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  1. forsureitsme

    Programming Pokemon Team Syntax

    Bump 3.1: Scarlet/Violet update Jump to OP
  2. forsureitsme

    Programming Pokemon Team Syntax

    Let's go! Chromera added in 3.0.2 Jump to OP
  3. forsureitsme

    Programming Pokemon Team Syntax

    A little bird told me you created a pokemon. 3.0.1 Added Miasmite. Limit scope of autocompletion to .pktm files.
  4. forsureitsme

    Programming Pokemon Team Syntax

    Reviving this with yet another release. 3.0.0 Added every abilities, items, moves and pokemons since the latest update. Fixed completions Major development release: Development cycle now installs Pokemon-Showdown-Client npm package locally to retrieve needed data, instead of pulling up from...
  5. forsureitsme

    Programming Pokemon Team Syntax

    Just woke up and rememered I had this thing to update so... Ch-ch-ch-change: 2.4.0 Sun & Moon changes. I didn't even bother to get the whole changelist because it's really too much. ------------------ To prevent the double post in short time, I'm going to put 2.5.0 changes here: 2.5.0...
  6. forsureitsme

    Programming Pokemon Team Syntax

    Suddenly I updated this, welp. 2.3.0 Build data updated to reflect the content being moved from Pokemon-Showdown-Client to Pokemon-Showdown. Added Crucibelle, as update from Pokemon Showdown. Revert Remove Pikachu-Cosplay, as update from Pokemon Showdown. Added event Vivillon formes, as update...
  7. forsureitsme

    Partners in Crime

    If a move(let's take a Fire Blast for example) is repeated, there's 8 PP from the first and 8 PP from the second(usually called partner in this case) active pokemon. Here are the ways to go Snaquaza:
  8. forsureitsme

    Partners in Crime

    I would like to begin this post apologizing to AWailOfATail because I rewrote the whole thing LOL. Here is the gist with the new codes: https://gist.github.com/forsureitsme/443f91604a1c44abfbdd What works: - Move sharing. (AWailOfATail) - Shared Hidden Power type. (AWailOfATail) - PP deduction...
  9. forsureitsme

    "At the start of the match, have all moves added to moveset, but not all moves added to moves."...

    "At the start of the match, have all moves added to moveset, but not all moves added to moves." Nope, add this to a var in player side, then fetch the right moves at the nextTurn call. Otherwise, people will make stupid stall teams with 100+ PP for recovery moves. Btw, I'm going to to this...
  10. forsureitsme

    Partners in Crime

    WAIT WAIT WAIT... Keldeo - HP Electric - [HP Ice] Thundurus - HP Ice - [HP Electric] Wasn't it supposed to be like this?
  11. forsureitsme

    Yup, did you already made it? I got to a place without internet and just came back right now...

    Yup, did you already made it? I got to a place without internet and just came back right now with the idea of saving the moveset(not the baseMoveset) of every poke in another place and on the nextTurn and comparing the PP's of the moveset of the pokes on the following turn and deducting them...
  12. forsureitsme

    Partners in Crime

    erm... Quick Guard? Prankster seems like THE ability of the meta. But seriously adapt yourself.
  13. forsureitsme

    Partners in Crime

    I took AWailOfATail code and will try to accomplish these 3 things, not necessarily in this order. Too bad, it's starting brazilian's carnival holidays today and I'll be quite off until next thursday.
  14. forsureitsme

    Type Exchange (Looking for a server!!!)

    Just updated the code right now, just to be more efficient. Call the Aqua Man. EDIT: Making a gist for this so we can manage updates to the code. https://gist.github.com/forsureitsme/4fb8ecd3aa66b055a9a8
  15. forsureitsme

    Type Exchange (Looking for a server!!!)

    Yo SlaySlenderDragon XD nice meta you have right here, it would be a shame if no one programmed it. So... config/formats.js { name: "Type Exchange", desc: [ "&bullet; <a href=\"http://www.smogon.com/forums/threads/type-exchange.3556479/\">Type Exchange Metagame...
  16. forsureitsme

    Other Userlist Icons Stylish

    Hey Jack. Use this code to make this style work with hovers: li[id*='-userlist-user-'] button { position: relative; } li[id*='-userlist-user-'] button:before { content: ''; display: block; width: 100%; height: 100%; position: absolute; top: 0; right: 0...
  17. forsureitsme

    Monogen

    Someone please edit the OP so people don't get confused?!?!? The Immortal Eevee General hollywood
  18. forsureitsme

    Programming Pokemon Team Syntax

    Double update(also called forgot to mention when 2.1 got out): 2.2.0 Removed Pikachu-Cosplay from the pokemon completions, as update from Pokemon Showdown Client. 2.1.0 Added the following items, by the latest update from Pokemon Showdown Client Repository. Energy Powder Berserk Gene Berry...
  19. forsureitsme

    Programming Pokemon Team Syntax

    No problem, I see I have given little to no instruction though... XD So now you might have your Packages folder like this, right? If this is the case, in your Sublime, it must have an option to choose the "PokemonTeamSyntax" for the currently open file. It defaults to "Plain Text" for a new...
  20. forsureitsme

    Programming Pokemon Team Syntax

    Didn't the option appeared in the list of syntaxes after you reopened Sublime or it gives and error? If any, what is the error? By the way... Are you sure you're using Sublime Text 3, not 2?
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