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  1. Other Metagames [Battle Stadium Singles] Winning the Dynamax War

    This is the team I'm currently using in Battle Stadium Singles. I'm currently stalling out and having problems improving my win rate, so I'm interested in whether anyone has suggestions for improvements (although I'm unsure whether the problem is the team or the pilot; it's reached the point at...
  2. Two Heroes, Two Months: A Pokémon Conquest Warstory

    So, time for me to attempt another spinoff warstory! Hopefully it's formatted better than my previous attempt, an explanation of how I beat Zero Isle South in Pokémon Mystery Dungeon: Explorers of Darkness. As before, this is somewhere between an explanation of what I did, and a guide explaining...
  3. Conquering Zero Isle South: A Pokémon Mystery Dungeon Warstory (spoilers)

    Many roguelikes have items that make the game much easier if you find them early. NetHack has its wands of wishing; Brogue its daggers of quietus; and, it seems, Zero Isle South has its Bulk Up TMs. Bulk Up, with its Attack- and Defense-boosting properties, is a move I hadn't really considered...
  4. VGC'11 Tailwind team (peaked #16 on simulator play, came top 8 in Birmingham VGC)

    Introduction I've just come back from the Birmingham VGC, in which I won an invite to Worlds. As I'm not planning on attending, I thought that people might want to see the team that made it. As always, this is a rate-my-team, and there are some things that can quite possibly be improved, as...
  5. Stopping my setup - a VGC'10 rules warstory

    This is a match that Maestrol55 (from SkarmBliss) and me (from Smogon) had on the Pokémon Online beta server (because Shoddy 1 doesn't do doubles, and Shoddy 2 isn't out yet). This was from before the VGC ladder there was implemented, so we were agreeing to the VGC'10 rules informally (while the...
  6. Information leakage in Pokémon battles

    You're in battle, and facing down an enemy Pokémon; a Jirachi, maybe, or a Heatran, or a Salamence, or something else that can run a lot of sets well. It can be pretty important to scout to guess the exact build of the Pokémon you're playing against. Still, just by looking at the Pokémon, you...
  7. Programming DPP/HGSS Method 1/J/K IV Checker

    A while back, I was wondering about IV checkers. The current standard is, as far as I know, Metalkid's, because it can use Rare Candy information to pin down the IVs more accurately. However, there's a lot more information out there that can help pin down IVs; Metalkid's also handles Hidden...
  8. Almost a stall team [OU]

    This is my stallishly designed team, which has brought me up to a CRE of about 1400 on Shoddy over the past few weeks (not amazing, therefore, but not awful either), and so I have a pretty good idea of how it works now, and am bringing it here for other people to comment on. The team basically...
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