely theatrical, 2 weeks really is a substantial amount of time for what I would consider a foregone conclusion - that tera will be banned. It's very early in the gen and people are very excited to develop the meta. The meta that's being developed right now will not exist in a month and I think we need to take action.
While not very vocal, there have been some real anti-ban arguments which I'd also like to address. The first is that tera may move in a "neutral type" direction, where players more often aim to end up in even type matchups for the sake of consistency rather than constantly out-edging one another on the tera front. This is actually something that I've been utilizing since my first team and is a very real aspect of gameplay in the tera meta. However, neutral type gameplay can really only exist relative to the typing meta. While there are typings that are almost never tera'd into, there are are also no typings which do not have common weaknesses. Despite dark, ghost, and bug tera being extremely niche options, Psychic does not perform well as a neutral typing because of the abundance of viable dark and ghost types which still have their offensive STABs regardless of their tera type. The only typing which really holds any merit as a neutral typing right now is water, which is still not immune to the abundance of cteaming options that tera opens and is still weak to the very prevalent Iron Fists. While neutral type gameplay is a part of the tera meta, it will always be advantageous to use your tera to achieve type advantages more often than not and this cannot go away. Another proposition briefly tossed around was to try removing Tera Blast rather than tera itself, but the problematic elements of tera come vastly more from the defensive type change than the new offensive potential and this does nothing to address that. Another direction that the meta could take is moving even more heavily in the direction of scouting by using moves like Protect and Substitute to scout for your opponent's tera before taking action. While this is a very effective strategy in the current meta, it does very little to mitigate the issues seen at team preview and actually introduces more guessing games in the form of the choices of attacking, scouting, setting up, and revealing or holding off on tera. Beyond these, the meta-argument here is that it's valuable to hold off to give the meta a chance to develop. I think this is sufficiently addressed by the absurd degree to which tera is uncompetitive. It is several magnitudes more uncompetitive than any other mechanic we've had in 1v1 and I don't believe that there is any possible compatibility between a maximally competitive environment and the presence of tera.
I understand why the community is upset about this ruling. I am too. However, I would like to remind everyone that our tier leaders and tiering admins are real humans who are really doing their best, and whose real mental health can be affected by the community outrage. I've been on the other end of this a few times and maybe I'm just a huge pussy but it really fucked me up for a while. Consider also that this is effectively just cooperation on our tier leader's part with what the admins have said is best, and that the admins are mostly involved with 6v6 affairs. Things are different in 1v1, which is why I still think that we should be taking this step now, but that's not something that they could have had the knowledge of to inform their judgement.
Please be kind. Nalei out.