Search results

  1. lbq

    Resource OU Teambuilding Workshop v4 (CLOSE)

    OK. Can you make a M-Cham team with Heatran then? Change the set to whatever suit you. Thank you :)
  2. lbq

    Resource OU Teambuilding Workshop v4 (CLOSE)

    Thundurus @ Leftovers/ Life Orb Ability: Prankster EVs: 4 HP / 252 SpA / 252 Spe Timid Nature IVs: 30 HP / 0 Atk / 30 Def / 30 SpA / 30 SpD - Thunderbolt - Hidden Power [Flying] - Thunder Wave/ Focus Blast - Nasty Plot Medicham-Mega @ Medichamite Ability: Telepathy EVs: 252 Atk / 4...
  3. lbq

    Resource ORAS Creative and Underrated Sets V2 (Replays required!!!)

    My 2 cents on the underrated ghost, Mega Banette. It has reasonably high attack stat (base 165) with priority in Sucker Punch. However, it’s offensive movepool is mediocre plus he has no good STAB to use. His support movepool, combine with Prankster, is quite impressive tbh, with various options...
  4. lbq

    ORAS OU They say Mega Banette is RU (1700+)

    Actually, if the opponent has a solid defensive switch in to M Banette (such as Hippo, Skarm, Ferro), they usually switch out their Gengar and I can net an easy KO with Pursuit (no one expect it coming from M Banette seriously). Btw, M Banette, most of the time, it job is to revenge kill...
  5. lbq

    ORAS OU They say Mega Banette is RU (1700+)

    Thanks for the rate man, it's great that you like my M Banette idea xD Tbh i'm not a big fan of Hippo since it's too passive. M Banette can handle Gengar well (either I take it out with me using D Bond or it switches out and get KOed by Pursuit). Moreover I would miss the speed of Scarf Lando T...
  6. lbq

    ORAS OU They say Mega Banette is RU (1700+)

    thanks for the rate man. offensive sd lando t with stealth rock is definitely a cool idea and i will try it out very soon. However i still prefer Sucker Punch + Pursuit on M Banette though, as Sucker Punch is significantly stronger and whatever M Banette can revenge kill with Sucker Punch can be...
  7. lbq

    ORAS OU They say Mega Banette is RU (1700+)

    Thanks for the rate and pointing out the offensive scizor weakness for me. Still I'm not a fan of Hippo since it's too passive for my taste. Volcarona is not much threatening as it can be taken down with D Bond. Recover Latios and Scarf Zone is definitely worth trying out to help checking Char Y...
  8. lbq

    ORAS OU They say Mega Banette is RU (1700+)

    Hi, my name is Joey, if you battled someone name BazzyJoey or FlashyJoey on ladder, that’s me :D. I badly want to use M Banette in OU because it’s fucking cool with Prankster Destiny Bond and the Sprite is too spooky to pass. Team building process and sets explanation Obviously I start with...
  9. lbq

    ORAS OU Sand Of Chaos 1.0 [Peaked #10]

    Irrc +6 Knock Off from Azu ohkos standard Amoongus and hit Mega Chomp ~80%. So if chomp is weaken, you're in serious trouble with Azu. I'm on my phone so cannot calc now.
  10. lbq

    ORAS OU Sand Of Chaos 1.0 [Peaked #10]

    Really solid team Mr. Mendes . However, this team has to play really careful otherwise BD Azu gonna 6-0 the team (But BD Azu is much less common now, so maybe it's not a problem). Cheers. :]
  11. lbq

    Serperior [GP 2/2]

    I wanna add an innovative set for Serperior Serperior (M) @ Leftovers Ability: Contrary Shiny: Yes EVs: 248 HP / 196 Def / 64 Spe Timid Nature - Taunt - Synthesis - Leaf Storm - Hidden Power [Fire] 64Spe with positive nature to ouspeed RL RD Manaphy. Bulky enough to avoid 2hko from Garchomp's...
  12. lbq

    ORAS OU Bulky Serperior's God (reach 1680~1700 on ladder)

    I understand your point, it's actually very solid argument though. However, if you watch my replays, you will see that I rarely send TTar in early game (unless I face HO, which means I need rock asap for those flying types and Excadrill should sweep successfully and end game within ~15 first...
  13. lbq

    ORAS OU Bulky Serperior's God (reach 1680~1700 on ladder)

    Thanks, I will try out your recommendation soon :] But my team has more trouble with Gliscor more than Lando T and Hippo since those bulky Ground is the most common switch in to Talon and I would get a burn on them sooner or later. About replacing Starmie with Rotom-W, would it even make my...
  14. lbq

    ORAS OU Bulky Serperior's God (reach 1680~1700 on ladder)

    Thanks for your comment. You was right, Bisharp is really annoying for this team, that's why I have to tun Timid on my M-Altaria in the first place. I'm sure will try out your recommended M-Altaria set soon xD When I first built the team, I used to have the SpD TTar as you mentioned. However...
  15. lbq

    ORAS OU Bulky Serperior's God (reach 1680~1700 on ladder)

    Thanks for the reply. For Altaria, Earthquake with negative nature 2HKOs Heatran and deals more than 55% to Talonflame on roost, that's enough for me. Saccrificing bulk fo power in this case is not worth it imo. I have Rapid Spin on Starmie, and SD Excadrill rekts hyper offense, which is...
  16. lbq

    ORAS OU Bulky Serperior's God (reach 1680~1700 on ladder)

    Hi everyone! I'm lbq, and I proudly present you my first RMT! This is my most recent team and I had a lot of fun with it. It was built around the MegaAltaria + Sand core, then paired with a FWG core. Let's have a look at the team: Detail analysis and team building process: Slab the...
  17. lbq

    Resource ORAS Good Cores (Check Post #714)

    I'm using the same core as you in my team, but the set is quite different. Yy Starmie has Psyshock (for Keldeo and Gengar) and Life Orb (to 2hko Gliscor otherwise it can SD in front of your face) My talon uses the stallbreaking set and my Chesnaught run speed to outspeed 252Spe Azu (Belly drum...
  18. lbq

    Pokémon Gardevoir

    Best mega for wallbreaking imo. Its like a "special version" of Mega Medicham and the hardest thing to switch into in ou atm. Taunt makes it a fearsome stallbreaker and Psyshock for pseudo mixed coverage, hitting hard both physically and specially. Get her in safely is tough and require double...
  19. lbq

    ORAS OU Hazard Control

    i mean if the opponent always make the correct play, all it needs is just Mega Eye and Chansey, your team just cannot do any thing: any damage can be recovered, cannot set hazards... The opposing team may cannot touch you but u cannot do any harm back neither :v
  20. lbq

    ORAS OU Hazard Control

    how can u break opponent's Mega Eye Stall team? your 2 stallbreakers: Talonflame and Mega Sableye are completely countered by Mega Eye and Chansey respectively.
Top