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  1. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    It's like you think I care about who responds to me or whether I get responses. I also mentioned Espeon, same as half the people in this thread providing solid points for one side or the other. Be creative.
  2. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    This thread is Smogon at it's finest. No wonder /vp/ laughs at you guys so much. I never really understood it until now.
  3. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    This. If you absolutely HAVE to ban something, ban Swagger+Prankster
  4. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    You don't need luck to counter it. You need a viable counter.
  5. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Prevents Toxic, WoW on physical sweepers as well. It's worked pretty well for me. Still fail to see how SwagPlay is uncounterable. I've been doing it since the metagame started. Also, to the idiots(I don't even care anymore, these people are actual full retards) posting battle replays of...
  6. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    The fact that NONE of you are giving ANY mention to Klefki running Safeguard is absolutely ridiculous. You Safeguard when you see opposing Klefki, make sure you have enough speed to outprankster, and then switch in a safe counter. BOOM. IT'S ACTUALLY THAT EASY. Stop being babies and learn to...
  7. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Oh, to touch on that bit about luck. It's luck. Anyone can get lucky with hax and crits and beat the top player. Mega Lucario shouldn't even have been banned. Should have just banned NP/SD on him and called it a day.
  8. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    What is Whimsicott, for 400? Hidden Power Fire, anyone? Throw in a fire gem or even expert belt if you want to guarantee it. Not saying you have to. If you seriously think that, you suck at this game. I'm really disappointed in you. You're actually pretty damn stupid. Sorry, just being honest.
  9. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Weird. Dude, I run Safeguard on Klefki. Shuts down Swagplay and all I have to drop is one moveslot. There's also Substitute. Whimsicott with Taunt breaks Klefki and gives you a free turn to set up a sub or leech seed or whatever you like. Free switch in if you want.
  10. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Honestly, you can't compare Swagplay to evasion spam. It's a totally different matter. With evasion, you're boosting yourself to become unhittable by any member of their team. With swagplay, you're confusing a single opposing pokemon and hoping they don't hit you. It's like nobody here uses...
  11. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Prankster+Swagger does not win you games period. If all you rely on is that, you'll lose 100% of your battles.
  12. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    So, the main arguments for banning this is that it can potentially limit team building by forcing people to run something that can counter it, and that it takes no skill to use. Also that it creates a coin toss scenario. If it gets banned, then it creates a slippery slope of other things that...
  13. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    I think it should be clear that Prankster is not the issue, it's the combination of the two that's causing people headaches.
  14. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Is anyone out there will Sorry, I'm using less words than I should be when making my point. It doesn't outright deny heavy offense, but it makes a player think more about their team when they build it. At least I feel like it does. You can't cover everything, but you can cover most things. If...
  15. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Examples of situations akin to a coin flip scenario: Using Stone Edge. Using Hydro Pump. Using Thunder when it's not raining. Switching out. Using Hypnosis Using Paraflinch Using Swagger on a physical attacker Using Twave on something that can OHKO you Setting up hazards when the opponent has...
  16. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    It forces people to use more balanced team setups, which make the game more fun. But they still fear it, and that denies those teams from even being fully heavy offense. My point being, I'm seeing more balanced team setups this gen than I have ever seen before, and to me, it's fun battling...
  17. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Look at it this way folks. Gen IV was the stall gen. Gen V was the heavy offense gen. Gen VI has balanced this, by bringing back stall and bringing in things that make a heavy offense team weep. Klefki does just that. Denies heavy offense.
  18. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    If I were in direct control of SwagPlay's hax, I would be able to sweep an entire team with JUST Klefki, because the opponent would always hit themselves. ALL hax are under the RNG's control. Some have higher chances than others. The fact that confusion is 50/50 is stupid, imho. Game Freak...
  19. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    4 Atk Klefki Foul Play vs. 4 HP / 0 Def Espeon: 132-156 (48.5 - 57.3%) -- 93.4% chance to 2HKO 252+ SpA Espeon Hidden Power Fire vs. 252 HP / 0 SpD Klefki: 162-192 (50.9 - 60.3%) -- guaranteed 2HKO Who is faster? I'm not going to deny that it's a bullshit strategy, but when you really look...
  20. Balsty

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    I agree, it's nice that people are trying to be creative and provide solutions to the clear threat that is SwagPlay, rather than just flat out screaming for a ban. To anyone else trying to think up counters, checks, and ways to get around this horrendous moveset, I commend you. You are a true...
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