Search results

  1. Small Site Page Changes - (Typos, Poor Wording, Inaccuracies, Etc.)

    Further to Bice's point: the in-game battle challenges landing page also has broken links. It links to https://www.smogon.com/ingame/[article] when it should link to https://www.smogon.com/ingame/bc/[article]. Having seen two landing pages broken so far, it wouldn't surprise me if there are...
  2. Project SV OU - Lure That Threat Week 39 -

    Voting for Roaring Moon and Garganacl. (My votes on these are based primarily around "what would actually persuade the thing we're trying to lure to switch in" – otherwise you're just countering/checking rather than luring.)
  3. Resource SV OU Viability Ranking Thread [ UPDATE: POST #751 ]

    When I've been running DD Dragonite, I've discovered that I have to use Fire Punch in order to avoid being walled by things like Corviknight. This one's a pretty interesting damage calc: +1 252+ Atk Dragonite Fire Punch vs. 252 HP / 252+ Def Orthworm: 154-182 (44.7 - 52.9%) -- 25.8% chance to...
  4. Metagame SV OU Metagame Discussion

    In a way, I'm a little disappointed that "Chi-Yu is broken and needs to be banned" is a near-universal opinion; I was preparing to make an argument that even if it isn't broken, it needs to be banned anyway. Basically, the issue is that the best way to deal with Chi-Yu is to guess which move...
  5. Metagame SV OU Metagame Discussion

    Skeledirge is an example of a Pokémon that wouldn't be out of place on a stall team, and usually beats Garganacl if it's running Shadow Ball. If it's running special defence, you do need to Torch Song your way up to +6 and get a SpD drop with Shadow Ball, given that you're trying to break...
  6. Announcement np: SV OU Suspect Process, Round 1 - Oops!...I Did It Again

    I've been laddering a lot on account after account in an attempt to get reqs, but with my own teams, and am going to concede that I'm probably not quite good enough – my "true" GXE is likely somewhere in the 70%–75% range, so in order to make reqs, I would need to either get lucky on one...
  7. Project SV OU - Lure That Threat Week 39 -

    :maushold: Maushold @ Wide Lens Ability: Technician Tera Type: Ghost EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature - Population Bomb - Tidy Up - Shadow Claw - Encore I struggled to think of things that might lure in Annihilape, because normally it's either a lead, or else not switched in until...
  8. Other Metagames [Battle Stadium Singles] Winning the Dynamax War

    Not if the enemy has a Dynamax available; that breaks choice locks. That's one of the main difficulties in setting up in this game mode: both players have so many options that it's hard to know for certain what can happen on the other side of the field.
  9. Other Metagames [Battle Stadium Singles] Winning the Dynamax War

    After some testing, your Whimsicott set doesn't really work: its main issue is failing to outspeed Dragapult, which is a fairly big deal for a Fairy-type sweeper. (Scarf doesn't work either, it doesn't have enough power to get the KOs it needs.) Additionally, Switcheroo doesn't work very well...
  10. Other Metagames [Battle Stadium Singles] Winning the Dynamax War

    I like that idea; I think I'll try something like that out. (This team can't really set rain – Max Airstream is too important to be able to use other Dynamax moves much – so I might go with Memento or Switcheroo over Hurricane.) Incidentally, based on my last few battles, one important reason...
  11. Other Metagames [Battle Stadium Singles] Winning the Dynamax War

    Taunt on Gyarados isn't intended for Corviknight; that's a losing matchup regardless. It's intended for things like Toxapex. (I use Dracovish or Togekiss to handle Corviknight.) The Gyarados and Togekiss sets are designed to take advantage of speed creep by outbulking the weaker, speedier...
  12. Other Metagames [Battle Stadium Singles] Winning the Dynamax War

    This is the team I'm currently using in Battle Stadium Singles. I'm currently stalling out and having problems improving my win rate, so I'm interested in whether anyone has suggestions for improvements (although I'm unsure whether the problem is the team or the pilot; it's reached the point at...
  13. All Gens Ask a Simple Question, Get a Simple Answer Mark II (RoA edition)

    I managed to miss all the context for the Arena Trap ban in BW OU last year. What set was Arena Trap Diglett running in OU before it was banned? Was it intended to trap specific Pokémon, and if so, which ones?
  14. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    http://replay.pokemonshowdown.com/battlespotdoublesvgc2015-207501615 More Follow Me weirdness. On Turn 2 of the replay I linked above: Smeargle used Follow Me! Jellicent used Water Spout! A critical hit! It's not very effective... The opposing Whimsicott lost 43.8–45.8% of its health! It's...
  15. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    Just had this happen: http://replay.pokemonshowdown.com/battlespotdoublesvgc2015-206966417 On turn 2: The opposing Smeargle used Follow Me! Honchkrow used Sucker Punch! A critical hit! The opposing Smeargle lost 8.3% of its health! The opposing Smeargle fainted! The opposing Jellicent used...
  16. The dumbest thing the AI has ever done?

    My personal favourite for "dumbest" was a double battle (probably in the subway): one of the opposing mons (the faster one) used Dig, then the other one used Earthquake, KOing it. More minor things include spamming Wide Guard in singles, and movesets that are completely walled by common things...
  17. Resource ORAS OU Simple Questions, Simple Answers (Read the OP First!)

    Is there a research thread for XY (where people discuss the results of experiments about the exact workings of game mechanics, along the lines of "which effect happens first, Leech Seed or poison damage") yet? If so, where is it?
  18. VGC Ask a Simple Question, Get a Simple Answer - Mark II

    In the UK VGC Nationals, it started off as 60 minutes from the start of one round to the start of the next, and they got it down to around 50 as the day ended. Given that it took them about 3 hours to get their computers working at the start, and there were 9 rounds, it was a long day…
  19. VGC Ask a Simple Question, Get a Simple Answer - Mark II

    I've always found Marowak pretty underwhelming, and it also has worse typing (most Electric-types will have some way to deal with Ground-types, but often rely on their STAB to deal with Water-types other than Gastrodon, so they can struggle against Seaking; and I assume you're using Lightningrod...
Top